Sort muted rooms to the bottom of their section of the room list (#10592)
* muted-to-the-bottom POC * split muted rooms in natural algorithm * add previous event to account data dispatch * add muted to notification state * sort muted rooms to the bottom * only split muted rooms when sorting is RECENT * remove debugs * use RoomNotifState better * add default notifications test util * test getChangedOverrideRoomPushRules * remove file * test roomudpate in roomliststore * unit test ImportanceAlgorithm * strict fixes * test recent x importance with muted rooms * unit test NaturalAlgorithm * test naturalalgorithm with muted rooms * strict fixes * comments * add push rules test utility * strict fixes * more strict * tidy comment * document previousevent on account data dispatch event * simplify (?) room mute rule utilities, comments * remove debug
This commit is contained in:
parent
3ca957b541
commit
44e0732144
15 changed files with 765 additions and 27 deletions
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@ -182,19 +182,44 @@ function findOverrideMuteRule(roomId: string): IPushRule | null {
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return null;
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}
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for (const rule of cli.pushRules.global.override) {
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if (rule.enabled && isRuleForRoom(roomId, rule) && isMuteRule(rule)) {
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if (rule.enabled && isRuleRoomMuteRuleForRoomId(roomId, rule)) {
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return rule;
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}
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}
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return null;
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}
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function isRuleForRoom(roomId: string, rule: IPushRule): boolean {
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if (rule.conditions?.length !== 1) {
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/**
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* Checks if a given rule is a room mute rule as implemented by EW
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* - matches every event in one room (one condition that is an event match on roomId)
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* - silences notifications (one action that is `DontNotify`)
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* @param rule - push rule
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* @returns {boolean} - true when rule mutes a room
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*/
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export function isRuleMaybeRoomMuteRule(rule: IPushRule): boolean {
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return (
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// matches every event in one room
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rule.conditions?.length === 1 &&
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rule.conditions[0].kind === ConditionKind.EventMatch &&
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rule.conditions[0].key === "room_id" &&
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// silences notifications
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isMuteRule(rule)
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);
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}
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/**
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* Checks if a given rule is a room mute rule as implemented by EW
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* @param roomId - id of room to match
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* @param rule - push rule
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* @returns {boolean} true when rule mutes the given room
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*/
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function isRuleRoomMuteRuleForRoomId(roomId: string, rule: IPushRule): boolean {
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if (!isRuleMaybeRoomMuteRule(rule)) {
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return false;
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}
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const cond = rule.conditions[0];
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return cond.kind === ConditionKind.EventMatch && cond.key === "room_id" && cond.pattern === roomId;
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// isRuleMaybeRoomMuteRule checks this condition exists
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const cond = rule.conditions![0]!;
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return cond.pattern === roomId;
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}
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function isMuteRule(rule: IPushRule): boolean {
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@ -48,6 +48,7 @@ function createSyncAction(matrixClient: MatrixClient, state: string, prevState:
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* @property {MatrixEvent} event the MatrixEvent that triggered the dispatch.
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* @property {string} event_type the type of the MatrixEvent, e.g. "m.direct".
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* @property {Object} event_content the content of the MatrixEvent.
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* @property {MatrixEvent} previousEvent the previous account data event of the same type, if present
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*/
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/**
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@ -56,14 +57,20 @@ function createSyncAction(matrixClient: MatrixClient, state: string, prevState:
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*
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* @param {MatrixClient} matrixClient the matrix client.
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* @param {MatrixEvent} accountDataEvent the account data event.
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* @param {MatrixEvent | undefined} previousAccountDataEvent the previous account data event of the same type, if present
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* @returns {AccountDataAction} an action of type MatrixActions.accountData.
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*/
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function createAccountDataAction(matrixClient: MatrixClient, accountDataEvent: MatrixEvent): ActionPayload {
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function createAccountDataAction(
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matrixClient: MatrixClient,
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accountDataEvent: MatrixEvent,
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previousAccountDataEvent?: MatrixEvent,
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): ActionPayload {
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return {
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action: "MatrixActions.accountData",
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event: accountDataEvent,
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event_type: accountDataEvent.getType(),
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event_content: accountDataEvent.getContent(),
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previousEvent: previousAccountDataEvent,
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};
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}
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@ -17,6 +17,7 @@ limitations under the License.
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import { _t } from "../../languageHandler";
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export enum NotificationColor {
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Muted,
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// Inverted (None -> Red) because we do integer comparisons on this
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None, // nothing special
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// TODO: Remove bold with notifications: https://github.com/vector-im/element-web/issues/14227
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@ -24,6 +24,7 @@ export interface INotificationStateSnapshotParams {
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symbol: string | null;
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count: number;
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color: NotificationColor;
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muted: boolean;
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}
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export enum NotificationStateEvents {
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@ -42,6 +43,7 @@ export abstract class NotificationState
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protected _symbol: string | null = null;
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protected _count = 0;
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protected _color: NotificationColor = NotificationColor.None;
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protected _muted = false;
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private watcherReferences: string[] = [];
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@ -66,6 +68,10 @@ export abstract class NotificationState
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return this._color;
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}
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public get muted(): boolean {
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return this._muted;
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}
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public get isIdle(): boolean {
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return this.color <= NotificationColor.None;
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}
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@ -110,16 +116,18 @@ export class NotificationStateSnapshot {
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private readonly symbol: string | null;
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private readonly count: number;
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private readonly color: NotificationColor;
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private readonly muted: boolean;
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public constructor(state: INotificationStateSnapshotParams) {
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this.symbol = state.symbol;
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this.count = state.count;
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this.color = state.color;
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this.muted = state.muted;
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}
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public isDifferentFrom(other: INotificationStateSnapshotParams): boolean {
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const before = { count: this.count, symbol: this.symbol, color: this.color };
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const after = { count: other.count, symbol: other.symbol, color: other.color };
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const before = { count: this.count, symbol: this.symbol, color: this.color, muted: this.muted };
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const after = { count: other.count, symbol: other.symbol, color: other.color, muted: other.muted };
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return JSON.stringify(before) !== JSON.stringify(after);
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}
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}
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@ -93,9 +93,12 @@ export class RoomNotificationState extends NotificationState implements IDestroy
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const snapshot = this.snapshot();
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const { color, symbol, count } = RoomNotifs.determineUnreadState(this.room);
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const muted =
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RoomNotifs.getRoomNotifsState(this.room.client, this.room.roomId) === RoomNotifs.RoomNotifState.Mute;
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this._color = color;
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this._symbol = symbol;
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this._count = count;
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this._muted = muted;
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// finally, publish an update if needed
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this.emitIfUpdated(snapshot);
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@ -40,6 +40,7 @@ import { RoomListStore as Interface, RoomListStoreEvent } from "./Interface";
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import { SlidingRoomListStoreClass } from "./SlidingRoomListStore";
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import { UPDATE_EVENT } from "../AsyncStore";
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import { SdkContextClass } from "../../contexts/SDKContext";
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import { getChangedOverrideRoomMutePushRules } from "./utils/roomMute";
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interface IState {
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// state is tracked in underlying classes
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@ -289,6 +290,17 @@ export class RoomListStoreClass extends AsyncStoreWithClient<IState> implements
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this.onDispatchMyMembership(<any>payload);
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return;
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}
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const possibleMuteChangeRoomIds = getChangedOverrideRoomMutePushRules(payload);
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if (possibleMuteChangeRoomIds) {
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for (const roomId of possibleMuteChangeRoomIds) {
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const room = roomId && this.matrixClient.getRoom(roomId);
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if (room) {
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await this.handleRoomUpdate(room, RoomUpdateCause.PossibleMuteChange);
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}
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}
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this.updateFn.trigger();
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}
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}
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/**
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@ -42,6 +42,7 @@ const CATEGORY_ORDER = [
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NotificationColor.Grey,
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NotificationColor.Bold,
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NotificationColor.None, // idle
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NotificationColor.Muted,
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];
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/**
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@ -81,6 +82,7 @@ export class ImportanceAlgorithm extends OrderingAlgorithm {
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[NotificationColor.Grey]: [],
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[NotificationColor.Bold]: [],
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[NotificationColor.None]: [],
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[NotificationColor.Muted]: [],
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};
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for (const room of rooms) {
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const category = this.getRoomCategory(room);
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@ -94,7 +96,7 @@ export class ImportanceAlgorithm extends OrderingAlgorithm {
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// It's fine for us to call this a lot because it's cached, and we shouldn't be
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// wasting anything by doing so as the store holds single references
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const state = RoomNotificationStateStore.instance.getRoomState(room);
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return state.color;
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return this.isMutedToBottom && state.muted ? NotificationColor.Muted : state.color;
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}
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public setRooms(rooms: Room[]): void {
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@ -164,15 +166,25 @@ export class ImportanceAlgorithm extends OrderingAlgorithm {
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return this.handleSplice(room, cause);
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}
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if (cause !== RoomUpdateCause.Timeline && cause !== RoomUpdateCause.ReadReceipt) {
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if (
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cause !== RoomUpdateCause.Timeline &&
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cause !== RoomUpdateCause.ReadReceipt &&
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cause !== RoomUpdateCause.PossibleMuteChange
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) {
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throw new Error(`Unsupported update cause: ${cause}`);
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}
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const category = this.getRoomCategory(room);
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// don't react to mute changes when we are not sorting by mute
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if (cause === RoomUpdateCause.PossibleMuteChange && !this.isMutedToBottom) {
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return false;
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}
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if (this.sortingAlgorithm === SortAlgorithm.Manual) {
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return false; // Nothing to do here.
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}
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const category = this.getRoomCategory(room);
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const roomIdx = this.getRoomIndex(room);
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if (roomIdx === -1) {
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throw new Error(`Room ${room.roomId} has no index in ${this.tagId}`);
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@ -21,42 +21,191 @@ import { SortAlgorithm } from "../models";
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import { sortRoomsWithAlgorithm } from "../tag-sorting";
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import { OrderingAlgorithm } from "./OrderingAlgorithm";
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import { RoomUpdateCause, TagID } from "../../models";
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import { RoomNotificationStateStore } from "../../../notifications/RoomNotificationStateStore";
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type NaturalCategorizedRoomMap = {
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defaultRooms: Room[];
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mutedRooms: Room[];
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};
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/**
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* Uses the natural tag sorting algorithm order to determine tag ordering. No
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* additional behavioural changes are present.
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*/
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export class NaturalAlgorithm extends OrderingAlgorithm {
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private cachedCategorizedOrderedRooms: NaturalCategorizedRoomMap = {
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defaultRooms: [],
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mutedRooms: [],
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};
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public constructor(tagId: TagID, initialSortingAlgorithm: SortAlgorithm) {
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super(tagId, initialSortingAlgorithm);
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}
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public setRooms(rooms: Room[]): void {
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this.cachedOrderedRooms = sortRoomsWithAlgorithm(rooms, this.tagId, this.sortingAlgorithm);
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const { defaultRooms, mutedRooms } = this.categorizeRooms(rooms);
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this.cachedCategorizedOrderedRooms = {
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defaultRooms: sortRoomsWithAlgorithm(defaultRooms, this.tagId, this.sortingAlgorithm),
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mutedRooms: sortRoomsWithAlgorithm(mutedRooms, this.tagId, this.sortingAlgorithm),
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};
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this.buildCachedOrderedRooms();
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}
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public handleRoomUpdate(room: Room, cause: RoomUpdateCause): boolean {
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const isSplice = cause === RoomUpdateCause.NewRoom || cause === RoomUpdateCause.RoomRemoved;
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const isInPlace = cause === RoomUpdateCause.Timeline || cause === RoomUpdateCause.ReadReceipt;
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const isInPlace =
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cause === RoomUpdateCause.Timeline ||
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cause === RoomUpdateCause.ReadReceipt ||
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cause === RoomUpdateCause.PossibleMuteChange;
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const isMuted = this.isMutedToBottom && this.getRoomIsMuted(room);
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if (!isSplice && !isInPlace) {
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throw new Error(`Unsupported update cause: ${cause}`);
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}
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if (cause === RoomUpdateCause.NewRoom) {
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this.cachedOrderedRooms.push(room);
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} else if (cause === RoomUpdateCause.RoomRemoved) {
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const idx = this.getRoomIndex(room);
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if (idx >= 0) {
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this.cachedOrderedRooms.splice(idx, 1);
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if (isMuted) {
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this.cachedCategorizedOrderedRooms.mutedRooms = sortRoomsWithAlgorithm(
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[...this.cachedCategorizedOrderedRooms.mutedRooms, room],
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this.tagId,
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this.sortingAlgorithm,
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);
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} else {
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logger.warn(`Tried to remove unknown room from ${this.tagId}: ${room.roomId}`);
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this.cachedCategorizedOrderedRooms.defaultRooms = sortRoomsWithAlgorithm(
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[...this.cachedCategorizedOrderedRooms.defaultRooms, room],
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this.tagId,
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this.sortingAlgorithm,
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);
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}
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this.buildCachedOrderedRooms();
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return true;
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} else if (cause === RoomUpdateCause.RoomRemoved) {
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return this.removeRoom(room);
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} else if (cause === RoomUpdateCause.PossibleMuteChange) {
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if (this.isMutedToBottom) {
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return this.onPossibleMuteChange(room);
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} else {
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return false;
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}
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}
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// TODO: Optimize this to avoid useless operations: https://github.com/vector-im/element-web/issues/14457
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// For example, we can skip updates to alphabetic (sometimes) and manually ordered tags
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this.cachedOrderedRooms = sortRoomsWithAlgorithm(this.cachedOrderedRooms, this.tagId, this.sortingAlgorithm);
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if (isMuted) {
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this.cachedCategorizedOrderedRooms.mutedRooms = sortRoomsWithAlgorithm(
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this.cachedCategorizedOrderedRooms.mutedRooms,
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this.tagId,
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this.sortingAlgorithm,
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);
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} else {
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this.cachedCategorizedOrderedRooms.defaultRooms = sortRoomsWithAlgorithm(
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this.cachedCategorizedOrderedRooms.defaultRooms,
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this.tagId,
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this.sortingAlgorithm,
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);
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}
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this.buildCachedOrderedRooms();
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return true;
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}
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/**
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* Remove a room from the cached room list
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* @param room Room to remove
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* @returns {boolean} true when room list should update as result
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*/
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private removeRoom(room: Room): boolean {
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const defaultIndex = this.cachedCategorizedOrderedRooms.defaultRooms.findIndex((r) => r.roomId === room.roomId);
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if (defaultIndex > -1) {
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this.cachedCategorizedOrderedRooms.defaultRooms.splice(defaultIndex, 1);
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this.buildCachedOrderedRooms();
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return true;
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}
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const mutedIndex = this.cachedCategorizedOrderedRooms.mutedRooms.findIndex((r) => r.roomId === room.roomId);
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if (mutedIndex > -1) {
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this.cachedCategorizedOrderedRooms.mutedRooms.splice(mutedIndex, 1);
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this.buildCachedOrderedRooms();
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return true;
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}
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logger.warn(`Tried to remove unknown room from ${this.tagId}: ${room.roomId}`);
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// room was not in cached lists, no update
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return false;
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}
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/**
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* Sets cachedOrderedRooms from cachedCategorizedOrderedRooms
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*/
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private buildCachedOrderedRooms(): void {
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this.cachedOrderedRooms = [
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...this.cachedCategorizedOrderedRooms.defaultRooms,
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...this.cachedCategorizedOrderedRooms.mutedRooms,
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];
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}
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private getRoomIsMuted(room: Room): boolean {
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// It's fine for us to call this a lot because it's cached, and we shouldn't be
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// wasting anything by doing so as the store holds single references
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const state = RoomNotificationStateStore.instance.getRoomState(room);
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return state.muted;
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}
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private categorizeRooms(rooms: Room[]): NaturalCategorizedRoomMap {
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if (!this.isMutedToBottom) {
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return { defaultRooms: rooms, mutedRooms: [] };
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}
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return rooms.reduce<NaturalCategorizedRoomMap>(
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(acc, room: Room) => {
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if (this.getRoomIsMuted(room)) {
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acc.mutedRooms.push(room);
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} else {
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acc.defaultRooms.push(room);
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}
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return acc;
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},
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{ defaultRooms: [], mutedRooms: [] } as NaturalCategorizedRoomMap,
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);
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}
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private onPossibleMuteChange(room: Room): boolean {
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const isMuted = this.getRoomIsMuted(room);
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if (isMuted) {
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const defaultIndex = this.cachedCategorizedOrderedRooms.defaultRooms.findIndex(
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(r) => r.roomId === room.roomId,
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);
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// room has been muted
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if (defaultIndex > -1) {
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// remove from the default list
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this.cachedCategorizedOrderedRooms.defaultRooms.splice(defaultIndex, 1);
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// add to muted list and reorder
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this.cachedCategorizedOrderedRooms.mutedRooms = sortRoomsWithAlgorithm(
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[...this.cachedCategorizedOrderedRooms.mutedRooms, room],
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this.tagId,
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this.sortingAlgorithm,
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);
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// rebuild
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this.buildCachedOrderedRooms();
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return true;
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}
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} else {
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const mutedIndex = this.cachedCategorizedOrderedRooms.mutedRooms.findIndex((r) => r.roomId === room.roomId);
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// room has been unmuted
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if (mutedIndex > -1) {
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// remove from the muted list
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this.cachedCategorizedOrderedRooms.mutedRooms.splice(mutedIndex, 1);
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// add to default list and reorder
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this.cachedCategorizedOrderedRooms.defaultRooms = sortRoomsWithAlgorithm(
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[...this.cachedCategorizedOrderedRooms.defaultRooms, room],
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this.tagId,
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this.sortingAlgorithm,
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);
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// rebuild
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this.buildCachedOrderedRooms();
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return true;
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}
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}
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return false;
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}
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}
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|
|
|
@ -42,6 +42,10 @@ export abstract class OrderingAlgorithm {
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return this.cachedOrderedRooms;
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}
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public get isMutedToBottom(): boolean {
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return this.sortingAlgorithm === SortAlgorithm.Recent;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the sorting algorithm to use within the list.
|
||||
* @param newAlgorithm The new algorithm. Must be defined.
|
||||
|
|
|
@ -43,6 +43,7 @@ export type TagID = string | DefaultTagID;
|
|||
export enum RoomUpdateCause {
|
||||
Timeline = "TIMELINE",
|
||||
PossibleTagChange = "POSSIBLE_TAG_CHANGE",
|
||||
PossibleMuteChange = "POSSIBLE_MUTE_CHANGE",
|
||||
ReadReceipt = "READ_RECEIPT",
|
||||
NewRoom = "NEW_ROOM",
|
||||
RoomRemoved = "ROOM_REMOVED",
|
||||
|
|
54
src/stores/room-list/utils/roomMute.ts
Normal file
54
src/stores/room-list/utils/roomMute.ts
Normal file
|
@ -0,0 +1,54 @@
|
|||
/*
|
||||
Copyright 2023 The Matrix.org Foundation C.I.C.
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
*/
|
||||
|
||||
import { MatrixEvent, EventType, IPushRules } from "matrix-js-sdk/src/matrix";
|
||||
|
||||
import { ActionPayload } from "../../../dispatcher/payloads";
|
||||
import { isRuleMaybeRoomMuteRule } from "../../../RoomNotifs";
|
||||
import { arrayDiff } from "../../../utils/arrays";
|
||||
|
||||
/**
|
||||
* Gets any changed push rules that are room specific overrides
|
||||
* that mute notifications
|
||||
* @param actionPayload
|
||||
* @returns {string[]} ruleIds of added or removed rules
|
||||
*/
|
||||
export const getChangedOverrideRoomMutePushRules = (actionPayload: ActionPayload): string[] | undefined => {
|
||||
if (
|
||||
actionPayload.action !== "MatrixActions.accountData" ||
|
||||
actionPayload.event?.getType() !== EventType.PushRules
|
||||
) {
|
||||
return undefined;
|
||||
}
|
||||
const event = actionPayload.event as MatrixEvent;
|
||||
const prevEvent = actionPayload.previousEvent as MatrixEvent | undefined;
|
||||
|
||||
if (!event || !prevEvent) {
|
||||
return undefined;
|
||||
}
|
||||
|
||||
const roomPushRules = (event.getContent() as IPushRules)?.global?.override?.filter(isRuleMaybeRoomMuteRule);
|
||||
const prevRoomPushRules = (prevEvent?.getContent() as IPushRules)?.global?.override?.filter(
|
||||
isRuleMaybeRoomMuteRule,
|
||||
);
|
||||
|
||||
const { added, removed } = arrayDiff(
|
||||
prevRoomPushRules?.map((rule) => rule.rule_id) || [],
|
||||
roomPushRules?.map((rule) => rule.rule_id) || [],
|
||||
);
|
||||
|
||||
return [...added, ...removed];
|
||||
};
|
Loading…
Add table
Add a link
Reference in a new issue