Display spinner not room preview after room create
After creating a room, display the activity spinner while we wait for the room to come down the event stream. This was the intention before but I can't see how it would have worked: we were setting the 'joining' flag, but then resetting it by claiming we were already joined in the view_room dispatch. * Send 'joining' instead of 'joined' in view_room dispatch, which will set the corresponding joining flag (ie. to indicate we've sent a request to join the room). Remove the 'joined' flag. * Reset 'joining' to false otherwise on a view_room dispatch to prevent it from leaking between rooms (this may have been the intention of the `if (payload.joined) newState.joining = false`? Fixes https://github.com/vector-im/riot-web/issues/4701
This commit is contained in:
parent
081a900524
commit
6b6e59e0dd
2 changed files with 6 additions and 12 deletions
|
@ -79,12 +79,6 @@ function createRoom(opts) {
|
|||
const modal = Modal.createDialog(Loader, null, 'mx_Dialog_spinner');
|
||||
|
||||
let roomId;
|
||||
if (opts.andView) {
|
||||
// We will possibly have a successful join, indicate as such
|
||||
dis.dispatch({
|
||||
action: 'will_join',
|
||||
});
|
||||
}
|
||||
return client.createRoom(createOpts).finally(function() {
|
||||
modal.close();
|
||||
}).then(function(res) {
|
||||
|
@ -104,8 +98,10 @@ function createRoom(opts) {
|
|||
action: 'view_room',
|
||||
room_id: roomId,
|
||||
should_peek: false,
|
||||
// Creating a room will have joined us to the room
|
||||
joined: true,
|
||||
// Creating a room will have joined us to the room,
|
||||
// so we are expecting the room to come down the sync
|
||||
// stream, if it hasn't already.
|
||||
joining: true,
|
||||
});
|
||||
}
|
||||
return roomId;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue