Enable @typescript-eslint/explicit-function-return-type in /src (#9788)

* Enable `@typescript-eslint/explicit-member-accessibility` on /src

* Prettier

* Enable `@typescript-eslint/explicit-function-return-type` in /src

* Fix types

* tsc strict fixes

* Delint

* Fix test

* Fix bad merge
This commit is contained in:
Michael Telatynski 2023-01-12 13:25:14 +00:00 committed by GitHub
parent 7a36ba0fde
commit 030b7e90bf
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683 changed files with 3459 additions and 3013 deletions

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@ -75,28 +75,28 @@ export class PlaybackQueue {
return queue;
}
private persistClocks() {
private persistClocks(): void {
localStorage.setItem(
`mx_voice_message_clocks_${this.room.roomId}`,
JSON.stringify(Array.from(this.clockStates.entries())),
);
}
private loadClocks() {
private loadClocks(): void {
const val = localStorage.getItem(`mx_voice_message_clocks_${this.room.roomId}`);
if (!!val) {
this.clockStates = new Map<string, number>(JSON.parse(val));
}
}
public unsortedEnqueue(mxEvent: MatrixEvent, playback: Playback) {
public unsortedEnqueue(mxEvent: MatrixEvent, playback: Playback): void {
// We don't ever detach our listeners: we expect the Playback to clean up for us
this.playbacks.set(mxEvent.getId(), playback);
playback.on(UPDATE_EVENT, (state) => this.onPlaybackStateChange(playback, mxEvent, state));
playback.clockInfo.liveData.onUpdate((clock) => this.onPlaybackClock(playback, mxEvent, clock));
}
private onPlaybackStateChange(playback: Playback, mxEvent: MatrixEvent, newState: PlaybackState) {
private onPlaybackStateChange(playback: Playback, mxEvent: MatrixEvent, newState: PlaybackState): void {
// Remember where the user got to in playback
const wasLastPlaying = this.currentPlaybackId === mxEvent.getId();
if (newState === PlaybackState.Stopped && this.clockStates.has(mxEvent.getId()) && !wasLastPlaying) {
@ -210,7 +210,7 @@ export class PlaybackQueue {
}
}
private onPlaybackClock(playback: Playback, mxEvent: MatrixEvent, clocks: number[]) {
private onPlaybackClock(playback: Playback, mxEvent: MatrixEvent, clocks: number[]): void {
if (playback.currentState === PlaybackState.Decoding) return; // ignore pre-ready values
if (playback.currentState !== PlaybackState.Stopped) {