Move notification states out of the NotificationBadge component

Fixes https://github.com/vector-im/riot-web/issues/14153
This commit is contained in:
Travis Ralston 2020-06-30 13:34:44 -06:00
parent 2247400010
commit 393eaf84c3
9 changed files with 387 additions and 273 deletions

View file

@ -17,35 +17,9 @@ limitations under the License.
import React from "react";
import classNames from "classnames";
import { formatMinimalBadgeCount } from "../../../utils/FormattingUtils";
import { Room } from "matrix-js-sdk/src/models/room";
import * as RoomNotifs from '../../../RoomNotifs';
import { EffectiveMembership, getEffectiveMembership } from "../../../stores/room-list/membership";
import * as Unread from '../../../Unread';
import { MatrixClientPeg } from "../../../MatrixClientPeg";
import { MatrixEvent } from "matrix-js-sdk/src/models/event";
import { EventEmitter } from "events";
import { arrayDiff } from "../../../utils/arrays";
import { IDestroyable } from "../../../utils/IDestroyable";
import SettingsStore from "../../../settings/SettingsStore";
import { DefaultTagID, TagID } from "../../../stores/room-list/models";
import { readReceiptChangeIsFor } from "../../../utils/read-receipts";
export const NOTIFICATION_STATE_UPDATE = "update";
export enum NotificationColor {
// Inverted (None -> Red) because we do integer comparisons on this
None, // nothing special
// TODO: Remove bold with notifications: https://github.com/vector-im/riot-web/issues/14227
Bold, // no badge, show as unread
Grey, // unread notified messages
Red, // unread pings
}
export interface INotificationState extends EventEmitter {
symbol?: string;
count: number;
color: NotificationColor;
}
import { INotificationState, NOTIFICATION_STATE_UPDATE } from "../../../stores/notifications/INotificationState";
import { NotificationColor } from "../../../stores/notifications/NotificationColor";
interface IProps {
notification: INotificationState;
@ -141,242 +115,3 @@ export default class NotificationBadge extends React.PureComponent<IProps, IStat
);
}
}
// TODO: Clean up these state classes: https://github.com/vector-im/riot-web/issues/14153
export class StaticNotificationState extends EventEmitter implements INotificationState {
constructor(public symbol: string, public count: number, public color: NotificationColor) {
super();
}
public static forCount(count: number, color: NotificationColor): StaticNotificationState {
return new StaticNotificationState(null, count, color);
}
public static forSymbol(symbol: string, color: NotificationColor): StaticNotificationState {
return new StaticNotificationState(symbol, 0, color);
}
}
export class RoomNotificationState extends EventEmitter implements IDestroyable, INotificationState {
private _symbol: string;
private _count: number;
private _color: NotificationColor;
constructor(private room: Room) {
super();
this.room.on("Room.receipt", this.handleReadReceipt);
this.room.on("Room.timeline", this.handleRoomEventUpdate);
this.room.on("Room.redaction", this.handleRoomEventUpdate);
MatrixClientPeg.get().on("Event.decrypted", this.handleRoomEventUpdate);
this.updateNotificationState();
}
public get symbol(): string {
return this._symbol;
}
public get count(): number {
return this._count;
}
public get color(): NotificationColor {
return this._color;
}
private get roomIsInvite(): boolean {
return getEffectiveMembership(this.room.getMyMembership()) === EffectiveMembership.Invite;
}
public destroy(): void {
this.room.removeListener("Room.receipt", this.handleReadReceipt);
this.room.removeListener("Room.timeline", this.handleRoomEventUpdate);
this.room.removeListener("Room.redaction", this.handleRoomEventUpdate);
if (MatrixClientPeg.get()) {
MatrixClientPeg.get().removeListener("Event.decrypted", this.handleRoomEventUpdate);
}
}
private handleReadReceipt = (event: MatrixEvent, room: Room) => {
if (!readReceiptChangeIsFor(event, MatrixClientPeg.get())) return; // not our own - ignore
if (room.roomId !== this.room.roomId) return; // not for us - ignore
this.updateNotificationState();
};
private handleRoomEventUpdate = (event: MatrixEvent) => {
const roomId = event.getRoomId();
if (roomId !== this.room.roomId) return; // ignore - not for us
this.updateNotificationState();
};
private updateNotificationState() {
const before = {count: this.count, symbol: this.symbol, color: this.color};
if (this.roomIsInvite) {
this._color = NotificationColor.Red;
this._symbol = "!";
this._count = 1; // not used, technically
} else {
const redNotifs = RoomNotifs.getUnreadNotificationCount(this.room, 'highlight');
const greyNotifs = RoomNotifs.getUnreadNotificationCount(this.room, 'total');
// For a 'true count' we pick the grey notifications first because they include the
// red notifications. If we don't have a grey count for some reason we use the red
// count. If that count is broken for some reason, assume zero. This avoids us showing
// a badge for 'NaN' (which formats as 'NaNB' for NaN Billion).
const trueCount = greyNotifs ? greyNotifs : (redNotifs ? redNotifs : 0);
// Note: we only set the symbol if we have an actual count. We don't want to show
// zero on badges.
if (redNotifs > 0) {
this._color = NotificationColor.Red;
this._count = trueCount;
this._symbol = null; // symbol calculated by component
} else if (greyNotifs > 0) {
this._color = NotificationColor.Grey;
this._count = trueCount;
this._symbol = null; // symbol calculated by component
} else {
// We don't have any notified messages, but we might have unread messages. Let's
// find out.
const hasUnread = Unread.doesRoomHaveUnreadMessages(this.room);
if (hasUnread) {
this._color = NotificationColor.Bold;
} else {
this._color = NotificationColor.None;
}
// no symbol or count for this state
this._count = 0;
this._symbol = null;
}
}
// finally, publish an update if needed
const after = {count: this.count, symbol: this.symbol, color: this.color};
if (JSON.stringify(before) !== JSON.stringify(after)) {
this.emit(NOTIFICATION_STATE_UPDATE);
}
}
}
export class TagSpecificNotificationState extends RoomNotificationState {
private static TAG_TO_COLOR: {
// @ts-ignore - TS wants this to be a string key, but we know better
[tagId: TagID]: NotificationColor,
} = {
[DefaultTagID.DM]: NotificationColor.Red,
};
private readonly colorWhenNotIdle?: NotificationColor;
constructor(room: Room, tagId: TagID) {
super(room);
const specificColor = TagSpecificNotificationState.TAG_TO_COLOR[tagId];
if (specificColor) this.colorWhenNotIdle = specificColor;
}
public get color(): NotificationColor {
if (!this.colorWhenNotIdle) return super.color;
if (super.color !== NotificationColor.None) return this.colorWhenNotIdle;
return super.color;
}
}
export class ListNotificationState extends EventEmitter implements IDestroyable, INotificationState {
private _count: number;
private _color: NotificationColor;
private rooms: Room[] = [];
private states: { [roomId: string]: RoomNotificationState } = {};
constructor(private byTileCount = false, private tagId: TagID) {
super();
}
public get symbol(): string {
return null; // This notification state doesn't support symbols
}
public get count(): number {
return this._count;
}
public get color(): NotificationColor {
return this._color;
}
public setRooms(rooms: Room[]) {
// If we're only concerned about the tile count, don't bother setting up listeners.
if (this.byTileCount) {
this.rooms = rooms;
this.calculateTotalState();
return;
}
const oldRooms = this.rooms;
const diff = arrayDiff(oldRooms, rooms);
this.rooms = rooms;
for (const oldRoom of diff.removed) {
const state = this.states[oldRoom.roomId];
if (!state) continue; // We likely just didn't have a badge (race condition)
delete this.states[oldRoom.roomId];
state.off(NOTIFICATION_STATE_UPDATE, this.onRoomNotificationStateUpdate);
state.destroy();
}
for (const newRoom of diff.added) {
const state = new TagSpecificNotificationState(newRoom, this.tagId);
state.on(NOTIFICATION_STATE_UPDATE, this.onRoomNotificationStateUpdate);
if (this.states[newRoom.roomId]) {
// "Should never happen" disclaimer.
console.warn("Overwriting notification state for room:", newRoom.roomId);
this.states[newRoom.roomId].destroy();
}
this.states[newRoom.roomId] = state;
}
this.calculateTotalState();
}
public getForRoom(room: Room) {
const state = this.states[room.roomId];
if (!state) throw new Error("Unknown room for notification state");
return state;
}
public destroy() {
for (const state of Object.values(this.states)) {
state.destroy();
}
this.states = {};
}
private onRoomNotificationStateUpdate = () => {
this.calculateTotalState();
};
private calculateTotalState() {
const before = {count: this.count, symbol: this.symbol, color: this.color};
if (this.byTileCount) {
this._color = NotificationColor.Red;
this._count = this.rooms.length;
} else {
this._count = 0;
this._color = NotificationColor.None;
for (const state of Object.values(this.states)) {
this._count += state.count;
this._color = Math.max(this.color, state.color);
}
}
// finally, publish an update if needed
const after = {count: this.count, symbol: this.symbol, color: this.color};
if (JSON.stringify(before) !== JSON.stringify(after)) {
this.emit(NOTIFICATION_STATE_UPDATE);
}
}
}

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@ -26,13 +26,14 @@ import AccessibleButton from "../../views/elements/AccessibleButton";
import RoomTile2 from "./RoomTile2";
import { ResizableBox, ResizeCallbackData } from "react-resizable";
import { ListLayout } from "../../../stores/room-list/ListLayout";
import NotificationBadge, { ListNotificationState } from "./NotificationBadge";
import { ContextMenu, ContextMenuButton } from "../../structures/ContextMenu";
import StyledCheckbox from "../elements/StyledCheckbox";
import StyledRadioButton from "../elements/StyledRadioButton";
import RoomListStore from "../../../stores/room-list/RoomListStore2";
import { ListAlgorithm, SortAlgorithm } from "../../../stores/room-list/algorithms/models";
import { TagID } from "../../../stores/room-list/models";
import { ListNotificationState } from "../../../stores/notifications/ListNotificationState";
import NotificationBadge from "./NotificationBadge";
// TODO: Remove banner on launch: https://github.com/vector-im/riot-web/issues/14231
// TODO: Rename on launch: https://github.com/vector-im/riot-web/issues/14231

View file

@ -26,16 +26,15 @@ import RoomAvatar from "../../views/avatars/RoomAvatar";
import dis from '../../../dispatcher/dispatcher';
import { Key } from "../../../Keyboard";
import ActiveRoomObserver from "../../../ActiveRoomObserver";
import NotificationBadge, {
INotificationState,
NotificationColor,
TagSpecificNotificationState
} from "./NotificationBadge";
import { _t } from "../../../languageHandler";
import { ContextMenu, ContextMenuButton } from "../../structures/ContextMenu";
import { DefaultTagID, TagID } from "../../../stores/room-list/models";
import { MessagePreviewStore } from "../../../stores/room-list/MessagePreviewStore";
import RoomTileIcon from "./RoomTileIcon";
import { TagSpecificNotificationState } from "../../../stores/notifications/TagSpecificNotificationState";
import { INotificationState } from "../../../stores/notifications/INotificationState";
import NotificationBadge from "./NotificationBadge";
import { NotificationColor } from "../../../stores/notifications/NotificationColor";
// TODO: Remove banner on launch: https://github.com/vector-im/riot-web/issues/14231
// TODO: Rename on launch: https://github.com/vector-im/riot-web/issues/14231