Move and improve notification state handling
Previously we were creating a notification state whenever we needed one, which was leading to hundreds of listeners even on a small account. To ease the burden, and reduce the load of having to wake so many listeners, we now record a single listener for each tag ID and room combination. This commit also introduces a number of utilities to make future notification work a bit of an easier transition, such as the `isX` and `hasX` getters on the new NotificationState abstract class. Similarly, "snapshots" have been added to reduce code duplication between different kinds of states checking for updates. The ListNotificationState is now heavily tied into the store which offers it to help reuse the cache of room notification states. Fixes https://github.com/vector-im/riot-web/issues/14370
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12 changed files with 237 additions and 116 deletions
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@ -22,11 +22,10 @@ import { DefaultTagID, TagID } from "../../../stores/room-list/models";
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import { readReceiptChangeIsFor } from "../../../utils/read-receipts";
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import AccessibleButton from "../elements/AccessibleButton";
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import { XOR } from "../../../@types/common";
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import { INotificationState, NOTIFICATION_STATE_UPDATE } from "../../../stores/notifications/INotificationState";
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import { NotificationColor } from "../../../stores/notifications/NotificationColor";
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import { NOTIFICATION_STATE_UPDATE, NotificationState } from "../../../stores/notifications/NotificationState";
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interface IProps {
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notification: INotificationState;
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notification: NotificationState;
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/**
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* If true, the badge will show a count if at all possible. This is typically
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@ -97,19 +96,17 @@ export default class NotificationBadge extends React.PureComponent<XOR<IProps, I
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const {notification, forceCount, roomId, onClick, ...props} = this.props;
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// Don't show a badge if we don't need to
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if (notification.color <= NotificationColor.None) return null;
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if (notification.isIdle) return null;
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// TODO: Update these booleans for FTUE Notifications: https://github.com/vector-im/riot-web/issues/14261
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// As of writing, that is "if red, show count always" and "optionally show counts instead of dots".
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// See git diff for what that boolean state looks like.
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// XXX: We ignore this.state.showCounts (the setting which controls counts vs dots).
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const hasNotif = notification.color >= NotificationColor.Red;
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const hasCount = notification.color >= NotificationColor.Grey;
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const hasAnySymbol = notification.symbol || notification.count > 0;
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let isEmptyBadge = !hasAnySymbol || !hasCount;
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let isEmptyBadge = !hasAnySymbol || !notification.hasUnreadCount;
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if (forceCount) {
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isEmptyBadge = false;
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if (!hasCount) return null; // Can't render a badge
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if (!notification.hasUnreadCount) return null; // Can't render a badge
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}
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let symbol = notification.symbol || formatMinimalBadgeCount(notification.count);
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@ -117,8 +114,8 @@ export default class NotificationBadge extends React.PureComponent<XOR<IProps, I
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const classes = classNames({
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'mx_NotificationBadge': true,
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'mx_NotificationBadge_visible': isEmptyBadge ? true : hasCount,
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'mx_NotificationBadge_highlighted': hasNotif,
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'mx_NotificationBadge_visible': isEmptyBadge ? true : notification.hasUnreadCount,
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'mx_NotificationBadge_highlighted': notification.hasMentions,
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'mx_NotificationBadge_dot': isEmptyBadge,
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'mx_NotificationBadge_2char': symbol.length > 0 && symbol.length < 3,
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'mx_NotificationBadge_3char': symbol.length > 2,
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