Fix onRoomStateMember debouncing

Don't have debounced functions take arsg, because they won't be the same for each invocation.
This commit is contained in:
David Baker 2016-07-26 18:15:26 +01:00
parent 4ecf5f6372
commit 31399254b6
2 changed files with 20 additions and 10 deletions

View file

@ -482,9 +482,7 @@ module.exports = React.createClass({
}
},
// rate limited because a power level change will emit an event for every
// member in the room.
onRoomStateMember: new rate_limited_func(function(ev, state, member) {
onRoomStateMember: function(ev, state, member) {
// ignore if we don't have a room yet
if (!this.state.room) {
return;
@ -495,6 +493,15 @@ module.exports = React.createClass({
return;
}
if (this.props.ConferenceHandler &&
member.userId === this.props.ConferenceHandler.getConferenceUserIdForRoom(member.roomId)) {
this._updateConfCallNotification();
}
this._updateRoomMembers();
},
_updateRoomMembers: new rate_limited_func(function() {
// a member state changed in this room, refresh the tab complete list
this.tabComplete.loadEntries(this.state.room);
this._updateAutoComplete();
@ -508,11 +515,6 @@ module.exports = React.createClass({
joining: false
});
}
if (this.props.ConferenceHandler &&
member.userId === this.props.ConferenceHandler.getConferenceUserIdForRoom(member.roomId)) {
this._updateConfCallNotification();
}
}, 500),
_hasUnsentMessages: function(room) {