Merge remote-tracking branch 'origin/develop' into dbkr/no_auto_join
This commit is contained in:
commit
11df2fc285
6 changed files with 495 additions and 239 deletions
|
@ -26,6 +26,7 @@ var ReactDOM = require("react-dom");
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var q = require("q");
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var classNames = require("classnames");
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var Matrix = require("matrix-js-sdk");
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var EventTimeline = Matrix.EventTimeline;
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var MatrixClientPeg = require("../../MatrixClientPeg");
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var ContentMessages = require("../../ContentMessages");
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@ -44,6 +45,7 @@ var Tinter = require("../../Tinter");
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var PAGINATE_SIZE = 20;
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var INITIAL_SIZE = 20;
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var SEND_READ_RECEIPT_DELAY = 2000;
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var TIMELINE_CAP = 1000; // the most events to show in a timeline
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var DEBUG_SCROLL = false;
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@ -60,6 +62,22 @@ module.exports = React.createClass({
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ConferenceHandler: React.PropTypes.any,
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roomId: React.PropTypes.string,
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autoPeek: React.PropTypes.bool, // Now unused, left here temporarily to avoid merge conflicts with @richvdh's branch.
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roomId: React.PropTypes.string.isRequired,
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// id of an event to jump to. If not given, will use the read-up-to-marker.
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eventId: React.PropTypes.string,
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// where to position the event given by eventId, in pixels from the
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// bottom of the viewport. If not given, will try to put the event in the
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// middle of the viewprt.
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eventPixelOffset: React.PropTypes.number,
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// ID of an event to highlight. If undefined, no event will be highlighted.
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// Typically this will either be the same as 'eventId', or undefined.
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highlightedEventId: React.PropTypes.string,
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autoPeek: React.PropTypes.bool, // should we try to peek the room on mount, or has whoever invoked us already initiated a peek?
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},
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getDefaultProps: function() {
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@ -76,7 +94,9 @@ module.exports = React.createClass({
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var room = this.props.roomId ? MatrixClientPeg.get().getRoom(this.props.roomId) : null;
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return {
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room: room,
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messageCap: INITIAL_SIZE,
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events: [],
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canBackPaginate: true,
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paginating: room != null,
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editingRoomSettings: false,
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uploadingRoomSettings: false,
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numUnreadMessages: 0,
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@ -86,19 +106,22 @@ module.exports = React.createClass({
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syncState: MatrixClientPeg.get().getSyncState(),
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hasUnsentMessages: this._hasUnsentMessages(room),
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callState: null,
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autoPeekDone: false, // track whether our autoPeek (if any) has completed)
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timelineLoading: true, // track whether our room timeline is loading
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guestsCanJoin: false,
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canPeek: false,
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readMarkerEventId: room ? room.getEventReadUpTo(MatrixClientPeg.get().credentials.userId) : null,
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readMarkerGhostEventId: undefined,
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atBottom: true,
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// this is true if we are fully scrolled-down, and are looking at
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// the end of the live timeline. It has the effect of hiding the
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// 'scroll to bottom' knob, among a couple of other things.
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atEndOfLiveTimeline: true,
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}
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},
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componentWillMount: function() {
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this.last_rr_sent_event_id = undefined;
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this.dispatcherRef = dis.register(this.onAction);
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MatrixClientPeg.get().on("Room", this.onNewRoom);
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MatrixClientPeg.get().on("Room.timeline", this.onRoomTimeline);
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MatrixClientPeg.get().on("Room.name", this.onRoomName);
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MatrixClientPeg.get().on("Room.accountData", this.onRoomAccountData);
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@ -116,6 +139,15 @@ module.exports = React.createClass({
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this.forceUpdate();
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}
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});
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// to make the timeline load work correctly, build up a chain of promises which
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// take us through the necessary steps.
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// First of all, we may need to load the room. Construct a promise
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// which resolves to the Room object.
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var roomProm;
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// if this is an unknown room then we're in one of three states:
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// - This is a room we can peek into (search engine) (we can /peek)
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// - This is a room we can publicly join or were invited to. (we can /join)
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@ -124,22 +156,92 @@ module.exports = React.createClass({
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// We can /peek though. If it fails then we present the join UI. If it
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// succeeds then great, show the preview (but we still may be able to /join!).
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if (!this.state.room) {
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if (this.props.autoPeek) {
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console.log("Attempting to peek into room %s", this.props.roomId);
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MatrixClientPeg.get().peekInRoom(this.props.roomId).catch((err) => {
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console.error("Failed to peek into room: %s", err);
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}).finally(() => {
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// we don't need to do anything - JS SDK will emit Room events
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// which will update the UI.
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this.setState({
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autoPeekDone: true
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});
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});
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if (!this.props.autoPeek) {
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console.log("No room loaded, and autopeek disabled");
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return;
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}
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console.log("Attempting to peek into room %s", this.props.roomId);
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roomProm = MatrixClientPeg.get().peekInRoom(this.props.roomId).catch((err) => {
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console.error("Failed to peek into room: %s", err);
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throw err;
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}).then((room) => {
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this.setState({
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room: room
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});
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return room;
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});
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} else {
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roomProm = q(this.state.room);
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}
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else {
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this._calculatePeekRules(this.state.room);
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// Next, load the timeline.
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roomProm.then((room) => {
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this._calculatePeekRules(room);
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return this._initTimeline(this.props);
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}).done();
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},
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_initTimeline: function(props) {
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var initialEvent = props.eventId;
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if (!initialEvent) {
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// go to the 'read-up-to' mark if no explicit event given
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initialEvent = this.state.readMarkerEventId;
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}
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var pixelOffset = props.eventPixelOffset;
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return this._loadTimeline(initialEvent, pixelOffset);
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},
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/**
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* (re)-load the event timeline, and initialise the scroll state, centered
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* around the given event.
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*
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* @param {string?} eventId the event to focus on. If undefined, will
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* scroll to the bottom of the room.
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*
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* @param {number?} pixelOffset offset to position the given event at
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* (pixels from the bottom of the view). If undefined, will put the
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* event in the middle of the view.
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*
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* returns a promise which will resolve when the load completes.
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*/
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_loadTimeline: function(eventId, pixelOffset) {
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// TODO: we could optimise this, by not resetting the window if the
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// event is in the current window (though it's not obvious how we can
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// tell if the current window is on the live event stream)
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this.setState({
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events: [],
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timelineLoading: true,
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});
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this._timelineWindow = new Matrix.TimelineWindow(
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MatrixClientPeg.get(), this.state.room,
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{windowLimit: TIMELINE_CAP});
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return this._timelineWindow.load(eventId, INITIAL_SIZE).then(() => {
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debuglog("RoomView: timeline loaded");
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this._onTimelineUpdated(true);
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}).finally(() => {
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this.setState({
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timelineLoading: false,
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}, () => {
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// initialise the scroll state of the message panel
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if (!this.refs.messagePanel) {
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// this shouldn't happen.
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console.log("can't initialise scroll state because " +
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"messagePanel didn't load");
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return;
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}
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if (eventId) {
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this.refs.messagePanel.scrollToToken(eventId, pixelOffset);
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} else {
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this.refs.messagePanel.scrollToBottom();
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}
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});
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});
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},
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componentWillUnmount: function() {
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@ -162,7 +264,6 @@ module.exports = React.createClass({
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}
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dis.unregister(this.dispatcherRef);
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if (MatrixClientPeg.get()) {
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MatrixClientPeg.get().removeListener("Room", this.onNewRoom);
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MatrixClientPeg.get().removeListener("Room.timeline", this.onRoomTimeline);
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MatrixClientPeg.get().removeListener("Room.name", this.onRoomName);
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MatrixClientPeg.get().removeListener("Room.accountData", this.onRoomAccountData);
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@ -208,10 +309,6 @@ module.exports = React.createClass({
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var callState;
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if (call) {
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// Call state has changed so we may be loading video elements
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// which will obscure the message log.
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// scroll to bottom
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this.scrollToBottom();
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callState = call.call_state;
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}
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else {
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@ -248,52 +345,52 @@ module.exports = React.createClass({
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});
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},
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// MatrixRoom still showing the messages from the old room?
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// Set the key to the room_id. Sadly you can no longer get at
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// the key from inside the component, or we'd check this in code.
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/*componentWillReceiveProps: function(props) {
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},*/
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componentWillReceiveProps: function(newProps) {
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if (newProps.roomId != this.props.roomId) {
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throw new Error("changing room on a RoomView is not supported");
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}
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onRoomTimeline: function(ev, room, toStartOfTimeline) {
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if (newProps.eventId != this.props.eventId) {
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console.log("RoomView switching to eventId " + newProps.eventId +
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" (was " + this.props.eventId + ")");
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return this._initTimeline(newProps);
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}
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},
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onRoomTimeline: function(ev, room, toStartOfTimeline, removed, data) {
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if (this.unmounted) return;
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// ignore anything that comes in whilst paginating: we get one
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// event for each new matrix event so this would cause a huge
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// number of UI updates. Just update the UI when the paginate
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// call returns.
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if (this.state.paginating) return;
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// ignore events for other rooms
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if (room.roomId != this.props.roomId) return;
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// ignore anything but real-time updates at the end of the room:
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// updates from pagination will happen when the paginate completes.
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if (toStartOfTimeline || !data || !data.liveEvent) return;
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// no point handling anything while we're waiting for the join to finish:
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// we'll only be showing a spinner.
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if (this.state.joining) return;
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if (room.roomId != this.props.roomId) return;
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var currentUnread = this.state.numUnreadMessages;
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if (!toStartOfTimeline &&
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(ev.getSender() !== MatrixClientPeg.get().credentials.userId)) {
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if (ev.getSender() !== MatrixClientPeg.get().credentials.userId) {
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// update unread count when scrolled up
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if (!this.state.searchResults && this.refs.messagePanel && this.refs.messagePanel.isAtBottom()) {
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currentUnread = 0;
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if (!this.state.searchResults && this.state.atEndOfLiveTimeline) {
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// no change
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}
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else {
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currentUnread += 1;
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this.setState((state, props) => {
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return {numUnreadMessages: state.numUnreadMessages + 1};
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});
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}
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}
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this.setState({
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room: MatrixClientPeg.get().getRoom(this.props.roomId),
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numUnreadMessages: currentUnread
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});
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},
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onNewRoom: function(room) {
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if (room.roomId == this.props.roomId) {
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this.setState({
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room: room
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});
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// tell the messagepanel to go paginate itself. This in turn will cause
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// onMessageListFillRequest to be called, which will call
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// _onTimelineUpdated, which will update the state with the new event -
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// so there is no need update the state here.
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//
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if (this.refs.messagePanel) {
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this.refs.messagePanel.checkFillState();
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}
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this._calculatePeekRules(room);
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},
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_calculatePeekRules: function(room) {
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@ -355,14 +452,14 @@ module.exports = React.createClass({
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// if the event after the one referenced in the read receipt if sent by us, do nothing since
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// this is a temporary period before the synthesized receipt for our own message arrives
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var readMarkerGhostEventIndex;
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for (var i = 0; i < room.timeline.length; ++i) {
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if (room.timeline[i].getId() == readMarkerGhostEventId) {
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for (var i = 0; i < this.state.events.length; ++i) {
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if (this.state.events[i].getId() == readMarkerGhostEventId) {
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readMarkerGhostEventIndex = i;
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break;
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}
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}
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if (readMarkerGhostEventIndex + 1 < room.timeline.length) {
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var nextEvent = room.timeline[readMarkerGhostEventIndex + 1];
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if (readMarkerGhostEventIndex + 1 < this.state.events.length) {
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var nextEvent = this.state.events[readMarkerGhostEventIndex + 1];
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if (nextEvent.sender && nextEvent.sender.userId == MatrixClientPeg.get().credentials.userId) {
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readMarkerGhostEventId = undefined;
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}
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@ -372,6 +469,20 @@ module.exports = React.createClass({
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readMarkerEventId: readMarkerEventId,
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readMarkerGhostEventId: readMarkerGhostEventId,
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});
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// if the scrollpanel is following the timeline, attempt to scroll
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// it to bring the read message up to the middle of the panel. This
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// will have no immediate effect (since we are already at the
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// bottom), but will ensure that if there is no further user
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// activity, but room activity continues, the read message will
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// scroll up to the middle of the window, but no further.
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//
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// we do this here as well as in sendReadReceipt to deal with
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// people using two clients at once.
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if (this.refs.messagePanel && this.state.atEndOfLiveTimeline) {
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this.refs.messagePanel.scrollToToken(readMarkerEventId);
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}
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}
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},
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|
@ -494,7 +605,6 @@ module.exports = React.createClass({
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var messagePanel = ReactDOM.findDOMNode(this.refs.messagePanel);
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this.refs.messagePanel.initialised = true;
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this.scrollToBottom();
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this.sendReadReceipt();
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this.updateTint();
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@ -511,17 +621,21 @@ module.exports = React.createClass({
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}
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},
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_paginateCompleted: function() {
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debuglog("paginate complete");
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// we might have switched rooms since the paginate started - just bin
|
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_onTimelineUpdated: function(gotResults) {
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// we might have switched rooms since the load started - just bin
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// the results if so.
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if (this.unmounted) return;
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this.setState({
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room: MatrixClientPeg.get().getRoom(this.props.roomId),
|
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paginating: false,
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});
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if (gotResults) {
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this.setState({
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events: this._timelineWindow.getEvents(),
|
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canBackPaginate: this._timelineWindow.canPaginate(EventTimeline.BACKWARDS),
|
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});
|
||||
}
|
||||
},
|
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|
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onSearchResultsFillRequest: function(backwards) {
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|
@ -541,30 +655,19 @@ module.exports = React.createClass({
|
|||
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||||
// set off a pagination request.
|
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onMessageListFillRequest: function(backwards) {
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if (!backwards)
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var dir = backwards ? EventTimeline.BACKWARDS : EventTimeline.FORWARDS;
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if(!this._timelineWindow.canPaginate(dir)) {
|
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debuglog("RoomView: can't paginate at this time; backwards:"+backwards);
|
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return q(false);
|
||||
|
||||
// Either wind back the message cap (if there are enough events in the
|
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// timeline to do so), or fire off a pagination request.
|
||||
|
||||
if (this.state.messageCap < this.state.room.timeline.length) {
|
||||
var cap = Math.min(this.state.messageCap + PAGINATE_SIZE, this.state.room.timeline.length);
|
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debuglog("winding back message cap to", cap);
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this.setState({messageCap: cap});
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return q(true);
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} else if(this.state.room.oldState.paginationToken) {
|
||||
var cap = this.state.messageCap + PAGINATE_SIZE;
|
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debuglog("starting paginate to cap", cap);
|
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this.setState({messageCap: cap, paginating: true});
|
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return MatrixClientPeg.get().scrollback(this.state.room, PAGINATE_SIZE).
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finally(this._paginateCompleted).then(true);
|
||||
}
|
||||
},
|
||||
this.setState({paginating: true});
|
||||
|
||||
// return true if there's more messages in the backlog which we aren't displaying
|
||||
_canPaginate: function() {
|
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return (this.state.messageCap < this.state.room.timeline.length) ||
|
||||
this.state.room.oldState.paginationToken;
|
||||
debuglog("RoomView: Initiating paginate; backwards:"+backwards);
|
||||
return this._timelineWindow.paginate(dir, PAGINATE_SIZE).then((r) => {
|
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debuglog("RoomView: paginate complete backwards:"+backwards+"; success:"+r);
|
||||
this._onTimelineUpdated(r);
|
||||
return r;
|
||||
});
|
||||
},
|
||||
|
||||
onResendAllClick: function() {
|
||||
|
@ -606,18 +709,19 @@ module.exports = React.createClass({
|
|||
},
|
||||
|
||||
onMessageListScroll: function(ev) {
|
||||
if (this.refs.messagePanel.isAtBottom()) {
|
||||
if (this.refs.messagePanel.isAtBottom() &&
|
||||
!this._timelineWindow.canPaginate(EventTimeline.FORWARDS)) {
|
||||
if (this.state.numUnreadMessages != 0) {
|
||||
this.setState({ numUnreadMessages: 0 });
|
||||
}
|
||||
if (!this.state.atBottom) {
|
||||
this.setState({ atBottom: true });
|
||||
if (!this.state.atEndOfLiveTimeline) {
|
||||
this.setState({ atEndOfLiveTimeline: true });
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (this.state.atBottom) {
|
||||
this.setState({ atBottom: false });
|
||||
}
|
||||
if (this.state.atEndOfLiveTimeline) {
|
||||
this.setState({ atEndOfLiveTimeline: false });
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
|
@ -836,11 +940,10 @@ module.exports = React.createClass({
|
|||
var EventTile = sdk.getComponent('rooms.EventTile');
|
||||
|
||||
var prevEvent = null; // the last event we showed
|
||||
var startIdx = Math.max(0, this.state.room.timeline.length - this.state.messageCap);
|
||||
var readMarkerIndex;
|
||||
var ghostIndex;
|
||||
for (var i = startIdx; i < this.state.room.timeline.length; i++) {
|
||||
var mxEv = this.state.room.timeline[i];
|
||||
var readMarkerIndex;
|
||||
for (var i = 0; i < this.state.events.length; i++) {
|
||||
var mxEv = this.state.events[i];
|
||||
|
||||
if (!EventTile.haveTileForEvent(mxEv)) {
|
||||
continue;
|
||||
|
@ -886,7 +989,7 @@ module.exports = React.createClass({
|
|||
|
||||
// do we need a date separator since the last event?
|
||||
var ts1 = mxEv.getTs();
|
||||
if ((prevEvent == null && !this._canPaginate()) ||
|
||||
if ((prevEvent == null && !this.state.canBackPaginate) ||
|
||||
(prevEvent != null &&
|
||||
new Date(prevEvent.getTs()).toDateString() !== new Date(ts1).toDateString())) {
|
||||
var dateSeparator = <li key={ts1}><DateSeparator key={ts1} ts={ts1}/></li>;
|
||||
|
@ -895,15 +998,17 @@ module.exports = React.createClass({
|
|||
}
|
||||
|
||||
var last = false;
|
||||
if (i == this.state.room.timeline.length - 1) {
|
||||
if (i == this.state.events.length - 1) {
|
||||
// XXX: we might not show a tile for the last event.
|
||||
last = true;
|
||||
}
|
||||
|
||||
var eventId = mxEv.getId();
|
||||
var highlight = (eventId == this.props.highlightedEventId);
|
||||
ret.push(
|
||||
<li key={eventId} ref={this._collectEventNode.bind(this, eventId)} data-scroll-token={eventId}>
|
||||
<EventTile mxEvent={mxEv} continuation={continuation} last={last}/>
|
||||
<EventTile mxEvent={mxEv} continuation={continuation}
|
||||
last={last} isSelectedEvent={highlight}/>
|
||||
</li>
|
||||
);
|
||||
|
||||
|
@ -922,7 +1027,7 @@ module.exports = React.createClass({
|
|||
var hr;
|
||||
hr = (<hr className="mx_RoomView_myReadMarker" style={{opacity: 1, width: '99%'}} ref={function(n) {
|
||||
Velocity(n, {opacity: '0', width: '10%'}, {duration: 400, easing: 'easeInSine', delay: 1000, complete: function() {
|
||||
self.setState({readMarkerGhostEventId: undefined});
|
||||
if (!self.unmounted) self.setState({readMarkerGhostEventId: undefined});
|
||||
}});
|
||||
}} />);
|
||||
ret.splice(ghostIndex, 0, (
|
||||
|
@ -1178,8 +1283,8 @@ module.exports = React.createClass({
|
|||
},
|
||||
|
||||
_indexForEventId(evId) {
|
||||
for (var i = 0; i < this.state.room.timeline.length; ++i) {
|
||||
if (evId == this.state.room.timeline[i].getId()) {
|
||||
for (var i = 0; i < this.state.events.length; ++i) {
|
||||
if (evId == this.state.events[i].getId()) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
@ -1188,13 +1293,33 @@ module.exports = React.createClass({
|
|||
|
||||
sendReadReceipt: function() {
|
||||
if (!this.state.room) return;
|
||||
if (!this.refs.messagePanel) return;
|
||||
|
||||
var currentReadUpToEventId = this.state.room.getEventReadUpTo(MatrixClientPeg.get().credentials.userId);
|
||||
var currentReadUpToEventIndex = this._indexForEventId(currentReadUpToEventId);
|
||||
|
||||
// We want to avoid sending out read receipts when we are looking at
|
||||
// events in the past which are before the latest RR.
|
||||
//
|
||||
// For now, let's apply a heuristic: if (a) the event corresponding to
|
||||
// the latest RR (either from the server, or sent by ourselves) doesn't
|
||||
// appear in our timeline, and (b) we could forward-paginate the event
|
||||
// timeline, then don't send any more RRs.
|
||||
//
|
||||
// This isn't watertight, as we could be looking at a section of
|
||||
// timeline which is *after* the latest RR (so we should actually send
|
||||
// RRs) - but that is a bit of a niche case. It will sort itself out when
|
||||
// the user eventually hits the live timeline.
|
||||
//
|
||||
if (currentReadUpToEventId && currentReadUpToEventIndex === null &&
|
||||
this._timelineWindow.canPaginate(EventTimeline.FORWARDS)) {
|
||||
return;
|
||||
}
|
||||
|
||||
var lastReadEventIndex = this._getLastDisplayedEventIndexIgnoringOwn();
|
||||
if (lastReadEventIndex === null) return;
|
||||
|
||||
var lastReadEvent = this.state.room.timeline[lastReadEventIndex];
|
||||
var lastReadEvent = this.state.events[lastReadEventIndex];
|
||||
|
||||
// we also remember the last read receipt we sent to avoid spamming the same one at the server repeatedly
|
||||
if (lastReadEventIndex > currentReadUpToEventIndex && this.last_rr_sent_event_id != lastReadEvent.getId()) {
|
||||
|
@ -1203,6 +1328,19 @@ module.exports = React.createClass({
|
|||
// it failed, so allow retries next time the user is active
|
||||
this.last_rr_sent_event_id = undefined;
|
||||
});
|
||||
|
||||
// if the scrollpanel is following the timeline, attempt to scroll
|
||||
// it to bring the read message up to the middle of the panel. This
|
||||
// will have no immediate effect (since we are already at the
|
||||
// bottom), but will ensure that if there is no further user
|
||||
// activity, but room activity continues, the read message will
|
||||
// scroll up to the middle of the window, but no further.
|
||||
//
|
||||
// we do this here as well as in onRoomReceipt to cater for guest users
|
||||
// (which do not send out read receipts).
|
||||
if (this.state.atEndOfLiveTimeline) {
|
||||
this.refs.messagePanel.scrollToToken(lastReadEvent.getId());
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
|
@ -1213,8 +1351,8 @@ module.exports = React.createClass({
|
|||
if (messageWrapper === undefined) return null;
|
||||
var wrapperRect = ReactDOM.findDOMNode(messageWrapper).getBoundingClientRect();
|
||||
|
||||
for (var i = this.state.room.timeline.length-1; i >= 0; --i) {
|
||||
var ev = this.state.room.timeline[i];
|
||||
for (var i = this.state.events.length-1; i >= 0; --i) {
|
||||
var ev = this.state.events[i];
|
||||
|
||||
if (ev.sender && ev.sender.userId == MatrixClientPeg.get().credentials.userId) {
|
||||
continue;
|
||||
|
@ -1327,78 +1465,58 @@ module.exports = React.createClass({
|
|||
return this.state.numUnreadMessages + " new message" + (this.state.numUnreadMessages > 1 ? "s" : "");
|
||||
},
|
||||
|
||||
scrollToBottom: function() {
|
||||
var messagePanel = this.refs.messagePanel;
|
||||
if (!messagePanel) return;
|
||||
messagePanel.scrollToBottom();
|
||||
},
|
||||
|
||||
// scroll the event view to put the given event at the bottom.
|
||||
//
|
||||
// pixel_offset gives the number of pixels between the bottom of the event
|
||||
// and the bottom of the container.
|
||||
scrollToEvent: function(eventId, pixelOffset) {
|
||||
var messagePanel = this.refs.messagePanel;
|
||||
if (!messagePanel) return;
|
||||
|
||||
var idx = this._indexForEventId(eventId);
|
||||
if (idx === null) {
|
||||
// we don't seem to have this event in our timeline. Presumably
|
||||
// it's fallen out of scrollback. We ought to backfill until we
|
||||
// find it, but we'd have to be careful we didn't backfill forever
|
||||
// looking for a non-existent event.
|
||||
//
|
||||
// for now, just scroll to the top of the buffer.
|
||||
console.log("Refusing to scroll to unknown event "+eventId);
|
||||
messagePanel.scrollToTop();
|
||||
return;
|
||||
}
|
||||
|
||||
// we might need to roll back the messagecap (to generate tiles for
|
||||
// older messages). This just means telling getEventTiles to create
|
||||
// tiles for events we already have in our timeline (we already know
|
||||
// the event in question is in our timeline, so we shouldn't need to
|
||||
// backfill).
|
||||
// jump down to the bottom of this room, where new events are arriving
|
||||
jumpToLiveTimeline: function() {
|
||||
// if we can't forward-paginate the existing timeline, then there
|
||||
// is no point reloading it - just jump straight to the bottom.
|
||||
//
|
||||
// we actually wind back slightly further than the event in question,
|
||||
// because we want the event to be at the *bottom* of the container.
|
||||
// Don't roll it back past the timeline we have, though.
|
||||
var minCap = this.state.room.timeline.length - Math.min(idx - INITIAL_SIZE, 0);
|
||||
if (minCap > this.state.messageCap) {
|
||||
this.setState({messageCap: minCap});
|
||||
// Otherwise, reload the timeline rather than trying to paginate
|
||||
// through all of space-time.
|
||||
if (this._timelineWindow.canPaginate(EventTimeline.FORWARDS)) {
|
||||
this._loadTimeline();
|
||||
} else {
|
||||
if (this.refs.messagePanel) {
|
||||
this.refs.messagePanel.scrollToBottom();
|
||||
}
|
||||
}
|
||||
|
||||
// the scrollTokens on our DOM nodes are the event IDs, so we can pass
|
||||
// eventId directly into _scrollToToken.
|
||||
messagePanel.scrollToToken(eventId, pixelOffset);
|
||||
},
|
||||
|
||||
// get the current scroll position of the room, so that it can be
|
||||
// restored when we switch back to it
|
||||
// restored when we switch back to it.
|
||||
//
|
||||
// This returns an object with the following properties:
|
||||
//
|
||||
// focussedEvent: the ID of the 'focussed' event. Typically this is the
|
||||
// last event fully visible in the viewport, though if we have done
|
||||
// an explicit scroll to an explicit event, it will be that event.
|
||||
//
|
||||
// pixelOffset: the number of pixels the window is scrolled down from
|
||||
// the focussedEvent.
|
||||
//
|
||||
// If there are no visible events, returns null.
|
||||
//
|
||||
getScrollState: function() {
|
||||
var messagePanel = this.refs.messagePanel;
|
||||
if (!messagePanel) return null;
|
||||
|
||||
return messagePanel.getScrollState();
|
||||
},
|
||||
var scrollState = messagePanel.getScrollState();
|
||||
|
||||
restoreScrollState: function(scrollState) {
|
||||
var messagePanel = this.refs.messagePanel;
|
||||
if (!messagePanel) return null;
|
||||
|
||||
if(scrollState.atBottom) {
|
||||
// we were at the bottom before. Ideally we'd scroll to the
|
||||
// 'read-up-to' mark here.
|
||||
messagePanel.scrollToBottom();
|
||||
|
||||
} else if (scrollState.lastDisplayedScrollToken) {
|
||||
// we might need to backfill, so we call scrollToEvent rather than
|
||||
// scrollToToken here. The scrollTokens on our DOM nodes are the
|
||||
// event IDs, so lastDisplayedScrollToken will be the event ID we need,
|
||||
// and we can pass it directly into scrollToEvent.
|
||||
this.scrollToEvent(scrollState.lastDisplayedScrollToken,
|
||||
scrollState.pixelOffset);
|
||||
if (scrollState.stuckAtBottom) {
|
||||
// we don't really expect to be in this state, but it will
|
||||
// occasionally happen when no scroll state has been set on the
|
||||
// messagePanel (ie, we didn't have an initial event (so it's
|
||||
// probably a new room), there has been no user-initiated scroll, and
|
||||
// no read-receipts have arrived to update the scroll position).
|
||||
//
|
||||
// Return null, which will cause us to scroll to last unread on
|
||||
// reload.
|
||||
return null;
|
||||
}
|
||||
|
||||
return {
|
||||
focussedEvent: scrollState.trackedScrollToken,
|
||||
pixelOffset: scrollState.pixelOffset,
|
||||
};
|
||||
},
|
||||
|
||||
onResize: function(e) {
|
||||
|
@ -1492,11 +1610,11 @@ module.exports = React.createClass({
|
|||
var ScrollPanel = sdk.getComponent("structures.ScrollPanel");
|
||||
var TintableSvg = sdk.getComponent("elements.TintableSvg");
|
||||
var RoomPreviewBar = sdk.getComponent("rooms.RoomPreviewBar");
|
||||
var Loader = sdk.getComponent("elements.Spinner");
|
||||
|
||||
if (!this.state.room) {
|
||||
if (!this._timelineWindow) {
|
||||
if (this.props.roomId) {
|
||||
if (this.props.autoPeek && !this.state.autoPeekDone) {
|
||||
var Loader = sdk.getComponent("elements.Spinner");
|
||||
if (this.state.timelineLoading) {
|
||||
return (
|
||||
<div className="mx_RoomView">
|
||||
<Loader />
|
||||
|
@ -1529,7 +1647,6 @@ module.exports = React.createClass({
|
|||
var myMember = this.state.room.getMember(myUserId);
|
||||
if (myMember && myMember.membership == 'invite') {
|
||||
if (this.state.joining || this.state.rejecting) {
|
||||
var Loader = sdk.getComponent("elements.Spinner");
|
||||
return (
|
||||
<div className="mx_RoomView">
|
||||
<Loader />
|
||||
|
@ -1640,7 +1757,7 @@ module.exports = React.createClass({
|
|||
// set when you've scrolled up
|
||||
else if (unreadMsgs) {
|
||||
statusBar = (
|
||||
<div className="mx_RoomView_unreadMessagesBar" onClick={ this.scrollToBottom }>
|
||||
<div className="mx_RoomView_unreadMessagesBar" onClick={ this.jumpToLiveTimeline }>
|
||||
<img src="img/newmessages.svg" width="24" height="24" alt=""/>
|
||||
{unreadMsgs}
|
||||
</div>
|
||||
|
@ -1654,9 +1771,9 @@ module.exports = React.createClass({
|
|||
</div>
|
||||
);
|
||||
}
|
||||
else if (!this.state.atBottom) {
|
||||
else if (!this.state.atEndOfLiveTimeline) {
|
||||
statusBar = (
|
||||
<div className="mx_RoomView_scrollToBottomBar" onClick={ this.scrollToBottom }>
|
||||
<div className="mx_RoomView_scrollToBottomBar" onClick={ this.jumpToLiveTimeline }>
|
||||
<img src="img/scrolldown.svg" width="24" height="24" alt="Scroll to bottom of page" title="Scroll to bottom of page"/>
|
||||
</div>
|
||||
);
|
||||
|
@ -1668,7 +1785,6 @@ module.exports = React.createClass({
|
|||
aux = <RoomSettings ref="room_settings" onSaveClick={this.onSaveClick} onCancelClick={this.onCancelClick} room={this.state.room} />;
|
||||
}
|
||||
else if (this.state.uploadingRoomSettings) {
|
||||
var Loader = sdk.getComponent("elements.Spinner");
|
||||
aux = <Loader/>;
|
||||
}
|
||||
else if (this.state.searching) {
|
||||
|
@ -1794,15 +1910,40 @@ module.exports = React.createClass({
|
|||
hideMessagePanel = true;
|
||||
}
|
||||
|
||||
var messagePanel = (
|
||||
var messagePanel;
|
||||
|
||||
// just show a spinner while the timeline loads.
|
||||
//
|
||||
// put it in a div of the right class (mx_RoomView_messagePanel) so
|
||||
// that the order in the roomview flexbox is correct, and
|
||||
// mx_RoomView_messageListWrapper to position the inner div in the
|
||||
// right place.
|
||||
//
|
||||
// Note that the click-on-search-result functionality relies on the
|
||||
// fact that the messagePanel is hidden while the timeline reloads,
|
||||
// but that the RoomHeader (complete with search term) continues to
|
||||
// exist.
|
||||
if (this.state.timelineLoading) {
|
||||
messagePanel = (
|
||||
<div className="mx_RoomView_messagePanel mx_RoomView_messageListWrapper">
|
||||
<Loader />
|
||||
</div>
|
||||
);
|
||||
} else {
|
||||
// it's important that stickyBottom = false on this, otherwise if somebody hits the
|
||||
// bottom of the loaded events when viewing historical messages, we get stuck in a
|
||||
// loop of paginating our way through the entire history of the room.
|
||||
messagePanel = (
|
||||
<ScrollPanel ref="messagePanel" className="mx_RoomView_messagePanel"
|
||||
onScroll={ this.onMessageListScroll }
|
||||
onFillRequest={ this.onMessageListFillRequest }
|
||||
style={ hideMessagePanel ? { display: 'none' } : {} } >
|
||||
style={ hideMessagePanel ? { display: 'none' } : {} }
|
||||
stickyBottom={ false }>
|
||||
<li className={scrollheader_classes}></li>
|
||||
{this.getEventTiles()}
|
||||
</ScrollPanel>
|
||||
);
|
||||
);
|
||||
}
|
||||
|
||||
return (
|
||||
<div className={ "mx_RoomView" + (inCall ? " mx_RoomView_inCall" : "") } ref="roomView">
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue