* Added optional GPU skinning * Added skinned bone matrices support for different file formats. * Moved new shader locations to end of enum to avoid breaking existing examples. Added gpu skinning on drawing of instanced meshes. * Added GPU skinning example. * Removed variable declaration to avoid shadowing warning. |
||
---|---|---|
.. | ||
cubemap.fs | ||
cubemap.vs | ||
skinning.fs | ||
skinning.vs | ||
skybox.fs | ||
skybox.vs |