feature: Get sensor data reading working
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parent
ad3045fc29
commit
243d595a35
11 changed files with 413 additions and 147 deletions
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@ -132,7 +132,7 @@ func mainEntrypoint(context.Context, *cli.Command) error {
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},
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})
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displayMetadataBlock := make([]*renderer.EvdiDisplayMetadata, *config.DisplayConfig.Count)
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evdiCards := make([]*renderer.EvdiDisplayMetadata, *config.DisplayConfig.Count)
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for currentDisplay := range *config.DisplayConfig.Count {
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openedDevice, err := libevdi.Open(nil)
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@ -156,13 +156,16 @@ func mainEntrypoint(context.Context, *cli.Command) error {
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displayBuffer := openedDevice.CreateBuffer(displayMetadata.MaxWidth, displayMetadata.MaxHeight, 4, displayRect)
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displayMetadataBlock[currentDisplay] = &renderer.EvdiDisplayMetadata{
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evdiCards[currentDisplay] = &renderer.EvdiDisplayMetadata{
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EvdiNode: openedDevice,
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Rect: displayRect,
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Buffer: displayBuffer,
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}
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}
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log.Info("Initialized displays. Entering rendering loop")
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renderer.EnterRenderLoop(config, displayMetadata, evdiCards)
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atexit.Exit(0)
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return nil
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}
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51
app/renderer/renderer.go
Normal file
51
app/renderer/renderer.go
Normal file
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@ -0,0 +1,51 @@
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package renderer
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import (
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"time"
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libconfig "git.terah.dev/UnrealXR/unrealxr/app/config"
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"git.terah.dev/UnrealXR/unrealxr/app/edidtools"
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"git.terah.dev/UnrealXR/unrealxr/ardriver"
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arcommons "git.terah.dev/UnrealXR/unrealxr/ardriver/commons"
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"github.com/charmbracelet/log"
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"github.com/tebeka/atexit"
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)
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func EnterRenderLoop(config *libconfig.Config, displayMetadata *edidtools.DisplayMetadata, evdiCards []*EvdiDisplayMetadata) {
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log.Info("Initializing AR driver")
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headset, err := ardriver.GetDevice()
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if err != nil {
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log.Errorf("Failed to get device: %s", err.Error())
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atexit.Exit(1)
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}
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log.Info("Initialized")
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var pitch float32
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var yaw float32
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var roll float32
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arEventListner := &arcommons.AREventListener{
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PitchCallback: func(newPitch float32) {
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pitch = newPitch
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},
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YawCallback: func(newYaw float32) {
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yaw = newYaw
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},
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RollCallback: func(newRoll float32) {
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roll = newRoll
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},
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}
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if headset.IsPollingLibrary() {
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log.Error("Connected AR headset requires polling but polling is not implemented in the renderer!")
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atexit.Exit(1)
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}
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headset.RegisterEventListeners(arEventListner)
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for {
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log.Debugf("pitch: %f, yaw: %f, roll: %f", pitch, yaw, roll)
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time.Sleep(10 * time.Millisecond)
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}
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}
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