Add MemberPresenceAvatar and control presence ourselves
Includes rudimentary support for custom statuses and user-controlled status. Some minor tweaks have also been made to better control how we advertise our presence. Signed-off-by: Travis Ralston <travpc@gmail.com>
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4 changed files with 173 additions and 6 deletions
135
src/components/views/avatars/MemberPresenceAvatar.js
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135
src/components/views/avatars/MemberPresenceAvatar.js
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/*
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Copyright 2017 Travis Ralston
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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'use strict';
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import React from "react";
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import * as sdk from "../../../index";
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import MatrixClientPeg from "../../../MatrixClientPeg";
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import AccessibleButton from '../elements/AccessibleButton';
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import Presence from "../../../Presence";
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import dispatcher from "../../../dispatcher";
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module.exports = React.createClass({
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displayName: 'MemberPresenceAvatar',
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propTypes: {
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member: React.PropTypes.object.isRequired,
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width: React.PropTypes.number,
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height: React.PropTypes.number,
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resizeMethod: React.PropTypes.string,
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},
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getDefaultProps: function() {
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return {
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width: 40,
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height: 40,
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resizeMethod: 'crop',
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};
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},
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getInitialState: function() {
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const presenceState = this.props.member.user.presence;
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return {
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status: presenceState,
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};
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},
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componentWillMount: function() {
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MatrixClientPeg.get().on("User.presence", this.onUserPresence);
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this.dispatcherRef = dispatcher.register(this.onAction);
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},
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componentWillUnmount: function() {
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if (MatrixClientPeg.get()) {
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MatrixClientPeg.get().removeListener("User.presence", this.onUserPresence);
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}
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dispatcher.unregister(this.dispatcherRef);
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},
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onAction: function(payload) {
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if (payload.action !== "self_presence_updated") return;
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if (this.props.member.userId !== MatrixClientPeg.get().getUserId()) return;
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this.setState({
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status: payload.statusInfo.presence,
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message: payload.statusInfo.status_msg,
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});
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},
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onUserPresence: function(event, user) {
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if (user.userId !== MatrixClientPeg.get().getUserId()) return;
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this.setState({
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status: user.presence,
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message: user.presenceStatusMsg,
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});
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},
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onClick: function() {
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if (Presence.getState() === "online") {
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Presence.setState("unavailable", "This is a message", true);
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} else {
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Presence.stopMaintainingStatus();
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}
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console.log("CLICK");
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const presenceState = this.props.member.user.presence;
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const presenceLastActiveAgo = this.props.member.user.lastActiveAgo;
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const presenceLastTs = this.props.member.user.lastPresenceTs;
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const presenceCurrentlyActive = this.props.member.user.currentlyActive;
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const presenceMessage = this.props.member.user.presenceStatusMsg;
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console.log({
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presenceState,
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presenceLastActiveAgo,
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presenceLastTs,
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presenceCurrentlyActive,
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presenceMessage,
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});
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},
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render: function() {
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const MemberAvatar = sdk.getComponent("avatars.MemberAvatar");
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let onClickFn = null;
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if (this.props.member.userId === MatrixClientPeg.get().getUserId()) {
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onClickFn = this.onClick;
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}
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const avatarNode = (
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<MemberAvatar member={this.props.member} width={this.props.width} height={this.props.height}
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resizeMethod={this.props.resizeMethod}/>
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);
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const statusNode = (
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<span className={"mx_MemberPresenceAvatar_status mx_MemberPresenceAvatar_status_" + this.state.status}/>
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);
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let avatar = (
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<div className="mx_MemberPresenceAvatar">
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{avatarNode}
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{statusNode}
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</div>
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);
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if (onClickFn) {
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avatar = (
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<AccessibleButton onClick={onClickFn} className="mx_MemberPresenceAvatar" element="div">
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{avatarNode}
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{statusNode}
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</AccessibleButton>
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);
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}
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return avatar;
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},
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});
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