Simple structuring of the room list itself
This covers the larger parts of the design, but doesn't deal with the nuances of hover states, badge sizing, etc.
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4c1bc50649
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8 changed files with 205 additions and 116 deletions
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@ -96,7 +96,7 @@ const TAG_AESTHETICS: {
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defaultHidden: false,
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},
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[DefaultTagID.DM]: {
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sectionLabel: _td("Direct Messages"),
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sectionLabel: _td("People"),
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isInvite: false,
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defaultHidden: false,
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addRoomLabel: _td("Start chat"),
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@ -200,6 +200,7 @@ export default class RoomList2 extends React.Component<IProps, IState> {
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addRoomLabel={aesthetics.addRoomLabel}
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isInvite={aesthetics.isInvite}
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layout={this.state.layouts.get(orderedTagId)}
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showMessagePreviews={orderedTagId === DefaultTagID.DM}
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/>
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);
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}
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@ -20,15 +20,13 @@ import * as React from "react";
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import { createRef } from "react";
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import { Room } from "matrix-js-sdk/src/models/room";
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import classNames from 'classnames';
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import * as RoomNotifs from '../../../RoomNotifs';
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import { RovingTabIndexWrapper } from "../../../accessibility/RovingTabIndex";
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import { _t } from "../../../languageHandler";
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import AccessibleButton from "../../views/elements/AccessibleButton";
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import AccessibleTooltipButton from "../../views/elements/AccessibleTooltipButton";
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import * as FormattingUtils from '../../../utils/FormattingUtils';
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import RoomTile2 from "./RoomTile2";
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import { ResizableBox, ResizeCallbackData } from "react-resizable";
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import { ListLayout } from "../../../stores/room-list/ListLayout";
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import { DefaultTagID, TagID } from "../../../stores/room-list/models";
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/*******************************************************************
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* CAUTION *
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@ -43,6 +41,7 @@ interface IProps {
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rooms?: Room[];
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startAsHidden: boolean;
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label: string;
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showMessagePreviews: boolean;
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onAddRoom?: () => void;
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addRoomLabel: string;
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isInvite: boolean;
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@ -93,7 +92,13 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
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if (this.props.rooms) {
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for (const room of this.props.rooms) {
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tiles.push(<RoomTile2 room={room} key={`room-${room.roomId}`}/>);
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tiles.push(
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<RoomTile2
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room={room}
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key={`room-${room.roomId}`}
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showMessagePreview={this.props.showMessagePreviews}
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/>
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);
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}
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}
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@ -101,25 +106,16 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
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}
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private renderHeader(): React.ReactElement {
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const notifications = !this.props.isInvite
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? RoomNotifs.aggregateNotificationCount(this.props.rooms)
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: {count: 0, highlight: true};
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const notifCount = notifications.count;
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const notifHighlight = notifications.highlight;
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// TODO: Handle badge count
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// const notifications = !this.props.isInvite
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// ? RoomNotifs.aggregateNotificationCount(this.props.rooms)
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// : {count: 0, highlight: true};
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// const notifCount = notifications.count;
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// const notifHighlight = notifications.highlight;
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// TODO: Title on collapsed
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// TODO: Incoming call box
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let chevron = null;
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if (this.hasTiles()) {
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const chevronClasses = classNames({
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'mx_RoomSublist2_chevron': true,
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'mx_RoomSublist2_chevronRight': false, // isCollapsed
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'mx_RoomSublist2_chevronDown': true, // !isCollapsed
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});
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chevron = (<div className={chevronClasses}/>);
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}
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return (
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<RovingTabIndexWrapper inputRef={this.headerButton}>
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{({onFocus, isActive, ref}) => {
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@ -127,52 +123,55 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
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const tabIndex = isActive ? 0 : -1;
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// TODO: Collapsed state
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let badge;
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if (true) { // !isCollapsed
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const badgeClasses = classNames({
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'mx_RoomSublist2_badge': true,
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'mx_RoomSublist2_badgeHighlight': notifHighlight,
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});
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// Wrap the contents in a div and apply styles to the child div so that the browser default outline works
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if (notifCount > 0) {
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badge = (
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<AccessibleButton
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tabIndex={tabIndex}
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className={badgeClasses}
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aria-label={_t("Jump to first unread room.")}
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>
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<div>
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{FormattingUtils.formatCount(notifCount)}
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</div>
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</AccessibleButton>
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);
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} else if (this.props.isInvite && this.hasTiles()) {
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// Render the `!` badge for invites
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badge = (
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<AccessibleButton
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tabIndex={tabIndex}
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className={badgeClasses}
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aria-label={_t("Jump to first invite.")}
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>
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<div>
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{FormattingUtils.formatCount(this.numTiles)}
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</div>
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</AccessibleButton>
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);
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}
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}
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// TODO: Handle badge count
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// let badge;
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// if (true) { // !isCollapsed
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// const showCount = localStorage.getItem("mx_rls_count") || notifHighlight;
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// const badgeClasses = classNames({
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// 'mx_RoomSublist2_badge': true,
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// 'mx_RoomSublist2_badgeHighlight': notifHighlight,
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// 'mx_RoomSublist2_badgeEmpty': !showCount,
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// });
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// // Wrap the contents in a div and apply styles to the child div so that the browser default outline works
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// if (notifCount > 0) {
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// const count = <div>{FormattingUtils.formatCount(notifCount)}</div>;
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// badge = (
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// <AccessibleButton
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// tabIndex={tabIndex}
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// className={badgeClasses}
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// aria-label={_t("Jump to first unread room.")}
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// >
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// {showCount ? count : null}
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// </AccessibleButton>
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// );
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// } else if (this.props.isInvite && this.hasTiles()) {
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// // Render the `!` badge for invites
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// badge = (
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// <AccessibleButton
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// tabIndex={tabIndex}
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// className={badgeClasses}
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// aria-label={_t("Jump to first invite.")}
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// >
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// <div>
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// {FormattingUtils.formatCount(this.numTiles)}
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// </div>
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// </AccessibleButton>
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// );
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// }
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// }
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let addRoomButton = null;
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if (!!this.props.onAddRoom) {
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addRoomButton = (
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<AccessibleTooltipButton
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tabIndex={tabIndex}
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onClick={this.onAddRoom}
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className="mx_RoomSublist2_addButton"
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title={this.props.addRoomLabel || _t("Add room")}
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/>
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);
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}
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// TODO: Aux button
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// let addRoomButton = null;
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// if (!!this.props.onAddRoom) {
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// addRoomButton = (
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// <AccessibleTooltipButton
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// tabIndex={tabIndex}
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// onClick={this.onAddRoom}
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// className="mx_RoomSublist2_addButton"
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// title={this.props.addRoomLabel || _t("Add room")}
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// />
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// );
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// }
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// TODO: a11y (see old component)
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return (
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@ -184,11 +183,8 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
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role="treeitem"
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aria-level="1"
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>
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{chevron}
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<span>{this.props.label}</span>
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</AccessibleButton>
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{badge}
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{addRoomButton}
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</div>
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);
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}}
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@ -243,13 +239,14 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
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// TODO: CSS TBD
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// TODO: Show N more instead of infinity more?
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// TODO: Safely use the same height of a tile, not hardcoded hacks
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const moreTileHeightPx = `${layout.tileHeight}px`;
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visibleTiles.splice(visibleTiles.length - 1, 1, (
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<div
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onClick={this.onShowAllClick}
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style={{height: '34px', lineHeight: '34px', backgroundColor: 'green', cursor: 'pointer'}}
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style={{height: moreTileHeightPx, lineHeight: moreTileHeightPx, backgroundColor: 'transparent', cursor: 'pointer'}}
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key='showall'
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>
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{_t("Show %(n)s more rooms", {n: numMissing})}
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{_t("Show %(n)s more", {n: numMissing})}
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</div>
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));
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}
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@ -51,6 +51,7 @@ enum NotificationColor {
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interface IProps {
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room: Room;
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showMessagePreview: boolean;
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// TODO: Allow falsifying counts (for invites and stuff)
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// TODO: Transparency? Was this ever used?
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@ -192,33 +193,22 @@ export default class RoomTile2 extends React.Component<IProps, IState> {
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// TODO: a11y proper
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// TODO: Render more than bare minimum
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const hasBadge = this.state.notificationState.color > NotificationColor.Bold;
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const isUnread = this.state.notificationState.color > NotificationColor.None;
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const classes = classNames({
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'mx_RoomTile2': true,
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// 'mx_RoomTile_selected': this.state.selected,
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'mx_RoomTile2_unread': isUnread,
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'mx_RoomTile2_unreadNotify': this.state.notificationState.color >= NotificationColor.Grey,
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'mx_RoomTile2_highlight': this.state.notificationState.color >= NotificationColor.Red,
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'mx_RoomTile2_invited': this.roomIsInvite,
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// 'mx_RoomTile_menuDisplayed': isMenuDisplayed,
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'mx_RoomTile2_noBadges': !hasBadge,
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// 'mx_RoomTile_transparent': this.props.transparent,
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// 'mx_RoomTile_hasSubtext': subtext && !this.props.collapsed,
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});
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const avatarClasses = classNames({
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'mx_RoomTile2_avatar': true,
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});
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let badge;
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const hasBadge = this.state.notificationState.color > NotificationColor.Bold;
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if (hasBadge) {
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const hasNotif = this.state.notificationState.color >= NotificationColor.Red;
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const isEmptyBadge = !localStorage.getItem("mx_rl_rt_badgeCount");
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const badgeClasses = classNames({
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'mx_RoomTile2_badge': true,
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'mx_RoomTile2_badgeButton': false, // this.state.badgeHover || isMenuDisplayed
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'mx_RoomTile2_badgeHighlight': hasNotif,
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'mx_RoomTile2_badgeEmpty': isEmptyBadge,
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});
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badge = <div className={badgeClasses}>{this.state.notificationState.symbol}</div>;
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const symbol = this.state.notificationState.symbol;
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badge = <div className={badgeClasses}>{isEmptyBadge ? null : symbol}</div>;
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}
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// TODO: the original RoomTile uses state for the room name. Do we need to?
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@ -226,20 +216,21 @@ export default class RoomTile2 extends React.Component<IProps, IState> {
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if (typeof name !== 'string') name = '';
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name = name.replace(":", ":\u200b"); // add a zero-width space to allow linewrapping after the colon
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const nameClasses = classNames({
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'mx_RoomTile2_name': true,
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'mx_RoomTile2_invite': this.roomIsInvite,
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'mx_RoomTile2_badgeShown': hasBadge,
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});
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// TODO: Support collapsed state properly
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let tooltip = null;
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if (false) { // isCollapsed
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if (this.state.hover) {
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tooltip = <Tooltip className="mx_RoomTile2_tooltip" label={this.props.room.name} />
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}
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// TODO: Tooltip?
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let messagePreview = null;
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if (this.props.showMessagePreview) {
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// TODO: Actually get the real message preview from state
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messagePreview = <div className="mx_RoomTile2_messagePreview">I just ate a pie.</div>;
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}
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const nameClasses = classNames({
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"mx_RoomTile2_name": true,
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"mx_RoomTile2_nameWithPreview": !!messagePreview,
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});
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const avatarSize = 32;
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return (
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<React.Fragment>
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<RovingTabIndexWrapper inputRef={this.roomTile}>
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@ -254,20 +245,18 @@ export default class RoomTile2 extends React.Component<IProps, IState> {
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onClick={this.onTileClick}
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role="treeitem"
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>
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<div className={avatarClasses}>
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<div className="mx_RoomTile2_avatarContainer">
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<RoomAvatar room={this.props.room} width={24} height={24}/>
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</div>
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<div className="mx_RoomTile2_avatarContainer">
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<RoomAvatar room={this.props.room} width={avatarSize} height={avatarSize}/>
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</div>
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<div className="mx_RoomTile2_nameContainer">
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<div className="mx_RoomTile2_labelContainer">
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<div title={name} className={nameClasses} tabIndex={-1} dir="auto">
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{name}
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</div>
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<div title={name} className={nameClasses} tabIndex={-1} dir="auto">
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{name}
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</div>
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{messagePreview}
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</div>
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<div className="mx_RoomTile2_badgeContainer">
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{badge}
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</div>
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{tooltip}
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</AccessibleButton>
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}
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</RovingTabIndexWrapper>
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