Merge branch 'develop' into gsouquet/fix-backdrop-filter
* develop: (22 commits) Fix long display names in call toasts Fix import Add MatrixEvent type Convert CrossSigningPanel to TS Fix PiP of held calls Use new call state icons Add declined call buttons Add "No answer" state Left align call tiles Fix tab trapping behaviour add comment Iterate PR based on feedback Iterate PR, merge types with @types/PushRules Remove misplaced bracket in a translation string delint and improve ts Convert SearchResult, InteractiveAuth, PushProcessor and Scheduler to Typescript remove dead code and fix some types delint post-merge fixes, the new keybindings stuff made it messy Improve VoiceOver & WebKit accessibility support ...
This commit is contained in:
commit
8bd5441fae
31 changed files with 548 additions and 527 deletions
|
@ -1,300 +0,0 @@
|
|||
/*
|
||||
Copyright 2017 Vector Creations Ltd.
|
||||
Copyright 2019, 2020 The Matrix.org Foundation C.I.C.
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
*/
|
||||
|
||||
import { InteractiveAuth } from "matrix-js-sdk/src/interactive-auth";
|
||||
import React, { createRef } from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
|
||||
import getEntryComponentForLoginType from '../views/auth/InteractiveAuthEntryComponents';
|
||||
|
||||
import * as sdk from '../../index';
|
||||
import { replaceableComponent } from "../../utils/replaceableComponent";
|
||||
|
||||
export const ERROR_USER_CANCELLED = new Error("User cancelled auth session");
|
||||
|
||||
@replaceableComponent("structures.InteractiveAuthComponent")
|
||||
export default class InteractiveAuthComponent extends React.Component {
|
||||
static propTypes = {
|
||||
// matrix client to use for UI auth requests
|
||||
matrixClient: PropTypes.object.isRequired,
|
||||
|
||||
// response from initial request. If not supplied, will do a request on
|
||||
// mount.
|
||||
authData: PropTypes.shape({
|
||||
flows: PropTypes.array,
|
||||
params: PropTypes.object,
|
||||
session: PropTypes.string,
|
||||
}),
|
||||
|
||||
// callback
|
||||
makeRequest: PropTypes.func.isRequired,
|
||||
|
||||
// callback called when the auth process has finished,
|
||||
// successfully or unsuccessfully.
|
||||
// @param {bool} status True if the operation requiring
|
||||
// auth was completed sucessfully, false if canceled.
|
||||
// @param {object} result The result of the authenticated call
|
||||
// if successful, otherwise the error object.
|
||||
// @param {object} extra Additional information about the UI Auth
|
||||
// process:
|
||||
// * emailSid {string} If email auth was performed, the sid of
|
||||
// the auth session.
|
||||
// * clientSecret {string} The client secret used in auth
|
||||
// sessions with the identity server.
|
||||
onAuthFinished: PropTypes.func.isRequired,
|
||||
|
||||
// Inputs provided by the user to the auth process
|
||||
// and used by various stages. As passed to js-sdk
|
||||
// interactive-auth
|
||||
inputs: PropTypes.object,
|
||||
|
||||
// As js-sdk interactive-auth
|
||||
requestEmailToken: PropTypes.func,
|
||||
sessionId: PropTypes.string,
|
||||
clientSecret: PropTypes.string,
|
||||
emailSid: PropTypes.string,
|
||||
|
||||
// If true, poll to see if the auth flow has been completed
|
||||
// out-of-band
|
||||
poll: PropTypes.bool,
|
||||
|
||||
// If true, components will be told that the 'Continue' button
|
||||
// is managed by some other party and should not be managed by
|
||||
// the component itself.
|
||||
continueIsManaged: PropTypes.bool,
|
||||
|
||||
// Called when the stage changes, or the stage's phase changes. First
|
||||
// argument is the stage, second is the phase. Some stages do not have
|
||||
// phases and will be counted as 0 (numeric).
|
||||
onStagePhaseChange: PropTypes.func,
|
||||
|
||||
// continueText and continueKind are passed straight through to the AuthEntryComponent.
|
||||
continueText: PropTypes.string,
|
||||
continueKind: PropTypes.string,
|
||||
};
|
||||
|
||||
constructor(props) {
|
||||
super(props);
|
||||
|
||||
this.state = {
|
||||
authStage: null,
|
||||
busy: false,
|
||||
errorText: null,
|
||||
stageErrorText: null,
|
||||
submitButtonEnabled: false,
|
||||
};
|
||||
|
||||
this._unmounted = false;
|
||||
this._authLogic = new InteractiveAuth({
|
||||
authData: this.props.authData,
|
||||
doRequest: this._requestCallback,
|
||||
busyChanged: this._onBusyChanged,
|
||||
inputs: this.props.inputs,
|
||||
stateUpdated: this._authStateUpdated,
|
||||
matrixClient: this.props.matrixClient,
|
||||
sessionId: this.props.sessionId,
|
||||
clientSecret: this.props.clientSecret,
|
||||
emailSid: this.props.emailSid,
|
||||
requestEmailToken: this._requestEmailToken,
|
||||
});
|
||||
|
||||
this._intervalId = null;
|
||||
if (this.props.poll) {
|
||||
this._intervalId = setInterval(() => {
|
||||
this._authLogic.poll();
|
||||
}, 2000);
|
||||
}
|
||||
|
||||
this._stageComponent = createRef();
|
||||
}
|
||||
|
||||
// TODO: [REACT-WARNING] Replace component with real class, use constructor for refs
|
||||
UNSAFE_componentWillMount() { // eslint-disable-line camelcase
|
||||
this._authLogic.attemptAuth().then((result) => {
|
||||
const extra = {
|
||||
emailSid: this._authLogic.getEmailSid(),
|
||||
clientSecret: this._authLogic.getClientSecret(),
|
||||
};
|
||||
this.props.onAuthFinished(true, result, extra);
|
||||
}).catch((error) => {
|
||||
this.props.onAuthFinished(false, error);
|
||||
console.error("Error during user-interactive auth:", error);
|
||||
if (this._unmounted) {
|
||||
return;
|
||||
}
|
||||
|
||||
const msg = error.message || error.toString();
|
||||
this.setState({
|
||||
errorText: msg,
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
componentWillUnmount() {
|
||||
this._unmounted = true;
|
||||
|
||||
if (this._intervalId !== null) {
|
||||
clearInterval(this._intervalId);
|
||||
}
|
||||
}
|
||||
|
||||
_requestEmailToken = async (...args) => {
|
||||
this.setState({
|
||||
busy: true,
|
||||
});
|
||||
try {
|
||||
return await this.props.requestEmailToken(...args);
|
||||
} finally {
|
||||
this.setState({
|
||||
busy: false,
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
tryContinue = () => {
|
||||
if (this._stageComponent.current && this._stageComponent.current.tryContinue) {
|
||||
this._stageComponent.current.tryContinue();
|
||||
}
|
||||
};
|
||||
|
||||
_authStateUpdated = (stageType, stageState) => {
|
||||
const oldStage = this.state.authStage;
|
||||
this.setState({
|
||||
busy: false,
|
||||
authStage: stageType,
|
||||
stageState: stageState,
|
||||
errorText: stageState.error,
|
||||
}, () => {
|
||||
if (oldStage !== stageType) {
|
||||
this._setFocus();
|
||||
} else if (
|
||||
!stageState.error && this._stageComponent.current &&
|
||||
this._stageComponent.current.attemptFailed
|
||||
) {
|
||||
this._stageComponent.current.attemptFailed();
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
_requestCallback = (auth) => {
|
||||
// This wrapper just exists because the js-sdk passes a second
|
||||
// 'busy' param for backwards compat. This throws the tests off
|
||||
// so discard it here.
|
||||
return this.props.makeRequest(auth);
|
||||
};
|
||||
|
||||
_onBusyChanged = (busy) => {
|
||||
// if we've started doing stuff, reset the error messages
|
||||
if (busy) {
|
||||
this.setState({
|
||||
busy: true,
|
||||
errorText: null,
|
||||
stageErrorText: null,
|
||||
});
|
||||
}
|
||||
// The JS SDK eagerly reports itself as "not busy" right after any
|
||||
// immediate work has completed, but that's not really what we want at
|
||||
// the UI layer, so we ignore this signal and show a spinner until
|
||||
// there's a new screen to show the user. This is implemented by setting
|
||||
// `busy: false` in `_authStateUpdated`.
|
||||
// See also https://github.com/vector-im/element-web/issues/12546
|
||||
};
|
||||
|
||||
_setFocus() {
|
||||
if (this._stageComponent.current && this._stageComponent.current.focus) {
|
||||
this._stageComponent.current.focus();
|
||||
}
|
||||
}
|
||||
|
||||
_submitAuthDict = authData => {
|
||||
this._authLogic.submitAuthDict(authData);
|
||||
};
|
||||
|
||||
_onPhaseChange = newPhase => {
|
||||
if (this.props.onStagePhaseChange) {
|
||||
this.props.onStagePhaseChange(this.state.authStage, newPhase || 0);
|
||||
}
|
||||
};
|
||||
|
||||
_onStageCancel = () => {
|
||||
this.props.onAuthFinished(false, ERROR_USER_CANCELLED);
|
||||
};
|
||||
|
||||
_renderCurrentStage() {
|
||||
const stage = this.state.authStage;
|
||||
if (!stage) {
|
||||
if (this.state.busy) {
|
||||
const Loader = sdk.getComponent("elements.Spinner");
|
||||
return <Loader />;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
const StageComponent = getEntryComponentForLoginType(stage);
|
||||
return (
|
||||
<StageComponent
|
||||
ref={this._stageComponent}
|
||||
loginType={stage}
|
||||
matrixClient={this.props.matrixClient}
|
||||
authSessionId={this._authLogic.getSessionId()}
|
||||
clientSecret={this._authLogic.getClientSecret()}
|
||||
stageParams={this._authLogic.getStageParams(stage)}
|
||||
submitAuthDict={this._submitAuthDict}
|
||||
errorText={this.state.stageErrorText}
|
||||
busy={this.state.busy}
|
||||
inputs={this.props.inputs}
|
||||
stageState={this.state.stageState}
|
||||
fail={this._onAuthStageFailed}
|
||||
setEmailSid={this._setEmailSid}
|
||||
showContinue={!this.props.continueIsManaged}
|
||||
onPhaseChange={this._onPhaseChange}
|
||||
continueText={this.props.continueText}
|
||||
continueKind={this.props.continueKind}
|
||||
onCancel={this._onStageCancel}
|
||||
/>
|
||||
);
|
||||
}
|
||||
|
||||
_onAuthStageFailed = e => {
|
||||
this.props.onAuthFinished(false, e);
|
||||
};
|
||||
|
||||
_setEmailSid = sid => {
|
||||
this._authLogic.setEmailSid(sid);
|
||||
};
|
||||
|
||||
render() {
|
||||
let error = null;
|
||||
if (this.state.errorText) {
|
||||
error = (
|
||||
<div className="error">
|
||||
{ this.state.errorText }
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
return (
|
||||
<div>
|
||||
<div>
|
||||
{ this._renderCurrentStage() }
|
||||
{ error }
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
}
|
300
src/components/structures/InteractiveAuth.tsx
Normal file
300
src/components/structures/InteractiveAuth.tsx
Normal file
|
@ -0,0 +1,300 @@
|
|||
/*
|
||||
Copyright 2017 - 2021 The Matrix.org Foundation C.I.C.
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
*/
|
||||
|
||||
import {
|
||||
AuthType,
|
||||
IAuthData,
|
||||
IAuthDict,
|
||||
IInputs,
|
||||
InteractiveAuth,
|
||||
IStageStatus,
|
||||
} from "matrix-js-sdk/src/interactive-auth";
|
||||
import { MatrixClient } from "matrix-js-sdk/src/client";
|
||||
import React, { createRef } from 'react';
|
||||
|
||||
import getEntryComponentForLoginType, { IStageComponent } from '../views/auth/InteractiveAuthEntryComponents';
|
||||
import Spinner from "../views/elements/Spinner";
|
||||
import { replaceableComponent } from "../../utils/replaceableComponent";
|
||||
|
||||
export const ERROR_USER_CANCELLED = new Error("User cancelled auth session");
|
||||
|
||||
interface IProps {
|
||||
// matrix client to use for UI auth requests
|
||||
matrixClient: MatrixClient;
|
||||
// response from initial request. If not supplied, will do a request on mount.
|
||||
authData?: IAuthData;
|
||||
// Inputs provided by the user to the auth process
|
||||
// and used by various stages. As passed to js-sdk
|
||||
// interactive-auth
|
||||
inputs?: IInputs;
|
||||
sessionId?: string;
|
||||
clientSecret?: string;
|
||||
emailSid?: string;
|
||||
// If true, poll to see if the auth flow has been completed out-of-band
|
||||
poll?: boolean;
|
||||
// If true, components will be told that the 'Continue' button
|
||||
// is managed by some other party and should not be managed by
|
||||
// the component itself.
|
||||
continueIsManaged?: boolean;
|
||||
// continueText and continueKind are passed straight through to the AuthEntryComponent.
|
||||
continueText?: string;
|
||||
continueKind?: string;
|
||||
// callback
|
||||
makeRequest(auth: IAuthData): Promise<IAuthData>;
|
||||
// callback called when the auth process has finished,
|
||||
// successfully or unsuccessfully.
|
||||
// @param {boolean} status True if the operation requiring
|
||||
// auth was completed successfully, false if canceled.
|
||||
// @param {object} result The result of the authenticated call
|
||||
// if successful, otherwise the error object.
|
||||
// @param {object} extra Additional information about the UI Auth
|
||||
// process:
|
||||
// * emailSid {string} If email auth was performed, the sid of
|
||||
// the auth session.
|
||||
// * clientSecret {string} The client secret used in auth
|
||||
// sessions with the ID server.
|
||||
onAuthFinished(
|
||||
status: boolean,
|
||||
result: IAuthData | Error,
|
||||
extra?: { emailSid?: string, clientSecret?: string },
|
||||
): void;
|
||||
// As js-sdk interactive-auth
|
||||
requestEmailToken?(email: string, secret: string, attempt: number, session: string): Promise<{ sid: string }>;
|
||||
// Called when the stage changes, or the stage's phase changes. First
|
||||
// argument is the stage, second is the phase. Some stages do not have
|
||||
// phases and will be counted as 0 (numeric).
|
||||
onStagePhaseChange?(stage: string, phase: string | number): void;
|
||||
}
|
||||
|
||||
interface IState {
|
||||
authStage?: AuthType;
|
||||
stageState?: IStageStatus;
|
||||
busy: boolean;
|
||||
errorText?: string;
|
||||
stageErrorText?: string;
|
||||
submitButtonEnabled: boolean;
|
||||
}
|
||||
|
||||
@replaceableComponent("structures.InteractiveAuthComponent")
|
||||
export default class InteractiveAuthComponent extends React.Component<IProps, IState> {
|
||||
private readonly authLogic: InteractiveAuth;
|
||||
private readonly intervalId: number = null;
|
||||
private readonly stageComponent = createRef<IStageComponent>();
|
||||
|
||||
private unmounted = false;
|
||||
|
||||
constructor(props) {
|
||||
super(props);
|
||||
|
||||
this.state = {
|
||||
authStage: null,
|
||||
busy: false,
|
||||
errorText: null,
|
||||
stageErrorText: null,
|
||||
submitButtonEnabled: false,
|
||||
};
|
||||
|
||||
this.authLogic = new InteractiveAuth({
|
||||
authData: this.props.authData,
|
||||
doRequest: this.requestCallback,
|
||||
busyChanged: this.onBusyChanged,
|
||||
inputs: this.props.inputs,
|
||||
stateUpdated: this.authStateUpdated,
|
||||
matrixClient: this.props.matrixClient,
|
||||
sessionId: this.props.sessionId,
|
||||
clientSecret: this.props.clientSecret,
|
||||
emailSid: this.props.emailSid,
|
||||
requestEmailToken: this.requestEmailToken,
|
||||
});
|
||||
|
||||
if (this.props.poll) {
|
||||
this.intervalId = setInterval(() => {
|
||||
this.authLogic.poll();
|
||||
}, 2000);
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: [REACT-WARNING] Replace component with real class, use constructor for refs
|
||||
UNSAFE_componentWillMount() { // eslint-disable-line @typescript-eslint/naming-convention, camelcase
|
||||
this.authLogic.attemptAuth().then((result) => {
|
||||
const extra = {
|
||||
emailSid: this.authLogic.getEmailSid(),
|
||||
clientSecret: this.authLogic.getClientSecret(),
|
||||
};
|
||||
this.props.onAuthFinished(true, result, extra);
|
||||
}).catch((error) => {
|
||||
this.props.onAuthFinished(false, error);
|
||||
console.error("Error during user-interactive auth:", error);
|
||||
if (this.unmounted) {
|
||||
return;
|
||||
}
|
||||
|
||||
const msg = error.message || error.toString();
|
||||
this.setState({
|
||||
errorText: msg,
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
componentWillUnmount() {
|
||||
this.unmounted = true;
|
||||
|
||||
if (this.intervalId !== null) {
|
||||
clearInterval(this.intervalId);
|
||||
}
|
||||
}
|
||||
|
||||
private requestEmailToken = async (
|
||||
email: string,
|
||||
secret: string,
|
||||
attempt: number,
|
||||
session: string,
|
||||
): Promise<{sid: string}> => {
|
||||
this.setState({
|
||||
busy: true,
|
||||
});
|
||||
try {
|
||||
return await this.props.requestEmailToken(email, secret, attempt, session);
|
||||
} finally {
|
||||
this.setState({
|
||||
busy: false,
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
private tryContinue = (): void => {
|
||||
this.stageComponent.current?.tryContinue?.();
|
||||
};
|
||||
|
||||
private authStateUpdated = (stageType: AuthType, stageState: IStageStatus): void => {
|
||||
const oldStage = this.state.authStage;
|
||||
this.setState({
|
||||
busy: false,
|
||||
authStage: stageType,
|
||||
stageState: stageState,
|
||||
errorText: stageState.error,
|
||||
}, () => {
|
||||
if (oldStage !== stageType) {
|
||||
this.setFocus();
|
||||
} else if (!stageState.error) {
|
||||
this.stageComponent.current?.attemptFailed?.();
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
private requestCallback = (auth: IAuthData, background: boolean): Promise<IAuthData> => {
|
||||
// This wrapper just exists because the js-sdk passes a second
|
||||
// 'busy' param for backwards compat. This throws the tests off
|
||||
// so discard it here.
|
||||
return this.props.makeRequest(auth);
|
||||
};
|
||||
|
||||
private onBusyChanged = (busy: boolean): void => {
|
||||
// if we've started doing stuff, reset the error messages
|
||||
if (busy) {
|
||||
this.setState({
|
||||
busy: true,
|
||||
errorText: null,
|
||||
stageErrorText: null,
|
||||
});
|
||||
}
|
||||
// The JS SDK eagerly reports itself as "not busy" right after any
|
||||
// immediate work has completed, but that's not really what we want at
|
||||
// the UI layer, so we ignore this signal and show a spinner until
|
||||
// there's a new screen to show the user. This is implemented by setting
|
||||
// `busy: false` in `authStateUpdated`.
|
||||
// See also https://github.com/vector-im/element-web/issues/12546
|
||||
};
|
||||
|
||||
private setFocus(): void {
|
||||
this.stageComponent.current?.focus?.();
|
||||
}
|
||||
|
||||
private submitAuthDict = (authData: IAuthDict): void => {
|
||||
this.authLogic.submitAuthDict(authData);
|
||||
};
|
||||
|
||||
private onPhaseChange = (newPhase: number): void => {
|
||||
this.props.onStagePhaseChange?.(this.state.authStage, newPhase || 0);
|
||||
};
|
||||
|
||||
private onStageCancel = (): void => {
|
||||
this.props.onAuthFinished(false, ERROR_USER_CANCELLED);
|
||||
};
|
||||
|
||||
private renderCurrentStage(): JSX.Element {
|
||||
const stage = this.state.authStage;
|
||||
if (!stage) {
|
||||
if (this.state.busy) {
|
||||
return <Spinner />;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
const StageComponent = getEntryComponentForLoginType(stage);
|
||||
return (
|
||||
<StageComponent
|
||||
ref={this.stageComponent as any}
|
||||
loginType={stage}
|
||||
matrixClient={this.props.matrixClient}
|
||||
authSessionId={this.authLogic.getSessionId()}
|
||||
clientSecret={this.authLogic.getClientSecret()}
|
||||
stageParams={this.authLogic.getStageParams(stage)}
|
||||
submitAuthDict={this.submitAuthDict}
|
||||
errorText={this.state.stageErrorText}
|
||||
busy={this.state.busy}
|
||||
inputs={this.props.inputs}
|
||||
stageState={this.state.stageState}
|
||||
fail={this.onAuthStageFailed}
|
||||
setEmailSid={this.setEmailSid}
|
||||
showContinue={!this.props.continueIsManaged}
|
||||
onPhaseChange={this.onPhaseChange}
|
||||
continueText={this.props.continueText}
|
||||
continueKind={this.props.continueKind}
|
||||
onCancel={this.onStageCancel}
|
||||
/>
|
||||
);
|
||||
}
|
||||
|
||||
private onAuthStageFailed = (e: Error): void => {
|
||||
this.props.onAuthFinished(false, e);
|
||||
};
|
||||
|
||||
private setEmailSid = (sid: string): void => {
|
||||
this.authLogic.setEmailSid(sid);
|
||||
};
|
||||
|
||||
render() {
|
||||
let error = null;
|
||||
if (this.state.errorText) {
|
||||
error = (
|
||||
<div className="error">
|
||||
{ this.state.errorText }
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
return (
|
||||
<div>
|
||||
<div>
|
||||
{ this.renderCurrentStage() }
|
||||
{ error }
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
}
|
|
@ -542,24 +542,24 @@ class LoggedInView extends React.Component<IProps, IState> {
|
|||
}
|
||||
|
||||
const isModifier = ev.key === Key.ALT || ev.key === Key.CONTROL || ev.key === Key.META || ev.key === Key.SHIFT;
|
||||
if (!isModifier && !ev.altKey && !ev.ctrlKey && !ev.metaKey) {
|
||||
if (!isModifier && !ev.ctrlKey && !ev.metaKey) {
|
||||
// The above condition is crafted to _allow_ characters with Shift
|
||||
// already pressed (but not the Shift key down itself).
|
||||
|
||||
const isClickShortcut = ev.target !== document.body &&
|
||||
(ev.key === Key.SPACE || ev.key === Key.ENTER);
|
||||
|
||||
// Do not capture the context menu key to improve keyboard accessibility
|
||||
if (ev.key === Key.CONTEXT_MENU) {
|
||||
return;
|
||||
}
|
||||
// We explicitly allow alt to be held due to it being a common accent modifier.
|
||||
// XXX: Forwarding Dead keys in this way does not work as intended but better to at least
|
||||
// move focus to the composer so the user can re-type the dead key correctly.
|
||||
const isPrintable = ev.key.length === 1 || ev.key === "Dead";
|
||||
|
||||
if (!isClickShortcut && ev.key !== Key.TAB && !canElementReceiveInput(ev.target)) {
|
||||
// If the user is entering a printable character outside of an input field
|
||||
// redirect it to the composer for them.
|
||||
if (!isClickShortcut && isPrintable && !canElementReceiveInput(ev.target)) {
|
||||
// synchronous dispatch so we focus before key generates input
|
||||
dis.fire(Action.FocusSendMessageComposer, true);
|
||||
ev.stopPropagation();
|
||||
// we should *not* preventDefault() here as
|
||||
// that would prevent typing in the now-focussed composer
|
||||
// we should *not* preventDefault() here as that would prevent typing in the now-focused composer
|
||||
}
|
||||
}
|
||||
};
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue