const std = @import("std"); const builtin = @import("builtin"); comptime { if (builtin.zig_version.minor < 12) @compileError("Raylib requires zig version 0.12.0"); } // NOTE(freakmangd): I don't like using a global here, but it prevents having to // get the flags a second time when adding raygui var raylib_flags_arr: std.ArrayListUnmanaged([]const u8) = .{}; /// we're not inside the actual build script recognized by the /// zig build system; use this type where one would otherwise /// use `@This()` when inside the actual entrypoint file. const BuildScript = @import("../build.zig"); // This has been tested with zig version 0.12.0 pub fn addRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.builtin.OptimizeMode, options: Options) !*std.Build.Step.Compile { const raylib_dep = b.dependencyFromBuildZig(BuildScript, .{ .target = target, .optimize = optimize, .raudio = options.raudio, .rmodels = options.rmodels, .rshapes = options.rshapes, .rtext = options.rtext, .rtextures = options.rtextures, .platform_drm = options.platform_drm, .shared = options.shared, .linux_display_backend = options.linux_display_backend, .opengl_version = options.opengl_version, }); const raylib = raylib_dep.artifact("raylib"); if (options.raygui) { const raygui_dep = b.dependency(options.raygui_dependency_name, .{}); addRaygui(b, raylib, raygui_dep); } return raylib; } fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.builtin.OptimizeMode, options: Options) !*std.Build.Step.Compile { raylib_flags_arr.clearRetainingCapacity(); const shared_flags = &[_][]const u8{ "-fPIC", "-DBUILD_LIBTYPE_SHARED", }; try raylib_flags_arr.appendSlice(b.allocator, &[_][]const u8{ "-std=gnu99", "-D_GNU_SOURCE", "-DGL_SILENCE_DEPRECATION=199309L", "-fno-sanitize=undefined", // https://github.com/raysan5/raylib/issues/3674 }); if (options.shared) { try raylib_flags_arr.appendSlice(b.allocator, shared_flags); } const raylib = if (options.shared) b.addSharedLibrary(.{ .name = "raylib", .target = target, .optimize = optimize, }) else b.addStaticLibrary(.{ .name = "raylib", .target = target, .optimize = optimize, }); raylib.linkLibC(); // No GLFW required on PLATFORM_DRM if (!options.platform_drm) { raylib.addIncludePath(b.path("src/external/glfw/include")); } var c_source_files = try std.ArrayList([]const u8).initCapacity(b.allocator, 2); c_source_files.appendSliceAssumeCapacity(&.{ "rcore.c", "utils.c" }); if (options.raudio) { try c_source_files.append("raudio.c"); } if (options.rmodels) { try c_source_files.append("rmodels.c"); } if (options.rshapes) { try c_source_files.append("rshapes.c"); } if (options.rtext) { try c_source_files.append("rtext.c"); } if (options.rtextures) { try c_source_files.append("rtextures.c"); } if (options.opengl_version != .auto) { raylib.defineCMacro(options.opengl_version.toCMacroStr(), null); } switch (target.result.os.tag) { .windows => { try c_source_files.append("rglfw.c"); raylib.linkSystemLibrary("winmm"); raylib.linkSystemLibrary("gdi32"); raylib.linkSystemLibrary("opengl32"); raylib.defineCMacro("PLATFORM_DESKTOP", null); }, .linux => { if (!options.platform_drm) { try c_source_files.append("rglfw.c"); raylib.linkSystemLibrary("GL"); raylib.linkSystemLibrary("rt"); raylib.linkSystemLibrary("dl"); raylib.linkSystemLibrary("m"); raylib.addLibraryPath(.{ .cwd_relative = "/usr/lib" }); raylib.addIncludePath(.{ .cwd_relative = "/usr/include" }); switch (options.linux_display_backend) { .X11 => { raylib.defineCMacro("_GLFW_X11", null); raylib.linkSystemLibrary("X11"); }, .Wayland => { raylib.defineCMacro("_GLFW_WAYLAND", null); raylib.linkSystemLibrary("wayland-client"); raylib.linkSystemLibrary("wayland-cursor"); raylib.linkSystemLibrary("wayland-egl"); raylib.linkSystemLibrary("xkbcommon"); raylib.addIncludePath(b.path("src")); waylandGenerate(b, raylib, "wayland.xml", "wayland-client-protocol"); waylandGenerate(b, raylib, "xdg-shell.xml", "xdg-shell-client-protocol"); waylandGenerate(b, raylib, "xdg-decoration-unstable-v1.xml", "xdg-decoration-unstable-v1-client-protocol"); waylandGenerate(b, raylib, "viewporter.xml", "viewporter-client-protocol"); waylandGenerate(b, raylib, "relative-pointer-unstable-v1.xml", "relative-pointer-unstable-v1-client-protocol"); waylandGenerate(b, raylib, "pointer-constraints-unstable-v1.xml", "pointer-constraints-unstable-v1-client-protocol"); waylandGenerate(b, raylib, "fractional-scale-v1.xml", "fractional-scale-v1-client-protocol"); waylandGenerate(b, raylib, "xdg-activation-v1.xml", "xdg-activation-v1-client-protocol"); waylandGenerate(b, raylib, "idle-inhibit-unstable-v1.xml", "idle-inhibit-unstable-v1-client-protocol"); }, } raylib.defineCMacro("PLATFORM_DESKTOP", null); } else { if (options.opengl_version == .auto) { raylib.linkSystemLibrary("GLESv2"); raylib.defineCMacro("GRAPHICS_API_OPENGL_ES2", null); } raylib.linkSystemLibrary("EGL"); raylib.linkSystemLibrary("drm"); raylib.linkSystemLibrary("gbm"); raylib.linkSystemLibrary("pthread"); raylib.linkSystemLibrary("rt"); raylib.linkSystemLibrary("m"); raylib.linkSystemLibrary("dl"); raylib.addIncludePath(.{ .cwd_relative = "/usr/include/libdrm" }); raylib.defineCMacro("PLATFORM_DRM", null); raylib.defineCMacro("EGL_NO_X11", null); raylib.defineCMacro("DEFAULT_BATCH_BUFFER_ELEMENT", "2048"); } }, .freebsd, .openbsd, .netbsd, .dragonfly => { try c_source_files.append("rglfw.c"); raylib.linkSystemLibrary("GL"); raylib.linkSystemLibrary("rt"); raylib.linkSystemLibrary("dl"); raylib.linkSystemLibrary("m"); raylib.linkSystemLibrary("X11"); raylib.linkSystemLibrary("Xrandr"); raylib.linkSystemLibrary("Xinerama"); raylib.linkSystemLibrary("Xi"); raylib.linkSystemLibrary("Xxf86vm"); raylib.linkSystemLibrary("Xcursor"); raylib.defineCMacro("PLATFORM_DESKTOP", null); }, .macos => { // On macos rglfw.c include Objective-C files. try raylib_flags_arr.append(b.allocator, "-ObjC"); raylib.root_module.addCSourceFile(.{ .file = b.path("src/rglfw.c"), .flags = raylib_flags_arr.items, }); _ = raylib_flags_arr.pop(); raylib.linkFramework("Foundation"); raylib.linkFramework("CoreServices"); raylib.linkFramework("CoreGraphics"); raylib.linkFramework("AppKit"); raylib.linkFramework("IOKit"); raylib.defineCMacro("PLATFORM_DESKTOP", null); }, .emscripten => { raylib.defineCMacro("PLATFORM_WEB", null); if (options.opengl_version == .auto) { raylib.defineCMacro("GRAPHICS_API_OPENGL_ES2", null); } if (b.sysroot == null) { @panic("Pass '--sysroot \"$EMSDK/upstream/emscripten\"'"); } const cache_include = std.fs.path.join(b.allocator, &.{ b.sysroot.?, "cache", "sysroot", "include" }) catch @panic("Out of memory"); defer b.allocator.free(cache_include); var dir = std.fs.openDirAbsolute(cache_include, std.fs.Dir.OpenDirOptions{ .access_sub_paths = true, .no_follow = true }) catch @panic("No emscripten cache. Generate it!"); dir.close(); raylib.addIncludePath(.{ .cwd_relative = cache_include }); }, else => { @panic("Unsupported OS"); }, } raylib.addIncludePath(b.path("src")); raylib.root_module.addCSourceFiles(.{ .root = b.path("src"), .files = c_source_files.items, .flags = raylib_flags_arr.items, }); return raylib; } /// This function does not need to be called if you passed .raygui = true to addRaylib pub fn addRaygui(b: *std.Build, raylib: *std.Build.Step.Compile, raygui_dep: *std.Build.Dependency) void { if (raylib_flags_arr.items.len == 0) { @panic( \\argument 2 `raylib` in `addRaygui` must come from b.dependency("raylib", ...).artifact("raylib") ); } var gen_step = b.addWriteFiles(); raylib.step.dependOn(&gen_step.step); const raygui_c_path = gen_step.add("raygui.c", "#define RAYGUI_IMPLEMENTATION\n#include \"raygui.h\"\n"); raylib.addCSourceFile(.{ .file = raygui_c_path, .flags = raylib_flags_arr.items }); raylib.addIncludePath(raygui_dep.path("src")); raylib.installHeader(raygui_dep.path("src/raygui.h"), "raygui.h"); } pub const Options = struct { raudio: bool = true, rmodels: bool = true, rshapes: bool = true, rtext: bool = true, rtextures: bool = true, raygui: bool = false, platform_drm: bool = false, shared: bool = false, linux_display_backend: LinuxDisplayBackend = .X11, opengl_version: OpenglVersion = .auto, raygui_dependency_name: []const u8 = "raygui", }; pub const OpenglVersion = enum { auto, gl_1_1, gl_2_1, gl_3_3, gl_4_3, gles_2, gles_3, pub fn toCMacroStr(self: @This()) []const u8 { switch (self) { .auto => @panic("OpenglVersion.auto cannot be turned into a C macro string"), .gl_1_1 => return "GRAPHICS_API_OPENGL_11", .gl_2_1 => return "GRAPHICS_API_OPENGL_21", .gl_3_3 => return "GRAPHICS_API_OPENGL_33", .gl_4_3 => return "GRAPHICS_API_OPENGL_43", .gles_2 => return "GRAPHICS_API_OPENGL_ES2", .gles_3 => return "GRAPHICS_API_OPENGL_ES3", } } }; pub const LinuxDisplayBackend = enum { X11, Wayland, }; pub fn build(b: *std.Build) !void { // Standard target options allows the person running `zig build` to choose // what target to build for. Here we do not override the defaults, which // means any target is allowed, and the default is native. Other options // for restricting supported target set are available. const target = b.standardTargetOptions(.{}); // Standard optimization options allow the person running `zig build` to select // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not // set a preferred release mode, allowing the user to decide how to optimize. const optimize = b.standardOptimizeOption(.{}); const defaults = Options{}; const options = Options{ .platform_drm = b.option(bool, "platform_drm", "Compile raylib in native mode (no X11)") orelse defaults.platform_drm, .raudio = b.option(bool, "raudio", "Compile with audio support") orelse defaults.raudio, .rmodels = b.option(bool, "rmodels", "Compile with models support") orelse defaults.rmodels, .rtext = b.option(bool, "rtext", "Compile with text support") orelse defaults.rtext, .rtextures = b.option(bool, "rtextures", "Compile with textures support") orelse defaults.rtextures, .rshapes = b.option(bool, "rshapes", "Compile with shapes support") orelse defaults.rshapes, .shared = b.option(bool, "shared", "Compile as shared library") orelse defaults.shared, .linux_display_backend = b.option(LinuxDisplayBackend, "linux_display_backend", "Linux display backend to use") orelse defaults.linux_display_backend, .opengl_version = b.option(OpenglVersion, "opengl_version", "OpenGL version to use") orelse defaults.opengl_version, }; const lib = try compileRaylib(b, target, optimize, options); lib.installHeader(b.path("src/raylib.h"), "raylib.h"); lib.installHeader(b.path("src/raymath.h"), "raymath.h"); lib.installHeader(b.path("src/rlgl.h"), "rlgl.h"); b.installArtifact(lib); } const waylandDir = "src/external/glfw/deps/wayland"; fn waylandGenerate(b: *std.Build, raylib: *std.Build.Step.Compile, comptime protocol: []const u8, comptime basename: []const u8) void { const protocolDir = waylandDir ++ "/" ++ protocol; const clientHeader = basename ++ ".h"; const privateCode = basename ++ "-code.h"; const client_step = b.addSystemCommand(&.{ "wayland-scanner", "client-header" }); client_step.addFileArg(b.path(protocolDir)); raylib.addIncludePath(client_step.addOutputFileArg(clientHeader).dirname()); const private_step = b.addSystemCommand(&.{ "wayland-scanner", "private-code" }); private_step.addFileArg(b.path(protocolDir)); raylib.addIncludePath(private_step.addOutputFileArg(privateCode).dirname()); raylib.step.dependOn(&client_step.step); raylib.step.dependOn(&private_step.step); }