* Match build-windows.bat changes The location for manual setting of the vcvarsall.bat location moved to line 38 in the latest change. * Update flags for clean x64/x86 building std:c11 is required for initialization features used in raylib. UTF-8 for consistency in contemporary systems. /W3 gets rid of puzzling slack byte and linker in-lining warnings. /sdl for some insecure library usages in the user code that beginners should learn about early. * 2021-10-01 core_basic_windows.c adjustment 1. The press F6 message and the placement of the compiled executable statement are incorrect for the scripts case. 2. <raylib.h> because "raylib.h" is meaningful only when compiling inside raylib/src/ folder. 3. main(void) to get rid of a novice-confusing warning.
61 lines
2.1 KiB
C
61 lines
2.1 KiB
C
/*******************************************************************************************
|
|
*
|
|
* raylib [core] example - Basic window
|
|
*
|
|
* Welcome to raylib!
|
|
*
|
|
* You can find all basic examples on C:\raylib\raylib\examples folder or
|
|
* raylib official webpage: www.raylib.com
|
|
*
|
|
* Enjoy using raylib. :)
|
|
*
|
|
* This example has been created using raylib 1.0 (www.raylib.com)
|
|
* It has been re-confirmed with raylib 3.7.0
|
|
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
|
|
*
|
|
* Copyright (c) 2013-2016 Ramon Santamaria (@raysan5)
|
|
* Simple adjustments on 2021-10-01
|
|
*
|
|
********************************************************************************************/
|
|
|
|
#include <raylib.h>
|
|
|
|
int main(void)
|
|
{
|
|
// Initialization
|
|
//--------------------------------------------------------------------------------------
|
|
int screenWidth = 800;
|
|
int screenHeight = 450;
|
|
|
|
InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window");
|
|
|
|
SetTargetFPS(60);
|
|
//--------------------------------------------------------------------------------------
|
|
|
|
// Main game loop
|
|
while (!WindowShouldClose()) // Detect window close button or ESC key
|
|
{
|
|
// Update
|
|
//----------------------------------------------------------------------------------
|
|
// TODO: Update your variables here
|
|
//----------------------------------------------------------------------------------
|
|
|
|
// Draw
|
|
//----------------------------------------------------------------------------------
|
|
BeginDrawing();
|
|
|
|
ClearBackground(RAYWHITE);
|
|
|
|
DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY);
|
|
|
|
EndDrawing();
|
|
//----------------------------------------------------------------------------------
|
|
}
|
|
|
|
// De-Initialization
|
|
//--------------------------------------------------------------------------------------
|
|
CloseWindow(); // Close window and OpenGL context
|
|
//--------------------------------------------------------------------------------------
|
|
|
|
return 0;
|
|
}
|