Disconnect other connected devices (of the same user) when joining an Element call (#9379)

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Šimon Brandner 2022-10-14 15:17:49 +02:00 committed by GitHub
parent ba5bd74ac8
commit 54008cff58
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7 changed files with 160 additions and 20 deletions

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@ -14,7 +14,7 @@ See the License for the specific language governing permissions and
limitations under the License.
*/
import { useState, useCallback } from "react";
import { useState, useCallback, useMemo } from "react";
import type { RoomMember } from "matrix-js-sdk/src/models/room-member";
import { Call, ConnectionState, ElementCall, Layout } from "../models/Call";
@ -24,6 +24,7 @@ import { CallStore, CallStoreEvent } from "../stores/CallStore";
import { useEventEmitter } from "./useEventEmitter";
import SdkConfig, { DEFAULTS } from "../SdkConfig";
import { _t } from "../languageHandler";
import { MatrixClientPeg } from "../MatrixClientPeg";
export const useCall = (roomId: string): Call | null => {
const [call, setCall] = useState(() => CallStore.instance.getCall(roomId));
@ -56,15 +57,33 @@ export const useFull = (call: Call): boolean => {
);
};
export const useJoinCallButtonDisabledTooltip = (call: Call): string | null => {
export const useIsAlreadyParticipant = (call: Call): boolean => {
const client = MatrixClientPeg.get();
const participants = useParticipants(call);
return useMemo(() => {
return participants.has(client.getRoom(call.roomId).getMember(client.getUserId()));
}, [participants, client, call]);
};
export const useJoinCallButtonTooltip = (call: Call): string | null => {
const isFull = useFull(call);
const state = useConnectionState(call);
const isAlreadyParticipant = useIsAlreadyParticipant(call);
if (state === ConnectionState.Connecting) return _t("Connecting");
if (isFull) return _t("Sorry — this call is currently full");
if (isAlreadyParticipant) return _t("You have already joined this call from another device");
return null;
};
export const useJoinCallButtonDisabled = (call: Call): boolean => {
const isFull = useFull(call);
const state = useConnectionState(call);
return isFull || state === ConnectionState.Connecting;
};
export const useLayout = (call: ElementCall): Layout =>
useTypedEventEmitterState(
call,