raylib/examples/models/resources
Hristo Stamenov 71700254b4
Major revamp gltf (#1849)
* Added my own model and license to Raylib exclusively created by me and provided for use in the examples (and other projects if anyone decides to)

* Use animation vertices on initial load if possible.

* Added girl model to model example

* Revamped GLTF model loading as it was wrong by default. Also updated some comments.

GLTF models were loaded only by mesh but they should be loaded recursively by hierarchical nodes because tehre are some static node transformations that are to be applied to the vertices. It also resulted in more meshes being included in some models.

It is the correct way of loading GLTF and what is suggested in the official examples.

Currenlty limiting to only one scene but more can be included later.

* Refactored the new names and structure of extracted functions.

* Safer and easier read value.

* Made reading easier for accessor->bufferView->buffer in GLTF.

Now there is no need to check for supported types or anything.

* Correct inclusion of limits.h in the cases of MSVC based compilers vs the world

* Removed weird example file
2021-06-26 13:22:00 +02:00
..
gltf Major revamp gltf (#1849) 2021-06-26 13:22:00 +02:00
guy resources PNG chunks cleaning 2020-05-28 21:18:58 +02:00
models Implement vertex color attribute for GLTF and IQM (#1790) 2021-05-26 20:23:13 +02:00
pbr Reduce textures size 2019-05-31 10:03:44 +02:00
plane Updated example assets 2021-03-19 22:39:39 +01:00
shaders WARNING: REVIEWED: Default shader uniform names 2021-06-25 13:35:43 +02:00
billboard.png resources PNG chunks cleaning 2020-05-28 21:18:58 +02:00
cubicmap.png resources PNG chunks cleaning 2020-05-28 21:18:58 +02:00
cubicmap_atlas.png resources PNG chunks cleaning 2020-05-28 21:18:58 +02:00
dresden_square_1k.hdr REVIEWED: models_skybox example 2020-09-19 20:42:19 +02:00
dresden_square_2k.hdr REVIEWED: models_skybox example 2020-09-19 20:42:19 +02:00
heightmap.png resources PNG chunks cleaning 2020-05-28 21:18:58 +02:00
skybox.png Fixes gl state after HDR texture functions. (#1621) 2021-02-28 23:31:25 +01:00