Convert CommonJS exports to ES6-compatible exports
We use `export default` begrudgingly here. Ideally we'd use just `export`, though this entire SDK expects things to be exported as a default. Instead of breaking everything, we'll sacrifice our export pattern for a smaller diff - a later commit can always do the default export -> regular export conversion.
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147 changed files with 649 additions and 620 deletions
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@ -1,5 +1,6 @@
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/*
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Copyright 2016 OpenMarket Ltd
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Copyright 2019 The Matrix.org Foundation C.I.C.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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@ -16,42 +17,44 @@ limitations under the License.
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'use strict';
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const StandardActions = require('./StandardActions');
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const NotificationUtils = require('./NotificationUtils');
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import {StandardActions} from "./StandardActions";
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import {NotificationUtils} from "./NotificationUtils";
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const states = {
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/** The push rule is disabled */
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OFF: "off",
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export class PushRuleVectorState {
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// Backwards compatibility (things should probably be using .states instead)
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static OFF = "off";
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static ON = "on";
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static LOUD = "loud";
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/** The user will receive push notification for this rule */
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ON: "on",
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/** The user will receive push notification for this rule with sound and
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highlight if this is legitimate */
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LOUD: "loud",
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};
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module.exports = {
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/**
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* Enum for state of a push rule as defined by the Vector UI.
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* @readonly
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* @enum {string}
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*/
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states: states,
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static states = {
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/** The push rule is disabled */
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OFF: PushRuleVectorState.OFF,
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/** The user will receive push notification for this rule */
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ON: PushRuleVectorState.ON,
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/** The user will receive push notification for this rule with sound and
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highlight if this is legitimate */
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LOUD: PushRuleVectorState.LOUD,
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};
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/**
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* Convert a PushRuleVectorState to a list of actions
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*
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* @return [object] list of push-rule actions
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*/
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actionsFor: function(pushRuleVectorState) {
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if (pushRuleVectorState === this.ON) {
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static actionsFor(pushRuleVectorState) {
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if (pushRuleVectorState === PushRuleVectorState.ON) {
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return StandardActions.ACTION_NOTIFY;
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} else if (pushRuleVectorState === this.LOUD) {
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} else if (pushRuleVectorState === PushRuleVectorState.LOUD) {
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return StandardActions.ACTION_HIGHLIGHT_DEFAULT_SOUND;
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}
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},
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}
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/**
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* Convert a pushrule's actions to a PushRuleVectorState.
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@ -60,7 +63,7 @@ module.exports = {
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* category or in PushRuleVectorState.LOUD, regardless of its enabled
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* state. Returns null if it does not match these categories.
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*/
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contentRuleVectorStateKind: function(rule) {
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static contentRuleVectorStateKind(rule) {
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const decoded = NotificationUtils.decodeActions(rule.actions);
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if (!decoded) {
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@ -78,16 +81,12 @@ module.exports = {
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let stateKind = null;
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switch (tweaks) {
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case 0:
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stateKind = this.ON;
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stateKind = PushRuleVectorState.ON;
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break;
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case 2:
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stateKind = this.LOUD;
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stateKind = PushRuleVectorState.LOUD;
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break;
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}
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return stateKind;
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},
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};
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for (const k in states) {
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module.exports[k] = states[k];
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}
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}
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