Remove the lock around the algorithm
This isn't needed
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parent
70e5da677b
commit
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1 changed files with 119 additions and 129 deletions
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@ -33,7 +33,6 @@ import { FILTER_CHANGED, FilterPriority, IFilterCondition } from "../filters/IFi
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import { EffectiveMembership, getEffectiveMembership, splitRoomsByMembership } from "../membership";
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import { OrderingAlgorithm } from "./list-ordering/OrderingAlgorithm";
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import { getListAlgorithmInstance } from "./list-ordering";
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import AwaitLock from "await-lock";
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// TODO: Add locking support to avoid concurrent writes? https://github.com/vector-im/riot-web/issues/14235
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@ -68,7 +67,6 @@ export class Algorithm extends EventEmitter {
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} = {};
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private allowedByFilter: Map<IFilterCondition, Room[]> = new Map<IFilterCondition, Room[]>();
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private allowedRoomsByFilters: Set<Room> = new Set<Room>();
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private readonly lock = new AwaitLock();
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public constructor() {
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super();
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@ -643,9 +641,6 @@ export class Algorithm extends EventEmitter {
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public async handleRoomUpdate(room: Room, cause: RoomUpdateCause): Promise<boolean> {
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// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
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console.log(`Handle room update for ${room.roomId} called with cause ${cause}`);
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try {
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await this.lock.acquireAsync();
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if (!this.algorithms) throw new Error("Not ready: no algorithms to determine tags from");
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const isSticky = this._stickyRoom && this._stickyRoom.room === room;
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@ -728,9 +723,7 @@ export class Algorithm extends EventEmitter {
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};
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} else {
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// We have to clear the lock as the sticky room change will trigger updates.
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this.lock.release();
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await this.setStickyRoomAsync(room);
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await this.lock.acquireAsync();
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}
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}
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}
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@ -789,8 +782,5 @@ export class Algorithm extends EventEmitter {
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// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
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console.log(`[RoomListDebug] Finished handling ${room.roomId} with cause ${cause} (changed=${changed})`);
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return changed;
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} finally {
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this.lock.release();
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}
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}
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}
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