CallView2 -> CallView
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5 changed files with 7 additions and 11 deletions
198
src/components/views/voip/CallView.tsx
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198
src/components/views/voip/CallView.tsx
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/*
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Copyright 2015, 2016 OpenMarket Ltd
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Copyright 2019, 2020 The Matrix.org Foundation C.I.C.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import React, {createRef} from 'react';
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import Room from 'matrix-js-sdk/src/models/room';
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import dis from '../../../dispatcher/dispatcher';
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import CallHandler from '../../../CallHandler';
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import {MatrixClientPeg} from '../../../MatrixClientPeg';
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import { _t } from '../../../languageHandler';
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import AccessibleButton from '../elements/AccessibleButton';
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import VideoView from "./VideoView";
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import RoomAvatar from "../avatars/RoomAvatar";
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import PulsedAvatar from '../avatars/PulsedAvatar';
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interface IProps {
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// js-sdk room object. If set, we will only show calls for the given
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// room; if not, we will show any active call.
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room?: Room;
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// A Conference Handler implementation
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// Must have a function signature:
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// getConferenceCallForRoom(roomId: string): MatrixCall
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ConferenceHandler?: any;
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// maxHeight style attribute for the video panel
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maxVideoHeight?: number;
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// a callback which is called when the user clicks on the video div
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onClick?: React.MouseEventHandler;
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// a callback which is called when the content in the callview changes
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// in a way that is likely to cause a resize.
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onResize?: any;
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// classname applied to view,
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className?: string;
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// Whether to show the hang up icon:W
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showHangup?: boolean;
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}
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interface IState {
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call: any;
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}
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export default class CallView extends React.Component<IProps, IState> {
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private videoref: React.RefObject<any>;
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private dispatcherRef: string;
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public call: any;
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constructor(props: IProps) {
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super(props);
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this.state = {
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// the call this view is displaying (if any)
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call: null,
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};
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this.videoref = createRef();
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}
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public componentDidMount() {
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this.dispatcherRef = dis.register(this.onAction);
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this.showCall();
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}
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public componentWillUnmount() {
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dis.unregister(this.dispatcherRef);
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}
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private onAction = (payload) => {
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// don't filter out payloads for room IDs other than props.room because
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// we may be interested in the conf 1:1 room
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if (payload.action !== 'call_state') {
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return;
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}
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this.showCall();
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};
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private showCall() {
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let call;
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if (this.props.room) {
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const roomId = this.props.room.roomId;
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call = CallHandler.getCallForRoom(roomId) ||
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(this.props.ConferenceHandler ?
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this.props.ConferenceHandler.getConferenceCallForRoom(roomId) :
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null
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);
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if (this.call) {
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this.setState({ call: call });
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}
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} else {
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call = CallHandler.getAnyActiveCall();
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// Ignore calls if we can't get the room associated with them.
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// I think the underlying problem is that the js-sdk sends events
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// for calls before it has made the rooms available in the store,
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// although this isn't confirmed.
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if (MatrixClientPeg.get().getRoom(call.roomId) === null) {
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call = null;
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}
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this.setState({ call: call });
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}
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if (call) {
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call.setLocalVideoElement(this.getVideoView().getLocalVideoElement());
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call.setRemoteVideoElement(this.getVideoView().getRemoteVideoElement());
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// always use a separate element for audio stream playback.
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// this is to let us move CallView around the DOM without interrupting remote audio
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// during playback, by having the audio rendered by a top-level <audio/> element.
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// rather than being rendered by the main remoteVideo <video/> element.
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call.setRemoteAudioElement(this.getVideoView().getRemoteAudioElement());
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}
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if (call && call.type === "video" && call.call_state !== "ended" && call.call_state !== "ringing") {
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// if this call is a conf call, don't display local video as the
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// conference will have us in it
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this.getVideoView().getLocalVideoElement().style.display = (
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call.confUserId ? "none" : "block"
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);
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this.getVideoView().getRemoteVideoElement().style.display = "block";
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} else {
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this.getVideoView().getLocalVideoElement().style.display = "none";
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this.getVideoView().getRemoteVideoElement().style.display = "none";
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dis.dispatch({action: 'video_fullscreen', fullscreen: false});
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}
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if (this.props.onResize) {
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this.props.onResize();
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}
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}
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private getVideoView() {
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return this.videoref.current;
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}
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public render() {
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let view: React.ReactNode;
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if (this.state.call && this.state.call.type === "voice") {
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const client = MatrixClientPeg.get();
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const callRoom = client.getRoom(this.state.call.roomId);
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view = <AccessibleButton className="mx_CallView_voice" onClick={this.props.onClick}>
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<PulsedAvatar>
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<RoomAvatar
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room={callRoom}
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height={35}
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width={35}
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/>
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</PulsedAvatar>
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<div>
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<h1>{callRoom.name}</h1>
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<p>{ _t("Active call") }</p>
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</div>
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</AccessibleButton>;
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} else {
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view = <VideoView
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ref={this.videoref}
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onClick={this.props.onClick}
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onResize={this.props.onResize}
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maxHeight={this.props.maxVideoHeight}
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/>;
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}
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let hangup: React.ReactNode;
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if (this.props.showHangup) {
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hangup = <div
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className="mx_CallView_hangup"
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onClick={() => {
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dis.dispatch({
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action: 'hangup',
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room_id: this.state.call.roomId,
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});
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}}
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/>;
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}
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return <div className={this.props.className}>
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{view}
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{hangup}
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</div>;
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}
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}
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