Convert voip molecules to components
Don't pull in VectorConferenceHandler; instead accept a prop which meets a conference handler interface.
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4 changed files with 266 additions and 86 deletions
122
src/components/views/voip/IncomingCallBox.js
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122
src/components/views/voip/IncomingCallBox.js
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/*
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Copyright 2015 OpenMarket Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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var React = require('react');
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var MatrixClientPeg = require('../../../MatrixClientPeg');
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var dis = require("../../../dispatcher");
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var CallHandler = require("../../../CallHandler");
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module.exports = React.createClass({
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displayName: 'IncomingCallBox',
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componentDidMount: function() {
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this.dispatcherRef = dis.register(this.onAction);
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},
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componentWillUnmount: function() {
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dis.unregister(this.dispatcherRef);
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},
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getInitialState: function() {
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return {
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incomingCall: null
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}
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},
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onAction: function(payload) {
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if (payload.action !== 'call_state') {
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return;
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}
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var call = CallHandler.getCall(payload.room_id);
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if (!call || call.call_state !== 'ringing') {
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this.setState({
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incomingCall: null,
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});
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this.getRingAudio().pause();
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return;
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}
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if (call.call_state === "ringing") {
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this.getRingAudio().load();
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this.getRingAudio().play();
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}
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else {
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this.getRingAudio().pause();
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}
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this.setState({
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incomingCall: call
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});
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},
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onAnswerClick: function() {
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dis.dispatch({
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action: 'answer',
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room_id: this.state.incomingCall.roomId
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});
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},
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onRejectClick: function() {
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dis.dispatch({
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action: 'hangup',
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room_id: this.state.incomingCall.roomId
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});
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},
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getRingAudio: function() {
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return this.refs.ringAudio;
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},
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render: function() {
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// NB: This block MUST have a "key" so React doesn't clobber the elements
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// between in-call / not-in-call.
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var audioBlock = (
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<audio ref="ringAudio" key="voip_ring_audio" loop>
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<source src="media/ring.ogg" type="audio/ogg" />
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<source src="media/ring.mp3" type="audio/mpeg" />
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</audio>
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);
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if (!this.state.incomingCall || !this.state.incomingCall.roomId) {
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return (
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<div>
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{audioBlock}
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</div>
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);
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}
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var caller = MatrixClientPeg.get().getRoom(this.state.incomingCall.roomId).name;
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return (
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<div className="mx_IncomingCallBox">
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{audioBlock}
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<img className="mx_IncomingCallBox_chevron" src="img/chevron-left.png" width="9" height="16" />
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<div className="mx_IncomingCallBox_title">
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Incoming { this.state.incomingCall ? this.state.incomingCall.type : '' } call from { caller }
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</div>
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<div className="mx_IncomingCallBox_buttons">
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<div className="mx_IncomingCallBox_buttons_cell">
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<div className="mx_IncomingCallBox_buttons_decline" onClick={this.onRejectClick}>
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Decline
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</div>
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</div>
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<div className="mx_IncomingCallBox_buttons_cell">
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<div className="mx_IncomingCallBox_buttons_accept" onClick={this.onAnswerClick}>
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Accept
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</div>
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</div>
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</div>
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</div>
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);
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}
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});
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