Fix inability to join a knock
room via space hierarchy view (#12404)
* Fix inability to join a `knock` room via space hierarchy view Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> * Update src/components/structures/SpaceHierarchy.tsx Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com> * Add test Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> * Update snapshot Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> --------- Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
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3 changed files with 122 additions and 7 deletions
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@ -41,6 +41,7 @@ import {
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HistoryVisibility,
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HierarchyRelation,
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HierarchyRoom,
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JoinRule,
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} from "matrix-js-sdk/src/matrix";
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import { RoomHierarchy } from "matrix-js-sdk/src/room-hierarchy";
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import classNames from "classnames";
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@ -158,7 +159,9 @@ const Tile: React.FC<ITileProps> = ({
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<Spinner w={24} h={24} />
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</AccessibleTooltipButton>
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);
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} else if (joinedRoom) {
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} else if (joinedRoom || room.join_rule === JoinRule.Knock) {
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// If the room is knockable, show the "View" button even if we are not a member; that
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// allows us to reuse the "request to join" UX in RoomView.
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button = (
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<AccessibleButton
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onClick={onPreviewClick}
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