/********************************************************************************************** * * raylib.utils - Some common utility functions * * * LICENSE: zlib/libpng * * Copyright (c) 2014-2019 Ramon Santamaria (@raysan5) * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, including commercial * applications, and to alter it and redistribute it freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not claim that you * wrote the original software. If you use this software in a product, an acknowledgment * in the product documentation would be appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be misrepresented * as being the original software. * * 3. This notice may not be removed or altered from any source distribution. * **********************************************************************************************/ #ifndef UTILS_H #define UTILS_H #if defined(PLATFORM_ANDROID) #include // Required for: FILE #include // Required for: AAssetManager #endif //---------------------------------------------------------------------------------- // Some basic Defines //---------------------------------------------------------------------------------- #if defined(PLATFORM_ANDROID) #define fopen(name, mode) android_fopen(name, mode) #endif //---------------------------------------------------------------------------------- // Types and Structures Definition //---------------------------------------------------------------------------------- #ifdef __cplusplus extern "C" { // Prevents name mangling of functions #endif //---------------------------------------------------------------------------------- // Global Variables Definition //---------------------------------------------------------------------------------- // Nop... //---------------------------------------------------------------------------------- // Module Functions Declaration //---------------------------------------------------------------------------------- #if defined(PLATFORM_ANDROID) void InitAssetManager(AAssetManager *manager); // Initialize asset manager from android app FILE *android_fopen(const char *fileName, const char *mode); // Replacement for fopen() #endif #if defined(PLATFORM_UWP) // UWP Messages System typedef enum { None = 0, //Send ShowMouse, HideMouse, LockMouse, UnlockMouse, SetMouseLocation, //Vector0 (pos) //Recieve (Into C) RegisterKey, //Int0 (key), Char0 (status) RegisterClick, //Int0 (button), Char0 (status) ScrollWheelUpdate, //Int0 (delta) UpdateMouseLocation, //Vector0 (pos) MarkGamepadActive, //Int0 (gamepad), Bool0 (active or not) MarkGamepadButton, //Int0 (gamepad), Int1 (button), Char0 (status) MarkGamepadAxis,//Int0 (gamepad), int1 (axis), Float0 (value) SetDisplayDims, //Vector0 (display dimensions) HandleResize, //Vector0 (new dimensions) - Onresized event SetGameTime, //Int0 } UWPMessageType; typedef struct UWPMessage { //The message type UWPMessageType Type; //Vector parameters Vector2 Vector0; //Int parameters int Int0; int Int1; //Char parameters char Char0; //Float parameters float Float0; //Double parameters double Double0; //Bool parameters bool Bool0; //More parameters can be added and fed to functions } UWPMessage; //Allocate UWP Message RLAPI UWPMessage* CreateUWPMessage(void); //Free UWP Message RLAPI void DeleteUWPMessage(UWPMessage* msg); //Get messages into C++ RLAPI bool UWPHasMessages(void); RLAPI UWPMessage* UWPGetMessage(void); RLAPI void UWPSendMessage(UWPMessage* msg); //For C to call #ifndef _cplusplus //Hide from C++ code void SendMessageToUWP(UWPMessage* msg); bool HasMessageFromUWP(void); UWPMessage* GetMessageFromUWP(void); #endif #endif #ifdef __cplusplus } #endif #endif // UTILS_H