Line 1 / 2 Support
Support one active call plus one call on hold
This commit is contained in:
parent
31044b68d1
commit
1ce63f0fa7
8 changed files with 468 additions and 234 deletions
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@ -19,6 +19,7 @@ import PropTypes from 'prop-types';
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import { _t } from '../../../languageHandler';
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import { ContextMenu, IProps as IContextMenuProps, MenuItem } from '../../structures/ContextMenu';
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import { MatrixCall } from 'matrix-js-sdk/src/webrtc/call';
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import CallHandler from '../../../CallHandler';
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interface IProps extends IContextMenuProps {
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call: MatrixCall;
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@ -34,16 +35,23 @@ export default class CallContextMenu extends React.Component<IProps> {
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super(props);
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}
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onHoldUnholdClick = () => {
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this.props.call.setRemoteOnHold(!this.props.call.isRemoteOnHold());
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onHoldClick = () => {
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this.props.call.setRemoteOnHold(true);
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this.props.onFinished();
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}
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onUnholdClick = () => {
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CallHandler.sharedInstance().setActiveCallRoomId(this.props.call.roomId);
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this.props.onFinished();
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}
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render() {
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const holdUnholdCaption = this.props.call.isRemoteOnHold() ? _t("Resume") : _t("Hold");
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const handler = this.props.call.isRemoteOnHold() ? this.onUnholdClick : this.onHoldClick;
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return <ContextMenu {...this.props}>
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<MenuItem className="mx_CallContextMenu_item" onClick={this.onHoldUnholdClick}>
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<MenuItem className="mx_CallContextMenu_item" onClick={handler}>
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{holdUnholdCaption}
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</MenuItem>
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</ContextMenu>;
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@ -26,9 +26,9 @@ import classNames from 'classnames';
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import RateLimitedFunc from '../../../ratelimitedfunc';
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import SettingsStore from "../../../settings/SettingsStore";
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import AutoHideScrollbar from "../../structures/AutoHideScrollbar";
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import CallView from "../voip/CallView";
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import {UIFeature} from "../../../settings/UIFeature";
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import { ResizeNotifier } from "../../../utils/ResizeNotifier";
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import CallViewForRoom from '../voip/CallViewForRoom';
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interface IProps {
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// js-sdk room object
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@ -166,8 +166,8 @@ export default class AuxPanel extends React.Component<IProps, IState> {
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}
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const callView = (
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<CallView
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room={this.props.room}
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<CallViewForRoom
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roomId={this.props.room.roomId}
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onResize={this.props.onResize}
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maxVideoHeight={this.props.maxHeight}
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/>
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@ -24,7 +24,8 @@ import dis from '../../../dispatcher/dispatcher';
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import { ActionPayload } from '../../../dispatcher/payloads';
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import PersistentApp from "../elements/PersistentApp";
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import SettingsStore from "../../../settings/SettingsStore";
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import { CallState, MatrixCall } from 'matrix-js-sdk/src/webrtc/call';
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import { CallEvent, CallState, MatrixCall } from 'matrix-js-sdk/src/webrtc/call';
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import { MatrixClientPeg } from '../../../MatrixClientPeg';
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const SHOW_CALL_IN_STATES = [
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CallState.Connected,
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@ -40,9 +41,50 @@ interface IProps {
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interface IState {
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roomId: string;
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activeCall: MatrixCall;
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// The main call that we are displaying (ie. not including the call in the room being viewed, if any)
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primaryCall: MatrixCall;
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// Any other call we're displaying: only if the user is on two calls and not viewing either of the rooms
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// they belong to
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secondaryCall: MatrixCall;
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}
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// Splits a list of calls into one 'primary' one and a list
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// (which should be a single element) of other calls.
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// The primary will be the one not on hold, or an arbitrary one
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// if they're all on hold)
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function getPrimarySecondaryCalls(calls: MatrixCall[]): [MatrixCall, MatrixCall[]] {
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let primary: MatrixCall = null;
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let secondaries: MatrixCall[] = [];
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for (const call of calls) {
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if (!SHOW_CALL_IN_STATES.includes(call.state)) continue;
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if (!call.isRemoteOnHold() && primary === null) {
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primary = call;
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} else {
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secondaries.push(call);
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}
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}
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if (primary === null && secondaries.length > 0) {
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primary = secondaries[0];
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secondaries = secondaries.slice(1);
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}
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if (secondaries.length > 1) {
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// We should never be in more than two calls so this shouldn't happen
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console.log("Found more than 1 secondary call! Other calls will not be shown.");
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}
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return [primary, secondaries];
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}
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/**
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* CallPreview shows a small version of CallView hovering over the UI in 'picture-in-picture'
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* (PiP mode). It displays the call(s) which is *not* in the room the user is currently viewing.
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*/
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export default class CallPreview extends React.Component<IProps, IState> {
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private roomStoreToken: any;
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private dispatcherRef: string;
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@ -51,18 +93,27 @@ export default class CallPreview extends React.Component<IProps, IState> {
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constructor(props: IProps) {
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super(props);
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const roomId = RoomViewStore.getRoomId();
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const [primaryCall, secondaryCalls] = getPrimarySecondaryCalls(
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CallHandler.sharedInstance().getAllActiveCallsNotInRoom(roomId),
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);
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this.state = {
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roomId: RoomViewStore.getRoomId(),
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activeCall: CallHandler.sharedInstance().getAnyActiveCall(),
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roomId,
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primaryCall: primaryCall,
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secondaryCall: secondaryCalls[0],
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};
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}
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public componentDidMount() {
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this.roomStoreToken = RoomViewStore.addListener(this.onRoomViewStoreUpdate);
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this.dispatcherRef = dis.register(this.onAction);
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MatrixClientPeg.get().on(CallEvent.RemoteHoldUnhold, this.onCallRemoteHold);
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}
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public componentWillUnmount() {
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MatrixClientPeg.get().removeListener(CallEvent.RemoteHoldUnhold, this.onCallRemoteHold);
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if (this.roomStoreToken) {
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this.roomStoreToken.remove();
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}
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@ -72,8 +123,16 @@ export default class CallPreview extends React.Component<IProps, IState> {
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private onRoomViewStoreUpdate = (payload) => {
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if (RoomViewStore.getRoomId() === this.state.roomId) return;
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const roomId = RoomViewStore.getRoomId();
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const [primaryCall, secondaryCalls] = getPrimarySecondaryCalls(
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CallHandler.sharedInstance().getAllActiveCallsNotInRoom(roomId),
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);
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this.setState({
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roomId: RoomViewStore.getRoomId(),
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roomId,
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primaryCall: primaryCall,
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secondaryCall: secondaryCalls[0],
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});
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};
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@ -81,38 +140,35 @@ export default class CallPreview extends React.Component<IProps, IState> {
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switch (payload.action) {
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// listen for call state changes to prod the render method, which
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// may hide the global CallView if the call it is tracking is dead
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case 'call_state':
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case 'call_state': {
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const [primaryCall, secondaryCalls] = getPrimarySecondaryCalls(
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CallHandler.sharedInstance().getAllActiveCallsNotInRoom(this.state.roomId),
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);
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this.setState({
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activeCall: CallHandler.sharedInstance().getAnyActiveCall(),
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primaryCall: primaryCall,
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secondaryCall: secondaryCalls[0],
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});
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break;
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}
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}
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};
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private onCallViewClick = () => {
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const call = CallHandler.sharedInstance().getAnyActiveCall();
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if (call) {
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dis.dispatch({
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action: 'view_room',
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room_id: call.roomId,
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});
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}
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};
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public render() {
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const callForRoom = CallHandler.sharedInstance().getCallForRoom(this.state.roomId);
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const showCall = (
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this.state.activeCall &&
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SHOW_CALL_IN_STATES.includes(this.state.activeCall.state) &&
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!callForRoom
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private onCallRemoteHold = () => {
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const [primaryCall, secondaryCalls] = getPrimarySecondaryCalls(
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CallHandler.sharedInstance().getAllActiveCallsNotInRoom(this.state.roomId),
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);
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if (showCall) {
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this.setState({
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primaryCall: primaryCall,
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secondaryCall: secondaryCalls[0],
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});
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}
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public render() {
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if (this.state.primaryCall) {
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return (
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<CallView
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onClick={this.onCallViewClick}
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showHangup={true}
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/>
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<CallView call={this.state.primaryCall} secondaryCall={this.state.secondaryCall} pipMode={true} />
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);
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}
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@ -16,7 +16,6 @@ limitations under the License.
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*/
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import React, { createRef, CSSProperties } from 'react';
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import Room from 'matrix-js-sdk/src/models/room';
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import dis from '../../../dispatcher/dispatcher';
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import CallHandler from '../../../CallHandler';
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import {MatrixClientPeg} from '../../../MatrixClientPeg';
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@ -33,26 +32,27 @@ import CallContextMenu from '../context_menus/CallContextMenu';
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import { avatarUrlForMember } from '../../../Avatar';
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interface IProps {
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// js-sdk room object. If set, we will only show calls for the given
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// room; if not, we will show any active call.
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room?: Room;
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// The call for us to display
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call: MatrixCall,
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// Another ongoing call to display information about
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secondaryCall?: MatrixCall,
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// maxHeight style attribute for the video panel
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maxVideoHeight?: number;
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// a callback which is called when the user clicks on the video div
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onClick?: React.MouseEventHandler;
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// a callback which is called when the content in the callview changes
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// in a way that is likely to cause a resize.
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onResize?: any;
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// Whether to show the hang up icon:W
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showHangup?: boolean;
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// Whether this call view is for picture-in-pictue mode
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// otherwise, it's the larger call view when viewing the room the call is in.
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// This is sort of a proxy for a number of things but we currently have no
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// need to control those things separately, so this is simpler.
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pipMode?: boolean;
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}
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interface IState {
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call: MatrixCall;
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isLocalOnHold: boolean,
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isRemoteOnHold: boolean,
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micMuted: boolean,
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@ -105,19 +105,17 @@ export default class CallView extends React.Component<IProps, IState> {
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constructor(props: IProps) {
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super(props);
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const call = this.getCall();
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this.state = {
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call,
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isLocalOnHold: call ? call.isLocalOnHold() : null,
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isRemoteOnHold: call ? call.isRemoteOnHold() : null,
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micMuted: call ? call.isMicrophoneMuted() : null,
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vidMuted: call ? call.isLocalVideoMuted() : null,
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callState: call ? call.state : null,
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isLocalOnHold: this.props.call.isLocalOnHold(),
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isRemoteOnHold: this.props.call.isRemoteOnHold(),
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micMuted: this.props.call.isMicrophoneMuted(),
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vidMuted: this.props.call.isLocalVideoMuted(),
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callState: this.props.call.state,
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controlsVisible: true,
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showMoreMenu: false,
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}
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this.updateCallListeners(null, call);
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this.updateCallListeners(null, this.props.call);
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}
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public componentDidMount() {
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@ -126,11 +124,29 @@ export default class CallView extends React.Component<IProps, IState> {
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}
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public componentWillUnmount() {
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if (getFullScreenElement()) {
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exitFullscreen();
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}
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document.removeEventListener("keydown", this.onNativeKeyDown);
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this.updateCallListeners(this.state.call, null);
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this.updateCallListeners(this.props.call, null);
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dis.unregister(this.dispatcherRef);
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}
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public componentDidUpdate(prevProps) {
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if (this.props.call === prevProps.call) return;
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this.setState({
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isLocalOnHold: this.props.call.isLocalOnHold(),
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isRemoteOnHold: this.props.call.isRemoteOnHold(),
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micMuted: this.props.call.isMicrophoneMuted(),
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vidMuted: this.props.call.isLocalVideoMuted(),
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callState: this.props.call.state,
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});
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this.updateCallListeners(null, this.props.call);
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}
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private onAction = (payload) => {
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switch (payload.action) {
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case 'video_fullscreen': {
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@ -144,85 +160,41 @@ export default class CallView extends React.Component<IProps, IState> {
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}
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break;
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}
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case 'call_state': {
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const newCall = this.getCall();
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if (newCall !== this.state.call) {
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this.updateCallListeners(this.state.call, newCall);
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let newControlsVisible = this.state.controlsVisible;
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if (newCall && !this.state.call) {
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newControlsVisible = true;
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if (this.controlsHideTimer !== null) {
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clearTimeout(this.controlsHideTimer);
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}
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this.controlsHideTimer = window.setTimeout(this.onControlsHideTimer, CONTROLS_HIDE_DELAY);
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}
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this.setState({
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call: newCall,
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isLocalOnHold: newCall ? newCall.isLocalOnHold() : null,
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isRemoteOnHold: newCall ? newCall.isRemoteOnHold() : null,
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micMuted: newCall ? newCall.isMicrophoneMuted() : null,
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vidMuted: newCall ? newCall.isLocalVideoMuted() : null,
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callState: newCall ? newCall.state : null,
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controlsVisible: newControlsVisible,
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});
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} else {
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this.setState({
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callState: newCall ? newCall.state : null,
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});
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}
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if (!newCall && getFullScreenElement()) {
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exitFullscreen();
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}
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break;
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}
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}
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};
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private getCall(): MatrixCall {
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let call: MatrixCall;
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if (this.props.room) {
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const roomId = this.props.room.roomId;
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call = CallHandler.sharedInstance().getCallForRoom(roomId);
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} else {
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call = CallHandler.sharedInstance().getAnyActiveCall();
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// Ignore calls if we can't get the room associated with them.
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// I think the underlying problem is that the js-sdk sends events
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// for calls before it has made the rooms available in the store,
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// although this isn't confirmed.
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if (MatrixClientPeg.get().getRoom(call.roomId) === null) {
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call = null;
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}
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}
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if (call && [CallState.Ended, CallState.Ringing].includes(call.state)) return null;
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return call;
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}
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private updateCallListeners(oldCall: MatrixCall, newCall: MatrixCall) {
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if (oldCall === newCall) return;
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if (oldCall) {
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oldCall.removeListener(CallEvent.State, this.onCallState);
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oldCall.removeListener(CallEvent.LocalHoldUnhold, this.onCallLocalHoldUnhold);
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oldCall.removeListener(CallEvent.RemoteHoldUnhold, this.onCallRemoteHoldUnhold);
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}
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if (newCall) {
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newCall.on(CallEvent.State, this.onCallState);
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newCall.on(CallEvent.LocalHoldUnhold, this.onCallLocalHoldUnhold);
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newCall.on(CallEvent.RemoteHoldUnhold, this.onCallRemoteHoldUnhold);
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}
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}
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private onCallState = (state) => {
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this.setState({
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callState: state,
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});
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};
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private onCallLocalHoldUnhold = () => {
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this.setState({
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isLocalOnHold: this.state.call ? this.state.call.isLocalOnHold() : null,
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isLocalOnHold: this.props.call.isLocalOnHold(),
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});
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};
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private onCallRemoteHoldUnhold = () => {
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this.setState({
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isRemoteOnHold: this.state.call ? this.state.call.isRemoteOnHold() : null,
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isRemoteOnHold: this.props.call.isRemoteOnHold(),
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// update both here because isLocalOnHold changes when we hold the call too
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isLocalOnHold: this.state.call ? this.state.call.isLocalOnHold() : null,
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isLocalOnHold: this.props.call.isLocalOnHold(),
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});
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};
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@ -236,7 +208,7 @@ export default class CallView extends React.Component<IProps, IState> {
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private onExpandClick = () => {
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dis.dispatch({
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action: 'view_room',
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room_id: this.state.call.roomId,
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room_id: this.props.call.roomId,
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});
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};
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@ -266,20 +238,16 @@ export default class CallView extends React.Component<IProps, IState> {
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}
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private onMicMuteClick = () => {
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if (!this.state.call) return;
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const newVal = !this.state.micMuted;
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this.state.call.setMicrophoneMuted(newVal);
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this.props.call.setMicrophoneMuted(newVal);
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this.setState({micMuted: newVal});
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}
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private onVidMuteClick = () => {
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if (!this.state.call) return;
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const newVal = !this.state.vidMuted;
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this.state.call.setLocalVideoMuted(newVal);
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this.props.call.setLocalVideoMuted(newVal);
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this.setState({vidMuted: newVal});
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}
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@ -338,107 +306,113 @@ export default class CallView extends React.Component<IProps, IState> {
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private onRoomAvatarClick = () => {
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dis.dispatch({
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action: 'view_room',
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room_id: this.state.call.roomId,
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room_id: this.props.call.roomId,
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});
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}
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private onSecondaryRoomAvatarClick = () => {
|
||||
dis.dispatch({
|
||||
action: 'view_room',
|
||||
room_id: this.props.secondaryCall.roomId,
|
||||
});
|
||||
}
|
||||
|
||||
private onCallResumeClick = () => {
|
||||
this.state.call.setRemoteOnHold(false);
|
||||
CallHandler.sharedInstance().setActiveCallRoomId(this.props.call.roomId);
|
||||
}
|
||||
|
||||
private onSecondaryCallResumeClick = () => {
|
||||
CallHandler.sharedInstance().setActiveCallRoomId(this.props.secondaryCall.roomId);
|
||||
}
|
||||
|
||||
public render() {
|
||||
if (!this.state.call) return null;
|
||||
|
||||
const client = MatrixClientPeg.get();
|
||||
const callRoom = client.getRoom(this.state.call.roomId);
|
||||
const callRoom = client.getRoom(this.props.call.roomId);
|
||||
|
||||
let contextMenu;
|
||||
|
||||
let callControls;
|
||||
if (this.props.room) {
|
||||
if (this.state.showMoreMenu) {
|
||||
contextMenu = <CallContextMenu
|
||||
{...aboveLeftOf(
|
||||
this.contextMenuButton.current.getBoundingClientRect(),
|
||||
ChevronFace.None,
|
||||
CONTEXT_MENU_VPADDING,
|
||||
)}
|
||||
onFinished={this.closeContextMenu}
|
||||
call={this.state.call}
|
||||
/>;
|
||||
}
|
||||
|
||||
const micClasses = classNames({
|
||||
mx_CallView_callControls_button: true,
|
||||
mx_CallView_callControls_button_micOn: !this.state.micMuted,
|
||||
mx_CallView_callControls_button_micOff: this.state.micMuted,
|
||||
});
|
||||
|
||||
const vidClasses = classNames({
|
||||
mx_CallView_callControls_button: true,
|
||||
mx_CallView_callControls_button_vidOn: !this.state.vidMuted,
|
||||
mx_CallView_callControls_button_vidOff: this.state.vidMuted,
|
||||
});
|
||||
|
||||
// Put the other states of the mic/video icons in the document to make sure they're cached
|
||||
// (otherwise the icon disappears briefly when toggled)
|
||||
const micCacheClasses = classNames({
|
||||
mx_CallView_callControls_button: true,
|
||||
mx_CallView_callControls_button_micOn: this.state.micMuted,
|
||||
mx_CallView_callControls_button_micOff: !this.state.micMuted,
|
||||
mx_CallView_callControls_button_invisible: true,
|
||||
});
|
||||
|
||||
const vidCacheClasses = classNames({
|
||||
mx_CallView_callControls_button: true,
|
||||
mx_CallView_callControls_button_vidOn: this.state.micMuted,
|
||||
mx_CallView_callControls_button_vidOff: !this.state.micMuted,
|
||||
mx_CallView_callControls_button_invisible: true,
|
||||
});
|
||||
|
||||
const callControlsClasses = classNames({
|
||||
mx_CallView_callControls: true,
|
||||
mx_CallView_callControls_hidden: !this.state.controlsVisible,
|
||||
});
|
||||
|
||||
const vidMuteButton = this.state.call.type === CallType.Video ? <AccessibleButton
|
||||
className={vidClasses}
|
||||
onClick={this.onVidMuteClick}
|
||||
/> : null;
|
||||
|
||||
// The 'more' button actions are only relevant in a connected call
|
||||
// When not connected, we have to put something there to make the flexbox alignment correct
|
||||
const contextMenuButton = this.state.callState === CallState.Connected ? <ContextMenuButton
|
||||
className="mx_CallView_callControls_button mx_CallView_callControls_button_more"
|
||||
onClick={this.onMoreClick}
|
||||
inputRef={this.contextMenuButton}
|
||||
isExpanded={this.state.showMoreMenu}
|
||||
/> : <div className="mx_CallView_callControls_button mx_CallView_callControls_button_more_hidden" />;
|
||||
|
||||
// in the near future, the dial pad button will go on the left. For now, it's the nothing button
|
||||
// because something needs to have margin-right: auto to make the alignment correct.
|
||||
callControls = <div className={callControlsClasses}>
|
||||
<div className="mx_CallView_callControls_button mx_CallView_callControls_nothing" />
|
||||
<AccessibleButton
|
||||
className={micClasses}
|
||||
onClick={this.onMicMuteClick}
|
||||
/>
|
||||
<AccessibleButton
|
||||
className="mx_CallView_callControls_button mx_CallView_callControls_button_hangup"
|
||||
onClick={() => {
|
||||
dis.dispatch({
|
||||
action: 'hangup',
|
||||
room_id: this.state.call.roomId,
|
||||
});
|
||||
}}
|
||||
/>
|
||||
{vidMuteButton}
|
||||
<div className={micCacheClasses} />
|
||||
<div className={vidCacheClasses} />
|
||||
{contextMenuButton}
|
||||
</div>;
|
||||
if (this.state.showMoreMenu) {
|
||||
contextMenu = <CallContextMenu
|
||||
{...aboveLeftOf(
|
||||
this.contextMenuButton.current.getBoundingClientRect(),
|
||||
ChevronFace.None,
|
||||
CONTEXT_MENU_VPADDING,
|
||||
)}
|
||||
onFinished={this.closeContextMenu}
|
||||
call={this.props.call}
|
||||
/>;
|
||||
}
|
||||
|
||||
const micClasses = classNames({
|
||||
mx_CallView_callControls_button: true,
|
||||
mx_CallView_callControls_button_micOn: !this.state.micMuted,
|
||||
mx_CallView_callControls_button_micOff: this.state.micMuted,
|
||||
});
|
||||
|
||||
const vidClasses = classNames({
|
||||
mx_CallView_callControls_button: true,
|
||||
mx_CallView_callControls_button_vidOn: !this.state.vidMuted,
|
||||
mx_CallView_callControls_button_vidOff: this.state.vidMuted,
|
||||
});
|
||||
|
||||
// Put the other states of the mic/video icons in the document to make sure they're cached
|
||||
// (otherwise the icon disappears briefly when toggled)
|
||||
const micCacheClasses = classNames({
|
||||
mx_CallView_callControls_button: true,
|
||||
mx_CallView_callControls_button_micOn: this.state.micMuted,
|
||||
mx_CallView_callControls_button_micOff: !this.state.micMuted,
|
||||
mx_CallView_callControls_button_invisible: true,
|
||||
});
|
||||
|
||||
const vidCacheClasses = classNames({
|
||||
mx_CallView_callControls_button: true,
|
||||
mx_CallView_callControls_button_vidOn: this.state.micMuted,
|
||||
mx_CallView_callControls_button_vidOff: !this.state.micMuted,
|
||||
mx_CallView_callControls_button_invisible: true,
|
||||
});
|
||||
|
||||
const callControlsClasses = classNames({
|
||||
mx_CallView_callControls: true,
|
||||
mx_CallView_callControls_hidden: !this.state.controlsVisible,
|
||||
});
|
||||
|
||||
const vidMuteButton = this.props.call.type === CallType.Video ? <AccessibleButton
|
||||
className={vidClasses}
|
||||
onClick={this.onVidMuteClick}
|
||||
/> : null;
|
||||
|
||||
// The 'more' button actions are only relevant in a connected call
|
||||
// When not connected, we have to put something there to make the flexbox alignment correct
|
||||
const contextMenuButton = this.state.callState === CallState.Connected ? <ContextMenuButton
|
||||
className="mx_CallView_callControls_button mx_CallView_callControls_button_more"
|
||||
onClick={this.onMoreClick}
|
||||
inputRef={this.contextMenuButton}
|
||||
isExpanded={this.state.showMoreMenu}
|
||||
/> : <div className="mx_CallView_callControls_button mx_CallView_callControls_button_more_hidden" />;
|
||||
|
||||
// in the near future, the dial pad button will go on the left. For now, it's the nothing button
|
||||
// because something needs to have margin-right: auto to make the alignment correct.
|
||||
const callControls = <div className={callControlsClasses}>
|
||||
<div className="mx_CallView_callControls_button mx_CallView_callControls_nothing" />
|
||||
<AccessibleButton
|
||||
className={micClasses}
|
||||
onClick={this.onMicMuteClick}
|
||||
/>
|
||||
<AccessibleButton
|
||||
className="mx_CallView_callControls_button mx_CallView_callControls_button_hangup"
|
||||
onClick={() => {
|
||||
dis.dispatch({
|
||||
action: 'hangup',
|
||||
room_id: this.props.call.roomId,
|
||||
});
|
||||
}}
|
||||
/>
|
||||
{vidMuteButton}
|
||||
<div className={micCacheClasses} />
|
||||
<div className={vidCacheClasses} />
|
||||
{contextMenuButton}
|
||||
</div>;
|
||||
|
||||
// The 'content' for the call, ie. the videos for a video call and profile picture
|
||||
// for voice calls (fills the bg)
|
||||
let contentView: React.ReactNode;
|
||||
|
@ -453,11 +427,11 @@ export default class CallView extends React.Component<IProps, IState> {
|
|||
});
|
||||
} else if (this.state.isLocalOnHold) {
|
||||
onHoldText = _t("%(peerName)s held the call", {
|
||||
peerName: this.state.call.getOpponentMember().name,
|
||||
peerName: this.props.call.getOpponentMember().name,
|
||||
});
|
||||
}
|
||||
|
||||
if (this.state.call.type === CallType.Video) {
|
||||
if (this.props.call.type === CallType.Video) {
|
||||
let onHoldContent = null;
|
||||
let onHoldBackground = null;
|
||||
const backgroundStyle: CSSProperties = {};
|
||||
|
@ -471,7 +445,7 @@ export default class CallView extends React.Component<IProps, IState> {
|
|||
</div>;
|
||||
const backgroundAvatarUrl = avatarUrlForMember(
|
||||
// is it worth getting the size of the div to pass here?
|
||||
this.state.call.getOpponentMember(), 1024, 1024, 'crop',
|
||||
this.props.call.getOpponentMember(), 1024, 1024, 'crop',
|
||||
);
|
||||
backgroundStyle.backgroundImage = 'url(' + backgroundAvatarUrl + ')';
|
||||
onHoldBackground = <div className="mx_CallView_video_holdBackground" style={backgroundStyle} />;
|
||||
|
@ -481,15 +455,15 @@ export default class CallView extends React.Component<IProps, IState> {
|
|||
const maxVideoHeight = getFullScreenElement() ? null : this.props.maxVideoHeight - HEADER_HEIGHT;
|
||||
contentView = <div className={containerClasses} ref={this.contentRef} onMouseMove={this.onMouseMove}>
|
||||
{onHoldBackground}
|
||||
<VideoFeed type={VideoFeedType.Remote} call={this.state.call} onResize={this.props.onResize}
|
||||
<VideoFeed type={VideoFeedType.Remote} call={this.props.call} onResize={this.props.onResize}
|
||||
maxHeight={maxVideoHeight}
|
||||
/>
|
||||
<VideoFeed type={VideoFeedType.Local} call={this.state.call} />
|
||||
<VideoFeed type={VideoFeedType.Local} call={this.props.call} />
|
||||
{onHoldContent}
|
||||
{callControls}
|
||||
</div>;
|
||||
} else {
|
||||
const avatarSize = this.props.room ? 200 : 75;
|
||||
const avatarSize = this.props.pipMode ? 75 : 200;
|
||||
const classes = classNames({
|
||||
mx_CallView_voice: true,
|
||||
mx_CallView_voice_hold: isOnHold,
|
||||
|
@ -507,18 +481,18 @@ export default class CallView extends React.Component<IProps, IState> {
|
|||
</div>;
|
||||
}
|
||||
|
||||
const callTypeText = this.state.call.type === CallType.Video ? _t("Video Call") : _t("Voice Call");
|
||||
const callTypeText = this.props.call.type === CallType.Video ? _t("Video Call") : _t("Voice Call");
|
||||
let myClassName;
|
||||
|
||||
let fullScreenButton;
|
||||
if (this.state.call.type === CallType.Video && this.props.room) {
|
||||
if (this.props.call.type === CallType.Video && !this.props.pipMode) {
|
||||
fullScreenButton = <div className="mx_CallView_header_button mx_CallView_header_button_fullscreen"
|
||||
onClick={this.onFullscreenClick} title={_t("Fill Screen")}
|
||||
/>;
|
||||
}
|
||||
|
||||
let expandButton;
|
||||
if (!this.props.room) {
|
||||
if (this.props.pipMode) {
|
||||
expandButton = <div className="mx_CallView_header_button mx_CallView_header_button_expand"
|
||||
onClick={this.onExpandClick} title={_t("Return to call")}
|
||||
/>;
|
||||
|
@ -530,7 +504,7 @@ export default class CallView extends React.Component<IProps, IState> {
|
|||
</div>;
|
||||
|
||||
let header: React.ReactNode;
|
||||
if (this.props.room) {
|
||||
if (!this.props.pipMode) {
|
||||
header = <div className="mx_CallView_header">
|
||||
<div className="mx_CallView_header_phoneIcon"></div>
|
||||
<span className="mx_CallView_header_callType">{callTypeText}</span>
|
||||
|
@ -538,6 +512,27 @@ export default class CallView extends React.Component<IProps, IState> {
|
|||
</div>;
|
||||
myClassName = 'mx_CallView_large';
|
||||
} else {
|
||||
let secondaryCallInfo;
|
||||
if (this.props.secondaryCall) {
|
||||
const secCallRoom = client.getRoom(this.props.secondaryCall.roomId);
|
||||
secondaryCallInfo = <div className="mx_CallView_header_secondaryCallInfo">
|
||||
<div className="mx_CallView_header_secondaryCallInfo_avatarContainer">
|
||||
<AccessibleButton onClick={this.onSecondaryRoomAvatarClick}>
|
||||
<RoomAvatar room={secCallRoom} height={32} width={32} />
|
||||
</AccessibleButton>
|
||||
</div>
|
||||
<div>
|
||||
<div className="mx_CallView_header_roomName">{secCallRoom.name}</div>
|
||||
<AccessibleButton kind="link" onClick={this.onSecondaryCallResumeClick}>
|
||||
{_t("Resume")}
|
||||
</AccessibleButton>
|
||||
</div>
|
||||
</div>;
|
||||
} else {
|
||||
// keeps it present but empty because it has the margin-left: auto to make the alignment correct
|
||||
secondaryCallInfo = <div className="mx_CallView_header_secondaryCallInfo" />;
|
||||
}
|
||||
|
||||
header = <div className="mx_CallView_header">
|
||||
<AccessibleButton onClick={this.onRoomAvatarClick}>
|
||||
<RoomAvatar room={callRoom} height={32} width={32} />
|
||||
|
@ -546,6 +541,7 @@ export default class CallView extends React.Component<IProps, IState> {
|
|||
<div className="mx_CallView_header_roomName">{callRoom.name}</div>
|
||||
<div className="mx_CallView_header_callTypeSmall">{callTypeText}</div>
|
||||
</div>
|
||||
{secondaryCallInfo}
|
||||
{headerControls}
|
||||
</div>;
|
||||
myClassName = 'mx_CallView_pip';
|
||||
|
|
87
src/components/views/voip/CallViewForRoom.tsx
Normal file
87
src/components/views/voip/CallViewForRoom.tsx
Normal file
|
@ -0,0 +1,87 @@
|
|||
/*
|
||||
Copyright 2020 The Matrix.org Foundation C.I.C.
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
*/
|
||||
|
||||
import { CallState, MatrixCall } from 'matrix-js-sdk/src/webrtc/call';
|
||||
import React from 'react';
|
||||
import CallHandler from '../../../CallHandler';
|
||||
import CallView from './CallView';
|
||||
import dis from '../../../dispatcher/dispatcher';
|
||||
|
||||
interface IProps {
|
||||
// What room we should display the call for
|
||||
roomId: string,
|
||||
|
||||
// maxHeight style attribute for the video panel
|
||||
maxVideoHeight?: number;
|
||||
|
||||
// a callback which is called when the content in the callview changes
|
||||
// in a way that is likely to cause a resize.
|
||||
onResize?: any;
|
||||
}
|
||||
|
||||
interface IState {
|
||||
call: MatrixCall,
|
||||
}
|
||||
|
||||
/*
|
||||
* Wrapper for CallView that always display the call in a given room,
|
||||
* or nothing if there is no call in that room.
|
||||
*/
|
||||
export default class CallViewForRoom extends React.Component<IProps, IState> {
|
||||
private dispatcherRef: string;
|
||||
|
||||
constructor(props: IProps) {
|
||||
super(props);
|
||||
this.state = {
|
||||
call: this.getCall(),
|
||||
};
|
||||
}
|
||||
|
||||
public componentDidMount() {
|
||||
this.dispatcherRef = dis.register(this.onAction);
|
||||
}
|
||||
|
||||
public componentWillUnmount() {
|
||||
dis.unregister(this.dispatcherRef);
|
||||
}
|
||||
|
||||
private onAction = (payload) => {
|
||||
switch (payload.action) {
|
||||
case 'call_state': {
|
||||
const newCall = this.getCall();
|
||||
if (newCall !== this.state.call) {
|
||||
this.setState({call: newCall});
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
private getCall(): MatrixCall {
|
||||
const call = CallHandler.sharedInstance().getCallForRoom(this.props.roomId);
|
||||
|
||||
if (call && [CallState.Ended, CallState.Ringing].includes(call.state)) return null;
|
||||
return call;
|
||||
}
|
||||
|
||||
public render() {
|
||||
if (!this.state.call) return null;
|
||||
|
||||
return <CallView call={this.state.call} pipMode={false}
|
||||
onResize={this.props.onResize} maxVideoHeight={this.props.maxVideoHeight}
|
||||
/>;
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue