Merge branch 'develop' into gsouquet/fix-backdrop-filter

* develop: (22 commits)
  Fix long display names in call toasts
  Fix import
  Add MatrixEvent type
  Convert CrossSigningPanel to TS
  Fix PiP of held calls
  Use new call state icons
  Add declined call buttons
  Add "No answer" state
  Left align call tiles
  Fix tab trapping behaviour
  add comment
  Iterate PR based on feedback
  Iterate PR, merge types with @types/PushRules
  Remove misplaced bracket in a translation string
  delint and improve ts
  Convert SearchResult, InteractiveAuth, PushProcessor and Scheduler to Typescript
  remove dead code and fix some types
  delint
  post-merge fixes, the new keybindings stuff made it messy
  Improve VoiceOver & WebKit accessibility support
  ...
This commit is contained in:
Dariusz Niemczyk 2021-08-16 13:16:28 +02:00
commit 8bd5441fae
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31 changed files with 548 additions and 527 deletions

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@ -1,300 +0,0 @@
/*
Copyright 2017 Vector Creations Ltd.
Copyright 2019, 2020 The Matrix.org Foundation C.I.C.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
import { InteractiveAuth } from "matrix-js-sdk/src/interactive-auth";
import React, { createRef } from 'react';
import PropTypes from 'prop-types';
import getEntryComponentForLoginType from '../views/auth/InteractiveAuthEntryComponents';
import * as sdk from '../../index';
import { replaceableComponent } from "../../utils/replaceableComponent";
export const ERROR_USER_CANCELLED = new Error("User cancelled auth session");
@replaceableComponent("structures.InteractiveAuthComponent")
export default class InteractiveAuthComponent extends React.Component {
static propTypes = {
// matrix client to use for UI auth requests
matrixClient: PropTypes.object.isRequired,
// response from initial request. If not supplied, will do a request on
// mount.
authData: PropTypes.shape({
flows: PropTypes.array,
params: PropTypes.object,
session: PropTypes.string,
}),
// callback
makeRequest: PropTypes.func.isRequired,
// callback called when the auth process has finished,
// successfully or unsuccessfully.
// @param {bool} status True if the operation requiring
// auth was completed sucessfully, false if canceled.
// @param {object} result The result of the authenticated call
// if successful, otherwise the error object.
// @param {object} extra Additional information about the UI Auth
// process:
// * emailSid {string} If email auth was performed, the sid of
// the auth session.
// * clientSecret {string} The client secret used in auth
// sessions with the identity server.
onAuthFinished: PropTypes.func.isRequired,
// Inputs provided by the user to the auth process
// and used by various stages. As passed to js-sdk
// interactive-auth
inputs: PropTypes.object,
// As js-sdk interactive-auth
requestEmailToken: PropTypes.func,
sessionId: PropTypes.string,
clientSecret: PropTypes.string,
emailSid: PropTypes.string,
// If true, poll to see if the auth flow has been completed
// out-of-band
poll: PropTypes.bool,
// If true, components will be told that the 'Continue' button
// is managed by some other party and should not be managed by
// the component itself.
continueIsManaged: PropTypes.bool,
// Called when the stage changes, or the stage's phase changes. First
// argument is the stage, second is the phase. Some stages do not have
// phases and will be counted as 0 (numeric).
onStagePhaseChange: PropTypes.func,
// continueText and continueKind are passed straight through to the AuthEntryComponent.
continueText: PropTypes.string,
continueKind: PropTypes.string,
};
constructor(props) {
super(props);
this.state = {
authStage: null,
busy: false,
errorText: null,
stageErrorText: null,
submitButtonEnabled: false,
};
this._unmounted = false;
this._authLogic = new InteractiveAuth({
authData: this.props.authData,
doRequest: this._requestCallback,
busyChanged: this._onBusyChanged,
inputs: this.props.inputs,
stateUpdated: this._authStateUpdated,
matrixClient: this.props.matrixClient,
sessionId: this.props.sessionId,
clientSecret: this.props.clientSecret,
emailSid: this.props.emailSid,
requestEmailToken: this._requestEmailToken,
});
this._intervalId = null;
if (this.props.poll) {
this._intervalId = setInterval(() => {
this._authLogic.poll();
}, 2000);
}
this._stageComponent = createRef();
}
// TODO: [REACT-WARNING] Replace component with real class, use constructor for refs
UNSAFE_componentWillMount() { // eslint-disable-line camelcase
this._authLogic.attemptAuth().then((result) => {
const extra = {
emailSid: this._authLogic.getEmailSid(),
clientSecret: this._authLogic.getClientSecret(),
};
this.props.onAuthFinished(true, result, extra);
}).catch((error) => {
this.props.onAuthFinished(false, error);
console.error("Error during user-interactive auth:", error);
if (this._unmounted) {
return;
}
const msg = error.message || error.toString();
this.setState({
errorText: msg,
});
});
}
componentWillUnmount() {
this._unmounted = true;
if (this._intervalId !== null) {
clearInterval(this._intervalId);
}
}
_requestEmailToken = async (...args) => {
this.setState({
busy: true,
});
try {
return await this.props.requestEmailToken(...args);
} finally {
this.setState({
busy: false,
});
}
};
tryContinue = () => {
if (this._stageComponent.current && this._stageComponent.current.tryContinue) {
this._stageComponent.current.tryContinue();
}
};
_authStateUpdated = (stageType, stageState) => {
const oldStage = this.state.authStage;
this.setState({
busy: false,
authStage: stageType,
stageState: stageState,
errorText: stageState.error,
}, () => {
if (oldStage !== stageType) {
this._setFocus();
} else if (
!stageState.error && this._stageComponent.current &&
this._stageComponent.current.attemptFailed
) {
this._stageComponent.current.attemptFailed();
}
});
};
_requestCallback = (auth) => {
// This wrapper just exists because the js-sdk passes a second
// 'busy' param for backwards compat. This throws the tests off
// so discard it here.
return this.props.makeRequest(auth);
};
_onBusyChanged = (busy) => {
// if we've started doing stuff, reset the error messages
if (busy) {
this.setState({
busy: true,
errorText: null,
stageErrorText: null,
});
}
// The JS SDK eagerly reports itself as "not busy" right after any
// immediate work has completed, but that's not really what we want at
// the UI layer, so we ignore this signal and show a spinner until
// there's a new screen to show the user. This is implemented by setting
// `busy: false` in `_authStateUpdated`.
// See also https://github.com/vector-im/element-web/issues/12546
};
_setFocus() {
if (this._stageComponent.current && this._stageComponent.current.focus) {
this._stageComponent.current.focus();
}
}
_submitAuthDict = authData => {
this._authLogic.submitAuthDict(authData);
};
_onPhaseChange = newPhase => {
if (this.props.onStagePhaseChange) {
this.props.onStagePhaseChange(this.state.authStage, newPhase || 0);
}
};
_onStageCancel = () => {
this.props.onAuthFinished(false, ERROR_USER_CANCELLED);
};
_renderCurrentStage() {
const stage = this.state.authStage;
if (!stage) {
if (this.state.busy) {
const Loader = sdk.getComponent("elements.Spinner");
return <Loader />;
} else {
return null;
}
}
const StageComponent = getEntryComponentForLoginType(stage);
return (
<StageComponent
ref={this._stageComponent}
loginType={stage}
matrixClient={this.props.matrixClient}
authSessionId={this._authLogic.getSessionId()}
clientSecret={this._authLogic.getClientSecret()}
stageParams={this._authLogic.getStageParams(stage)}
submitAuthDict={this._submitAuthDict}
errorText={this.state.stageErrorText}
busy={this.state.busy}
inputs={this.props.inputs}
stageState={this.state.stageState}
fail={this._onAuthStageFailed}
setEmailSid={this._setEmailSid}
showContinue={!this.props.continueIsManaged}
onPhaseChange={this._onPhaseChange}
continueText={this.props.continueText}
continueKind={this.props.continueKind}
onCancel={this._onStageCancel}
/>
);
}
_onAuthStageFailed = e => {
this.props.onAuthFinished(false, e);
};
_setEmailSid = sid => {
this._authLogic.setEmailSid(sid);
};
render() {
let error = null;
if (this.state.errorText) {
error = (
<div className="error">
{ this.state.errorText }
</div>
);
}
return (
<div>
<div>
{ this._renderCurrentStage() }
{ error }
</div>
</div>
);
}
}

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@ -0,0 +1,300 @@
/*
Copyright 2017 - 2021 The Matrix.org Foundation C.I.C.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
import {
AuthType,
IAuthData,
IAuthDict,
IInputs,
InteractiveAuth,
IStageStatus,
} from "matrix-js-sdk/src/interactive-auth";
import { MatrixClient } from "matrix-js-sdk/src/client";
import React, { createRef } from 'react';
import getEntryComponentForLoginType, { IStageComponent } from '../views/auth/InteractiveAuthEntryComponents';
import Spinner from "../views/elements/Spinner";
import { replaceableComponent } from "../../utils/replaceableComponent";
export const ERROR_USER_CANCELLED = new Error("User cancelled auth session");
interface IProps {
// matrix client to use for UI auth requests
matrixClient: MatrixClient;
// response from initial request. If not supplied, will do a request on mount.
authData?: IAuthData;
// Inputs provided by the user to the auth process
// and used by various stages. As passed to js-sdk
// interactive-auth
inputs?: IInputs;
sessionId?: string;
clientSecret?: string;
emailSid?: string;
// If true, poll to see if the auth flow has been completed out-of-band
poll?: boolean;
// If true, components will be told that the 'Continue' button
// is managed by some other party and should not be managed by
// the component itself.
continueIsManaged?: boolean;
// continueText and continueKind are passed straight through to the AuthEntryComponent.
continueText?: string;
continueKind?: string;
// callback
makeRequest(auth: IAuthData): Promise<IAuthData>;
// callback called when the auth process has finished,
// successfully or unsuccessfully.
// @param {boolean} status True if the operation requiring
// auth was completed successfully, false if canceled.
// @param {object} result The result of the authenticated call
// if successful, otherwise the error object.
// @param {object} extra Additional information about the UI Auth
// process:
// * emailSid {string} If email auth was performed, the sid of
// the auth session.
// * clientSecret {string} The client secret used in auth
// sessions with the ID server.
onAuthFinished(
status: boolean,
result: IAuthData | Error,
extra?: { emailSid?: string, clientSecret?: string },
): void;
// As js-sdk interactive-auth
requestEmailToken?(email: string, secret: string, attempt: number, session: string): Promise<{ sid: string }>;
// Called when the stage changes, or the stage's phase changes. First
// argument is the stage, second is the phase. Some stages do not have
// phases and will be counted as 0 (numeric).
onStagePhaseChange?(stage: string, phase: string | number): void;
}
interface IState {
authStage?: AuthType;
stageState?: IStageStatus;
busy: boolean;
errorText?: string;
stageErrorText?: string;
submitButtonEnabled: boolean;
}
@replaceableComponent("structures.InteractiveAuthComponent")
export default class InteractiveAuthComponent extends React.Component<IProps, IState> {
private readonly authLogic: InteractiveAuth;
private readonly intervalId: number = null;
private readonly stageComponent = createRef<IStageComponent>();
private unmounted = false;
constructor(props) {
super(props);
this.state = {
authStage: null,
busy: false,
errorText: null,
stageErrorText: null,
submitButtonEnabled: false,
};
this.authLogic = new InteractiveAuth({
authData: this.props.authData,
doRequest: this.requestCallback,
busyChanged: this.onBusyChanged,
inputs: this.props.inputs,
stateUpdated: this.authStateUpdated,
matrixClient: this.props.matrixClient,
sessionId: this.props.sessionId,
clientSecret: this.props.clientSecret,
emailSid: this.props.emailSid,
requestEmailToken: this.requestEmailToken,
});
if (this.props.poll) {
this.intervalId = setInterval(() => {
this.authLogic.poll();
}, 2000);
}
}
// TODO: [REACT-WARNING] Replace component with real class, use constructor for refs
UNSAFE_componentWillMount() { // eslint-disable-line @typescript-eslint/naming-convention, camelcase
this.authLogic.attemptAuth().then((result) => {
const extra = {
emailSid: this.authLogic.getEmailSid(),
clientSecret: this.authLogic.getClientSecret(),
};
this.props.onAuthFinished(true, result, extra);
}).catch((error) => {
this.props.onAuthFinished(false, error);
console.error("Error during user-interactive auth:", error);
if (this.unmounted) {
return;
}
const msg = error.message || error.toString();
this.setState({
errorText: msg,
});
});
}
componentWillUnmount() {
this.unmounted = true;
if (this.intervalId !== null) {
clearInterval(this.intervalId);
}
}
private requestEmailToken = async (
email: string,
secret: string,
attempt: number,
session: string,
): Promise<{sid: string}> => {
this.setState({
busy: true,
});
try {
return await this.props.requestEmailToken(email, secret, attempt, session);
} finally {
this.setState({
busy: false,
});
}
};
private tryContinue = (): void => {
this.stageComponent.current?.tryContinue?.();
};
private authStateUpdated = (stageType: AuthType, stageState: IStageStatus): void => {
const oldStage = this.state.authStage;
this.setState({
busy: false,
authStage: stageType,
stageState: stageState,
errorText: stageState.error,
}, () => {
if (oldStage !== stageType) {
this.setFocus();
} else if (!stageState.error) {
this.stageComponent.current?.attemptFailed?.();
}
});
};
private requestCallback = (auth: IAuthData, background: boolean): Promise<IAuthData> => {
// This wrapper just exists because the js-sdk passes a second
// 'busy' param for backwards compat. This throws the tests off
// so discard it here.
return this.props.makeRequest(auth);
};
private onBusyChanged = (busy: boolean): void => {
// if we've started doing stuff, reset the error messages
if (busy) {
this.setState({
busy: true,
errorText: null,
stageErrorText: null,
});
}
// The JS SDK eagerly reports itself as "not busy" right after any
// immediate work has completed, but that's not really what we want at
// the UI layer, so we ignore this signal and show a spinner until
// there's a new screen to show the user. This is implemented by setting
// `busy: false` in `authStateUpdated`.
// See also https://github.com/vector-im/element-web/issues/12546
};
private setFocus(): void {
this.stageComponent.current?.focus?.();
}
private submitAuthDict = (authData: IAuthDict): void => {
this.authLogic.submitAuthDict(authData);
};
private onPhaseChange = (newPhase: number): void => {
this.props.onStagePhaseChange?.(this.state.authStage, newPhase || 0);
};
private onStageCancel = (): void => {
this.props.onAuthFinished(false, ERROR_USER_CANCELLED);
};
private renderCurrentStage(): JSX.Element {
const stage = this.state.authStage;
if (!stage) {
if (this.state.busy) {
return <Spinner />;
} else {
return null;
}
}
const StageComponent = getEntryComponentForLoginType(stage);
return (
<StageComponent
ref={this.stageComponent as any}
loginType={stage}
matrixClient={this.props.matrixClient}
authSessionId={this.authLogic.getSessionId()}
clientSecret={this.authLogic.getClientSecret()}
stageParams={this.authLogic.getStageParams(stage)}
submitAuthDict={this.submitAuthDict}
errorText={this.state.stageErrorText}
busy={this.state.busy}
inputs={this.props.inputs}
stageState={this.state.stageState}
fail={this.onAuthStageFailed}
setEmailSid={this.setEmailSid}
showContinue={!this.props.continueIsManaged}
onPhaseChange={this.onPhaseChange}
continueText={this.props.continueText}
continueKind={this.props.continueKind}
onCancel={this.onStageCancel}
/>
);
}
private onAuthStageFailed = (e: Error): void => {
this.props.onAuthFinished(false, e);
};
private setEmailSid = (sid: string): void => {
this.authLogic.setEmailSid(sid);
};
render() {
let error = null;
if (this.state.errorText) {
error = (
<div className="error">
{ this.state.errorText }
</div>
);
}
return (
<div>
<div>
{ this.renderCurrentStage() }
{ error }
</div>
</div>
);
}
}

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@ -542,24 +542,24 @@ class LoggedInView extends React.Component<IProps, IState> {
}
const isModifier = ev.key === Key.ALT || ev.key === Key.CONTROL || ev.key === Key.META || ev.key === Key.SHIFT;
if (!isModifier && !ev.altKey && !ev.ctrlKey && !ev.metaKey) {
if (!isModifier && !ev.ctrlKey && !ev.metaKey) {
// The above condition is crafted to _allow_ characters with Shift
// already pressed (but not the Shift key down itself).
const isClickShortcut = ev.target !== document.body &&
(ev.key === Key.SPACE || ev.key === Key.ENTER);
// Do not capture the context menu key to improve keyboard accessibility
if (ev.key === Key.CONTEXT_MENU) {
return;
}
// We explicitly allow alt to be held due to it being a common accent modifier.
// XXX: Forwarding Dead keys in this way does not work as intended but better to at least
// move focus to the composer so the user can re-type the dead key correctly.
const isPrintable = ev.key.length === 1 || ev.key === "Dead";
if (!isClickShortcut && ev.key !== Key.TAB && !canElementReceiveInput(ev.target)) {
// If the user is entering a printable character outside of an input field
// redirect it to the composer for them.
if (!isClickShortcut && isPrintable && !canElementReceiveInput(ev.target)) {
// synchronous dispatch so we focus before key generates input
dis.fire(Action.FocusSendMessageComposer, true);
ev.stopPropagation();
// we should *not* preventDefault() here as
// that would prevent typing in the now-focussed composer
// we should *not* preventDefault() here as that would prevent typing in the now-focused composer
}
}
};