Merge branch 'develop' into travis/msc2876
This commit is contained in:
commit
98b2e120a7
173 changed files with 5448 additions and 1807 deletions
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@ -122,7 +122,7 @@ export class BreadcrumbsStore extends AsyncStoreWithClient<IState> {
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}
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private async appendRoom(room: Room) {
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if (room.isSpaceRoom() && SettingsStore.getValue("feature_spaces")) return; // hide space rooms
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if (SettingsStore.getValue("feature_spaces") && room.isSpaceRoom()) return; // hide space rooms
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let updated = false;
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const rooms = (this.state.rooms || []).slice(); // cheap clone
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@ -14,7 +14,7 @@ See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import {sortBy, throttle} from "lodash";
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import {ListIteratee, Many, sortBy, throttle} from "lodash";
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import {EventType, RoomType} from "matrix-js-sdk/src/@types/event";
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import {Room} from "matrix-js-sdk/src/models/room";
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import {MatrixEvent} from "matrix-js-sdk/src/models/event";
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@ -31,28 +31,23 @@ import {RoomNotificationStateStore} from "./notifications/RoomNotificationStateS
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import {DefaultTagID} from "./room-list/models";
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import {EnhancedMap, mapDiff} from "../utils/maps";
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import {setHasDiff} from "../utils/sets";
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import {objectDiff} from "../utils/objects";
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import {arrayHasDiff} from "../utils/arrays";
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import {ISpaceSummaryEvent, ISpaceSummaryRoom} from "../components/structures/SpaceRoomDirectory";
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import RoomViewStore from "./RoomViewStore";
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type SpaceKey = string | symbol;
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interface IState {}
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const ACTIVE_SPACE_LS_KEY = "mx_active_space";
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export const HOME_SPACE = Symbol("home-space");
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export const SUGGESTED_ROOMS = Symbol("suggested-rooms");
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export const UPDATE_TOP_LEVEL_SPACES = Symbol("top-level-spaces");
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export const UPDATE_INVITED_SPACES = Symbol("invited-spaces");
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export const UPDATE_SELECTED_SPACE = Symbol("selected-space");
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// Space Room ID/HOME_SPACE will be emitted when a Space's children change
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// Space Room ID will be emitted when a Space's children change
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const MAX_SUGGESTED_ROOMS = 20;
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const getSpaceContextKey = (space?: Room) => `mx_space_context_${space?.roomId || "home_space"}`;
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const getSpaceContextKey = (space?: Room) => `mx_space_context_${space?.roomId || "ALL_ROOMS"}`;
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const partitionSpacesAndRooms = (arr: Room[]): [Room[], Room[]] => { // [spaces, rooms]
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return arr.reduce((result, room: Room) => {
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@ -61,15 +56,18 @@ const partitionSpacesAndRooms = (arr: Room[]): [Room[], Room[]] => { // [spaces,
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}, [[], []]);
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};
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const getOrder = (ev: MatrixEvent): string | null => {
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const content = ev.getContent();
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if (typeof content.order === "string" && Array.from(content.order).every((c: string) => {
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// For sorting space children using a validated `order`, `m.room.create`'s `origin_server_ts`, `room_id`
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export const getOrder = (order: string, creationTs: number, roomId: string): Array<Many<ListIteratee<any>>> => {
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let validatedOrder: string = null;
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if (typeof order === "string" && Array.from(order).every((c: string) => {
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const charCode = c.charCodeAt(0);
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return charCode >= 0x20 && charCode <= 0x7F;
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})) {
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return content.order;
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validatedOrder = order;
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}
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return null;
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return [validatedOrder, creationTs, roomId];
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}
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const getRoomFn: FetchRoomFn = (room: Room) => {
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@ -83,15 +81,13 @@ export class SpaceStoreClass extends AsyncStoreWithClient<IState> {
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// The spaces representing the roots of the various tree-like hierarchies
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private rootSpaces: Room[] = [];
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// The list of rooms not present in any currently joined spaces
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private orphanedRooms = new Set<string>();
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// Map from room ID to set of spaces which list it as a child
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private parentMap = new EnhancedMap<string, Set<string>>();
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// Map from space key to SpaceNotificationState instance representing that space
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private notificationStateMap = new Map<SpaceKey, SpaceNotificationState>();
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// Map from spaceId to SpaceNotificationState instance representing that space
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private notificationStateMap = new Map<string, SpaceNotificationState>();
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// Map from space key to Set of room IDs that should be shown as part of that space's filter
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private spaceFilteredRooms = new Map<string | symbol, Set<string>>();
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// The space currently selected in the Space Panel - if null then `Home` is selected
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private spaceFilteredRooms = new Map<string, Set<string>>();
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// The space currently selected in the Space Panel - if null then All Rooms is selected
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private _activeSpace?: Room = null;
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private _suggestedRooms: ISpaceSummaryRoom[] = [];
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private _invitedSpaces = new Set<Room>();
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@ -112,6 +108,13 @@ export class SpaceStoreClass extends AsyncStoreWithClient<IState> {
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return this._suggestedRooms;
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}
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/**
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* Sets the active space, updates room list filters,
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* optionally switches the user's room back to where they were when they last viewed that space.
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* @param space which space to switch to.
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* @param contextSwitch whether to switch the user's context,
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* should not be done when the space switch is done implicitly due to another event like switching room.
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*/
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public async setActiveSpace(space: Room | null, contextSwitch = true) {
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if (space === this.activeSpace || (space && !space?.isSpaceRoom())) return;
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@ -193,9 +196,16 @@ export class SpaceStoreClass extends AsyncStoreWithClient<IState> {
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private getChildren(spaceId: string): Room[] {
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const room = this.matrixClient?.getRoom(spaceId);
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const childEvents = room?.currentState.getStateEvents(EventType.SpaceChild).filter(ev => ev.getContent()?.via);
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return sortBy(childEvents, getOrder)
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.map(ev => this.matrixClient.getRoom(ev.getStateKey()))
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.filter(room => room?.getMyMembership() === "join" || room?.getMyMembership() === "invite") || [];
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return sortBy(childEvents, ev => {
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const roomId = ev.getStateKey();
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const childRoom = this.matrixClient?.getRoom(roomId);
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const createTs = childRoom?.currentState.getStateEvents(EventType.RoomCreate, "")?.getTs();
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return getOrder(ev.getContent().order, createTs, roomId);
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}).map(ev => {
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return this.matrixClient.getRoom(ev.getStateKey());
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}).filter(room => {
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return room?.getMyMembership() === "join" || room?.getMyMembership() === "invite";
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}) || [];
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}
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public getChildRooms(spaceId: string): Room[] {
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@ -227,7 +237,10 @@ export class SpaceStoreClass extends AsyncStoreWithClient<IState> {
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}
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public getSpaceFilteredRoomIds = (space: Room | null): Set<string> => {
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return this.spaceFilteredRooms.get(space?.roomId || HOME_SPACE) || new Set();
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if (!space) {
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return new Set(this.matrixClient.getVisibleRooms().map(r => r.roomId));
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}
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return this.spaceFilteredRooms.get(space.roomId) || new Set();
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};
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private rebuild = throttle(() => {
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@ -258,7 +271,7 @@ export class SpaceStoreClass extends AsyncStoreWithClient<IState> {
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});
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});
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const [rootSpaces, orphanedRooms] = partitionSpacesAndRooms(Array.from(unseenChildren));
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const [rootSpaces] = partitionSpacesAndRooms(Array.from(unseenChildren));
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// somewhat algorithm to handle full-cycles
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const detachedNodes = new Set<Room>(spaces);
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@ -299,13 +312,12 @@ export class SpaceStoreClass extends AsyncStoreWithClient<IState> {
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// rootSpaces.push(space);
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// });
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this.orphanedRooms = new Set(orphanedRooms);
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this.rootSpaces = rootSpaces;
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this.parentMap = backrefs;
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// if the currently selected space no longer exists, remove its selection
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if (this._activeSpace && detachedNodes.has(this._activeSpace)) {
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this.setActiveSpace(null);
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this.setActiveSpace(null, false);
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}
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this.onRoomsUpdate(); // TODO only do this if a change has happened
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@ -320,25 +332,6 @@ export class SpaceStoreClass extends AsyncStoreWithClient<IState> {
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this.rebuild();
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}
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private showInHomeSpace = (room: Room) => {
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if (room.isSpaceRoom()) return false;
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return !this.parentMap.get(room.roomId)?.size // put all orphaned rooms in the Home Space
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|| DMRoomMap.shared().getUserIdForRoomId(room.roomId) // put all DMs in the Home Space
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|| RoomListStore.instance.getTagsForRoom(room).includes(DefaultTagID.Favourite) // show all favourites
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};
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// Update a given room due to its tag changing (e.g DM-ness or Fav-ness)
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// This can only change whether it shows up in the HOME_SPACE or not
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private onRoomUpdate = (room: Room) => {
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if (this.showInHomeSpace(room)) {
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this.spaceFilteredRooms.get(HOME_SPACE)?.add(room.roomId);
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this.emit(HOME_SPACE);
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} else if (!this.orphanedRooms.has(room.roomId)) {
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this.spaceFilteredRooms.get(HOME_SPACE)?.delete(room.roomId);
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this.emit(HOME_SPACE);
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}
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};
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private onSpaceMembersChange = (ev: MatrixEvent) => {
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// skip this update if we do not have a DM with this user
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if (DMRoomMap.shared().getDMRoomsForUserId(ev.getStateKey()).length < 1) return;
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@ -352,16 +345,6 @@ export class SpaceStoreClass extends AsyncStoreWithClient<IState> {
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const oldFilteredRooms = this.spaceFilteredRooms;
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this.spaceFilteredRooms = new Map();
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// put all room invites in the Home Space
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const invites = visibleRooms.filter(r => !r.isSpaceRoom() && r.getMyMembership() === "invite");
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this.spaceFilteredRooms.set(HOME_SPACE, new Set<string>(invites.map(room => room.roomId)));
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visibleRooms.forEach(room => {
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if (this.showInHomeSpace(room)) {
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this.spaceFilteredRooms.get(HOME_SPACE).add(room.roomId);
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}
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});
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this.rootSpaces.forEach(s => {
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// traverse each space tree in DFS to build up the supersets as you go up,
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// reusing results from like subtrees.
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@ -406,10 +389,33 @@ export class SpaceStoreClass extends AsyncStoreWithClient<IState> {
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this.spaceFilteredRooms.forEach((roomIds, s) => {
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// Update NotificationStates
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this.getNotificationState(s)?.setRooms(visibleRooms.filter(room => roomIds.has(room.roomId)));
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this.getNotificationState(s)?.setRooms(visibleRooms.filter(room => {
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if (roomIds.has(room.roomId)) {
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return !DMRoomMap.shared().getUserIdForRoomId(room.roomId)
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|| RoomListStore.instance.getTagsForRoom(room).includes(DefaultTagID.Favourite);
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}
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return false;
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}));
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});
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}, 100, {trailing: true, leading: true});
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private switchToRelatedSpace = (roomId: string) => {
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if (this.suggestedRooms.find(r => r.room_id === roomId)) return;
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let parent = this.getCanonicalParent(roomId);
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if (!parent) {
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parent = this.rootSpaces.find(s => this.spaceFilteredRooms.get(s.roomId)?.has(roomId));
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}
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if (!parent) {
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const parents = Array.from(this.parentMap.get(roomId) || []);
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parent = parents.find(p => this.matrixClient.getRoom(p));
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}
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// don't trigger a context switch when we are switching a space to match the chosen room
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this.setActiveSpace(parent || null, false);
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};
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private onRoom = (room: Room, newMembership?: string, oldMembership?: string) => {
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const membership = newMembership || room.getMyMembership();
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@ -424,6 +430,11 @@ export class SpaceStoreClass extends AsyncStoreWithClient<IState> {
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if (numSuggestedRooms !== this._suggestedRooms.length) {
|
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this.emit(SUGGESTED_ROOMS, this._suggestedRooms);
|
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}
|
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|
||||
// if the room currently being viewed was just joined then switch to its related space
|
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if (newMembership === "join" && room.roomId === RoomViewStore.getRoomId()) {
|
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this.switchToRelatedSpace(room.roomId);
|
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}
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}
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return;
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}
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@ -442,7 +453,7 @@ export class SpaceStoreClass extends AsyncStoreWithClient<IState> {
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||||
if (membership === "join" && room.roomId === RoomViewStore.getRoomId()) {
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// if the user was looking at the space and then joined: select that space
|
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this.setActiveSpace(room);
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this.setActiveSpace(room, false);
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}
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};
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@ -463,8 +474,6 @@ export class SpaceStoreClass extends AsyncStoreWithClient<IState> {
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// TODO confirm this after implementing parenting behaviour
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if (room.isSpaceRoom()) {
|
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this.onSpaceUpdate();
|
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} else {
|
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this.onRoomUpdate(room);
|
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}
|
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this.emit(room.roomId);
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break;
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@ -477,38 +486,8 @@ export class SpaceStoreClass extends AsyncStoreWithClient<IState> {
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}
|
||||
};
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|
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private onRoomAccountData = (ev: MatrixEvent, room: Room, lastEvent?: MatrixEvent) => {
|
||||
if (ev.getType() === EventType.Tag && !room.isSpaceRoom()) {
|
||||
// If the room was in favourites and now isn't or the opposite then update its position in the trees
|
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const oldTags = lastEvent?.getContent()?.tags || {};
|
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const newTags = ev.getContent()?.tags || {};
|
||||
if (!!oldTags[DefaultTagID.Favourite] !== !!newTags[DefaultTagID.Favourite]) {
|
||||
this.onRoomUpdate(room);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private onAccountData = (ev: MatrixEvent, lastEvent: MatrixEvent) => {
|
||||
if (ev.getType() === EventType.Direct) {
|
||||
const lastContent = lastEvent.getContent();
|
||||
const content = ev.getContent();
|
||||
|
||||
const diff = objectDiff<Record<string, string[]>>(lastContent, content);
|
||||
// filter out keys which changed by reference only by checking whether the sets differ
|
||||
const changed = diff.changed.filter(k => arrayHasDiff(lastContent[k], content[k]));
|
||||
// DM tag changes, refresh relevant rooms
|
||||
new Set([...diff.added, ...diff.removed, ...changed]).forEach(roomId => {
|
||||
const room = this.matrixClient?.getRoom(roomId);
|
||||
if (room) {
|
||||
this.onRoomUpdate(room);
|
||||
}
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
protected async reset() {
|
||||
this.rootSpaces = [];
|
||||
this.orphanedRooms = new Set();
|
||||
this.parentMap = new EnhancedMap();
|
||||
this.notificationStateMap = new Map();
|
||||
this.spaceFilteredRooms = new Map();
|
||||
|
@ -523,8 +502,6 @@ export class SpaceStoreClass extends AsyncStoreWithClient<IState> {
|
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this.matrixClient.removeListener("Room", this.onRoom);
|
||||
this.matrixClient.removeListener("Room.myMembership", this.onRoom);
|
||||
this.matrixClient.removeListener("RoomState.events", this.onRoomState);
|
||||
this.matrixClient.removeListener("Room.accountData", this.onRoomAccountData);
|
||||
this.matrixClient.removeListener("accountData", this.onAccountData);
|
||||
}
|
||||
await this.reset();
|
||||
}
|
||||
|
@ -534,18 +511,13 @@ export class SpaceStoreClass extends AsyncStoreWithClient<IState> {
|
|||
this.matrixClient.on("Room", this.onRoom);
|
||||
this.matrixClient.on("Room.myMembership", this.onRoom);
|
||||
this.matrixClient.on("RoomState.events", this.onRoomState);
|
||||
this.matrixClient.on("Room.accountData", this.onRoomAccountData);
|
||||
this.matrixClient.on("accountData", this.onAccountData);
|
||||
|
||||
await this.onSpaceUpdate(); // trigger an initial update
|
||||
|
||||
// restore selected state from last session if any and still valid
|
||||
const lastSpaceId = window.localStorage.getItem(ACTIVE_SPACE_LS_KEY);
|
||||
if (lastSpaceId) {
|
||||
const space = this.rootSpaces.find(s => s.roomId === lastSpaceId);
|
||||
if (space) {
|
||||
this.setActiveSpace(space);
|
||||
}
|
||||
this.setActiveSpace(this.matrixClient.getRoom(lastSpaceId));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -553,27 +525,18 @@ export class SpaceStoreClass extends AsyncStoreWithClient<IState> {
|
|||
if (!SettingsStore.getValue("feature_spaces")) return;
|
||||
switch (payload.action) {
|
||||
case "view_room": {
|
||||
const room = this.matrixClient?.getRoom(payload.room_id);
|
||||
|
||||
// Don't auto-switch rooms when reacting to a context-switch
|
||||
// as this is not helpful and can create loops of rooms/space switching
|
||||
if (!room || payload.context_switch) break;
|
||||
if (payload.context_switch) break;
|
||||
|
||||
if (room.isSpaceRoom()) {
|
||||
const roomId = payload.room_id;
|
||||
const room = this.matrixClient?.getRoom(roomId);
|
||||
if (room?.isSpaceRoom()) {
|
||||
// Don't context switch when navigating to the space room
|
||||
// as it will cause you to end up in the wrong room
|
||||
this.setActiveSpace(room, false);
|
||||
} else if (!this.getSpaceFilteredRoomIds(this.activeSpace).has(room.roomId)) {
|
||||
let parent = this.getCanonicalParent(room.roomId);
|
||||
if (!parent) {
|
||||
parent = this.rootSpaces.find(s => this.spaceFilteredRooms.get(s.roomId)?.has(room.roomId));
|
||||
}
|
||||
if (!parent) {
|
||||
const parents = Array.from(this.parentMap.get(room.roomId) || []);
|
||||
parent = parents.find(p => this.matrixClient.getRoom(p));
|
||||
}
|
||||
// don't trigger a context switch when we are switching a space to match the chosen room
|
||||
this.setActiveSpace(parent || null, false);
|
||||
} else if (this.activeSpace && !this.getSpaceFilteredRoomIds(this.activeSpace).has(roomId)) {
|
||||
this.switchToRelatedSpace(roomId);
|
||||
}
|
||||
|
||||
// Persist last viewed room from a space
|
||||
|
@ -584,13 +547,13 @@ export class SpaceStoreClass extends AsyncStoreWithClient<IState> {
|
|||
}
|
||||
case "after_leave_room":
|
||||
if (this._activeSpace && payload.room_id === this._activeSpace.roomId) {
|
||||
this.setActiveSpace(null);
|
||||
this.setActiveSpace(null, false);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public getNotificationState(key: SpaceKey): SpaceNotificationState {
|
||||
public getNotificationState(key: string): SpaceNotificationState {
|
||||
if (this.notificationStateMap.has(key)) {
|
||||
return this.notificationStateMap.get(key);
|
||||
}
|
||||
|
|
48
src/stores/SpaceTreeLevelLayoutStore.ts
Normal file
48
src/stores/SpaceTreeLevelLayoutStore.ts
Normal file
|
@ -0,0 +1,48 @@
|
|||
/*
|
||||
Copyright 2021 Šimon Brandner <simon.bra.ag@gmail.com>
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
*/
|
||||
|
||||
const getSpaceCollapsedKey = (roomId: string, parents: Set<string>): string => {
|
||||
const separator = "/";
|
||||
let path = "";
|
||||
if (parents) {
|
||||
for (const entry of parents.entries()) {
|
||||
path += entry + separator;
|
||||
}
|
||||
}
|
||||
return `mx_space_collapsed_${path + roomId}`;
|
||||
};
|
||||
|
||||
export default class SpaceTreeLevelLayoutStore {
|
||||
private static internalInstance: SpaceTreeLevelLayoutStore;
|
||||
|
||||
public static get instance(): SpaceTreeLevelLayoutStore {
|
||||
if (!SpaceTreeLevelLayoutStore.internalInstance) {
|
||||
SpaceTreeLevelLayoutStore.internalInstance = new SpaceTreeLevelLayoutStore();
|
||||
}
|
||||
return SpaceTreeLevelLayoutStore.internalInstance;
|
||||
}
|
||||
|
||||
public setSpaceCollapsedState(roomId: string, parents: Set<string>, collapsed: boolean) {
|
||||
// XXX: localStorage doesn't allow booleans
|
||||
localStorage.setItem(getSpaceCollapsedKey(roomId, parents), collapsed.toString());
|
||||
}
|
||||
|
||||
public getSpaceCollapsedState(roomId: string, parents: Set<string>, fallback: boolean): boolean {
|
||||
const collapsedLocalStorage = localStorage.getItem(getSpaceCollapsedKey(roomId, parents));
|
||||
// XXX: localStorage doesn't allow booleans
|
||||
return collapsedLocalStorage ? collapsedLocalStorage === "true" : fallback;
|
||||
}
|
||||
}
|
|
@ -426,6 +426,10 @@ export class RoomListStoreClass extends AsyncStoreWithClient<IState> {
|
|||
return; // don't do anything on rooms that aren't visible
|
||||
}
|
||||
|
||||
if (cause === RoomUpdateCause.NewRoom && !this.prefilterConditions.every(c => c.isVisible(room))) {
|
||||
return; // don't do anything on new rooms which ought not to be shown
|
||||
}
|
||||
|
||||
const shouldUpdate = await this.algorithm.handleRoomUpdate(room, cause);
|
||||
if (shouldUpdate) {
|
||||
if (SettingsStore.getValue("advancedRoomListLogging")) {
|
||||
|
@ -664,7 +668,7 @@ export class RoomListStoreClass extends AsyncStoreWithClient<IState> {
|
|||
* and thus might not cause an update to the store immediately.
|
||||
* @param {IFilterCondition} filter The filter condition to add.
|
||||
*/
|
||||
public addFilter(filter: IFilterCondition): void {
|
||||
public async addFilter(filter: IFilterCondition): Promise<void> {
|
||||
if (SettingsStore.getValue("advancedRoomListLogging")) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/element-web/issues/14602
|
||||
console.log("Adding filter condition:", filter);
|
||||
|
@ -676,13 +680,15 @@ export class RoomListStoreClass extends AsyncStoreWithClient<IState> {
|
|||
promise = this.recalculatePrefiltering();
|
||||
} else {
|
||||
this.filterConditions.push(filter);
|
||||
// Runtime filters with spaces disable prefiltering for the search all spaces feature
|
||||
if (SettingsStore.getValue("feature_spaces")) {
|
||||
// this has to be awaited so that `setKnownRooms` is called in time for the `addFilterCondition` below
|
||||
// this way the runtime filters are only evaluated on one dataset and not both.
|
||||
await this.recalculatePrefiltering();
|
||||
}
|
||||
if (this.algorithm) {
|
||||
this.algorithm.addFilterCondition(filter);
|
||||
}
|
||||
// Runtime filters with spaces disable prefiltering for the search all spaces effect
|
||||
if (SettingsStore.getValue("feature_spaces")) {
|
||||
promise = this.recalculatePrefiltering();
|
||||
}
|
||||
}
|
||||
promise.then(() => this.updateFn.trigger());
|
||||
}
|
||||
|
@ -706,10 +712,10 @@ export class RoomListStoreClass extends AsyncStoreWithClient<IState> {
|
|||
|
||||
if (this.algorithm) {
|
||||
this.algorithm.removeFilterCondition(filter);
|
||||
// Runtime filters with spaces disable prefiltering for the search all spaces effect
|
||||
if (SettingsStore.getValue("feature_spaces")) {
|
||||
promise = this.recalculatePrefiltering();
|
||||
}
|
||||
}
|
||||
// Runtime filters with spaces disable prefiltering for the search all spaces feature
|
||||
if (SettingsStore.getValue("feature_spaces")) {
|
||||
promise = this.recalculatePrefiltering();
|
||||
}
|
||||
}
|
||||
idx = this.prefilterConditions.indexOf(filter);
|
||||
|
|
|
@ -24,26 +24,34 @@ import SpaceStore, { UPDATE_SELECTED_SPACE } from "../SpaceStore";
|
|||
* Watches for changes in spaces to manage the filter on the provided RoomListStore
|
||||
*/
|
||||
export class SpaceWatcher {
|
||||
private filter = new SpaceFilterCondition();
|
||||
private filter: SpaceFilterCondition;
|
||||
private activeSpace: Room = SpaceStore.instance.activeSpace;
|
||||
|
||||
constructor(private store: RoomListStoreClass) {
|
||||
this.updateFilter(); // get the filter into a consistent state
|
||||
store.addFilter(this.filter);
|
||||
SpaceStore.instance.on(UPDATE_SELECTED_SPACE, this.onSelectedSpaceUpdated);
|
||||
}
|
||||
|
||||
private onSelectedSpaceUpdated = (activeSpace: Room) => {
|
||||
private onSelectedSpaceUpdated = (activeSpace?: Room) => {
|
||||
this.activeSpace = activeSpace;
|
||||
this.updateFilter();
|
||||
|
||||
if (this.filter) {
|
||||
if (activeSpace) {
|
||||
this.updateFilter();
|
||||
} else {
|
||||
this.store.removeFilter(this.filter);
|
||||
this.filter = null;
|
||||
}
|
||||
} else if (activeSpace) {
|
||||
this.filter = new SpaceFilterCondition();
|
||||
this.updateFilter();
|
||||
this.store.addFilter(this.filter);
|
||||
}
|
||||
};
|
||||
|
||||
private updateFilter = () => {
|
||||
if (this.activeSpace) {
|
||||
SpaceStore.instance.traverseSpace(this.activeSpace.roomId, roomId => {
|
||||
this.store.matrixClient?.getRoom(roomId)?.loadMembersIfNeeded();
|
||||
});
|
||||
}
|
||||
SpaceStore.instance.traverseSpace(this.activeSpace.roomId, roomId => {
|
||||
this.store.matrixClient?.getRoom(roomId)?.loadMembersIfNeeded();
|
||||
});
|
||||
this.filter.updateSpace(this.activeSpace);
|
||||
};
|
||||
}
|
||||
|
|
|
@ -34,6 +34,7 @@ import { OrderingAlgorithm } from "./list-ordering/OrderingAlgorithm";
|
|||
import { getListAlgorithmInstance } from "./list-ordering";
|
||||
import SettingsStore from "../../../settings/SettingsStore";
|
||||
import { VisibilityProvider } from "../filters/VisibilityProvider";
|
||||
import { MultiLock } from "../../../utils/MultiLock";
|
||||
|
||||
/**
|
||||
* Fired when the Algorithm has determined a list has been updated.
|
||||
|
@ -77,6 +78,7 @@ export class Algorithm extends EventEmitter {
|
|||
} = {};
|
||||
private allowedByFilter: Map<IFilterCondition, Room[]> = new Map<IFilterCondition, Room[]>();
|
||||
private allowedRoomsByFilters: Set<Room> = new Set<Room>();
|
||||
private handlerLock = new MultiLock();
|
||||
|
||||
/**
|
||||
* Set to true to suspend emissions of algorithm updates.
|
||||
|
@ -199,8 +201,10 @@ export class Algorithm extends EventEmitter {
|
|||
}
|
||||
|
||||
private async doUpdateStickyRoom(val: Room) {
|
||||
// no-op sticky rooms for spaces - they're effectively virtual rooms
|
||||
if (val?.isSpaceRoom() && val.getMyMembership() !== "invite") val = null;
|
||||
if (SettingsStore.getValue("feature_spaces") && val?.isSpaceRoom() && val.getMyMembership() !== "invite") {
|
||||
// no-op sticky rooms for spaces - they're effectively virtual rooms
|
||||
val = null;
|
||||
}
|
||||
|
||||
// Note throughout: We need async so we can wait for handleRoomUpdate() to do its thing,
|
||||
// otherwise we risk duplicating rooms.
|
||||
|
@ -577,9 +581,8 @@ export class Algorithm extends EventEmitter {
|
|||
|
||||
await this.generateFreshTags(newTags);
|
||||
|
||||
this.cachedRooms = newTags;
|
||||
this.cachedRooms = newTags; // this recalculates the filtered rooms for us
|
||||
this.updateTagsFromCache();
|
||||
this.recalculateFilteredRooms();
|
||||
|
||||
// Now that we've finished generation, we need to update the sticky room to what
|
||||
// it was. It's entirely possible that it changed lists though, so if it did then
|
||||
|
@ -678,191 +681,204 @@ export class Algorithm extends EventEmitter {
|
|||
public async handleRoomUpdate(room: Room, cause: RoomUpdateCause): Promise<boolean> {
|
||||
if (SettingsStore.getValue("advancedRoomListLogging")) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/element-web/issues/14602
|
||||
console.log(`Handle room update for ${room.roomId} called with cause ${cause}`);
|
||||
console.log(`Acquiring lock for ${room.roomId} with cause ${cause}`);
|
||||
}
|
||||
if (!this.algorithms) throw new Error("Not ready: no algorithms to determine tags from");
|
||||
|
||||
// Note: check the isSticky against the room ID just in case the reference is wrong
|
||||
const isSticky = this._stickyRoom && this._stickyRoom.room && this._stickyRoom.room.roomId === room.roomId;
|
||||
if (cause === RoomUpdateCause.NewRoom) {
|
||||
const isForLastSticky = this._lastStickyRoom && this._lastStickyRoom.room === room;
|
||||
const roomTags = this.roomIdsToTags[room.roomId];
|
||||
const hasTags = roomTags && roomTags.length > 0;
|
||||
|
||||
// Don't change the cause if the last sticky room is being re-added. If we fail to
|
||||
// pass the cause through as NewRoom, we'll fail to lie to the algorithm and thus
|
||||
// lose the room.
|
||||
if (hasTags && !isForLastSticky) {
|
||||
console.warn(`${room.roomId} is reportedly new but is already known - assuming TagChange instead`);
|
||||
cause = RoomUpdateCause.PossibleTagChange;
|
||||
const release = await this.handlerLock.acquire(room.roomId);
|
||||
try {
|
||||
if (SettingsStore.getValue("advancedRoomListLogging")) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/element-web/issues/14602
|
||||
console.log(`Handle room update for ${room.roomId} called with cause ${cause}`);
|
||||
}
|
||||
if (!this.algorithms) throw new Error("Not ready: no algorithms to determine tags from");
|
||||
|
||||
// Check to see if the room is known first
|
||||
let knownRoomRef = this.rooms.includes(room);
|
||||
if (hasTags && !knownRoomRef) {
|
||||
console.warn(`${room.roomId} might be a reference change - attempting to update reference`);
|
||||
this.rooms = this.rooms.map(r => r.roomId === room.roomId ? room : r);
|
||||
knownRoomRef = this.rooms.includes(room);
|
||||
if (!knownRoomRef) {
|
||||
console.warn(`${room.roomId} is still not referenced. It may be sticky.`);
|
||||
// Note: check the isSticky against the room ID just in case the reference is wrong
|
||||
const isSticky = this._stickyRoom && this._stickyRoom.room && this._stickyRoom.room.roomId === room.roomId;
|
||||
if (cause === RoomUpdateCause.NewRoom) {
|
||||
const isForLastSticky = this._lastStickyRoom && this._lastStickyRoom.room === room;
|
||||
const roomTags = this.roomIdsToTags[room.roomId];
|
||||
const hasTags = roomTags && roomTags.length > 0;
|
||||
|
||||
// Don't change the cause if the last sticky room is being re-added. If we fail to
|
||||
// pass the cause through as NewRoom, we'll fail to lie to the algorithm and thus
|
||||
// lose the room.
|
||||
if (hasTags && !isForLastSticky) {
|
||||
console.warn(`${room.roomId} is reportedly new but is already known - assuming TagChange instead`);
|
||||
cause = RoomUpdateCause.PossibleTagChange;
|
||||
}
|
||||
|
||||
// Check to see if the room is known first
|
||||
let knownRoomRef = this.rooms.includes(room);
|
||||
if (hasTags && !knownRoomRef) {
|
||||
console.warn(`${room.roomId} might be a reference change - attempting to update reference`);
|
||||
this.rooms = this.rooms.map(r => r.roomId === room.roomId ? room : r);
|
||||
knownRoomRef = this.rooms.includes(room);
|
||||
if (!knownRoomRef) {
|
||||
console.warn(`${room.roomId} is still not referenced. It may be sticky.`);
|
||||
}
|
||||
}
|
||||
|
||||
// If we have tags for a room and don't have the room referenced, something went horribly
|
||||
// wrong - the reference should have been updated above.
|
||||
if (hasTags && !knownRoomRef && !isSticky) {
|
||||
throw new Error(`${room.roomId} is missing from room array but is known`);
|
||||
}
|
||||
|
||||
// Like above, update the reference to the sticky room if we need to
|
||||
if (hasTags && isSticky) {
|
||||
// Go directly in and set the sticky room's new reference, being careful not
|
||||
// to trigger a sticky room update ourselves.
|
||||
this._stickyRoom.room = room;
|
||||
}
|
||||
|
||||
// If after all that we're still a NewRoom update, add the room if applicable.
|
||||
// We don't do this for the sticky room (because it causes duplication issues)
|
||||
// or if we know about the reference (as it should be replaced).
|
||||
if (cause === RoomUpdateCause.NewRoom && !isSticky && !knownRoomRef) {
|
||||
this.rooms.push(room);
|
||||
}
|
||||
}
|
||||
|
||||
// If we have tags for a room and don't have the room referenced, something went horribly
|
||||
// wrong - the reference should have been updated above.
|
||||
if (hasTags && !knownRoomRef && !isSticky) {
|
||||
throw new Error(`${room.roomId} is missing from room array but is known - trying to find duplicate`);
|
||||
}
|
||||
let didTagChange = false;
|
||||
if (cause === RoomUpdateCause.PossibleTagChange) {
|
||||
const oldTags = this.roomIdsToTags[room.roomId] || [];
|
||||
const newTags = this.getTagsForRoom(room);
|
||||
const diff = arrayDiff(oldTags, newTags);
|
||||
if (diff.removed.length > 0 || diff.added.length > 0) {
|
||||
for (const rmTag of diff.removed) {
|
||||
if (SettingsStore.getValue("advancedRoomListLogging")) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/element-web/issues/14602
|
||||
console.log(`Removing ${room.roomId} from ${rmTag}`);
|
||||
}
|
||||
const algorithm: OrderingAlgorithm = this.algorithms[rmTag];
|
||||
if (!algorithm) throw new Error(`No algorithm for ${rmTag}`);
|
||||
await algorithm.handleRoomUpdate(room, RoomUpdateCause.RoomRemoved);
|
||||
this._cachedRooms[rmTag] = algorithm.orderedRooms;
|
||||
this.recalculateFilteredRoomsForTag(rmTag); // update filter to re-sort the list
|
||||
this.recalculateStickyRoom(rmTag); // update sticky room to make sure it moves if needed
|
||||
}
|
||||
for (const addTag of diff.added) {
|
||||
if (SettingsStore.getValue("advancedRoomListLogging")) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/element-web/issues/14602
|
||||
console.log(`Adding ${room.roomId} to ${addTag}`);
|
||||
}
|
||||
const algorithm: OrderingAlgorithm = this.algorithms[addTag];
|
||||
if (!algorithm) throw new Error(`No algorithm for ${addTag}`);
|
||||
await algorithm.handleRoomUpdate(room, RoomUpdateCause.NewRoom);
|
||||
this._cachedRooms[addTag] = algorithm.orderedRooms;
|
||||
}
|
||||
|
||||
// Like above, update the reference to the sticky room if we need to
|
||||
if (hasTags && isSticky) {
|
||||
// Go directly in and set the sticky room's new reference, being careful not
|
||||
// to trigger a sticky room update ourselves.
|
||||
this._stickyRoom.room = room;
|
||||
}
|
||||
// Update the tag map so we don't regen it in a moment
|
||||
this.roomIdsToTags[room.roomId] = newTags;
|
||||
|
||||
// If after all that we're still a NewRoom update, add the room if applicable.
|
||||
// We don't do this for the sticky room (because it causes duplication issues)
|
||||
// or if we know about the reference (as it should be replaced).
|
||||
if (cause === RoomUpdateCause.NewRoom && !isSticky && !knownRoomRef) {
|
||||
this.rooms.push(room);
|
||||
}
|
||||
}
|
||||
|
||||
let didTagChange = false;
|
||||
if (cause === RoomUpdateCause.PossibleTagChange) {
|
||||
const oldTags = this.roomIdsToTags[room.roomId] || [];
|
||||
const newTags = this.getTagsForRoom(room);
|
||||
const diff = arrayDiff(oldTags, newTags);
|
||||
if (diff.removed.length > 0 || diff.added.length > 0) {
|
||||
for (const rmTag of diff.removed) {
|
||||
if (SettingsStore.getValue("advancedRoomListLogging")) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/element-web/issues/14602
|
||||
console.log(`Removing ${room.roomId} from ${rmTag}`);
|
||||
console.log(`Changing update cause for ${room.roomId} to Timeline to sort rooms`);
|
||||
}
|
||||
const algorithm: OrderingAlgorithm = this.algorithms[rmTag];
|
||||
if (!algorithm) throw new Error(`No algorithm for ${rmTag}`);
|
||||
await algorithm.handleRoomUpdate(room, RoomUpdateCause.RoomRemoved);
|
||||
this._cachedRooms[rmTag] = algorithm.orderedRooms;
|
||||
this.recalculateFilteredRoomsForTag(rmTag); // update filter to re-sort the list
|
||||
this.recalculateStickyRoom(rmTag); // update sticky room to make sure it moves if needed
|
||||
}
|
||||
for (const addTag of diff.added) {
|
||||
if (SettingsStore.getValue("advancedRoomListLogging")) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/element-web/issues/14602
|
||||
console.log(`Adding ${room.roomId} to ${addTag}`);
|
||||
}
|
||||
const algorithm: OrderingAlgorithm = this.algorithms[addTag];
|
||||
if (!algorithm) throw new Error(`No algorithm for ${addTag}`);
|
||||
await algorithm.handleRoomUpdate(room, RoomUpdateCause.NewRoom);
|
||||
this._cachedRooms[addTag] = algorithm.orderedRooms;
|
||||
}
|
||||
|
||||
// Update the tag map so we don't regen it in a moment
|
||||
this.roomIdsToTags[room.roomId] = newTags;
|
||||
|
||||
if (SettingsStore.getValue("advancedRoomListLogging")) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/element-web/issues/14602
|
||||
console.log(`Changing update cause for ${room.roomId} to Timeline to sort rooms`);
|
||||
}
|
||||
cause = RoomUpdateCause.Timeline;
|
||||
didTagChange = true;
|
||||
} else {
|
||||
if (SettingsStore.getValue("advancedRoomListLogging")) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/element-web/issues/14602
|
||||
console.log(`Received no-op update for ${room.roomId} - changing to Timeline update`);
|
||||
}
|
||||
cause = RoomUpdateCause.Timeline;
|
||||
}
|
||||
|
||||
if (didTagChange && isSticky) {
|
||||
// Manually update the tag for the sticky room without triggering a sticky room
|
||||
// update. The update will be handled implicitly by the sticky room handling and
|
||||
// requires no changes on our part, if we're in the middle of a sticky room change.
|
||||
if (this._lastStickyRoom) {
|
||||
this._stickyRoom = {
|
||||
room,
|
||||
tag: this.roomIdsToTags[room.roomId][0],
|
||||
position: 0, // right at the top as it changed tags
|
||||
};
|
||||
cause = RoomUpdateCause.Timeline;
|
||||
didTagChange = true;
|
||||
} else {
|
||||
// We have to clear the lock as the sticky room change will trigger updates.
|
||||
await this.setStickyRoom(room);
|
||||
if (SettingsStore.getValue("advancedRoomListLogging")) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/element-web/issues/14602
|
||||
console.log(`Received no-op update for ${room.roomId} - changing to Timeline update`);
|
||||
}
|
||||
cause = RoomUpdateCause.Timeline;
|
||||
}
|
||||
|
||||
if (didTagChange && isSticky) {
|
||||
// Manually update the tag for the sticky room without triggering a sticky room
|
||||
// update. The update will be handled implicitly by the sticky room handling and
|
||||
// requires no changes on our part, if we're in the middle of a sticky room change.
|
||||
if (this._lastStickyRoom) {
|
||||
this._stickyRoom = {
|
||||
room,
|
||||
tag: this.roomIdsToTags[room.roomId][0],
|
||||
position: 0, // right at the top as it changed tags
|
||||
};
|
||||
} else {
|
||||
// We have to clear the lock as the sticky room change will trigger updates.
|
||||
await this.setStickyRoom(room);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If the update is for a room change which might be the sticky room, prevent it. We
|
||||
// need to make sure that the causes (NewRoom and RoomRemoved) are still triggered though
|
||||
// as the sticky room relies on this.
|
||||
if (cause !== RoomUpdateCause.NewRoom && cause !== RoomUpdateCause.RoomRemoved) {
|
||||
if (this.stickyRoom === room) {
|
||||
if (SettingsStore.getValue("advancedRoomListLogging")) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/element-web/issues/14602
|
||||
console.warn(`[RoomListDebug] Received ${cause} update for sticky room ${room.roomId} - ignoring`);
|
||||
// If the update is for a room change which might be the sticky room, prevent it. We
|
||||
// need to make sure that the causes (NewRoom and RoomRemoved) are still triggered though
|
||||
// as the sticky room relies on this.
|
||||
if (cause !== RoomUpdateCause.NewRoom && cause !== RoomUpdateCause.RoomRemoved) {
|
||||
if (this.stickyRoom === room) {
|
||||
if (SettingsStore.getValue("advancedRoomListLogging")) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/element-web/issues/14602
|
||||
console.warn(
|
||||
`[RoomListDebug] Received ${cause} update for sticky room ${room.roomId} - ignoring`,
|
||||
);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!this.roomIdsToTags[room.roomId]) {
|
||||
if (CAUSES_REQUIRING_ROOM.includes(cause)) {
|
||||
if (!this.roomIdsToTags[room.roomId]) {
|
||||
if (CAUSES_REQUIRING_ROOM.includes(cause)) {
|
||||
if (SettingsStore.getValue("advancedRoomListLogging")) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/element-web/issues/14602
|
||||
console.warn(`Skipping tag update for ${room.roomId} because we don't know about the room`);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
if (SettingsStore.getValue("advancedRoomListLogging")) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/element-web/issues/14602
|
||||
console.warn(`Skipping tag update for ${room.roomId} because we don't know about the room`);
|
||||
console.log(`[RoomListDebug] Updating tags for room ${room.roomId} (${room.name})`);
|
||||
}
|
||||
|
||||
// Get the tags for the room and populate the cache
|
||||
const roomTags = this.getTagsForRoom(room).filter(t => !isNullOrUndefined(this.cachedRooms[t]));
|
||||
|
||||
// "This should never happen" condition - we specify DefaultTagID.Untagged in getTagsForRoom(),
|
||||
// which means we should *always* have a tag to go off of.
|
||||
if (!roomTags.length) throw new Error(`Tags cannot be determined for ${room.roomId}`);
|
||||
|
||||
this.roomIdsToTags[room.roomId] = roomTags;
|
||||
|
||||
if (SettingsStore.getValue("advancedRoomListLogging")) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/element-web/issues/14602
|
||||
console.log(`[RoomListDebug] Updated tags for ${room.roomId}:`, roomTags);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
if (SettingsStore.getValue("advancedRoomListLogging")) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/element-web/issues/14602
|
||||
console.log(`[RoomListDebug] Updating tags for room ${room.roomId} (${room.name})`);
|
||||
console.log(`[RoomListDebug] Reached algorithmic handling for ${room.roomId} and cause ${cause}`);
|
||||
}
|
||||
|
||||
// Get the tags for the room and populate the cache
|
||||
const roomTags = this.getTagsForRoom(room).filter(t => !isNullOrUndefined(this.cachedRooms[t]));
|
||||
const tags = this.roomIdsToTags[room.roomId];
|
||||
if (!tags) {
|
||||
console.warn(`No tags known for "${room.name}" (${room.roomId})`);
|
||||
return false;
|
||||
}
|
||||
|
||||
// "This should never happen" condition - we specify DefaultTagID.Untagged in getTagsForRoom(),
|
||||
// which means we should *always* have a tag to go off of.
|
||||
if (!roomTags.length) throw new Error(`Tags cannot be determined for ${room.roomId}`);
|
||||
let changed = didTagChange;
|
||||
for (const tag of tags) {
|
||||
const algorithm: OrderingAlgorithm = this.algorithms[tag];
|
||||
if (!algorithm) throw new Error(`No algorithm for ${tag}`);
|
||||
|
||||
this.roomIdsToTags[room.roomId] = roomTags;
|
||||
await algorithm.handleRoomUpdate(room, cause);
|
||||
this._cachedRooms[tag] = algorithm.orderedRooms;
|
||||
|
||||
// Flag that we've done something
|
||||
this.recalculateFilteredRoomsForTag(tag); // update filter to re-sort the list
|
||||
this.recalculateStickyRoom(tag); // update sticky room to make sure it appears if needed
|
||||
changed = true;
|
||||
}
|
||||
|
||||
if (SettingsStore.getValue("advancedRoomListLogging")) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/element-web/issues/14602
|
||||
console.log(`[RoomListDebug] Updated tags for ${room.roomId}:`, roomTags);
|
||||
console.log(
|
||||
`[RoomListDebug] Finished handling ${room.roomId} with cause ${cause} (changed=${changed})`,
|
||||
);
|
||||
}
|
||||
return changed;
|
||||
} finally {
|
||||
release();
|
||||
}
|
||||
|
||||
if (SettingsStore.getValue("advancedRoomListLogging")) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/element-web/issues/14602
|
||||
console.log(`[RoomListDebug] Reached algorithmic handling for ${room.roomId} and cause ${cause}`);
|
||||
}
|
||||
|
||||
const tags = this.roomIdsToTags[room.roomId];
|
||||
if (!tags) {
|
||||
console.warn(`No tags known for "${room.name}" (${room.roomId})`);
|
||||
return false;
|
||||
}
|
||||
|
||||
let changed = didTagChange;
|
||||
for (const tag of tags) {
|
||||
const algorithm: OrderingAlgorithm = this.algorithms[tag];
|
||||
if (!algorithm) throw new Error(`No algorithm for ${tag}`);
|
||||
|
||||
await algorithm.handleRoomUpdate(room, cause);
|
||||
this._cachedRooms[tag] = algorithm.orderedRooms;
|
||||
|
||||
// Flag that we've done something
|
||||
this.recalculateFilteredRoomsForTag(tag); // update filter to re-sort the list
|
||||
this.recalculateStickyRoom(tag); // update sticky room to make sure it appears if needed
|
||||
changed = true;
|
||||
}
|
||||
|
||||
if (SettingsStore.getValue("advancedRoomListLogging")) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/element-web/issues/14602
|
||||
console.log(`[RoomListDebug] Finished handling ${room.roomId} with cause ${cause} (changed=${changed})`);
|
||||
}
|
||||
return changed;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -21,79 +21,83 @@ import { MatrixClientPeg } from "../../../../MatrixClientPeg";
|
|||
import * as Unread from "../../../../Unread";
|
||||
import { EffectiveMembership, getEffectiveMembership } from "../../../../utils/membership";
|
||||
|
||||
export const sortRooms = (rooms: Room[]): Room[] => {
|
||||
// We cache the timestamp lookup to avoid iterating forever on the timeline
|
||||
// of events. This cache only survives a single sort though.
|
||||
// We wouldn't need this if `.sort()` didn't constantly try and compare all
|
||||
// of the rooms to each other.
|
||||
|
||||
// TODO: We could probably improve the sorting algorithm here by finding changes.
|
||||
// See https://github.com/vector-im/element-web/issues/14459
|
||||
// For example, if we spent a little bit of time to determine which elements have
|
||||
// actually changed (probably needs to be done higher up?) then we could do an
|
||||
// insertion sort or similar on the limited set of changes.
|
||||
|
||||
// TODO: Don't assume we're using the same client as the peg
|
||||
// See https://github.com/vector-im/element-web/issues/14458
|
||||
let myUserId = '';
|
||||
if (MatrixClientPeg.get()) {
|
||||
myUserId = MatrixClientPeg.get().getUserId();
|
||||
}
|
||||
|
||||
const tsCache: { [roomId: string]: number } = {};
|
||||
const getLastTs = (r: Room) => {
|
||||
if (tsCache[r.roomId]) {
|
||||
return tsCache[r.roomId];
|
||||
}
|
||||
|
||||
const ts = (() => {
|
||||
// Apparently we can have rooms without timelines, at least under testing
|
||||
// environments. Just return MAX_INT when this happens.
|
||||
if (!r || !r.timeline) {
|
||||
return Number.MAX_SAFE_INTEGER;
|
||||
}
|
||||
|
||||
// If the room hasn't been joined yet, it probably won't have a timeline to
|
||||
// parse. We'll still fall back to the timeline if this fails, but chances
|
||||
// are we'll at least have our own membership event to go off of.
|
||||
const effectiveMembership = getEffectiveMembership(r.getMyMembership());
|
||||
if (effectiveMembership !== EffectiveMembership.Join) {
|
||||
const membershipEvent = r.currentState.getStateEvents("m.room.member", myUserId);
|
||||
if (membershipEvent && !Array.isArray(membershipEvent)) {
|
||||
return membershipEvent.getTs();
|
||||
}
|
||||
}
|
||||
|
||||
for (let i = r.timeline.length - 1; i >= 0; --i) {
|
||||
const ev = r.timeline[i];
|
||||
if (!ev.getTs()) continue; // skip events that don't have timestamps (tests only?)
|
||||
|
||||
if (ev.getSender() === myUserId || Unread.eventTriggersUnreadCount(ev)) {
|
||||
return ev.getTs();
|
||||
}
|
||||
}
|
||||
|
||||
// we might only have events that don't trigger the unread indicator,
|
||||
// in which case use the oldest event even if normally it wouldn't count.
|
||||
// This is better than just assuming the last event was forever ago.
|
||||
if (r.timeline.length && r.timeline[0].getTs()) {
|
||||
return r.timeline[0].getTs();
|
||||
} else {
|
||||
return Number.MAX_SAFE_INTEGER;
|
||||
}
|
||||
})();
|
||||
|
||||
tsCache[r.roomId] = ts;
|
||||
return ts;
|
||||
};
|
||||
|
||||
return rooms.sort((a, b) => {
|
||||
return getLastTs(b) - getLastTs(a);
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* Sorts rooms according to the last event's timestamp in each room that seems
|
||||
* useful to the user.
|
||||
*/
|
||||
export class RecentAlgorithm implements IAlgorithm {
|
||||
public async sortRooms(rooms: Room[], tagId: TagID): Promise<Room[]> {
|
||||
// We cache the timestamp lookup to avoid iterating forever on the timeline
|
||||
// of events. This cache only survives a single sort though.
|
||||
// We wouldn't need this if `.sort()` didn't constantly try and compare all
|
||||
// of the rooms to each other.
|
||||
|
||||
// TODO: We could probably improve the sorting algorithm here by finding changes.
|
||||
// See https://github.com/vector-im/element-web/issues/14459
|
||||
// For example, if we spent a little bit of time to determine which elements have
|
||||
// actually changed (probably needs to be done higher up?) then we could do an
|
||||
// insertion sort or similar on the limited set of changes.
|
||||
|
||||
// TODO: Don't assume we're using the same client as the peg
|
||||
// See https://github.com/vector-im/element-web/issues/14458
|
||||
let myUserId = '';
|
||||
if (MatrixClientPeg.get()) {
|
||||
myUserId = MatrixClientPeg.get().getUserId();
|
||||
}
|
||||
|
||||
const tsCache: { [roomId: string]: number } = {};
|
||||
const getLastTs = (r: Room) => {
|
||||
if (tsCache[r.roomId]) {
|
||||
return tsCache[r.roomId];
|
||||
}
|
||||
|
||||
const ts = (() => {
|
||||
// Apparently we can have rooms without timelines, at least under testing
|
||||
// environments. Just return MAX_INT when this happens.
|
||||
if (!r || !r.timeline) {
|
||||
return Number.MAX_SAFE_INTEGER;
|
||||
}
|
||||
|
||||
// If the room hasn't been joined yet, it probably won't have a timeline to
|
||||
// parse. We'll still fall back to the timeline if this fails, but chances
|
||||
// are we'll at least have our own membership event to go off of.
|
||||
const effectiveMembership = getEffectiveMembership(r.getMyMembership());
|
||||
if (effectiveMembership !== EffectiveMembership.Join) {
|
||||
const membershipEvent = r.currentState.getStateEvents("m.room.member", myUserId);
|
||||
if (membershipEvent && !Array.isArray(membershipEvent)) {
|
||||
return membershipEvent.getTs();
|
||||
}
|
||||
}
|
||||
|
||||
for (let i = r.timeline.length - 1; i >= 0; --i) {
|
||||
const ev = r.timeline[i];
|
||||
if (!ev.getTs()) continue; // skip events that don't have timestamps (tests only?)
|
||||
|
||||
if (ev.getSender() === myUserId || Unread.eventTriggersUnreadCount(ev)) {
|
||||
return ev.getTs();
|
||||
}
|
||||
}
|
||||
|
||||
// we might only have events that don't trigger the unread indicator,
|
||||
// in which case use the oldest event even if normally it wouldn't count.
|
||||
// This is better than just assuming the last event was forever ago.
|
||||
if (r.timeline.length && r.timeline[0].getTs()) {
|
||||
return r.timeline[0].getTs();
|
||||
} else {
|
||||
return Number.MAX_SAFE_INTEGER;
|
||||
}
|
||||
})();
|
||||
|
||||
tsCache[r.roomId] = ts;
|
||||
return ts;
|
||||
};
|
||||
|
||||
return rooms.sort((a, b) => {
|
||||
return getLastTs(b) - getLastTs(a);
|
||||
});
|
||||
return sortRooms(rooms);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -19,7 +19,7 @@ import { Room } from "matrix-js-sdk/src/models/room";
|
|||
|
||||
import { FILTER_CHANGED, FilterKind, IFilterCondition } from "./IFilterCondition";
|
||||
import { IDestroyable } from "../../../utils/IDestroyable";
|
||||
import SpaceStore, {HOME_SPACE} from "../../SpaceStore";
|
||||
import SpaceStore from "../../SpaceStore";
|
||||
import { setHasDiff } from "../../../utils/sets";
|
||||
|
||||
/**
|
||||
|
@ -55,10 +55,12 @@ export class SpaceFilterCondition extends EventEmitter implements IFilterConditi
|
|||
}
|
||||
};
|
||||
|
||||
private getSpaceEventKey = (space: Room | null) => space ? space.roomId : HOME_SPACE;
|
||||
private getSpaceEventKey = (space: Room) => space.roomId;
|
||||
|
||||
public updateSpace(space: Room) {
|
||||
SpaceStore.instance.off(this.getSpaceEventKey(this.space), this.onStoreUpdate);
|
||||
if (this.space) {
|
||||
SpaceStore.instance.off(this.getSpaceEventKey(this.space), this.onStoreUpdate);
|
||||
}
|
||||
SpaceStore.instance.on(this.getSpaceEventKey(this.space = space), this.onStoreUpdate);
|
||||
this.onStoreUpdate(); // initial update from the change to the space
|
||||
}
|
||||
|
|
|
@ -50,7 +50,7 @@ export class VisibilityProvider {
|
|||
}
|
||||
|
||||
// hide space rooms as they'll be shown in the SpacePanel
|
||||
if (room.isSpaceRoom() && SettingsStore.getValue("feature_spaces")) {
|
||||
if (SettingsStore.getValue("feature_spaces") && room.isSpaceRoom()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue