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f355d6f1db
raylib
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examples
/
models
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resources
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shaders
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Jeffery Myers
f355d6f1db
Transform the vertex normals by the animated matrix (
#4646
)
2024-12-29 01:07:52 +01:00
..
glsl100
REVIEWED: GPU skninning on Web, some gotchas!
#4412
2024-10-24 12:25:05 +02:00
glsl330
Transform the vertex normals by the animated matrix (
#4646
)
2024-12-29 01:07:52 +01:00