Unify unread notification state determination (#9941)

* Add tests for unread notification facilities

Add some tests to guarantee some consistency in `useUnreadNotifications` and
`RoomNotificationState`.

Signed-off-by: Clark Fischer <clark.fischer@gmail.com>

* Add RoomNotifs#determineUnreadState

Intended as a singular replacement for the divergent implementations before.

Signed-off-by: Clark Fischer <clark.fischer@gmail.com>

* Unify room unread state determination

Have both the class-based facility and the hook use the new unified logic in
`RoomNotifs#determineUnreadState`.

Addresses https://github.com/vector-im/element-web/issues/24229

Signed-off-by: Clark Fischer <clark.fischer@gmail.com>

---------

Signed-off-by: Clark Fischer <clark.fischer@gmail.com>
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
This commit is contained in:
Clark Fischer 2023-01-31 09:58:17 +00:00 committed by GitHub
parent 53a9b6447b
commit 431afaafc6
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9 changed files with 499 additions and 231 deletions

View file

@ -1,6 +1,5 @@
/*
Copyright 2016 OpenMarket Ltd
Copyright 2019 The Matrix.org Foundation C.I.C.
Copyright 2016, 2019, 2023 The Matrix.org Foundation C.I.C.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
@ -16,18 +15,18 @@ limitations under the License.
*/
import { PushProcessor } from "matrix-js-sdk/src/pushprocessor";
import { NotificationCountType, Room } from "matrix-js-sdk/src/models/room";
import {
ConditionKind,
IPushRule,
PushRuleActionName,
PushRuleKind,
TweakName,
} from "matrix-js-sdk/src/@types/PushRules";
import { NotificationCountType } from "matrix-js-sdk/src/models/room";
import { ConditionKind, PushRuleActionName, PushRuleKind, TweakName } from "matrix-js-sdk/src/@types/PushRules";
import { EventType } from "matrix-js-sdk/src/@types/event";
import { MatrixClient } from "matrix-js-sdk/src/matrix";
import type { IPushRule } from "matrix-js-sdk/src/@types/PushRules";
import type { Room } from "matrix-js-sdk/src/models/room";
import type { MatrixClient } from "matrix-js-sdk/src/matrix";
import { MatrixClientPeg } from "./MatrixClientPeg";
import { NotificationColor } from "./stores/notifications/NotificationColor";
import { getUnsentMessages } from "./components/structures/RoomStatusBar";
import { doesRoomHaveUnreadMessages, doesRoomOrThreadHaveUnreadMessages } from "./Unread";
import { getEffectiveMembership, EffectiveMembership } from "./utils/membership";
export enum RoomNotifState {
AllMessagesLoud = "all_messages_loud",
@ -36,7 +35,7 @@ export enum RoomNotifState {
Mute = "mute",
}
export function getRoomNotifsState(client: MatrixClient, roomId: string): RoomNotifState {
export function getRoomNotifsState(client: MatrixClient, roomId: string): RoomNotifState | null {
if (client.isGuest()) return RoomNotifState.AllMessages;
// look through the override rules for a rule affecting this room:
@ -177,7 +176,7 @@ function setRoomNotifsStateUnmuted(roomId: string, newState: RoomNotifState): Pr
return Promise.all(promises);
}
function findOverrideMuteRule(roomId: string): IPushRule {
function findOverrideMuteRule(roomId: string): IPushRule | null {
const cli = MatrixClientPeg.get();
if (!cli?.pushRules?.global?.override) {
return null;
@ -201,3 +200,44 @@ function isRuleForRoom(roomId: string, rule: IPushRule): boolean {
function isMuteRule(rule: IPushRule): boolean {
return rule.actions.length === 1 && rule.actions[0] === PushRuleActionName.DontNotify;
}
export function determineUnreadState(
room: Room,
threadId?: string,
): { color: NotificationColor; symbol: string | null; count: number } {
if (getUnsentMessages(room, threadId).length > 0) {
return { symbol: "!", count: 1, color: NotificationColor.Unsent };
}
if (getEffectiveMembership(room.getMyMembership()) === EffectiveMembership.Invite) {
return { symbol: "!", count: 1, color: NotificationColor.Red };
}
if (getRoomNotifsState(room.client, room.roomId) === RoomNotifState.Mute) {
return { symbol: null, count: 0, color: NotificationColor.None };
}
const redNotifs = getUnreadNotificationCount(room, NotificationCountType.Highlight, threadId);
const greyNotifs = getUnreadNotificationCount(room, NotificationCountType.Total, threadId);
const trueCount = greyNotifs || redNotifs;
if (redNotifs > 0) {
return { symbol: null, count: trueCount, color: NotificationColor.Red };
}
if (greyNotifs > 0) {
return { symbol: null, count: trueCount, color: NotificationColor.Grey };
}
// We don't have any notified messages, but we might have unread messages. Let's
// find out.
let hasUnread = false;
if (threadId) hasUnread = doesRoomOrThreadHaveUnreadMessages(room.getThread(threadId)!);
else hasUnread = doesRoomHaveUnreadMessages(room);
return {
symbol: null,
count: trueCount,
color: hasUnread ? NotificationColor.Bold : NotificationColor.None,
};
}

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@ -1,5 +1,5 @@
/*
Copyright 2022 The Matrix.org Foundation C.I.C.
Copyright 2022 - 2023 The Matrix.org Foundation C.I.C.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
@ -14,15 +14,12 @@ See the License for the specific language governing permissions and
limitations under the License.
*/
import { NotificationCount, NotificationCountType, Room, RoomEvent } from "matrix-js-sdk/src/models/room";
import { Thread } from "matrix-js-sdk/src/models/thread";
import { RoomEvent } from "matrix-js-sdk/src/models/room";
import { useCallback, useEffect, useState } from "react";
import { getUnsentMessages } from "../components/structures/RoomStatusBar";
import { getRoomNotifsState, getUnreadNotificationCount, RoomNotifState } from "../RoomNotifs";
import { NotificationColor } from "../stores/notifications/NotificationColor";
import { doesRoomOrThreadHaveUnreadMessages } from "../Unread";
import { EffectiveMembership, getEffectiveMembership } from "../utils/membership";
import type { NotificationCount, Room } from "matrix-js-sdk/src/models/room";
import { determineUnreadState } from "../RoomNotifs";
import type { NotificationColor } from "../stores/notifications/NotificationColor";
import { useEventEmitter } from "./useEventEmitter";
export const useUnreadNotifications = (
@ -53,40 +50,10 @@ export const useUnreadNotifications = (
useEventEmitter(room, RoomEvent.MyMembership, () => updateNotificationState());
const updateNotificationState = useCallback(() => {
if (getUnsentMessages(room, threadId).length > 0) {
setSymbol("!");
setCount(1);
setColor(NotificationColor.Unsent);
} else if (getEffectiveMembership(room.getMyMembership()) === EffectiveMembership.Invite) {
setSymbol("!");
setCount(1);
setColor(NotificationColor.Red);
} else if (getRoomNotifsState(room.client, room.roomId) === RoomNotifState.Mute) {
setSymbol(null);
setCount(0);
setColor(NotificationColor.None);
} else {
const redNotifs = getUnreadNotificationCount(room, NotificationCountType.Highlight, threadId);
const greyNotifs = getUnreadNotificationCount(room, NotificationCountType.Total, threadId);
const trueCount = greyNotifs || redNotifs;
setCount(trueCount);
setSymbol(null);
if (redNotifs > 0) {
setColor(NotificationColor.Red);
} else if (greyNotifs > 0) {
setColor(NotificationColor.Grey);
} else {
// We don't have any notified messages, but we might have unread messages. Let's
// find out.
let roomOrThread: Room | Thread = room;
if (threadId) {
roomOrThread = room.getThread(threadId)!;
}
const hasUnread = doesRoomOrThreadHaveUnreadMessages(roomOrThread);
setColor(hasUnread ? NotificationColor.Bold : NotificationColor.None);
}
}
const { symbol, count, color } = determineUnreadState(room, threadId);
setSymbol(symbol);
setCount(count);
setColor(color);
}, [room, threadId]);
useEffect(() => {

View file

@ -58,10 +58,9 @@ export class RoomEchoChamber extends GenericEchoChamber<RoomEchoContext, CachedR
};
private updateNotificationVolume(): void {
this.properties.set(
CachedRoomKey.NotificationVolume,
getRoomNotifsState(this.matrixClient, this.context.room.roomId),
);
const state = getRoomNotifsState(this.matrixClient, this.context.room.roomId);
if (state) this.properties.set(CachedRoomKey.NotificationVolume, state);
else this.properties.delete(CachedRoomKey.NotificationVolume);
this.markEchoReceived(CachedRoomKey.NotificationVolume);
this.emit(PROPERTY_UPDATED, CachedRoomKey.NotificationVolume);
}

View file

@ -1,5 +1,5 @@
/*
Copyright 2020 The Matrix.org Foundation C.I.C.
Copyright 2020, 2023 The Matrix.org Foundation C.I.C.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
@ -14,21 +14,19 @@ See the License for the specific language governing permissions and
limitations under the License.
*/
import { MatrixEvent, MatrixEventEvent } from "matrix-js-sdk/src/models/event";
import { NotificationCountType, Room, RoomEvent } from "matrix-js-sdk/src/models/room";
import { MatrixEventEvent } from "matrix-js-sdk/src/models/event";
import { RoomEvent } from "matrix-js-sdk/src/models/room";
import { ClientEvent } from "matrix-js-sdk/src/client";
import { Feature, ServerSupport } from "matrix-js-sdk/src/feature";
import { NotificationColor } from "./NotificationColor";
import { IDestroyable } from "../../utils/IDestroyable";
import type { Room } from "matrix-js-sdk/src/models/room";
import type { MatrixEvent } from "matrix-js-sdk/src/models/event";
import type { IDestroyable } from "../../utils/IDestroyable";
import { MatrixClientPeg } from "../../MatrixClientPeg";
import { EffectiveMembership, getEffectiveMembership } from "../../utils/membership";
import { readReceiptChangeIsFor } from "../../utils/read-receipts";
import * as RoomNotifs from "../../RoomNotifs";
import * as Unread from "../../Unread";
import { NotificationState, NotificationStateEvents } from "./NotificationState";
import { getUnsentMessages } from "../../components/structures/RoomStatusBar";
import { ThreadsRoomNotificationState } from "./ThreadsRoomNotificationState";
import type { ThreadsRoomNotificationState } from "./ThreadsRoomNotificationState";
export class RoomNotificationState extends NotificationState implements IDestroyable {
public constructor(public readonly room: Room, private readonly threadsState?: ThreadsRoomNotificationState) {
@ -49,10 +47,6 @@ export class RoomNotificationState extends NotificationState implements IDestroy
this.updateNotificationState();
}
private get roomIsInvite(): boolean {
return getEffectiveMembership(this.room.getMyMembership()) === EffectiveMembership.Invite;
}
public destroy(): void {
super.destroy();
const cli = this.room.client;
@ -112,58 +106,10 @@ export class RoomNotificationState extends NotificationState implements IDestroy
private updateNotificationState(): void {
const snapshot = this.snapshot();
if (getUnsentMessages(this.room).length > 0) {
// When there are unsent messages we show a red `!`
this._color = NotificationColor.Unsent;
this._symbol = "!";
this._count = 1; // not used, technically
} else if (
RoomNotifs.getRoomNotifsState(this.room.client, this.room.roomId) === RoomNotifs.RoomNotifState.Mute
) {
// When muted we suppress all notification states, even if we have context on them.
this._color = NotificationColor.None;
this._symbol = null;
this._count = 0;
} else if (this.roomIsInvite) {
this._color = NotificationColor.Red;
this._symbol = "!";
this._count = 1; // not used, technically
} else {
const redNotifs = RoomNotifs.getUnreadNotificationCount(this.room, NotificationCountType.Highlight);
const greyNotifs = RoomNotifs.getUnreadNotificationCount(this.room, NotificationCountType.Total);
// For a 'true count' we pick the grey notifications first because they include the
// red notifications. If we don't have a grey count for some reason we use the red
// count. If that count is broken for some reason, assume zero. This avoids us showing
// a badge for 'NaN' (which formats as 'NaNB' for NaN Billion).
const trueCount = greyNotifs ? greyNotifs : redNotifs ? redNotifs : 0;
// Note: we only set the symbol if we have an actual count. We don't want to show
// zero on badges.
if (redNotifs > 0) {
this._color = NotificationColor.Red;
this._count = trueCount;
this._symbol = null; // symbol calculated by component
} else if (greyNotifs > 0) {
this._color = NotificationColor.Grey;
this._count = trueCount;
this._symbol = null; // symbol calculated by component
} else {
// We don't have any notified messages, but we might have unread messages. Let's
// find out.
const hasUnread = Unread.doesRoomHaveUnreadMessages(this.room);
if (hasUnread) {
this._color = NotificationColor.Bold;
} else {
this._color = NotificationColor.None;
}
// no symbol or count for this state
this._count = 0;
this._symbol = null;
}
}
const { color, symbol, count } = RoomNotifs.determineUnreadState(this.room);
this._color = color;
this._symbol = symbol;
this._count = count;
// finally, publish an update if needed
this.emitIfUpdated(snapshot);