If you have raylib on standard directories ("/usr/local/include/raylib/raylib.h" for the header and "/usr/local/lib/libraylib.a" for raylib library) you can compile without edit the makefile. |
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.. | ||
advance_game | ||
android_project | ||
basic_game | ||
basic_test | ||
simple_game | ||
standard_game | ||
web_shell |