Merge remote-tracking branch 'origin/develop' into dbkr/no_auto_join
This commit is contained in:
commit
11df2fc285
6 changed files with 495 additions and 239 deletions
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@ -39,7 +39,8 @@ function createClient(hs_url, is_url, user_id, access_token, guestAccess) {
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baseUrl: hs_url,
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idBaseUrl: is_url,
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accessToken: access_token,
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userId: user_id
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userId: user_id,
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timelineSupport: true,
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};
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if (localStorage) {
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|
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@ -316,7 +316,10 @@ module.exports = React.createClass({
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});
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break;
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case 'view_room':
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this._viewRoom(payload.room_id, payload.show_settings);
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// by default we autoPeek rooms, unless we were called explicitly with
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// autoPeek=false by something like RoomDirectory who has already peeked
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this.setState({ autoPeek : payload.auto_peek === false ? false : true });
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this._viewRoom(payload.room_id, payload.show_settings, payload.event_id);
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break;
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case 'view_prev_room':
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roomIndexDelta = -1;
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@ -351,7 +354,8 @@ module.exports = React.createClass({
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if (foundRoom) {
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dis.dispatch({
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action: 'view_room',
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room_id: foundRoom.roomId
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room_id: foundRoom.roomId,
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event_id: payload.event_id,
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});
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return;
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}
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@ -360,7 +364,8 @@ module.exports = React.createClass({
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function(result) {
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dis.dispatch({
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action: 'view_room',
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room_id: result.room_id
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room_id: result.room_id,
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event_id: payload.event_id,
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});
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});
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break;
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@ -432,15 +437,34 @@ module.exports = React.createClass({
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});
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},
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_viewRoom: function(roomId, showSettings) {
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// switch view to the given room
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//
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// eventId is optional and will cause a switch to the context of that
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// particular event.
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_viewRoom: function(roomId, showSettings, eventId) {
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// before we switch room, record the scroll state of the current room
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this._updateScrollMap();
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this.focusComposer = true;
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var newState = {
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currentRoom: roomId,
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initialEventId: eventId,
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highlightedEventId: eventId,
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initialEventPixelOffset: undefined,
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page_type: this.PageTypes.RoomView,
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};
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// if we aren't given an explicit event id, look for one in the
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// scrollStateMap.
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if (!eventId) {
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var scrollState = this.scrollStateMap[roomId];
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if (scrollState) {
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newState.initialEventId = scrollState.focussedEvent;
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newState.initialEventPixelOffset = scrollState.pixelOffset;
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}
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}
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if (this.sdkReady) {
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// if the SDK is not ready yet, remember what room
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// we're supposed to be on but don't notify about
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@ -462,14 +486,14 @@ module.exports = React.createClass({
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Tinter.tint(color_scheme.primary_color, color_scheme.secondary_color);
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}
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if (eventId) {
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presentedId += "/"+eventId;
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}
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this.notifyNewScreen('room/'+presentedId);
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newState.ready = true;
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}
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this.setState(newState);
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if (this.scrollStateMap[roomId]) {
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var scrollState = this.scrollStateMap[roomId];
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this.refs.roomView.restoreScrollState(scrollState);
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}
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if (this.refs.roomView && showSettings) {
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this.refs.roomView.showSettings(true);
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}
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@ -517,9 +541,11 @@ module.exports = React.createClass({
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if (self.starting_room_alias) {
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dis.dispatch({
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action: 'view_room_alias',
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room_alias: self.starting_room_alias
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room_alias: self.starting_room_alias,
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event_id: self.starting_event_id,
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});
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delete self.starting_room_alias;
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delete self.starting_event_id;
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} else if (!self.state.page_type) {
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if (!self.state.currentRoom) {
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var firstRoom = null;
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@ -645,23 +671,28 @@ module.exports = React.createClass({
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return;
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}
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var roomString = screen.split('/')[1];
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var segments = screen.substring(5).split('/');
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var roomString = segments[0];
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var eventId = segments[1]; // undefined if no event id given
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if (roomString[0] == '#') {
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if (this.state.logged_in) {
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dis.dispatch({
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action: 'view_room_alias',
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room_alias: roomString
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room_alias: roomString,
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event_id: eventId,
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});
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} else {
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// Okay, we'll take you here soon...
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this.starting_room_alias = roomString;
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this.starting_event_id = eventId;
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// ...but you're still going to have to log in.
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this.notifyNewScreen('login');
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}
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} else {
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dis.dispatch({
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action: 'view_room',
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room_id: roomString
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room_id: roomString,
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event_id: eventId,
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});
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}
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}
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@ -839,6 +870,10 @@ module.exports = React.createClass({
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<RoomView
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ref="roomView"
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roomId={this.state.currentRoom}
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eventId={this.state.initialEventId}
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highlightedEventId={this.state.highlightedEventId}
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eventPixelOffset={this.state.initialEventPixelOffset}
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autoPeek={this.state.autoPeek}
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key={this.state.currentRoom}
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ConferenceHandler={this.props.ConferenceHandler} />
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);
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@ -26,6 +26,7 @@ var ReactDOM = require("react-dom");
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var q = require("q");
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var classNames = require("classnames");
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var Matrix = require("matrix-js-sdk");
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var EventTimeline = Matrix.EventTimeline;
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var MatrixClientPeg = require("../../MatrixClientPeg");
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var ContentMessages = require("../../ContentMessages");
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@ -44,6 +45,7 @@ var Tinter = require("../../Tinter");
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var PAGINATE_SIZE = 20;
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var INITIAL_SIZE = 20;
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var SEND_READ_RECEIPT_DELAY = 2000;
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var TIMELINE_CAP = 1000; // the most events to show in a timeline
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var DEBUG_SCROLL = false;
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@ -60,6 +62,22 @@ module.exports = React.createClass({
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ConferenceHandler: React.PropTypes.any,
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roomId: React.PropTypes.string,
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autoPeek: React.PropTypes.bool, // Now unused, left here temporarily to avoid merge conflicts with @richvdh's branch.
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roomId: React.PropTypes.string.isRequired,
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// id of an event to jump to. If not given, will use the read-up-to-marker.
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eventId: React.PropTypes.string,
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// where to position the event given by eventId, in pixels from the
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// bottom of the viewport. If not given, will try to put the event in the
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// middle of the viewprt.
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eventPixelOffset: React.PropTypes.number,
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// ID of an event to highlight. If undefined, no event will be highlighted.
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// Typically this will either be the same as 'eventId', or undefined.
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highlightedEventId: React.PropTypes.string,
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autoPeek: React.PropTypes.bool, // should we try to peek the room on mount, or has whoever invoked us already initiated a peek?
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},
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getDefaultProps: function() {
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@ -76,7 +94,9 @@ module.exports = React.createClass({
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var room = this.props.roomId ? MatrixClientPeg.get().getRoom(this.props.roomId) : null;
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return {
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room: room,
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messageCap: INITIAL_SIZE,
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events: [],
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canBackPaginate: true,
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paginating: room != null,
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editingRoomSettings: false,
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uploadingRoomSettings: false,
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numUnreadMessages: 0,
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@ -86,19 +106,22 @@ module.exports = React.createClass({
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syncState: MatrixClientPeg.get().getSyncState(),
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hasUnsentMessages: this._hasUnsentMessages(room),
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callState: null,
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autoPeekDone: false, // track whether our autoPeek (if any) has completed)
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timelineLoading: true, // track whether our room timeline is loading
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guestsCanJoin: false,
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canPeek: false,
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readMarkerEventId: room ? room.getEventReadUpTo(MatrixClientPeg.get().credentials.userId) : null,
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readMarkerGhostEventId: undefined,
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atBottom: true,
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// this is true if we are fully scrolled-down, and are looking at
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// the end of the live timeline. It has the effect of hiding the
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// 'scroll to bottom' knob, among a couple of other things.
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atEndOfLiveTimeline: true,
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}
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},
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componentWillMount: function() {
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this.last_rr_sent_event_id = undefined;
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this.dispatcherRef = dis.register(this.onAction);
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MatrixClientPeg.get().on("Room", this.onNewRoom);
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MatrixClientPeg.get().on("Room.timeline", this.onRoomTimeline);
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MatrixClientPeg.get().on("Room.name", this.onRoomName);
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MatrixClientPeg.get().on("Room.accountData", this.onRoomAccountData);
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@ -116,6 +139,15 @@ module.exports = React.createClass({
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this.forceUpdate();
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}
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});
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// to make the timeline load work correctly, build up a chain of promises which
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// take us through the necessary steps.
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// First of all, we may need to load the room. Construct a promise
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// which resolves to the Room object.
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var roomProm;
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// if this is an unknown room then we're in one of three states:
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// - This is a room we can peek into (search engine) (we can /peek)
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// - This is a room we can publicly join or were invited to. (we can /join)
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@ -124,22 +156,92 @@ module.exports = React.createClass({
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// We can /peek though. If it fails then we present the join UI. If it
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// succeeds then great, show the preview (but we still may be able to /join!).
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if (!this.state.room) {
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if (this.props.autoPeek) {
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console.log("Attempting to peek into room %s", this.props.roomId);
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||||
MatrixClientPeg.get().peekInRoom(this.props.roomId).catch((err) => {
|
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console.error("Failed to peek into room: %s", err);
|
||||
}).finally(() => {
|
||||
// we don't need to do anything - JS SDK will emit Room events
|
||||
// which will update the UI.
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this.setState({
|
||||
autoPeekDone: true
|
||||
});
|
||||
});
|
||||
if (!this.props.autoPeek) {
|
||||
console.log("No room loaded, and autopeek disabled");
|
||||
return;
|
||||
}
|
||||
|
||||
console.log("Attempting to peek into room %s", this.props.roomId);
|
||||
|
||||
roomProm = MatrixClientPeg.get().peekInRoom(this.props.roomId).catch((err) => {
|
||||
console.error("Failed to peek into room: %s", err);
|
||||
throw err;
|
||||
}).then((room) => {
|
||||
this.setState({
|
||||
room: room
|
||||
});
|
||||
return room;
|
||||
});
|
||||
} else {
|
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roomProm = q(this.state.room);
|
||||
}
|
||||
else {
|
||||
this._calculatePeekRules(this.state.room);
|
||||
|
||||
// Next, load the timeline.
|
||||
roomProm.then((room) => {
|
||||
this._calculatePeekRules(room);
|
||||
return this._initTimeline(this.props);
|
||||
}).done();
|
||||
},
|
||||
|
||||
_initTimeline: function(props) {
|
||||
var initialEvent = props.eventId;
|
||||
if (!initialEvent) {
|
||||
// go to the 'read-up-to' mark if no explicit event given
|
||||
initialEvent = this.state.readMarkerEventId;
|
||||
}
|
||||
|
||||
var pixelOffset = props.eventPixelOffset;
|
||||
return this._loadTimeline(initialEvent, pixelOffset);
|
||||
},
|
||||
|
||||
/**
|
||||
* (re)-load the event timeline, and initialise the scroll state, centered
|
||||
* around the given event.
|
||||
*
|
||||
* @param {string?} eventId the event to focus on. If undefined, will
|
||||
* scroll to the bottom of the room.
|
||||
*
|
||||
* @param {number?} pixelOffset offset to position the given event at
|
||||
* (pixels from the bottom of the view). If undefined, will put the
|
||||
* event in the middle of the view.
|
||||
*
|
||||
* returns a promise which will resolve when the load completes.
|
||||
*/
|
||||
_loadTimeline: function(eventId, pixelOffset) {
|
||||
// TODO: we could optimise this, by not resetting the window if the
|
||||
// event is in the current window (though it's not obvious how we can
|
||||
// tell if the current window is on the live event stream)
|
||||
|
||||
this.setState({
|
||||
events: [],
|
||||
timelineLoading: true,
|
||||
});
|
||||
|
||||
this._timelineWindow = new Matrix.TimelineWindow(
|
||||
MatrixClientPeg.get(), this.state.room,
|
||||
{windowLimit: TIMELINE_CAP});
|
||||
|
||||
return this._timelineWindow.load(eventId, INITIAL_SIZE).then(() => {
|
||||
debuglog("RoomView: timeline loaded");
|
||||
this._onTimelineUpdated(true);
|
||||
}).finally(() => {
|
||||
this.setState({
|
||||
timelineLoading: false,
|
||||
}, () => {
|
||||
// initialise the scroll state of the message panel
|
||||
if (!this.refs.messagePanel) {
|
||||
// this shouldn't happen.
|
||||
console.log("can't initialise scroll state because " +
|
||||
"messagePanel didn't load");
|
||||
return;
|
||||
}
|
||||
if (eventId) {
|
||||
this.refs.messagePanel.scrollToToken(eventId, pixelOffset);
|
||||
} else {
|
||||
this.refs.messagePanel.scrollToBottom();
|
||||
}
|
||||
});
|
||||
});
|
||||
},
|
||||
|
||||
componentWillUnmount: function() {
|
||||
|
@ -162,7 +264,6 @@ module.exports = React.createClass({
|
|||
}
|
||||
dis.unregister(this.dispatcherRef);
|
||||
if (MatrixClientPeg.get()) {
|
||||
MatrixClientPeg.get().removeListener("Room", this.onNewRoom);
|
||||
MatrixClientPeg.get().removeListener("Room.timeline", this.onRoomTimeline);
|
||||
MatrixClientPeg.get().removeListener("Room.name", this.onRoomName);
|
||||
MatrixClientPeg.get().removeListener("Room.accountData", this.onRoomAccountData);
|
||||
|
@ -208,10 +309,6 @@ module.exports = React.createClass({
|
|||
var callState;
|
||||
|
||||
if (call) {
|
||||
// Call state has changed so we may be loading video elements
|
||||
// which will obscure the message log.
|
||||
// scroll to bottom
|
||||
this.scrollToBottom();
|
||||
callState = call.call_state;
|
||||
}
|
||||
else {
|
||||
|
@ -248,52 +345,52 @@ module.exports = React.createClass({
|
|||
});
|
||||
},
|
||||
|
||||
// MatrixRoom still showing the messages from the old room?
|
||||
// Set the key to the room_id. Sadly you can no longer get at
|
||||
// the key from inside the component, or we'd check this in code.
|
||||
/*componentWillReceiveProps: function(props) {
|
||||
},*/
|
||||
componentWillReceiveProps: function(newProps) {
|
||||
if (newProps.roomId != this.props.roomId) {
|
||||
throw new Error("changing room on a RoomView is not supported");
|
||||
}
|
||||
|
||||
onRoomTimeline: function(ev, room, toStartOfTimeline) {
|
||||
if (newProps.eventId != this.props.eventId) {
|
||||
console.log("RoomView switching to eventId " + newProps.eventId +
|
||||
" (was " + this.props.eventId + ")");
|
||||
return this._initTimeline(newProps);
|
||||
}
|
||||
},
|
||||
|
||||
onRoomTimeline: function(ev, room, toStartOfTimeline, removed, data) {
|
||||
if (this.unmounted) return;
|
||||
|
||||
// ignore anything that comes in whilst paginating: we get one
|
||||
// event for each new matrix event so this would cause a huge
|
||||
// number of UI updates. Just update the UI when the paginate
|
||||
// call returns.
|
||||
if (this.state.paginating) return;
|
||||
// ignore events for other rooms
|
||||
if (room.roomId != this.props.roomId) return;
|
||||
|
||||
// ignore anything but real-time updates at the end of the room:
|
||||
// updates from pagination will happen when the paginate completes.
|
||||
if (toStartOfTimeline || !data || !data.liveEvent) return;
|
||||
|
||||
// no point handling anything while we're waiting for the join to finish:
|
||||
// we'll only be showing a spinner.
|
||||
if (this.state.joining) return;
|
||||
if (room.roomId != this.props.roomId) return;
|
||||
|
||||
var currentUnread = this.state.numUnreadMessages;
|
||||
if (!toStartOfTimeline &&
|
||||
(ev.getSender() !== MatrixClientPeg.get().credentials.userId)) {
|
||||
if (ev.getSender() !== MatrixClientPeg.get().credentials.userId) {
|
||||
// update unread count when scrolled up
|
||||
if (!this.state.searchResults && this.refs.messagePanel && this.refs.messagePanel.isAtBottom()) {
|
||||
currentUnread = 0;
|
||||
if (!this.state.searchResults && this.state.atEndOfLiveTimeline) {
|
||||
// no change
|
||||
}
|
||||
else {
|
||||
currentUnread += 1;
|
||||
this.setState((state, props) => {
|
||||
return {numUnreadMessages: state.numUnreadMessages + 1};
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
this.setState({
|
||||
room: MatrixClientPeg.get().getRoom(this.props.roomId),
|
||||
numUnreadMessages: currentUnread
|
||||
});
|
||||
},
|
||||
|
||||
onNewRoom: function(room) {
|
||||
if (room.roomId == this.props.roomId) {
|
||||
this.setState({
|
||||
room: room
|
||||
});
|
||||
// tell the messagepanel to go paginate itself. This in turn will cause
|
||||
// onMessageListFillRequest to be called, which will call
|
||||
// _onTimelineUpdated, which will update the state with the new event -
|
||||
// so there is no need update the state here.
|
||||
//
|
||||
if (this.refs.messagePanel) {
|
||||
this.refs.messagePanel.checkFillState();
|
||||
}
|
||||
|
||||
this._calculatePeekRules(room);
|
||||
},
|
||||
|
||||
_calculatePeekRules: function(room) {
|
||||
|
@ -355,14 +452,14 @@ module.exports = React.createClass({
|
|||
// if the event after the one referenced in the read receipt if sent by us, do nothing since
|
||||
// this is a temporary period before the synthesized receipt for our own message arrives
|
||||
var readMarkerGhostEventIndex;
|
||||
for (var i = 0; i < room.timeline.length; ++i) {
|
||||
if (room.timeline[i].getId() == readMarkerGhostEventId) {
|
||||
for (var i = 0; i < this.state.events.length; ++i) {
|
||||
if (this.state.events[i].getId() == readMarkerGhostEventId) {
|
||||
readMarkerGhostEventIndex = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (readMarkerGhostEventIndex + 1 < room.timeline.length) {
|
||||
var nextEvent = room.timeline[readMarkerGhostEventIndex + 1];
|
||||
if (readMarkerGhostEventIndex + 1 < this.state.events.length) {
|
||||
var nextEvent = this.state.events[readMarkerGhostEventIndex + 1];
|
||||
if (nextEvent.sender && nextEvent.sender.userId == MatrixClientPeg.get().credentials.userId) {
|
||||
readMarkerGhostEventId = undefined;
|
||||
}
|
||||
|
@ -372,6 +469,20 @@ module.exports = React.createClass({
|
|||
readMarkerEventId: readMarkerEventId,
|
||||
readMarkerGhostEventId: readMarkerGhostEventId,
|
||||
});
|
||||
|
||||
|
||||
// if the scrollpanel is following the timeline, attempt to scroll
|
||||
// it to bring the read message up to the middle of the panel. This
|
||||
// will have no immediate effect (since we are already at the
|
||||
// bottom), but will ensure that if there is no further user
|
||||
// activity, but room activity continues, the read message will
|
||||
// scroll up to the middle of the window, but no further.
|
||||
//
|
||||
// we do this here as well as in sendReadReceipt to deal with
|
||||
// people using two clients at once.
|
||||
if (this.refs.messagePanel && this.state.atEndOfLiveTimeline) {
|
||||
this.refs.messagePanel.scrollToToken(readMarkerEventId);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
|
@ -494,7 +605,6 @@ module.exports = React.createClass({
|
|||
var messagePanel = ReactDOM.findDOMNode(this.refs.messagePanel);
|
||||
this.refs.messagePanel.initialised = true;
|
||||
|
||||
this.scrollToBottom();
|
||||
this.sendReadReceipt();
|
||||
|
||||
this.updateTint();
|
||||
|
@ -511,17 +621,21 @@ module.exports = React.createClass({
|
|||
}
|
||||
},
|
||||
|
||||
_paginateCompleted: function() {
|
||||
debuglog("paginate complete");
|
||||
|
||||
// we might have switched rooms since the paginate started - just bin
|
||||
_onTimelineUpdated: function(gotResults) {
|
||||
// we might have switched rooms since the load started - just bin
|
||||
// the results if so.
|
||||
if (this.unmounted) return;
|
||||
|
||||
this.setState({
|
||||
room: MatrixClientPeg.get().getRoom(this.props.roomId),
|
||||
paginating: false,
|
||||
});
|
||||
|
||||
if (gotResults) {
|
||||
this.setState({
|
||||
events: this._timelineWindow.getEvents(),
|
||||
canBackPaginate: this._timelineWindow.canPaginate(EventTimeline.BACKWARDS),
|
||||
});
|
||||
}
|
||||
},
|
||||
|
||||
onSearchResultsFillRequest: function(backwards) {
|
||||
|
@ -541,30 +655,19 @@ module.exports = React.createClass({
|
|||
|
||||
// set off a pagination request.
|
||||
onMessageListFillRequest: function(backwards) {
|
||||
if (!backwards)
|
||||
var dir = backwards ? EventTimeline.BACKWARDS : EventTimeline.FORWARDS;
|
||||
if(!this._timelineWindow.canPaginate(dir)) {
|
||||
debuglog("RoomView: can't paginate at this time; backwards:"+backwards);
|
||||
return q(false);
|
||||
|
||||
// Either wind back the message cap (if there are enough events in the
|
||||
// timeline to do so), or fire off a pagination request.
|
||||
|
||||
if (this.state.messageCap < this.state.room.timeline.length) {
|
||||
var cap = Math.min(this.state.messageCap + PAGINATE_SIZE, this.state.room.timeline.length);
|
||||
debuglog("winding back message cap to", cap);
|
||||
this.setState({messageCap: cap});
|
||||
return q(true);
|
||||
} else if(this.state.room.oldState.paginationToken) {
|
||||
var cap = this.state.messageCap + PAGINATE_SIZE;
|
||||
debuglog("starting paginate to cap", cap);
|
||||
this.setState({messageCap: cap, paginating: true});
|
||||
return MatrixClientPeg.get().scrollback(this.state.room, PAGINATE_SIZE).
|
||||
finally(this._paginateCompleted).then(true);
|
||||
}
|
||||
},
|
||||
this.setState({paginating: true});
|
||||
|
||||
// return true if there's more messages in the backlog which we aren't displaying
|
||||
_canPaginate: function() {
|
||||
return (this.state.messageCap < this.state.room.timeline.length) ||
|
||||
this.state.room.oldState.paginationToken;
|
||||
debuglog("RoomView: Initiating paginate; backwards:"+backwards);
|
||||
return this._timelineWindow.paginate(dir, PAGINATE_SIZE).then((r) => {
|
||||
debuglog("RoomView: paginate complete backwards:"+backwards+"; success:"+r);
|
||||
this._onTimelineUpdated(r);
|
||||
return r;
|
||||
});
|
||||
},
|
||||
|
||||
onResendAllClick: function() {
|
||||
|
@ -606,18 +709,19 @@ module.exports = React.createClass({
|
|||
},
|
||||
|
||||
onMessageListScroll: function(ev) {
|
||||
if (this.refs.messagePanel.isAtBottom()) {
|
||||
if (this.refs.messagePanel.isAtBottom() &&
|
||||
!this._timelineWindow.canPaginate(EventTimeline.FORWARDS)) {
|
||||
if (this.state.numUnreadMessages != 0) {
|
||||
this.setState({ numUnreadMessages: 0 });
|
||||
}
|
||||
if (!this.state.atBottom) {
|
||||
this.setState({ atBottom: true });
|
||||
if (!this.state.atEndOfLiveTimeline) {
|
||||
this.setState({ atEndOfLiveTimeline: true });
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (this.state.atBottom) {
|
||||
this.setState({ atBottom: false });
|
||||
}
|
||||
if (this.state.atEndOfLiveTimeline) {
|
||||
this.setState({ atEndOfLiveTimeline: false });
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
|
@ -836,11 +940,10 @@ module.exports = React.createClass({
|
|||
var EventTile = sdk.getComponent('rooms.EventTile');
|
||||
|
||||
var prevEvent = null; // the last event we showed
|
||||
var startIdx = Math.max(0, this.state.room.timeline.length - this.state.messageCap);
|
||||
var readMarkerIndex;
|
||||
var ghostIndex;
|
||||
for (var i = startIdx; i < this.state.room.timeline.length; i++) {
|
||||
var mxEv = this.state.room.timeline[i];
|
||||
var readMarkerIndex;
|
||||
for (var i = 0; i < this.state.events.length; i++) {
|
||||
var mxEv = this.state.events[i];
|
||||
|
||||
if (!EventTile.haveTileForEvent(mxEv)) {
|
||||
continue;
|
||||
|
@ -886,7 +989,7 @@ module.exports = React.createClass({
|
|||
|
||||
// do we need a date separator since the last event?
|
||||
var ts1 = mxEv.getTs();
|
||||
if ((prevEvent == null && !this._canPaginate()) ||
|
||||
if ((prevEvent == null && !this.state.canBackPaginate) ||
|
||||
(prevEvent != null &&
|
||||
new Date(prevEvent.getTs()).toDateString() !== new Date(ts1).toDateString())) {
|
||||
var dateSeparator = <li key={ts1}><DateSeparator key={ts1} ts={ts1}/></li>;
|
||||
|
@ -895,15 +998,17 @@ module.exports = React.createClass({
|
|||
}
|
||||
|
||||
var last = false;
|
||||
if (i == this.state.room.timeline.length - 1) {
|
||||
if (i == this.state.events.length - 1) {
|
||||
// XXX: we might not show a tile for the last event.
|
||||
last = true;
|
||||
}
|
||||
|
||||
var eventId = mxEv.getId();
|
||||
var highlight = (eventId == this.props.highlightedEventId);
|
||||
ret.push(
|
||||
<li key={eventId} ref={this._collectEventNode.bind(this, eventId)} data-scroll-token={eventId}>
|
||||
<EventTile mxEvent={mxEv} continuation={continuation} last={last}/>
|
||||
<EventTile mxEvent={mxEv} continuation={continuation}
|
||||
last={last} isSelectedEvent={highlight}/>
|
||||
</li>
|
||||
);
|
||||
|
||||
|
@ -922,7 +1027,7 @@ module.exports = React.createClass({
|
|||
var hr;
|
||||
hr = (<hr className="mx_RoomView_myReadMarker" style={{opacity: 1, width: '99%'}} ref={function(n) {
|
||||
Velocity(n, {opacity: '0', width: '10%'}, {duration: 400, easing: 'easeInSine', delay: 1000, complete: function() {
|
||||
self.setState({readMarkerGhostEventId: undefined});
|
||||
if (!self.unmounted) self.setState({readMarkerGhostEventId: undefined});
|
||||
}});
|
||||
}} />);
|
||||
ret.splice(ghostIndex, 0, (
|
||||
|
@ -1178,8 +1283,8 @@ module.exports = React.createClass({
|
|||
},
|
||||
|
||||
_indexForEventId(evId) {
|
||||
for (var i = 0; i < this.state.room.timeline.length; ++i) {
|
||||
if (evId == this.state.room.timeline[i].getId()) {
|
||||
for (var i = 0; i < this.state.events.length; ++i) {
|
||||
if (evId == this.state.events[i].getId()) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
@ -1188,13 +1293,33 @@ module.exports = React.createClass({
|
|||
|
||||
sendReadReceipt: function() {
|
||||
if (!this.state.room) return;
|
||||
if (!this.refs.messagePanel) return;
|
||||
|
||||
var currentReadUpToEventId = this.state.room.getEventReadUpTo(MatrixClientPeg.get().credentials.userId);
|
||||
var currentReadUpToEventIndex = this._indexForEventId(currentReadUpToEventId);
|
||||
|
||||
// We want to avoid sending out read receipts when we are looking at
|
||||
// events in the past which are before the latest RR.
|
||||
//
|
||||
// For now, let's apply a heuristic: if (a) the event corresponding to
|
||||
// the latest RR (either from the server, or sent by ourselves) doesn't
|
||||
// appear in our timeline, and (b) we could forward-paginate the event
|
||||
// timeline, then don't send any more RRs.
|
||||
//
|
||||
// This isn't watertight, as we could be looking at a section of
|
||||
// timeline which is *after* the latest RR (so we should actually send
|
||||
// RRs) - but that is a bit of a niche case. It will sort itself out when
|
||||
// the user eventually hits the live timeline.
|
||||
//
|
||||
if (currentReadUpToEventId && currentReadUpToEventIndex === null &&
|
||||
this._timelineWindow.canPaginate(EventTimeline.FORWARDS)) {
|
||||
return;
|
||||
}
|
||||
|
||||
var lastReadEventIndex = this._getLastDisplayedEventIndexIgnoringOwn();
|
||||
if (lastReadEventIndex === null) return;
|
||||
|
||||
var lastReadEvent = this.state.room.timeline[lastReadEventIndex];
|
||||
var lastReadEvent = this.state.events[lastReadEventIndex];
|
||||
|
||||
// we also remember the last read receipt we sent to avoid spamming the same one at the server repeatedly
|
||||
if (lastReadEventIndex > currentReadUpToEventIndex && this.last_rr_sent_event_id != lastReadEvent.getId()) {
|
||||
|
@ -1203,6 +1328,19 @@ module.exports = React.createClass({
|
|||
// it failed, so allow retries next time the user is active
|
||||
this.last_rr_sent_event_id = undefined;
|
||||
});
|
||||
|
||||
// if the scrollpanel is following the timeline, attempt to scroll
|
||||
// it to bring the read message up to the middle of the panel. This
|
||||
// will have no immediate effect (since we are already at the
|
||||
// bottom), but will ensure that if there is no further user
|
||||
// activity, but room activity continues, the read message will
|
||||
// scroll up to the middle of the window, but no further.
|
||||
//
|
||||
// we do this here as well as in onRoomReceipt to cater for guest users
|
||||
// (which do not send out read receipts).
|
||||
if (this.state.atEndOfLiveTimeline) {
|
||||
this.refs.messagePanel.scrollToToken(lastReadEvent.getId());
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
|
@ -1213,8 +1351,8 @@ module.exports = React.createClass({
|
|||
if (messageWrapper === undefined) return null;
|
||||
var wrapperRect = ReactDOM.findDOMNode(messageWrapper).getBoundingClientRect();
|
||||
|
||||
for (var i = this.state.room.timeline.length-1; i >= 0; --i) {
|
||||
var ev = this.state.room.timeline[i];
|
||||
for (var i = this.state.events.length-1; i >= 0; --i) {
|
||||
var ev = this.state.events[i];
|
||||
|
||||
if (ev.sender && ev.sender.userId == MatrixClientPeg.get().credentials.userId) {
|
||||
continue;
|
||||
|
@ -1327,78 +1465,58 @@ module.exports = React.createClass({
|
|||
return this.state.numUnreadMessages + " new message" + (this.state.numUnreadMessages > 1 ? "s" : "");
|
||||
},
|
||||
|
||||
scrollToBottom: function() {
|
||||
var messagePanel = this.refs.messagePanel;
|
||||
if (!messagePanel) return;
|
||||
messagePanel.scrollToBottom();
|
||||
},
|
||||
|
||||
// scroll the event view to put the given event at the bottom.
|
||||
//
|
||||
// pixel_offset gives the number of pixels between the bottom of the event
|
||||
// and the bottom of the container.
|
||||
scrollToEvent: function(eventId, pixelOffset) {
|
||||
var messagePanel = this.refs.messagePanel;
|
||||
if (!messagePanel) return;
|
||||
|
||||
var idx = this._indexForEventId(eventId);
|
||||
if (idx === null) {
|
||||
// we don't seem to have this event in our timeline. Presumably
|
||||
// it's fallen out of scrollback. We ought to backfill until we
|
||||
// find it, but we'd have to be careful we didn't backfill forever
|
||||
// looking for a non-existent event.
|
||||
//
|
||||
// for now, just scroll to the top of the buffer.
|
||||
console.log("Refusing to scroll to unknown event "+eventId);
|
||||
messagePanel.scrollToTop();
|
||||
return;
|
||||
}
|
||||
|
||||
// we might need to roll back the messagecap (to generate tiles for
|
||||
// older messages). This just means telling getEventTiles to create
|
||||
// tiles for events we already have in our timeline (we already know
|
||||
// the event in question is in our timeline, so we shouldn't need to
|
||||
// backfill).
|
||||
// jump down to the bottom of this room, where new events are arriving
|
||||
jumpToLiveTimeline: function() {
|
||||
// if we can't forward-paginate the existing timeline, then there
|
||||
// is no point reloading it - just jump straight to the bottom.
|
||||
//
|
||||
// we actually wind back slightly further than the event in question,
|
||||
// because we want the event to be at the *bottom* of the container.
|
||||
// Don't roll it back past the timeline we have, though.
|
||||
var minCap = this.state.room.timeline.length - Math.min(idx - INITIAL_SIZE, 0);
|
||||
if (minCap > this.state.messageCap) {
|
||||
this.setState({messageCap: minCap});
|
||||
// Otherwise, reload the timeline rather than trying to paginate
|
||||
// through all of space-time.
|
||||
if (this._timelineWindow.canPaginate(EventTimeline.FORWARDS)) {
|
||||
this._loadTimeline();
|
||||
} else {
|
||||
if (this.refs.messagePanel) {
|
||||
this.refs.messagePanel.scrollToBottom();
|
||||
}
|
||||
}
|
||||
|
||||
// the scrollTokens on our DOM nodes are the event IDs, so we can pass
|
||||
// eventId directly into _scrollToToken.
|
||||
messagePanel.scrollToToken(eventId, pixelOffset);
|
||||
},
|
||||
|
||||
// get the current scroll position of the room, so that it can be
|
||||
// restored when we switch back to it
|
||||
// restored when we switch back to it.
|
||||
//
|
||||
// This returns an object with the following properties:
|
||||
//
|
||||
// focussedEvent: the ID of the 'focussed' event. Typically this is the
|
||||
// last event fully visible in the viewport, though if we have done
|
||||
// an explicit scroll to an explicit event, it will be that event.
|
||||
//
|
||||
// pixelOffset: the number of pixels the window is scrolled down from
|
||||
// the focussedEvent.
|
||||
//
|
||||
// If there are no visible events, returns null.
|
||||
//
|
||||
getScrollState: function() {
|
||||
var messagePanel = this.refs.messagePanel;
|
||||
if (!messagePanel) return null;
|
||||
|
||||
return messagePanel.getScrollState();
|
||||
},
|
||||
var scrollState = messagePanel.getScrollState();
|
||||
|
||||
restoreScrollState: function(scrollState) {
|
||||
var messagePanel = this.refs.messagePanel;
|
||||
if (!messagePanel) return null;
|
||||
|
||||
if(scrollState.atBottom) {
|
||||
// we were at the bottom before. Ideally we'd scroll to the
|
||||
// 'read-up-to' mark here.
|
||||
messagePanel.scrollToBottom();
|
||||
|
||||
} else if (scrollState.lastDisplayedScrollToken) {
|
||||
// we might need to backfill, so we call scrollToEvent rather than
|
||||
// scrollToToken here. The scrollTokens on our DOM nodes are the
|
||||
// event IDs, so lastDisplayedScrollToken will be the event ID we need,
|
||||
// and we can pass it directly into scrollToEvent.
|
||||
this.scrollToEvent(scrollState.lastDisplayedScrollToken,
|
||||
scrollState.pixelOffset);
|
||||
if (scrollState.stuckAtBottom) {
|
||||
// we don't really expect to be in this state, but it will
|
||||
// occasionally happen when no scroll state has been set on the
|
||||
// messagePanel (ie, we didn't have an initial event (so it's
|
||||
// probably a new room), there has been no user-initiated scroll, and
|
||||
// no read-receipts have arrived to update the scroll position).
|
||||
//
|
||||
// Return null, which will cause us to scroll to last unread on
|
||||
// reload.
|
||||
return null;
|
||||
}
|
||||
|
||||
return {
|
||||
focussedEvent: scrollState.trackedScrollToken,
|
||||
pixelOffset: scrollState.pixelOffset,
|
||||
};
|
||||
},
|
||||
|
||||
onResize: function(e) {
|
||||
|
@ -1492,11 +1610,11 @@ module.exports = React.createClass({
|
|||
var ScrollPanel = sdk.getComponent("structures.ScrollPanel");
|
||||
var TintableSvg = sdk.getComponent("elements.TintableSvg");
|
||||
var RoomPreviewBar = sdk.getComponent("rooms.RoomPreviewBar");
|
||||
var Loader = sdk.getComponent("elements.Spinner");
|
||||
|
||||
if (!this.state.room) {
|
||||
if (!this._timelineWindow) {
|
||||
if (this.props.roomId) {
|
||||
if (this.props.autoPeek && !this.state.autoPeekDone) {
|
||||
var Loader = sdk.getComponent("elements.Spinner");
|
||||
if (this.state.timelineLoading) {
|
||||
return (
|
||||
<div className="mx_RoomView">
|
||||
<Loader />
|
||||
|
@ -1529,7 +1647,6 @@ module.exports = React.createClass({
|
|||
var myMember = this.state.room.getMember(myUserId);
|
||||
if (myMember && myMember.membership == 'invite') {
|
||||
if (this.state.joining || this.state.rejecting) {
|
||||
var Loader = sdk.getComponent("elements.Spinner");
|
||||
return (
|
||||
<div className="mx_RoomView">
|
||||
<Loader />
|
||||
|
@ -1640,7 +1757,7 @@ module.exports = React.createClass({
|
|||
// set when you've scrolled up
|
||||
else if (unreadMsgs) {
|
||||
statusBar = (
|
||||
<div className="mx_RoomView_unreadMessagesBar" onClick={ this.scrollToBottom }>
|
||||
<div className="mx_RoomView_unreadMessagesBar" onClick={ this.jumpToLiveTimeline }>
|
||||
<img src="img/newmessages.svg" width="24" height="24" alt=""/>
|
||||
{unreadMsgs}
|
||||
</div>
|
||||
|
@ -1654,9 +1771,9 @@ module.exports = React.createClass({
|
|||
</div>
|
||||
);
|
||||
}
|
||||
else if (!this.state.atBottom) {
|
||||
else if (!this.state.atEndOfLiveTimeline) {
|
||||
statusBar = (
|
||||
<div className="mx_RoomView_scrollToBottomBar" onClick={ this.scrollToBottom }>
|
||||
<div className="mx_RoomView_scrollToBottomBar" onClick={ this.jumpToLiveTimeline }>
|
||||
<img src="img/scrolldown.svg" width="24" height="24" alt="Scroll to bottom of page" title="Scroll to bottom of page"/>
|
||||
</div>
|
||||
);
|
||||
|
@ -1668,7 +1785,6 @@ module.exports = React.createClass({
|
|||
aux = <RoomSettings ref="room_settings" onSaveClick={this.onSaveClick} onCancelClick={this.onCancelClick} room={this.state.room} />;
|
||||
}
|
||||
else if (this.state.uploadingRoomSettings) {
|
||||
var Loader = sdk.getComponent("elements.Spinner");
|
||||
aux = <Loader/>;
|
||||
}
|
||||
else if (this.state.searching) {
|
||||
|
@ -1794,15 +1910,40 @@ module.exports = React.createClass({
|
|||
hideMessagePanel = true;
|
||||
}
|
||||
|
||||
var messagePanel = (
|
||||
var messagePanel;
|
||||
|
||||
// just show a spinner while the timeline loads.
|
||||
//
|
||||
// put it in a div of the right class (mx_RoomView_messagePanel) so
|
||||
// that the order in the roomview flexbox is correct, and
|
||||
// mx_RoomView_messageListWrapper to position the inner div in the
|
||||
// right place.
|
||||
//
|
||||
// Note that the click-on-search-result functionality relies on the
|
||||
// fact that the messagePanel is hidden while the timeline reloads,
|
||||
// but that the RoomHeader (complete with search term) continues to
|
||||
// exist.
|
||||
if (this.state.timelineLoading) {
|
||||
messagePanel = (
|
||||
<div className="mx_RoomView_messagePanel mx_RoomView_messageListWrapper">
|
||||
<Loader />
|
||||
</div>
|
||||
);
|
||||
} else {
|
||||
// it's important that stickyBottom = false on this, otherwise if somebody hits the
|
||||
// bottom of the loaded events when viewing historical messages, we get stuck in a
|
||||
// loop of paginating our way through the entire history of the room.
|
||||
messagePanel = (
|
||||
<ScrollPanel ref="messagePanel" className="mx_RoomView_messagePanel"
|
||||
onScroll={ this.onMessageListScroll }
|
||||
onFillRequest={ this.onMessageListFillRequest }
|
||||
style={ hideMessagePanel ? { display: 'none' } : {} } >
|
||||
style={ hideMessagePanel ? { display: 'none' } : {} }
|
||||
stickyBottom={ false }>
|
||||
<li className={scrollheader_classes}></li>
|
||||
{this.getEventTiles()}
|
||||
</ScrollPanel>
|
||||
);
|
||||
);
|
||||
}
|
||||
|
||||
return (
|
||||
<div className={ "mx_RoomView" + (inCall ? " mx_RoomView_inCall" : "") } ref="roomView">
|
||||
|
|
|
@ -37,14 +37,32 @@ if (DEBUG_SCROLL) {
|
|||
* It also provides a hook which allows parents to provide more list elements
|
||||
* when we get close to the start or end of the list.
|
||||
*
|
||||
* We don't save the absolute scroll offset, because that would be affected by
|
||||
* window width, zoom level, amount of scrollback, etc. Instead we save an
|
||||
* identifier for the last fully-visible message, and the number of pixels the
|
||||
* window was scrolled below it - which is hopefully be near enough.
|
||||
*
|
||||
* Each child element should have a 'data-scroll-token'. This token is used to
|
||||
* serialise the scroll state, and returned as the 'lastDisplayedScrollToken'
|
||||
* serialise the scroll state, and returned as the 'trackedScrollToken'
|
||||
* attribute by getScrollState().
|
||||
*
|
||||
* Some notes about the implementation:
|
||||
*
|
||||
* The saved 'scrollState' can exist in one of two states:
|
||||
*
|
||||
* - stuckAtBottom: (the default, and restored by resetScrollState): the
|
||||
* viewport is scrolled down as far as it can be. When the children are
|
||||
* updated, the scroll position will be updated to ensure it is still at
|
||||
* the bottom.
|
||||
*
|
||||
* - fixed, in which the viewport is conceptually tied at a specific scroll
|
||||
* offset. We don't save the absolute scroll offset, because that would be
|
||||
* affected by window width, zoom level, amount of scrollback, etc. Instead
|
||||
* we save an identifier for the last fully-visible message, and the number
|
||||
* of pixels the window was scrolled below it - which is hopefully be near
|
||||
* enough.
|
||||
*
|
||||
* The 'stickyBottom' property controls the behaviour when we reach the bottom
|
||||
* of the window (either through a user-initiated scroll, or by calling
|
||||
* scrollToBottom). If stickyBottom is enabled, the scrollState will enter
|
||||
* 'stuckAtBottom' state - ensuring that new additions cause the window to
|
||||
* scroll down further. If stickyBottom is disabled, we just save the scroll
|
||||
* offset as normal.
|
||||
*/
|
||||
module.exports = React.createClass({
|
||||
displayName: 'ScrollPanel',
|
||||
|
@ -145,8 +163,15 @@ module.exports = React.createClass({
|
|||
this.recentEventScroll = undefined;
|
||||
}
|
||||
|
||||
this.scrollState = this._calculateScrollState();
|
||||
debuglog("Saved scroll state", this.scrollState);
|
||||
// If there weren't enough children to fill the viewport, the scroll we
|
||||
// got might be different to the scroll we wanted; we don't want to
|
||||
// forget what we wanted, so don't overwrite the saved state unless
|
||||
// this appears to be a user-initiated scroll.
|
||||
if (sn.scrollTop != this._lastSetScroll) {
|
||||
this._saveScrollState();
|
||||
} else {
|
||||
debuglog("Ignoring scroll echo");
|
||||
}
|
||||
|
||||
this.props.onScroll(ev);
|
||||
|
||||
|
@ -155,13 +180,19 @@ module.exports = React.createClass({
|
|||
|
||||
// return true if the content is fully scrolled down right now; else false.
|
||||
//
|
||||
// Note that if the content hasn't yet been fully populated, this may
|
||||
// spuriously return true even if the user wanted to be looking at earlier
|
||||
// content. So don't call it in render() cycles.
|
||||
// note that this is independent of the 'stuckAtBottom' state - it is simply
|
||||
// about whether the the content is scrolled down right now, irrespective of
|
||||
// whether it will stay that way when the children update.
|
||||
isAtBottom: function() {
|
||||
var sn = this._getScrollNode();
|
||||
// + 2 here to avoid fractional pixel rounding errors
|
||||
return sn.scrollHeight - sn.scrollTop <= sn.clientHeight + 2;
|
||||
|
||||
// there seems to be some bug with flexbox/gemini/chrome/richvdh's
|
||||
// understanding of the box model, wherein the scrollNode ends up 2
|
||||
// pixels higher than the available space, even when there are less
|
||||
// than a screenful of messages. + 3 is a fudge factor to pretend
|
||||
// that we're at the bottom when we're still a few pixels off.
|
||||
|
||||
return sn.scrollHeight - Math.ceil(sn.scrollTop) <= sn.clientHeight + 3;
|
||||
},
|
||||
|
||||
// check the scroll state and send out backfill requests if necessary.
|
||||
|
@ -230,9 +261,9 @@ module.exports = React.createClass({
|
|||
}
|
||||
|
||||
q.finally(fillPromise, () => {
|
||||
debuglog("ScrollPanel: "+dir+" fill complete");
|
||||
this._pendingFillRequests[dir] = false;
|
||||
}).then((hasMoreResults) => {
|
||||
debuglog("ScrollPanel: "+dir+" fill complete; hasMoreResults:"+hasMoreResults);
|
||||
if (hasMoreResults) {
|
||||
// further pagination requests have been disabled until now, so
|
||||
// it's time to check the fill state again in case the pagination
|
||||
|
@ -242,42 +273,83 @@ module.exports = React.createClass({
|
|||
}).done();
|
||||
},
|
||||
|
||||
// get the current scroll position of the room, so that it can be
|
||||
// restored later
|
||||
/* get the current scroll state. This returns an object with the following
|
||||
* properties:
|
||||
*
|
||||
* boolean stuckAtBottom: true if we are tracking the bottom of the
|
||||
* scroll. false if we are tracking a particular child.
|
||||
*
|
||||
* string trackedScrollToken: undefined if stuckAtBottom is true; if it is
|
||||
* false, the data-scroll-token of the child which we are tracking.
|
||||
*
|
||||
* number pixelOffset: undefined if stuckAtBottom is true; if it is false,
|
||||
* the number of pixels the bottom of the tracked child is above the
|
||||
* bottom of the scroll panel.
|
||||
*/
|
||||
getScrollState: function() {
|
||||
return this.scrollState;
|
||||
},
|
||||
|
||||
/* reset the saved scroll state.
|
||||
*
|
||||
* This will cause the scroll to be reinitialised on the next update of the
|
||||
* child list.
|
||||
*
|
||||
* This is useful if the list is being replaced, and you don't want to
|
||||
* preserve scroll even if new children happen to have the same scroll
|
||||
* tokens as old ones.
|
||||
*
|
||||
* This will cause the viewport to be scrolled down to the bottom on the
|
||||
* next update of the child list. This is different to scrollToBottom(),
|
||||
* which would save the current bottom-most child as the active one (so is
|
||||
* no use if no children exist yet, or if you are about to replace the
|
||||
* child list.)
|
||||
*/
|
||||
resetScrollState: function() {
|
||||
this.scrollState = null;
|
||||
},
|
||||
|
||||
scrollToTop: function() {
|
||||
this._getScrollNode().scrollTop = 0;
|
||||
debuglog("Scrolled to top");
|
||||
this.scrollState = {stuckAtBottom: true};
|
||||
},
|
||||
|
||||
scrollToBottom: function() {
|
||||
// the easiest way to make sure that the scroll state is correctly
|
||||
// saved is to do the scroll, then save the updated state. (Calculating
|
||||
// it ourselves is hard, and we can't rely on an onScroll callback
|
||||
// happening, since there may be no user-visible change here).
|
||||
var scrollNode = this._getScrollNode();
|
||||
|
||||
scrollNode.scrollTop = scrollNode.scrollHeight;
|
||||
debuglog("Scrolled to bottom; offset now", scrollNode.scrollTop);
|
||||
this._lastSetScroll = scrollNode.scrollTop;
|
||||
|
||||
this._saveScrollState();
|
||||
},
|
||||
|
||||
// scroll the message list to the node with the given scrollToken. See
|
||||
// notes in _calculateScrollState on how this works.
|
||||
//
|
||||
// pixel_offset gives the number of pixels between the bottom of the node
|
||||
// and the bottom of the container.
|
||||
// pixelOffset gives the number of pixels between the bottom of the node
|
||||
// and the bottom of the container. If undefined, it will put the node
|
||||
// in the middle of the container.
|
||||
scrollToToken: function(scrollToken, pixelOffset) {
|
||||
var scrollNode = this._getScrollNode();
|
||||
|
||||
// default to the middle
|
||||
if (pixelOffset === undefined) {
|
||||
pixelOffset = scrollNode.clientHeight / 2;
|
||||
}
|
||||
|
||||
// save the desired scroll state. It's important we do this here rather
|
||||
// than as a result of the scroll event, because (a) we might not *get*
|
||||
// a scroll event, and (b) it might not currently be possible to set
|
||||
// the requested scroll state (eg, because we hit the end of the
|
||||
// timeline and need to do more pagination); we want to save the
|
||||
// *desired* scroll state rather than what we end up achieving.
|
||||
this.scrollState = {
|
||||
stuckAtBottom: false,
|
||||
trackedScrollToken: scrollToken,
|
||||
pixelOffset: pixelOffset
|
||||
};
|
||||
|
||||
// ... then make it so.
|
||||
this._restoreSavedScrollState();
|
||||
},
|
||||
|
||||
// set the scrollTop attribute appropriately to position the given child at the
|
||||
// given offset in the window. A helper for _restoreSavedScrollState.
|
||||
_scrollToToken: function(scrollToken, pixelOffset) {
|
||||
/* find the dom node with the right scrolltoken */
|
||||
var node;
|
||||
var messages = this.refs.itemlist.children;
|
||||
|
@ -291,7 +363,7 @@ module.exports = React.createClass({
|
|||
}
|
||||
|
||||
if (!node) {
|
||||
console.error("No node with scrollToken '"+scrollToken+"'");
|
||||
debuglog("ScrollPanel: No node with scrollToken '"+scrollToken+"'");
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -312,15 +384,12 @@ module.exports = React.createClass({
|
|||
debuglog("recentEventScroll now "+this.recentEventScroll);
|
||||
},
|
||||
|
||||
_calculateScrollState: function() {
|
||||
// Our scroll implementation is agnostic of the precise contents of the
|
||||
// message list (since it needs to work with both search results and
|
||||
// timelines). 'refs.messageList' is expected to be a DOM node with a
|
||||
// number of children, each of which may have a 'data-scroll-token'
|
||||
// attribute. It is this token which is stored as the
|
||||
// 'lastDisplayedScrollToken'.
|
||||
|
||||
var atBottom = this.isAtBottom();
|
||||
_saveScrollState: function() {
|
||||
if (this.props.stickyBottom && this.isAtBottom()) {
|
||||
this.scrollState = { stuckAtBottom: true };
|
||||
debuglog("Saved scroll state", this.scrollState);
|
||||
return;
|
||||
}
|
||||
|
||||
var itemlist = this.refs.itemlist;
|
||||
var wrapperRect = ReactDOM.findDOMNode(this).getBoundingClientRect();
|
||||
|
@ -332,28 +401,34 @@ module.exports = React.createClass({
|
|||
|
||||
var boundingRect = node.getBoundingClientRect();
|
||||
if (boundingRect.bottom < wrapperRect.bottom) {
|
||||
return {
|
||||
atBottom: atBottom,
|
||||
lastDisplayedScrollToken: node.dataset.scrollToken,
|
||||
this.scrollState = {
|
||||
stuckAtBottom: false,
|
||||
trackedScrollToken: node.dataset.scrollToken,
|
||||
pixelOffset: wrapperRect.bottom - boundingRect.bottom,
|
||||
}
|
||||
debuglog("Saved scroll state", this.scrollState);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// apparently the entire timeline is below the viewport. Give up.
|
||||
return { atBottom: true };
|
||||
debuglog("Unable to save scroll state: found no children in the viewport");
|
||||
},
|
||||
|
||||
_restoreSavedScrollState: function() {
|
||||
var scrollState = this.scrollState;
|
||||
if (!scrollState || (this.props.stickyBottom && scrollState.atBottom)) {
|
||||
this.scrollToBottom();
|
||||
} else if (scrollState.lastDisplayedScrollToken) {
|
||||
this.scrollToToken(scrollState.lastDisplayedScrollToken,
|
||||
var scrollNode = this._getScrollNode();
|
||||
|
||||
if (scrollState.stuckAtBottom) {
|
||||
scrollNode.scrollTop = scrollNode.scrollHeight;
|
||||
debuglog("Scrolled to bottom; offset now", scrollNode.scrollTop);
|
||||
} else if (scrollState.trackedScrollToken) {
|
||||
this._scrollToToken(scrollState.trackedScrollToken,
|
||||
scrollState.pixelOffset);
|
||||
}
|
||||
this._lastSetScroll = scrollNode.scrollTop;
|
||||
},
|
||||
|
||||
|
||||
/* get the DOM node which has the scrollTop property we care about for our
|
||||
* message panel.
|
||||
*/
|
||||
|
|
|
@ -58,7 +58,7 @@ module.exports = React.createClass({
|
|||
onHomeserverChanged: function(ev) {
|
||||
this.setState({hs_url: ev.target.value}, function() {
|
||||
this._hsTimeoutId = this._waitThenInvoke(this._hsTimeoutId, function() {
|
||||
this.props.onHsUrlChanged(this.state.hs_url);
|
||||
this.props.onHsUrlChanged(this.state.hs_url.replace(/\/$/, ""));
|
||||
});
|
||||
});
|
||||
},
|
||||
|
@ -66,7 +66,7 @@ module.exports = React.createClass({
|
|||
onIdentityServerChanged: function(ev) {
|
||||
this.setState({is_url: ev.target.value}, function() {
|
||||
this._isTimeoutId = this._waitThenInvoke(this._isTimeoutId, function() {
|
||||
this.props.onIsUrlChanged(this.state.is_url);
|
||||
this.props.onIsUrlChanged(this.state.is_url.replace(/\/$/, ""));
|
||||
});
|
||||
});
|
||||
},
|
||||
|
|
|
@ -98,6 +98,9 @@ module.exports = React.createClass({
|
|||
|
||||
/* a function to be called when the highlight is clicked */
|
||||
onHighlightClick: React.PropTypes.func,
|
||||
|
||||
/* is this the focussed event */
|
||||
isSelectedEvent: React.PropTypes.bool,
|
||||
},
|
||||
|
||||
getInitialState: function() {
|
||||
|
@ -273,6 +276,7 @@ module.exports = React.createClass({
|
|||
) !== -1,
|
||||
mx_EventTile_notSent: this.props.mxEvent.status == 'not_sent',
|
||||
mx_EventTile_highlight: this.shouldHighlight(),
|
||||
mx_EventTile_selected: this.props.isSelectedEvent,
|
||||
mx_EventTile_continuation: this.props.continuation,
|
||||
mx_EventTile_last: this.props.last,
|
||||
mx_EventTile_contextual: this.props.contextual,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue