Cleanup pre MSC3773 thread unread notif logic (#10023)
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8 changed files with 23 additions and 367 deletions
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@ -22,7 +22,6 @@ import React from "react";
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import classNames from "classnames";
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import { NotificationCountType, Room, RoomEvent } from "matrix-js-sdk/src/models/room";
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import { ThreadEvent } from "matrix-js-sdk/src/models/thread";
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import { Feature, ServerSupport } from "matrix-js-sdk/src/feature";
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import { _t } from "../../../languageHandler";
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import HeaderButton from "./HeaderButton";
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@ -39,12 +38,9 @@ import {
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UPDATE_STATUS_INDICATOR,
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} from "../../../stores/notifications/RoomNotificationStateStore";
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import { NotificationColor } from "../../../stores/notifications/NotificationColor";
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import { ThreadsRoomNotificationState } from "../../../stores/notifications/ThreadsRoomNotificationState";
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import { SummarizedNotificationState } from "../../../stores/notifications/SummarizedNotificationState";
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import { NotificationStateEvents } from "../../../stores/notifications/NotificationState";
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import PosthogTrackers from "../../../PosthogTrackers";
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import { ButtonEvent } from "../elements/AccessibleButton";
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import { MatrixClientPeg } from "../../../MatrixClientPeg";
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import { doesRoomOrThreadHaveUnreadMessages } from "../../../Unread";
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const ROOM_INFO_PHASES = [
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@ -133,74 +129,48 @@ interface IProps {
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export default class RoomHeaderButtons extends HeaderButtons<IProps> {
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private static readonly THREAD_PHASES = [RightPanelPhases.ThreadPanel, RightPanelPhases.ThreadView];
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private threadNotificationState: ThreadsRoomNotificationState | null;
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private globalNotificationState: SummarizedNotificationState;
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private get supportsThreadNotifications(): boolean {
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const client = MatrixClientPeg.get();
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return client.canSupport.get(Feature.ThreadUnreadNotifications) !== ServerSupport.Unsupported;
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}
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public constructor(props: IProps) {
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super(props, HeaderKind.Room);
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this.threadNotificationState =
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!this.supportsThreadNotifications && this.props.room
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? RoomNotificationStateStore.instance.getThreadsRoomState(this.props.room)
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: null;
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this.globalNotificationState = RoomNotificationStateStore.instance.globalState;
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}
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public componentDidMount(): void {
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super.componentDidMount();
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if (!this.supportsThreadNotifications) {
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this.threadNotificationState?.on(NotificationStateEvents.Update, this.onNotificationUpdate);
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} else {
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// Notification badge may change if the notification counts from the
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// server change, if a new thread is created or updated, or if a
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// receipt is sent in the thread.
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this.props.room?.on(RoomEvent.UnreadNotifications, this.onNotificationUpdate);
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this.props.room?.on(RoomEvent.Receipt, this.onNotificationUpdate);
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this.props.room?.on(RoomEvent.Timeline, this.onNotificationUpdate);
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this.props.room?.on(RoomEvent.Redaction, this.onNotificationUpdate);
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this.props.room?.on(RoomEvent.LocalEchoUpdated, this.onNotificationUpdate);
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this.props.room?.on(RoomEvent.MyMembership, this.onNotificationUpdate);
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this.props.room?.on(ThreadEvent.New, this.onNotificationUpdate);
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this.props.room?.on(ThreadEvent.Update, this.onNotificationUpdate);
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}
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// Notification badge may change if the notification counts from the
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// server change, if a new thread is created or updated, or if a
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// receipt is sent in the thread.
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this.props.room?.on(RoomEvent.UnreadNotifications, this.onNotificationUpdate);
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this.props.room?.on(RoomEvent.Receipt, this.onNotificationUpdate);
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this.props.room?.on(RoomEvent.Timeline, this.onNotificationUpdate);
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this.props.room?.on(RoomEvent.Redaction, this.onNotificationUpdate);
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this.props.room?.on(RoomEvent.LocalEchoUpdated, this.onNotificationUpdate);
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this.props.room?.on(RoomEvent.MyMembership, this.onNotificationUpdate);
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this.props.room?.on(ThreadEvent.New, this.onNotificationUpdate);
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this.props.room?.on(ThreadEvent.Update, this.onNotificationUpdate);
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this.onNotificationUpdate();
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RoomNotificationStateStore.instance.on(UPDATE_STATUS_INDICATOR, this.onUpdateStatus);
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}
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public componentWillUnmount(): void {
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super.componentWillUnmount();
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if (!this.supportsThreadNotifications) {
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this.threadNotificationState?.off(NotificationStateEvents.Update, this.onNotificationUpdate);
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} else {
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this.props.room?.off(RoomEvent.UnreadNotifications, this.onNotificationUpdate);
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this.props.room?.off(RoomEvent.Receipt, this.onNotificationUpdate);
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this.props.room?.off(RoomEvent.Timeline, this.onNotificationUpdate);
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this.props.room?.off(RoomEvent.Redaction, this.onNotificationUpdate);
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this.props.room?.off(RoomEvent.LocalEchoUpdated, this.onNotificationUpdate);
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this.props.room?.off(RoomEvent.MyMembership, this.onNotificationUpdate);
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this.props.room?.off(ThreadEvent.New, this.onNotificationUpdate);
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this.props.room?.off(ThreadEvent.Update, this.onNotificationUpdate);
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}
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this.props.room?.off(RoomEvent.UnreadNotifications, this.onNotificationUpdate);
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this.props.room?.off(RoomEvent.Receipt, this.onNotificationUpdate);
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this.props.room?.off(RoomEvent.Timeline, this.onNotificationUpdate);
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this.props.room?.off(RoomEvent.Redaction, this.onNotificationUpdate);
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this.props.room?.off(RoomEvent.LocalEchoUpdated, this.onNotificationUpdate);
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this.props.room?.off(RoomEvent.MyMembership, this.onNotificationUpdate);
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this.props.room?.off(ThreadEvent.New, this.onNotificationUpdate);
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this.props.room?.off(ThreadEvent.Update, this.onNotificationUpdate);
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RoomNotificationStateStore.instance.off(UPDATE_STATUS_INDICATOR, this.onUpdateStatus);
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}
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private onNotificationUpdate = (): void => {
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let threadNotificationColor: NotificationColor;
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if (!this.supportsThreadNotifications) {
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threadNotificationColor = this.threadNotificationState?.color ?? NotificationColor.None;
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} else {
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threadNotificationColor = this.notificationColor;
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}
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// console.log
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// XXX: why don't we read from this.state.threadNotificationColor in the render methods?
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this.setState({
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threadNotificationColor,
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threadNotificationColor: this.notificationColor,
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});
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};
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