From fd10cc8780331c4ea5cb6b3f4b8c0a0fa22748b5 Mon Sep 17 00:00:00 2001 From: imterah Date: Sun, 8 Jun 2025 18:20:22 -0400 Subject: [PATCH] chore: Add TL;DR in Nebula section --- README.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/README.md b/README.md index 2ce5bd8..fedeb39 100644 --- a/README.md +++ b/README.md @@ -17,6 +17,8 @@ UnrealXR is a spatial multi-display renderer for the Xreal line of devices, enab 1. **Bloat**: The drivers for the Xreal line of devices are bundled into a streaming app, which is a little bit absurd. Instead, UnrealXR is just UnrealXR with no extra dependencies required. 2. **Closed Source**: The Nebula app and the normal SDK is closed source, so we don't really know what it's doing internally. +**TL;DR**: The normal Nebula app is only compatible with Windows and macOS. However, we only support Linux, so that isn't a fair comparison. The Nebula app is more bloated, and it is also closed source. + ## Dependencies Before anything, this depends on the `evdi` Linux kernel module. This is packaged in Debian-based distributions as `evdi-dkms`. If you already have DisplayLink drivers installed for their devices, you likely do not need to do this step. After installing this, please reboot your computer.