Use new matrixRTC calling (#11792)

* initial

Signed-off-by: Timo K <toger5@hotmail.de>

* cleanup1

Signed-off-by: Timo K <toger5@hotmail.de>

* bring back call timer

Signed-off-by: Timo K <toger5@hotmail.de>

* more cleanup and test removals

Signed-off-by: Timo K <toger5@hotmail.de>

* remove event

Signed-off-by: Timo K <toger5@hotmail.de>

* cleanups and minor fixes

Signed-off-by: Timo K <toger5@hotmail.de>

* add matrixRTC to stubClient

Signed-off-by: Timo K <toger5@hotmail.de>

* update tests (some got removed)
The removal is a consequence of EW now doing less call logic.
More logic is done by the js sdk (MatrixRTCSession)
And therefore in EC itself.

Signed-off-by: Timo K <toger5@hotmail.de>

* cleanups

Signed-off-by: Timo K <toger5@hotmail.de>

* mock the session

Signed-off-by: Timo K <toger5@hotmail.de>

* lint

Signed-off-by: Timo K <toger5@hotmail.de>

* remove GroupCallDuration

Signed-off-by: Timo K <toger5@hotmail.de>

* review and fixing tests

Signed-off-by: Timo K <toger5@hotmail.de>

---------

Signed-off-by: Timo K <toger5@hotmail.de>
This commit is contained in:
Timo 2023-10-30 16:14:27 +01:00 committed by GitHub
parent c4852dd216
commit 860764c057
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13 changed files with 176 additions and 255 deletions

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@ -35,6 +35,9 @@ export class MockedCall extends Call {
url: "https://example.org",
name: "Group call",
creatorUserId: "@alice:example.org",
// waitForIframeLoad = false, makes the widget API wait for the 'contentLoaded' event instead.
// This is how the EC is designed, but for backwards compatibility (full mesh) we currently need to use waitForIframeLoad = true
// waitForIframeLoad: false
},
room.client,
);