Fix space hierarchy tile busy state being stuck after join error (#12405)

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
This commit is contained in:
Michael Telatynski 2024-04-08 15:07:28 +01:00 committed by GitHub
parent 5815e70b76
commit 1149b13502
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@ -136,11 +136,12 @@ const Tile: React.FC<ITileProps> = ({
setBusy(true); setBusy(true);
ev.preventDefault(); ev.preventDefault();
ev.stopPropagation(); ev.stopPropagation();
onJoinRoomClick() try {
.then(() => awaitRoomDownSync(cli, room.room_id)) await onJoinRoomClick();
.finally(() => { await awaitRoomDownSync(cli, room.room_id);
} finally {
setBusy(false); setBusy(false);
}); }
}; };
let button: ReactElement; let button: ReactElement;
@ -418,7 +419,8 @@ export const joinRoom = async (cli: MatrixClient, hierarchy: RoomHierarchy, room
); );
} }
return; // rethrow error so that the caller can handle react to it too
throw err;
} }
defaultDispatcher.dispatch<JoinRoomReadyPayload>({ defaultDispatcher.dispatch<JoinRoomReadyPayload>({