chore: Implement display initialization
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README.md
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# openglass
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# UnrealXR
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UnrealXR is a display multiplexer for the original Nreal Air (other devices may be supported).
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## Development
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1. Clone this repository with submodules: `git clone --recurse-submodules https://git.terah.dev/imterah/unrealxr.git`
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2. Initialize the development shell: `nix-shell`
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3. Create a virtual environment: `python3 -m venv .venv; source .venv/bin/activate`
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4. Install Python dependencies: `pip install -r requirements.txt`
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4. Build libevdi: `cd evdi/library; make -j$(nproc); cd ../..`
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5. Build pyevdi: `cd evdi/pyevdi; make -j$(nproc); make install; cd ../..`
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