Introduce a RoomScrollStateStore
to keep the place we're scrolled to in rooms. This mainly eleimates the extra, superfluous onRoomViewStoreUpdate callback that happened when the previous room saved back its scroll state. Moving the scroll state to a separate store means we can have this not emit events because nothing needs to know when the scroll state changes.
This commit is contained in:
parent
d71f15adf4
commit
408b8c18ea
3 changed files with 59 additions and 50 deletions
37
src/stores/RoomScrollStateStore.js
Normal file
37
src/stores/RoomScrollStateStore.js
Normal file
|
@ -0,0 +1,37 @@
|
|||
/*
|
||||
Copyright 2017 New Vector Ltd
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Stores where the user has scrolled to in each room
|
||||
*/
|
||||
class RoomScrollStateStore {
|
||||
constructor() {
|
||||
this._scrollStateMap = {};
|
||||
}
|
||||
|
||||
getScrollState(roomId) {
|
||||
return this._scrollStateMap[roomId];
|
||||
}
|
||||
|
||||
setScrollState(roomId, scrollState) {
|
||||
this._scrollStateMap[roomId] = scrollState;
|
||||
}
|
||||
}
|
||||
|
||||
if (global.mx_RoomScrollStateStore === undefined) {
|
||||
global.mx_RoomScrollStateStore = new RoomScrollStateStore();
|
||||
}
|
||||
export default global.mx_RoomScrollStateStore;
|
Loading…
Add table
Add a link
Reference in a new issue