Import haveTileForEvent() from the right place
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5 changed files with 10 additions and 7 deletions
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@ -27,6 +27,7 @@ import * as sdk from '../../index';
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import {MatrixClientPeg} from '../../MatrixClientPeg';
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import SettingsStore from '../../settings/SettingsStore';
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import {_t} from "../../languageHandler";
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import {haveTileForEvent} from "../views/rooms/EventTile";
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const CONTINUATION_MAX_INTERVAL = 5 * 60 * 1000; // 5 minutes
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const continuedTypes = ['m.sticker', 'm.room.message'];
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@ -318,8 +319,7 @@ export default class MessagePanel extends React.Component {
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return true;
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}
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const EventTile = sdk.getComponent('rooms.EventTile');
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if (!EventTile.haveTileForEvent(mxEv)) {
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if (!haveTileForEvent(mxEv)) {
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return false; // no tile = no show
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}
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@ -55,6 +55,7 @@ import SettingsStore, {SettingLevel} from "../../settings/SettingsStore";
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import WidgetUtils from '../../utils/WidgetUtils';
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import AccessibleButton from "../views/elements/AccessibleButton";
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import RightPanelStore from "../../stores/RightPanelStore";
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import {haveTileForEvent} from "../views/rooms/EventTile";
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const DEBUG = false;
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let debuglog = function() {};
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@ -1245,7 +1246,7 @@ export default createReactClass({
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const roomId = mxEv.getRoomId();
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const room = cli.getRoom(roomId);
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if (!EventTile.haveTileForEvent(mxEv)) {
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if (!haveTileForEvent(mxEv)) {
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// XXX: can this ever happen? It will make the result count
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// not match the displayed count.
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continue;
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@ -35,6 +35,7 @@ import { KeyCode } from '../../Keyboard';
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import Timer from '../../utils/Timer';
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import shouldHideEvent from '../../shouldHideEvent';
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import EditorStateTransfer from '../../utils/EditorStateTransfer';
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import {haveTileForEvent} from "../views/rooms/EventTile";
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const PAGINATE_SIZE = 20;
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const INITIAL_SIZE = 20;
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@ -1179,7 +1180,7 @@ const TimelinePanel = createReactClass({
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const shouldIgnore = !!ev.status || // local echo
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(ignoreOwn && ev.sender && ev.sender.userId == myUserId); // own message
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const isWithoutTile = !EventTile.haveTileForEvent(ev) || shouldHideEvent(ev);
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const isWithoutTile = !haveTileForEvent(ev) || shouldHideEvent(ev);
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if (isWithoutTile || !node) {
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// don't start counting if the event should be ignored,
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