Try harder to keep context menus inside the window (#7863)
* Try harder to keep context menus inside the window Signed-off-by: Robin Townsend <robin@robin.town> * Use UIStore for window dimensions Signed-off-by: Robin Townsend <robin@robin.town> * Test ContextMenu positioning Signed-off-by: Robin Townsend <robin@robin.town>
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2 changed files with 101 additions and 13 deletions
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@ -31,6 +31,7 @@ import { checkInputableElement, RovingTabIndexProvider } from "../../accessibili
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// of doing reusable widgets like dialog boxes & menus where we go and
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// pass in a custom control as the actual body.
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const WINDOW_PADDING = 10;
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const ContextualMenuContainerId = "mx_ContextualMenu_Container";
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function getOrCreateContainer(): HTMLDivElement {
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@ -247,21 +248,49 @@ export default class ContextMenu extends React.PureComponent<IProps, IState> {
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if (chevronFace === ChevronFace.Top || chevronFace === ChevronFace.Bottom) {
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chevronOffset.left = props.chevronOffset;
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} else if (position.top !== undefined) {
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const target = position.top;
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} else {
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chevronOffset.top = props.chevronOffset;
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}
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// By default, no adjustment is made
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let adjusted = target;
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// If we know the dimensions of the context menu, adjust its position
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// such that it does not leave the (padded) window.
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if (contextMenuRect) {
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const padding = 10;
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adjusted = Math.min(position.top, document.body.clientHeight - contextMenuRect.height - padding);
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// If we know the dimensions of the context menu, adjust its position to
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// keep it within the bounds of the (padded) window
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const { windowWidth, windowHeight } = UIStore.instance;
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if (contextMenuRect) {
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if (position.top !== undefined) {
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position.top = Math.min(
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position.top,
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windowHeight - contextMenuRect.height - WINDOW_PADDING,
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);
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// Adjust the chevron if necessary
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if (chevronOffset.top !== undefined) {
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chevronOffset.top = props.chevronOffset + props.top - position.top;
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}
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} else if (position.bottom !== undefined) {
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position.bottom = Math.min(
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position.bottom,
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windowHeight - contextMenuRect.height - WINDOW_PADDING,
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);
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if (chevronOffset.top !== undefined) {
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chevronOffset.top = props.chevronOffset + props.bottom - position.bottom;
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}
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}
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if (position.left !== undefined) {
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position.left = Math.min(
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position.left,
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windowWidth - contextMenuRect.width - WINDOW_PADDING,
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);
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if (chevronOffset.left !== undefined) {
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chevronOffset.left = props.chevronOffset + props.left - position.left;
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}
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} else if (position.right !== undefined) {
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position.right = Math.min(
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position.right,
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windowWidth - contextMenuRect.width - WINDOW_PADDING,
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);
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if (chevronOffset.left !== undefined) {
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chevronOffset.left = props.chevronOffset + props.right - position.right;
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}
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}
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position.top = adjusted;
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chevronOffset.top = Math.max(props.chevronOffset, props.chevronOffset + target - adjusted);
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}
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let chevron;
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