Migrate settings/* from Cypress to Playwright (#11949)
* Migrate location.spec.ts from Cypress to Playwright Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> * Migrate location.spec.ts from Cypress to Playwright Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> * Migrate appearance-user-settings-tab.spec.ts from Cypress to Playwright Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> * Migrate device-management.spec.ts from Cypress to Playwright Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> * Migrate general-room-settings-tab.spec.ts from Cypress to Playwright Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> * Migrate general-user-settings-tab.spec.ts from Cypress to Playwright Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> * Migrate preferences-user-settings-tab.spec.ts from Cypress to Playwright Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> * Migrate security-user-settings-tab.spec.ts from Cypress to Playwright Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> * Add screenshots Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> * Add screenshot Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> * Deflake Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> * Update screenshots Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> * Update screenshots Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> * Move settings into subclass Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> --------- Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
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32 changed files with 861 additions and 961 deletions
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@ -17,70 +17,18 @@ limitations under the License.
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import { type Locator, type Page } from "@playwright/test";
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import type { IContent, ICreateRoomOpts, ISendEventResponse } from "matrix-js-sdk/src/matrix";
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import type { SettingLevel } from "../../src/settings/SettingLevel";
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import { Settings } from "./settings";
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export class ElementAppPage {
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public constructor(private readonly page: Page) {}
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/**
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* Sets the value for a setting. The room ID is optional if the
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* setting is not being set for a particular room, otherwise it
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* should be supplied. The value may be null to indicate that the
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* level should no longer have an override.
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* @param {string} settingName The name of the setting to change.
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* @param {String} roomId The room ID to change the value in, may be
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* null.
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* @param {SettingLevel} level The level to change the value at.
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* @param {*} value The new value of the setting, may be null.
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* @return {Promise} Resolves when the setting has been changed.
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*/
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public async setSettingValue(settingName: string, roomId: string, level: SettingLevel, value: any): Promise<void> {
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return this.page.evaluate<
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Promise<void>,
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{
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settingName: string;
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roomId: string | null;
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level: SettingLevel;
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value: any;
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}
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>(
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({ settingName, roomId, level, value }) => {
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return window.mxSettingsStore.setValue(settingName, roomId, level, value);
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},
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{ settingName, roomId, level, value },
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);
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}
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public settings = new Settings(this.page);
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/**
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* Open the top left user menu, returning a Locator to the resulting context menu.
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*/
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public async openUserMenu(): Promise<Locator> {
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await this.page.getByRole("button", { name: "User menu" }).click();
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const locator = this.page.locator(".mx_ContextualMenu");
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await locator.waitFor();
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return locator;
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}
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/**
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* Switch settings tab to the one by the given name
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* @param tab the name of the tab to switch to.
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*/
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public async switchTab(tab: string): Promise<void> {
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await this.page
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.locator(".mx_TabbedView_tabLabels")
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.locator(".mx_TabbedView_tabLabel", { hasText: tab })
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.click();
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}
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/**
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* Open user settings (via user menu), returns a locator to the dialog
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* @param tab the name of the tab to switch to after opening, optional.
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*/
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public async openUserSettings(tab?: string): Promise<Locator> {
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const locator = await this.openUserMenu();
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await locator.getByRole("menuitem", { name: "All settings", exact: true }).click();
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if (tab) await this.switchTab(tab);
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return this.page.locator(".mx_UserSettingsDialog");
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return this.settings.openUserMenu();
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}
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/**
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@ -96,7 +44,7 @@ export class ElementAppPage {
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* Close dialog currently open dialog
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*/
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public async closeDialog(): Promise<void> {
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return this.page.getByRole("button", { name: "Close dialog", exact: true }).click();
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return this.settings.closeDialog();
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}
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/**
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@ -113,6 +61,34 @@ export class ElementAppPage {
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}, options);
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}
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/**
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* Opens the given room by name. The room must be visible in the
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* room list, but the room list may be folded horizontally, and the
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* room may contain unread messages.
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*
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* @param name The exact room name to find and click on/open.
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*/
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public async viewRoomByName(name: string): Promise<void> {
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// We look for the room inside the room list, which is a tree called Rooms.
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//
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// There are 3 cases:
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// - the room list is folded:
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// then the aria-label on the room tile is the name (with nothing extra)
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// - the room list is unfolder and the room has messages:
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// then the aria-label contains the unread count, but the title of the
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// div inside the titleContainer equals the room name
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// - the room list is unfolded and the room has no messages:
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// then the aria-label is the name and so is the title of a div
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//
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// So by matching EITHER title=name OR aria-label=name we find this exact
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// room in all three cases.
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return this.page
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.getByRole("tree", { name: "Rooms" })
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.locator(`[title="${name}"],[aria-label="${name}"]`)
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.first()
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.click();
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}
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/**
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* Get the composer element
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* @param isRightPanel whether to select the right panel composer, otherwise the main timeline composer
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102
playwright/pages/settings.ts
Normal file
102
playwright/pages/settings.ts
Normal file
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@ -0,0 +1,102 @@
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/*
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Copyright 2023 The Matrix.org Foundation C.I.C.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import { Locator, Page } from "@playwright/test";
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import type { SettingLevel } from "../../src/settings/SettingLevel";
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export class Settings {
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public constructor(private readonly page: Page) {}
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/**
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* Open the top left user menu, returning a Locator to the resulting context menu.
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*/
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public async openUserMenu(): Promise<Locator> {
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await this.page.getByRole("button", { name: "User menu" }).click();
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const locator = this.page.locator(".mx_ContextualMenu");
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await locator.waitFor();
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return locator;
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}
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/**
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* Close dialog currently open dialog
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*/
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public async closeDialog(): Promise<void> {
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return this.page.getByRole("button", { name: "Close dialog", exact: true }).click();
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}
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/**
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* Sets the value for a setting. The room ID is optional if the
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* setting is not being set for a particular room, otherwise it
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* should be supplied. The value may be null to indicate that the
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* level should no longer have an override.
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* @param {string} settingName The name of the setting to change.
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* @param {String} roomId The room ID to change the value in, may be
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* null.
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* @param {SettingLevel} level The level to change the value at.
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* @param {*} value The new value of the setting, may be null.
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* @return {Promise} Resolves when the setting has been changed.
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*/
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public async setValue(settingName: string, roomId: string, level: SettingLevel, value: any): Promise<void> {
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return this.page.evaluate<
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Promise<void>,
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{
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settingName: string;
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roomId: string | null;
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level: SettingLevel;
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value: any;
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}
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>(
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({ settingName, roomId, level, value }) => {
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return window.mxSettingsStore.setValue(settingName, roomId, level, value);
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},
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{ settingName, roomId, level, value },
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);
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}
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/**
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* Switch settings tab to the one by the given name
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* @param tab the name of the tab to switch to.
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*/
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public async switchTab(tab: string): Promise<void> {
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await this.page
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.locator(".mx_TabbedView_tabLabels")
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.locator(".mx_TabbedView_tabLabel", { hasText: tab })
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.click();
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}
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/**
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* Open user settings (via user menu), returns a locator to the dialog
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* @param tab the name of the tab to switch to after opening, optional.
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*/
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public async openUserSettings(tab?: string): Promise<Locator> {
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const locator = await this.openUserMenu();
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await locator.getByRole("menuitem", { name: "All settings", exact: true }).click();
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if (tab) await this.switchTab(tab);
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return this.page.locator(".mx_Dialog").filter({ has: this.page.locator(".mx_UserSettingsDialog") });
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}
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/**
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* Open room settings (via room menu), returns a locator to the dialog
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* @param tab the name of the tab to switch to after opening, optional.
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*/
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public async openRoomSettings(tab?: string): Promise<Locator> {
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await this.page.getByRole("main").getByRole("button", { name: "Room options", exact: true }).click();
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await this.page.locator(".mx_RoomTile_contextMenu").getByRole("menuitem", { name: "Settings" }).click();
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if (tab) await this.switchTab(tab);
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return this.page.locator(".mx_Dialog").filter({ has: this.page.locator(".mx_RoomSettingsDialog") });
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}
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}
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