unrealxr/ardriver/xreal/xreal.go
2025-06-27 12:26:54 -04:00

28 lines
393 B
Go

//go:build xreal
// +build xreal
package xreal
import (
xreal "git.terah.dev/UnrealXR/unrealxr/ardriver/xreal/xrealsrc"
)
var IsXrealEnabled = true
type XrealDevice struct {
*xreal.XrealDevice
}
func New() (*XrealDevice, error) {
device := &XrealDevice{
XrealDevice: &xreal.XrealDevice{},
}
err := device.Initialize()
if err != nil {
return nil, err
}
return device, nil
}