Support view_room's show_room_tile in the new room list

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
This commit is contained in:
Michael Telatynski 2020-07-07 10:34:42 +01:00
parent 1259a8e1af
commit 63ec793fad
2 changed files with 57 additions and 3 deletions

View file

@ -40,6 +40,8 @@ import NotificationBadge from "./NotificationBadge";
import { ListNotificationState } from "../../../stores/notifications/ListNotificationState";
import AccessibleTooltipButton from "../elements/AccessibleTooltipButton";
import { Key } from "../../../Keyboard";
import defaultDispatcher from "../../../dispatcher/dispatcher";
import {ActionPayload} from "../../../dispatcher/payloads";
// TODO: Remove banner on launch: https://github.com/vector-im/riot-web/issues/14231
// TODO: Rename on launch: https://github.com/vector-im/riot-web/issues/14231
@ -88,6 +90,7 @@ interface IState {
export default class RoomSublist2 extends React.Component<IProps, IState> {
private headerButton = createRef<HTMLDivElement>();
private sublistRef = createRef<HTMLDivElement>();
private dispatcherRef: string;
constructor(props: IProps) {
super(props);
@ -98,6 +101,7 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
isResizing: false,
};
this.state.notificationState.setRooms(this.props.rooms);
this.dispatcherRef = defaultDispatcher.register(this.onAction);
}
private get numTiles(): number {
@ -116,8 +120,29 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
public componentWillUnmount() {
this.state.notificationState.destroy();
defaultDispatcher.unregister(this.dispatcherRef);
}
private onAction = (payload: ActionPayload) => {
if (payload.action === "view_room" && payload.show_room_tile && this.props.rooms) {
// XXX: we have to do this a tick later because we have incorrect intermediate props during a room change
// where we lose the room we are changing from temporarily and then it comes back in an update right after.
setImmediate(() => {
const isCollapsed = this.props.layout.isCollapsed;
const roomIndex = this.props.rooms.findIndex((r) => r.roomId === payload.room_id);
if (isCollapsed && roomIndex > -1) {
this.toggleCollapsed();
}
// extend the visible section to include the room
if (roomIndex >= this.numVisibleTiles) {
this.props.layout.visibleTiles = this.props.layout.tilesWithPadding(roomIndex + 1, MAX_PADDING_HEIGHT);
this.forceUpdate(); // because the layout doesn't trigger a re-render
}
});
}
};
private onAddRoom = (e) => {
e.stopPropagation();
if (this.props.onAddRoom) this.props.onAddRoom();