Prepare for Element Call integration (#9224)
* Improve accessibility and testability of Tooltip Adding a role to Tooltip was motivated by React Testing Library's reliance on accessibility-related attributes to locate elements. * Make the ReadyWatchingStore constructor safer The ReadyWatchingStore constructor previously had a chance to immediately call onReady, which was dangerous because it was potentially calling the derived class's onReady at a point when the derived class hadn't even finished construction yet. In normal usage, I guess this never was a problem, but it was causing some of the tests I was writing to crash. This is solved by separating out the onReady call into a start method. * Rename 1:1 call components to 'LegacyCall' to reflect the fact that they're slated for removal, and to not clash with the new Call code. * Refactor VideoChannelStore into Call and CallStore Call is an abstract class that currently only has a Jitsi implementation, but this will make it easy to later add an Element Call implementation. * Remove WidgetReady, ClientReady, and ForceHangupCall hacks These are no longer used by the new Jitsi call implementation, and can be removed. * yarn i18n * Delete call map entries instead of inserting nulls * Allow multiple active calls and consolidate call listeners * Fix a race condition when creating a video room * Un-hardcode the media device fallback labels * Apply misc code review fixes * yarn i18n * Disconnect from calls more politely on logout * Fix some strict mode errors * Fix another updateRoom race condition
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107 changed files with 2573 additions and 2157 deletions
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@ -48,7 +48,7 @@ import { Jitsi } from "./widgets/Jitsi";
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import { SSO_HOMESERVER_URL_KEY, SSO_ID_SERVER_URL_KEY, SSO_IDP_ID_KEY } from "./BasePlatform";
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import ThreepidInviteStore from "./stores/ThreepidInviteStore";
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import { PosthogAnalytics } from "./PosthogAnalytics";
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import CallHandler from './CallHandler';
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import LegacyCallHandler from './LegacyCallHandler';
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import LifecycleCustomisations from "./customisations/Lifecycle";
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import ErrorDialog from "./components/views/dialogs/ErrorDialog";
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import { _t } from "./languageHandler";
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@ -59,8 +59,6 @@ import StorageEvictedDialog from "./components/views/dialogs/StorageEvictedDialo
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import { setSentryUser } from "./sentry";
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import SdkConfig from "./SdkConfig";
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import { DialogOpener } from "./utils/DialogOpener";
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import VideoChannelStore from "./stores/VideoChannelStore";
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import { fixStuckDevices } from "./utils/VideoChannelUtils";
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import { Action } from "./dispatcher/actions";
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import AbstractLocalStorageSettingsHandler from "./settings/handlers/AbstractLocalStorageSettingsHandler";
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import { OverwriteLoginPayload } from "./dispatcher/payloads/OverwriteLoginPayload";
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@ -808,7 +806,7 @@ async function startMatrixClient(startSyncing = true): Promise<void> {
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DMRoomMap.makeShared().start();
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IntegrationManagers.sharedInstance().startWatching();
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ActiveWidgetStore.instance.start();
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CallHandler.instance.start();
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LegacyCallHandler.instance.start();
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// Start Mjolnir even though we haven't checked the feature flag yet. Starting
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// the thing just wastes CPU cycles, but should result in no actual functionality
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@ -840,11 +838,6 @@ async function startMatrixClient(startSyncing = true): Promise<void> {
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// Now that we have a MatrixClientPeg, update the Jitsi info
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Jitsi.getInstance().start();
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// In case we disconnected uncleanly from a video room, clean up the stuck device
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if (VideoChannelStore.instance.roomId) {
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fixStuckDevices(MatrixClientPeg.get().getRoom(VideoChannelStore.instance.roomId), false);
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}
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// dispatch that we finished starting up to wire up any other bits
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// of the matrix client that cannot be set prior to starting up.
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dis.dispatch({ action: 'client_started' });
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@ -932,7 +925,7 @@ async function clearStorage(opts?: { deleteEverything?: boolean }): Promise<void
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*/
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export function stopMatrixClient(unsetClient = true): void {
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Notifier.stop();
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CallHandler.instance.stop();
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LegacyCallHandler.instance.stop();
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UserActivity.sharedInstance().stop();
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TypingStore.sharedInstance().reset();
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Presence.stop();
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