Merge pull request #2615 from matrix-org/bwindels/breadcrumbs
Labs feature: recent room breadcrumbs
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commit
5047d15a3b
6 changed files with 177 additions and 0 deletions
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src/components/views/rooms/RoomBreadcrumbs.js
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109
src/components/views/rooms/RoomBreadcrumbs.js
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/*
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Copyright 2019 New Vector Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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'use strict';
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import React from "react";
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import dis from "../../../dispatcher";
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import MatrixClientPeg from "../../../MatrixClientPeg";
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import AccessibleButton from '../elements/AccessibleButton';
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import RoomAvatar from '../avatars/RoomAvatar';
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import classNames from 'classnames';
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const MAX_ROOMS = 20;
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export default class RoomBreadcrumbs extends React.Component {
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constructor(props) {
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super(props);
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this.state = {rooms: []};
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this.onAction = this.onAction.bind(this);
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this._previousRoomId = null;
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this._dispatcherRef = null;
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}
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componentWillMount() {
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this._dispatcherRef = dis.register(this.onAction);
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}
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componentWillUnmount() {
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dis.unregister(this._dispatcherRef);
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}
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componentDidUpdate() {
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const rooms = this.state.rooms.slice();
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if (rooms.length) {
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const {room, animated} = rooms[0];
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if (!animated) {
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rooms[0] = {room, animated: true};
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setTimeout(() => this.setState({rooms}), 0);
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}
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}
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}
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onAction(payload) {
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switch (payload.action) {
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case 'view_room':
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if (this._previousRoomId) {
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this._appendRoomId(this._previousRoomId);
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}
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this._previousRoomId = payload.room_id;
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}
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}
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_appendRoomId(roomId) {
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const room = MatrixClientPeg.get().getRoom(roomId);
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if (!room) {
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return;
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}
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const rooms = this.state.rooms.slice();
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const existingIdx = rooms.findIndex((r) => r.room.roomId === room.roomId);
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if (existingIdx !== -1) {
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rooms.splice(existingIdx, 1);
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}
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rooms.splice(0, 0, {room, animated: false});
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if (rooms.length > MAX_ROOMS) {
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rooms.splice(MAX_ROOMS, rooms.length - MAX_ROOMS);
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}
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this.setState({rooms});
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}
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_viewRoom(room) {
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dis.dispatch({action: "view_room", room_id: room.roomId});
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}
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render() {
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// check for collapsed here and
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// not at parent so we keep
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// rooms in our state
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// when collapsing and expanding
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if (this.props.collapsed) {
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return null;
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}
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const rooms = this.state.rooms;
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const avatars = rooms.map(({room, animated}, i) => {
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const isFirst = i === 0;
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const classes = classNames({
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"mx_RoomBreadcrumbs_preAnimate": isFirst && !animated,
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"mx_RoomBreadcrumbs_animate": isFirst,
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});
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return (
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<AccessibleButton className={classes} key={room.roomId} title={room.name} onClick={() => this._viewRoom(room)}>
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<RoomAvatar room={room} width={32} height={32} />
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</AccessibleButton>
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);
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});
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return (<div className="mx_RoomBreadcrumbs">{ avatars }</div>);
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}
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}
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