Merge pull request #6322 from SimonBrandner/feature/remember-server/17739
Remember the last used server for room directory searches
This commit is contained in:
commit
2998018876
2 changed files with 51 additions and 10 deletions
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@ -48,6 +48,9 @@ import { ActionPayload } from "../../dispatcher/payloads";
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const MAX_NAME_LENGTH = 80;
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const MAX_TOPIC_LENGTH = 800;
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const LAST_SERVER_KEY = "mx_last_room_directory_server";
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const LAST_INSTANCE_KEY = "mx_last_room_directory_instance";
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function track(action: string) {
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Analytics.trackEvent('RoomDirectory', action);
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}
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@ -61,7 +64,7 @@ interface IState {
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loading: boolean;
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protocolsLoading: boolean;
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error?: string;
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instanceId: string | symbol;
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instanceId: string;
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roomServer: string;
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filterString: string;
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selectedCommunityId?: string;
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@ -116,6 +119,36 @@ export default class RoomDirectory extends React.Component<IProps, IState> {
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} else if (!selectedCommunityId) {
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MatrixClientPeg.get().getThirdpartyProtocols().then((response) => {
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this.protocols = response;
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const myHomeserver = MatrixClientPeg.getHomeserverName();
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const lsRoomServer = localStorage.getItem(LAST_SERVER_KEY);
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const lsInstanceId = localStorage.getItem(LAST_INSTANCE_KEY);
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let roomServer = myHomeserver;
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if (
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SdkConfig.get().roomDirectory?.servers?.includes(lsRoomServer) ||
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SettingsStore.getValue("room_directory_servers")?.includes(lsRoomServer)
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) {
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roomServer = lsRoomServer;
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}
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let instanceId: string = null;
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if (roomServer === myHomeserver && (
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lsInstanceId === ALL_ROOMS ||
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Object.values(this.protocols).some(p => p.instances.some(i => i.instance_id === lsInstanceId))
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)) {
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instanceId = lsInstanceId;
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}
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// Refresh the room list only if validation failed and we had to change these
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if (this.state.instanceId !== instanceId || this.state.roomServer !== roomServer) {
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this.setState({
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protocolsLoading: false,
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instanceId,
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roomServer,
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});
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this.refreshRoomList();
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return;
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}
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this.setState({ protocolsLoading: false });
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}, (err) => {
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console.warn(`error loading third party protocols: ${err}`);
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@ -150,8 +183,8 @@ export default class RoomDirectory extends React.Component<IProps, IState> {
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publicRooms: [],
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loading: true,
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error: null,
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instanceId: undefined,
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roomServer: MatrixClientPeg.getHomeserverName(),
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instanceId: localStorage.getItem(LAST_INSTANCE_KEY),
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roomServer: localStorage.getItem(LAST_SERVER_KEY),
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filterString: this.props.initialText || "",
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selectedCommunityId,
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communityName: null,
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@ -342,7 +375,7 @@ export default class RoomDirectory extends React.Component<IProps, IState> {
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}
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};
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private onOptionChange = (server: string, instanceId?: string | symbol) => {
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private onOptionChange = (server: string, instanceId?: string) => {
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// clear next batch so we don't try to load more rooms
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this.nextBatch = null;
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this.setState({
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@ -360,6 +393,14 @@ export default class RoomDirectory extends React.Component<IProps, IState> {
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// find the five gitter ones, at which point we do not want
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// to render all those rooms when switching back to 'all networks'.
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// Easiest to just blow away the state & re-fetch.
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// We have to be careful here so that we don't set instanceId = "undefined"
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localStorage.setItem(LAST_SERVER_KEY, server);
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if (instanceId) {
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localStorage.setItem(LAST_INSTANCE_KEY, instanceId);
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} else {
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localStorage.removeItem(LAST_INSTANCE_KEY);
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}
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};
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private onFillRequest = (backwards: boolean) => {
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