raylib/examples/resources/shaders
victorfisac 77f599885d Fixed GLSL 100 shaders
texture() doesn't exist in glsl 100, it must use texture2D().
2016-06-10 00:59:48 +02:00
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glsl100 Fixed GLSL 100 shaders 2016-06-10 00:59:48 +02:00
glsl330 Removed colTint, tint color is colDiffuse 2016-05-31 18:15:53 +02:00
standard.fs Review text formatting (spacing, tabs...) 2016-05-31 19:12:37 +02:00
standard.vs Add standard lighting (2/3) 2016-05-21 18:16:39 +02:00