Migrate away from Legacy React Contexts

This commit is contained in:
Michael Telatynski 2019-12-17 17:26:12 +00:00
parent 2e8d66fa36
commit 937b32663c
55 changed files with 651 additions and 750 deletions

View file

@ -31,6 +31,7 @@ import classNames from 'classnames';
import {EventStatus} from 'matrix-js-sdk';
import BasicMessageComposer from "./BasicMessageComposer";
import {Key} from "../../../Keyboard";
import MatrixClientContext from "../../../contexts/MatrixClientContext";
function _isReply(mxEvent) {
const relatesTo = mxEvent.getContent()["m.relates_to"];
@ -105,12 +106,10 @@ export default class EditMessageComposer extends React.Component {
editState: PropTypes.instanceOf(EditorStateTransfer).isRequired,
};
static contextTypes = {
matrixClient: PropTypes.instanceOf(MatrixClient).isRequired,
};
static contextType = MatrixClientContext;
constructor(props, context) {
super(props, context);
constructor(props) {
super(props);
this.model = null;
this._editorRef = null;
@ -124,7 +123,7 @@ export default class EditMessageComposer extends React.Component {
};
_getRoom() {
return this.context.matrixClient.getRoom(this.props.editState.getEvent().getRoomId());
return this.context.getRoom(this.props.editState.getEvent().getRoomId());
}
_onKeyDown = (event) => {
@ -190,7 +189,7 @@ export default class EditMessageComposer extends React.Component {
if (this._isContentModified(newContent)) {
const roomId = editedEvent.getRoomId();
this._cancelPreviousPendingEdit();
this.context.matrixClient.sendMessage(roomId, editContent);
this.context.sendMessage(roomId, editContent);
}
// close the event editing and focus composer
@ -205,7 +204,7 @@ export default class EditMessageComposer extends React.Component {
previousEdit.status === EventStatus.QUEUED ||
previousEdit.status === EventStatus.NOT_SENT
)) {
this.context.matrixClient.cancelPendingEvent(previousEdit);
this.context.cancelPendingEvent(previousEdit);
}
}
@ -232,7 +231,7 @@ export default class EditMessageComposer extends React.Component {
_createEditorModel() {
const {editState} = this.props;
const room = this._getRoom();
const partCreator = new PartCreator(room, this.context.matrixClient);
const partCreator = new PartCreator(room, this.context);
let parts;
if (editState.hasEditorState()) {
// if restoring state from a previous editor,