Add thread notification with server assistance (MSC3773) (#9400)

Co-authored-by: Janne Mareike Koschinski <janne@kuschku.de>
This commit is contained in:
Germain 2022-10-24 07:50:21 +01:00 committed by GitHub
parent d4f1c573ad
commit 9eb4f8d723
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22 changed files with 1014 additions and 142 deletions

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@ -34,10 +34,12 @@ const STATUS_BAR_HIDDEN = 0;
const STATUS_BAR_EXPANDED = 1;
const STATUS_BAR_EXPANDED_LARGE = 2;
export function getUnsentMessages(room: Room): MatrixEvent[] {
export function getUnsentMessages(room: Room, threadId?: string): MatrixEvent[] {
if (!room) { return []; }
return room.getPendingEvents().filter(function(ev) {
return ev.status === EventStatus.NOT_SENT;
const isNotSent = ev.status === EventStatus.NOT_SENT;
const belongsToTheThread = threadId === ev.threadRootId;
return isNotSent && (!threadId || belongsToTheThread);
});
}

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@ -20,7 +20,8 @@ limitations under the License.
import React from "react";
import classNames from "classnames";
import { Room } from "matrix-js-sdk/src/models/room";
import { NotificationCountType, Room, RoomEvent } from "matrix-js-sdk/src/models/room";
import { Feature, ServerSupport } from "matrix-js-sdk/src/feature";
import { _t } from '../../../languageHandler';
import HeaderButton from './HeaderButton';
@ -43,6 +44,7 @@ import { SummarizedNotificationState } from "../../../stores/notifications/Summa
import { NotificationStateEvents } from "../../../stores/notifications/NotificationState";
import PosthogTrackers from "../../../PosthogTrackers";
import { ButtonEvent } from "../elements/AccessibleButton";
import { MatrixClientPeg } from "../../../MatrixClientPeg";
const ROOM_INFO_PHASES = [
RightPanelPhases.RoomSummary,
@ -136,32 +138,67 @@ export default class RoomHeaderButtons extends HeaderButtons<IProps> {
private threadNotificationState: ThreadsRoomNotificationState;
private globalNotificationState: SummarizedNotificationState;
private get supportsThreadNotifications(): boolean {
const client = MatrixClientPeg.get();
return client.canSupport.get(Feature.ThreadUnreadNotifications) !== ServerSupport.Unsupported;
}
constructor(props: IProps) {
super(props, HeaderKind.Room);
this.threadNotificationState = RoomNotificationStateStore.instance.getThreadsRoomState(this.props.room);
if (!this.supportsThreadNotifications) {
this.threadNotificationState = RoomNotificationStateStore.instance.getThreadsRoomState(this.props.room);
}
this.globalNotificationState = RoomNotificationStateStore.instance.globalState;
}
public componentDidMount(): void {
super.componentDidMount();
this.threadNotificationState.on(NotificationStateEvents.Update, this.onThreadNotification);
if (!this.supportsThreadNotifications) {
this.threadNotificationState?.on(NotificationStateEvents.Update, this.onNotificationUpdate);
} else {
this.props.room?.on(RoomEvent.UnreadNotifications, this.onNotificationUpdate);
}
this.onNotificationUpdate();
RoomNotificationStateStore.instance.on(UPDATE_STATUS_INDICATOR, this.onUpdateStatus);
}
public componentWillUnmount(): void {
super.componentWillUnmount();
this.threadNotificationState.off(NotificationStateEvents.Update, this.onThreadNotification);
if (!this.supportsThreadNotifications) {
this.threadNotificationState?.off(NotificationStateEvents.Update, this.onNotificationUpdate);
} else {
this.props.room?.off(RoomEvent.UnreadNotifications, this.onNotificationUpdate);
}
RoomNotificationStateStore.instance.off(UPDATE_STATUS_INDICATOR, this.onUpdateStatus);
}
private onThreadNotification = (): void => {
private onNotificationUpdate = (): void => {
let threadNotificationColor: NotificationColor;
if (!this.supportsThreadNotifications) {
threadNotificationColor = this.threadNotificationState.color;
} else {
threadNotificationColor = this.notificationColor;
}
// console.log
// XXX: why don't we read from this.state.threadNotificationColor in the render methods?
this.setState({
threadNotificationColor: this.threadNotificationState.color,
threadNotificationColor,
});
};
private get notificationColor(): NotificationColor {
switch (this.props.room.threadsAggregateNotificationType) {
case NotificationCountType.Highlight:
return NotificationColor.Red;
case NotificationCountType.Total:
return NotificationColor.Grey;
default:
return NotificationColor.None;
}
}
private onUpdateStatus = (notificationState: SummarizedNotificationState): void => {
// XXX: why don't we read from this.state.globalNotificationCount in the render methods?
this.globalNotificationState = notificationState;
@ -255,12 +292,13 @@ export default class RoomHeaderButtons extends HeaderButtons<IProps> {
? <HeaderButton
key={RightPanelPhases.ThreadPanel}
name="threadsButton"
data-testid="threadsButton"
title={_t("Threads")}
onClick={this.onThreadsPanelClicked}
isHighlighted={this.isPhase(RoomHeaderButtons.THREAD_PHASES)}
isUnread={this.threadNotificationState.color > 0}
isUnread={this.state.threadNotificationColor > 0}
>
<UnreadIndicator color={this.threadNotificationState.color} />
<UnreadIndicator color={this.state.threadNotificationColor} />
</HeaderButton>
: null,
);

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@ -27,6 +27,7 @@ import { NotificationCountType, Room, RoomEvent } from 'matrix-js-sdk/src/models
import { CallErrorCode } from "matrix-js-sdk/src/webrtc/call";
import { CryptoEvent } from "matrix-js-sdk/src/crypto";
import { UserTrustLevel } from 'matrix-js-sdk/src/crypto/CrossSigning';
import { Feature, ServerSupport } from 'matrix-js-sdk/src/feature';
import { Icon as LinkIcon } from '../../../../res/img/element-icons/link.svg';
import { Icon as ViewInRoomIcon } from '../../../../res/img/element-icons/view-in-room.svg';
@ -84,6 +85,7 @@ import { useTooltip } from "../../../utils/useTooltip";
import { ShowThreadPayload } from "../../../dispatcher/payloads/ShowThreadPayload";
import { isLocalRoom } from '../../../utils/localRoom/isLocalRoom';
import { ElementCall } from "../../../models/Call";
import { UnreadNotificationBadge } from './NotificationBadge/UnreadNotificationBadge';
export type GetRelationsForEvent = (eventId: string, relationType: string, eventType: string) => Relations;
@ -113,7 +115,7 @@ export interface IEventTileType extends React.Component {
getEventTileOps?(): IEventTileOps;
}
interface IProps {
export interface EventTileProps {
// the MatrixEvent to show
mxEvent: MatrixEvent;
@ -248,7 +250,7 @@ interface IState {
}
// MUST be rendered within a RoomContext with a set timelineRenderingType
export class UnwrappedEventTile extends React.Component<IProps, IState> {
export class UnwrappedEventTile extends React.Component<EventTileProps, IState> {
private suppressReadReceiptAnimation: boolean;
private isListeningForReceipts: boolean;
private tile = React.createRef<IEventTileType>();
@ -267,7 +269,7 @@ export class UnwrappedEventTile extends React.Component<IProps, IState> {
static contextType = RoomContext;
public context!: React.ContextType<typeof RoomContext>;
constructor(props: IProps, context: React.ContextType<typeof MatrixClientContext>) {
constructor(props: EventTileProps, context: React.ContextType<typeof MatrixClientContext>) {
super(props, context);
const thread = this.thread;
@ -394,7 +396,7 @@ export class UnwrappedEventTile extends React.Component<IProps, IState> {
if (SettingsStore.getValue("feature_thread")) {
this.props.mxEvent.on(ThreadEvent.Update, this.updateThread);
if (this.thread) {
if (this.thread && !this.supportsThreadNotifications) {
this.setupNotificationListener(this.thread);
}
}
@ -405,33 +407,40 @@ export class UnwrappedEventTile extends React.Component<IProps, IState> {
room?.on(ThreadEvent.New, this.onNewThread);
}
private get supportsThreadNotifications(): boolean {
const client = MatrixClientPeg.get();
return client.canSupport.get(Feature.ThreadUnreadNotifications) !== ServerSupport.Unsupported;
}
private setupNotificationListener(thread: Thread): void {
const notifications = RoomNotificationStateStore.instance.getThreadsRoomState(thread.room);
this.threadState = notifications.getThreadRoomState(thread);
this.threadState.on(NotificationStateEvents.Update, this.onThreadStateUpdate);
this.onThreadStateUpdate();
if (!this.supportsThreadNotifications) {
const notifications = RoomNotificationStateStore.instance.getThreadsRoomState(thread.room);
this.threadState = notifications.getThreadRoomState(thread);
this.threadState.on(NotificationStateEvents.Update, this.onThreadStateUpdate);
this.onThreadStateUpdate();
}
}
private onThreadStateUpdate = (): void => {
let threadNotification = null;
switch (this.threadState?.color) {
case NotificationColor.Grey:
threadNotification = NotificationCountType.Total;
break;
case NotificationColor.Red:
threadNotification = NotificationCountType.Highlight;
break;
}
if (!this.supportsThreadNotifications) {
let threadNotification = null;
switch (this.threadState?.color) {
case NotificationColor.Grey:
threadNotification = NotificationCountType.Total;
break;
case NotificationColor.Red:
threadNotification = NotificationCountType.Highlight;
break;
}
this.setState({
threadNotification,
});
this.setState({
threadNotification,
});
}
};
private updateThread = (thread: Thread) => {
if (thread !== this.state.thread) {
if (thread !== this.state.thread && !this.supportsThreadNotifications) {
if (this.threadState) {
this.threadState.off(NotificationStateEvents.Update, this.onThreadStateUpdate);
}
@ -444,7 +453,7 @@ export class UnwrappedEventTile extends React.Component<IProps, IState> {
// TODO: [REACT-WARNING] Replace with appropriate lifecycle event
// eslint-disable-next-line
UNSAFE_componentWillReceiveProps(nextProps: IProps) {
UNSAFE_componentWillReceiveProps(nextProps: EventTileProps) {
// re-check the sender verification as outgoing events progress through
// the send process.
if (nextProps.eventSendStatus !== this.props.eventSendStatus) {
@ -452,7 +461,7 @@ export class UnwrappedEventTile extends React.Component<IProps, IState> {
}
}
shouldComponentUpdate(nextProps: IProps, nextState: IState): boolean {
shouldComponentUpdate(nextProps: EventTileProps, nextState: IState): boolean {
if (objectHasDiff(this.state, nextState)) {
return true;
}
@ -481,7 +490,7 @@ export class UnwrappedEventTile extends React.Component<IProps, IState> {
}
}
componentDidUpdate(prevProps: IProps, prevState: IState, snapshot) {
componentDidUpdate() {
// If we're not listening for receipts and expect to be, register a listener.
if (!this.isListeningForReceipts && (this.shouldShowSentReceipt || this.shouldShowSendingReceipt)) {
MatrixClientPeg.get().on(RoomEvent.Receipt, this.onRoomReceipt);
@ -667,7 +676,7 @@ export class UnwrappedEventTile extends React.Component<IProps, IState> {
}, this.props.onHeightChanged); // Decryption may have caused a change in size
}
private propsEqual(objA: IProps, objB: IProps): boolean {
private propsEqual(objA: EventTileProps, objB: EventTileProps): boolean {
const keysA = Object.keys(objA);
const keysB = Object.keys(objB);
@ -1348,6 +1357,7 @@ export class UnwrappedEventTile extends React.Component<IProps, IState> {
]);
}
case TimelineRenderingType.ThreadsList: {
const room = MatrixClientPeg.get().getRoom(this.props.mxEvent.getRoomId());
// tab-index=-1 to allow it to be focusable but do not add tab stop for it, primarily for screen readers
return (
React.createElement(this.props.as || "li", {
@ -1361,7 +1371,9 @@ export class UnwrappedEventTile extends React.Component<IProps, IState> {
"data-shape": this.context.timelineRenderingType,
"data-self": isOwnEvent,
"data-has-reply": !!replyChain,
"data-notification": this.state.threadNotification,
"data-notification": !this.supportsThreadNotifications
? this.state.threadNotification
: undefined,
"onMouseEnter": () => this.setState({ hover: true }),
"onMouseLeave": () => this.setState({ hover: false }),
"onClick": (ev: MouseEvent) => {
@ -1409,6 +1421,9 @@ export class UnwrappedEventTile extends React.Component<IProps, IState> {
</RovingAccessibleTooltipButton>
</Toolbar>
{ msgOption }
<UnreadNotificationBadge
room={room}
threadId={this.props.mxEvent.getId()} />
</>)
);
}
@ -1512,7 +1527,7 @@ export class UnwrappedEventTile extends React.Component<IProps, IState> {
}
// Wrap all event tiles with the tile error boundary so that any throws even during construction are captured
const SafeEventTile = forwardRef((props: IProps, ref: RefObject<UnwrappedEventTile>) => {
const SafeEventTile = forwardRef((props: EventTileProps, ref: RefObject<UnwrappedEventTile>) => {
return <TileErrorBoundary mxEvent={props.mxEvent} layout={props.layout}>
<UnwrappedEventTile ref={ref} {...props} />
</TileErrorBoundary>;

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@ -15,16 +15,14 @@ limitations under the License.
*/
import React, { MouseEvent } from "react";
import classNames from "classnames";
import { formatCount } from "../../../utils/FormattingUtils";
import SettingsStore from "../../../settings/SettingsStore";
import AccessibleButton from "../elements/AccessibleButton";
import { XOR } from "../../../@types/common";
import { NotificationState, NotificationStateEvents } from "../../../stores/notifications/NotificationState";
import Tooltip from "../elements/Tooltip";
import { _t } from "../../../languageHandler";
import { NotificationColor } from "../../../stores/notifications/NotificationColor";
import { StatelessNotificationBadge } from "./NotificationBadge/StatelessNotificationBadge";
interface IProps {
notification: NotificationState;
@ -113,61 +111,25 @@ export default class NotificationBadge extends React.PureComponent<XOR<IProps, I
public render(): React.ReactElement {
/* eslint @typescript-eslint/no-unused-vars: ["error", { "ignoreRestSiblings": true }] */
const { notification, showUnsentTooltip, forceCount, roomId, onClick, ...props } = this.props;
const { notification, showUnsentTooltip, onClick } = this.props;
// Don't show a badge if we don't need to
if (notification.isIdle) return null;
// TODO: Update these booleans for FTUE Notifications: https://github.com/vector-im/element-web/issues/14261
// As of writing, that is "if red, show count always" and "optionally show counts instead of dots".
// See git diff for what that boolean state looks like.
// XXX: We ignore this.state.showCounts (the setting which controls counts vs dots).
const hasAnySymbol = notification.symbol || notification.count > 0;
let isEmptyBadge = !hasAnySymbol || !notification.hasUnreadCount;
if (forceCount) {
isEmptyBadge = false;
if (!notification.hasUnreadCount) return null; // Can't render a badge
let label: string;
let tooltip: JSX.Element;
if (showUnsentTooltip && this.state.showTooltip && notification.color === NotificationColor.Unsent) {
label = _t("Message didn't send. Click for info.");
tooltip = <Tooltip className="mx_RoleButton_tooltip" label={label} />;
}
let symbol = notification.symbol || formatCount(notification.count);
if (isEmptyBadge) symbol = "";
const classes = classNames({
'mx_NotificationBadge': true,
'mx_NotificationBadge_visible': isEmptyBadge ? true : notification.hasUnreadCount,
'mx_NotificationBadge_highlighted': notification.hasMentions,
'mx_NotificationBadge_dot': isEmptyBadge,
'mx_NotificationBadge_2char': symbol.length > 0 && symbol.length < 3,
'mx_NotificationBadge_3char': symbol.length > 2,
});
if (onClick) {
let label: string;
let tooltip: JSX.Element;
if (showUnsentTooltip && this.state.showTooltip && notification.color === NotificationColor.Unsent) {
label = _t("Message didn't send. Click for info.");
tooltip = <Tooltip className="mx_RoleButton_tooltip" label={label} />;
}
return (
<AccessibleButton
aria-label={label}
{...props}
className={classes}
onClick={onClick}
onMouseOver={this.onMouseOver}
onMouseLeave={this.onMouseLeave}
>
<span className="mx_NotificationBadge_count">{ symbol }</span>
{ tooltip }
</AccessibleButton>
);
}
return (
<div className={classes}>
<span className="mx_NotificationBadge_count">{ symbol }</span>
</div>
);
return <StatelessNotificationBadge
label={label}
symbol={notification.symbol}
count={notification.count}
color={notification.color}
onClick={onClick}
onMouseOver={this.onMouseOver}
onMouseLeave={this.onMouseLeave}
>
{ tooltip }
</StatelessNotificationBadge>;
}
}

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@ -0,0 +1,81 @@
/*
Copyright 2022 The Matrix.org Foundation C.I.C.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
import React, { MouseEvent } from "react";
import classNames from "classnames";
import { formatCount } from "../../../../utils/FormattingUtils";
import AccessibleButton from "../../elements/AccessibleButton";
import { NotificationColor } from "../../../../stores/notifications/NotificationColor";
interface Props {
symbol: string | null;
count: number;
color: NotificationColor;
onClick?: (ev: MouseEvent) => void;
onMouseOver?: (ev: MouseEvent) => void;
onMouseLeave?: (ev: MouseEvent) => void;
children?: React.ReactChildren | JSX.Element;
label?: string;
}
export function StatelessNotificationBadge({
symbol,
count,
color,
...props }: Props) {
// Don't show a badge if we don't need to
if (color === NotificationColor.None) return null;
const hasUnreadCount = color >= NotificationColor.Grey && (!!count || !!symbol);
const isEmptyBadge = symbol === null && count === 0;
if (symbol === null && count > 0) {
symbol = formatCount(count);
}
const classes = classNames({
'mx_NotificationBadge': true,
'mx_NotificationBadge_visible': isEmptyBadge ? true : hasUnreadCount,
'mx_NotificationBadge_highlighted': color === NotificationColor.Red,
'mx_NotificationBadge_dot': isEmptyBadge,
'mx_NotificationBadge_2char': symbol?.length > 0 && symbol?.length < 3,
'mx_NotificationBadge_3char': symbol?.length > 2,
});
if (props.onClick) {
return (
<AccessibleButton
aria-label={props.label}
{...props}
className={classes}
onClick={props.onClick}
onMouseOver={props.onMouseOver}
onMouseLeave={props.onMouseLeave}
>
<span className="mx_NotificationBadge_count">{ symbol }</span>
{ props.children }
</AccessibleButton>
);
}
return (
<div className={classes}>
<span className="mx_NotificationBadge_count">{ symbol }</span>
</div>
);
}

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@ -0,0 +1,36 @@
/*
Copyright 2022 The Matrix.org Foundation C.I.C.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
import { Room } from "matrix-js-sdk/src/models/room";
import React from "react";
import { useUnreadNotifications } from "../../../../hooks/useUnreadNotifications";
import { StatelessNotificationBadge } from "./StatelessNotificationBadge";
interface Props {
room: Room;
threadId?: string;
}
export function UnreadNotificationBadge({ room, threadId }: Props) {
const { symbol, count, color } = useUnreadNotifications(room, threadId);
return <StatelessNotificationBadge
symbol={symbol}
count={count}
color={color}
/>;
}