Merge pull request #2439 from matrix-org/matthew/retina
Fix for retina thumbnails being massive
This commit is contained in:
commit
0592a1711a
4 changed files with 115 additions and 19 deletions
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@ -150,7 +150,7 @@ export default class MImageBody extends React.Component {
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if (this.refs.image) {
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const { naturalWidth, naturalHeight } = this.refs.image;
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// this is only used as a fallback in case content.info.w/h is missing
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loadedImageDimensions = { naturalWidth, naturalHeight };
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}
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@ -167,6 +167,14 @@ export default class MImageBody extends React.Component {
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}
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_getThumbUrl() {
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// FIXME: the dharma skin lets images grow as wide as you like, rather than capped to 800x600.
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// So either we need to support custom timeline widths here, or reimpose the cap, otherwise the
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// thumbnail resolution will be unnecessarily reduced.
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// custom timeline widths seems preferable.
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const pixelRatio = window.devicePixelRatio;
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const thumbWidth = 800 * pixelRatio;
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const thumbHeight = 600 * pixelRatio;
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const content = this.props.mxEvent.getContent();
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if (content.file !== undefined) {
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// Don't use the thumbnail for clients wishing to autoplay gifs.
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@ -175,14 +183,61 @@ export default class MImageBody extends React.Component {
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}
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return this.state.decryptedUrl;
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} else if (content.info && content.info.mimetype === "image/svg+xml" && content.info.thumbnail_url) {
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// special case to return client-generated thumbnails for SVGs, if any,
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// special case to return clientside sender-generated thumbnails for SVGs, if any,
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// given we deliberately don't thumbnail them serverside to prevent
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// billion lol attacks and similar
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return this.context.matrixClient.mxcUrlToHttp(
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content.info.thumbnail_url, 800, 600,
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content.info.thumbnail_url,
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thumbWidth,
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thumbHeight,
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);
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} else {
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return this.context.matrixClient.mxcUrlToHttp(content.url, 800, 600);
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// we try to download the correct resolution
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// for hi-res images (like retina screenshots).
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// synapse only supports 800x600 thumbnails for now though,
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// so we'll need to download the original image for this to work
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// well for now. First, let's try a few cases that let us avoid
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// downloading the original:
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if (pixelRatio === 1.0 ||
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(!content.info || !content.info.w ||
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!content.info.h || !content.info.size)) {
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// always thumbnail. it may look a bit worse, but it'll save bandwidth.
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// which is probably desirable on a lo-dpi device anyway.
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return this.context.matrixClient.mxcUrlToHttp(content.url, thumbWidth, thumbHeight);
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} else {
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// we should only request thumbnails if the image is bigger than 800x600
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// (or 1600x1200 on retina) otherwise the image in the timeline will just
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// end up resampled and de-retina'd for no good reason.
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// Ideally the server would pregen 1600x1200 thumbnails in order to provide retina
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// thumbnails, but we don't do this currently in synapse for fear of disk space.
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// As a compromise, let's switch to non-retina thumbnails only if the original
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// image is both physically too large and going to be massive to load in the
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// timeline (e.g. >1MB).
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const isLargerThanThumbnail = (
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content.info.w > thumbWidth ||
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content.info.h > thumbHeight
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);
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const isLargeFileSize = content.info.size > 1*1024*1024;
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if (isLargeFileSize && isLargerThanThumbnail) {
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// image is too large physically and bytewise to clutter our timeline so
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// we ask for a thumbnail, despite knowing that it will be max 800x600
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// despite us being retina (as synapse doesn't do 1600x1200 thumbs yet).
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return this.context.matrixClient.mxcUrlToHttp(
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content.url,
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thumbWidth,
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thumbHeight,
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);
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} else {
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// download the original image otherwise, so we can scale it client side
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// to take pixelRatio into account.
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// ( no width/height means we want the original image)
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return this.context.matrixClient.mxcUrlToHttp(
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content.url,
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);
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}
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}
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}
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}
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