Add an option to hide image previews

Applies to images, stickers, and URL previews.

Fixes https://github.com/vector-im/riot-web/issues/10735
This commit is contained in:
Travis Ralston 2019-09-27 21:08:31 -06:00
parent 55e834f0ae
commit 59b29e4a7f
8 changed files with 102 additions and 16 deletions

View file

@ -64,6 +64,7 @@ export default class MImageBody extends React.Component {
imgLoaded: false,
loadedImageDimensions: null,
hover: false,
showImage: SettingsStore.getValue("showImages"),
};
}
@ -86,9 +87,19 @@ export default class MImageBody extends React.Component {
}
}
showImage() {
localStorage.setItem("mx_ShowImage_" + this.props.mxEvent.getId(), "true");
this.setState({showImage: true});
}
onClick(ev) {
if (ev.button === 0 && !ev.metaKey) {
ev.preventDefault();
if (!this.state.showImage) {
this.showImage();
return;
}
const content = this.props.mxEvent.getContent();
const httpUrl = this._getContentUrl();
const ImageView = sdk.getComponent("elements.ImageView");
@ -120,7 +131,7 @@ export default class MImageBody extends React.Component {
onImageEnter(e) {
this.setState({ hover: true });
if (!this._isGif() || SettingsStore.getValue("autoplayGifsAndVideos")) {
if (!this.state.showImage || !this._isGif() || SettingsStore.getValue("autoplayGifsAndVideos")) {
return;
}
const imgElement = e.target;
@ -130,7 +141,7 @@ export default class MImageBody extends React.Component {
onImageLeave(e) {
this.setState({ hover: false });
if (!this._isGif() || SettingsStore.getValue("autoplayGifsAndVideos")) {
if (!this.state.showImage || !this._isGif() || SettingsStore.getValue("autoplayGifsAndVideos")) {
return;
}
const imgElement = e.target;
@ -280,6 +291,12 @@ export default class MImageBody extends React.Component {
});
}).done();
}
// Remember that the user wanted to show this particular image
if (!this.state.showImage && localStorage.getItem("mx_ShowImage_" + this.props.mxEvent.getId()) === "true") {
this.setState({showImage: true});
}
this._afterComponentDidMount();
}
@ -321,13 +338,21 @@ export default class MImageBody extends React.Component {
// By doing this, the image "pops" into the timeline, but is still restricted
// by the same width and height logic below.
if (!this.state.loadedImageDimensions) {
return this.wrapImage(contentUrl,
let imageElement = (
<img style={{display: 'none'}} src={thumbUrl} ref="image"
alt={content.body}
onError={this.onImageError}
onLoad={this.onImageLoad}
/>,
alt={content.body}
onError={this.onImageError}
onLoad={this.onImageLoad}
/>
);
if (!this.state.showImage) {
imageElement = (
<div className="mx_MImageBody_hidden">
<span>{_t("Click to show image")}</span>
</div>
);
}
return this.wrapImage(contentUrl, imageElement);
}
infoWidth = this.state.loadedImageDimensions.naturalWidth;
infoHeight = this.state.loadedImageDimensions.naturalHeight;
@ -362,13 +387,22 @@ export default class MImageBody extends React.Component {
// Restrict the width of the thumbnail here, otherwise it will fill the container
// which has the same width as the timeline
// mx_MImageBody_thumbnail resizes img to exactly container size
img = <img className="mx_MImageBody_thumbnail" src={thumbUrl} ref="image"
style={{ maxWidth: maxWidth + "px" }}
alt={content.body}
onError={this.onImageError}
onLoad={this.onImageLoad}
onMouseEnter={this.onImageEnter}
onMouseLeave={this.onImageLeave} />;
img = (
<img className="mx_MImageBody_thumbnail" src={thumbUrl} ref="image"
style={{ maxWidth: maxWidth + "px" }}
alt={content.body}
onError={this.onImageError}
onLoad={this.onImageLoad}
onMouseEnter={this.onImageEnter}
onMouseLeave={this.onImageLeave} />
);
if (!this.state.showImage) {
img = (
<div style={{ maxWidth: maxWidth + "px" }} className="mx_MImageBody_hidden">
<span>{_t("Click to show image")}</span>
</div>
);
}
}
if (this._isGif() && !SettingsStore.getValue("autoplayGifsAndVideos") && !this.state.hover) {