Ray
47d768c3d6
REVIEWED: ToggleFullscreen()
2022-04-23 23:40:56 +02:00
Ray
f71cc53bc9
WARNING: RENAMED: some parameters from length to size
...
When referring to byte array SIZE, I find it more clear than length
2022-04-06 20:50:50 +02:00
Ray
cb62cb675f
Minor tweaks const
2022-03-22 18:45:41 +01:00
Ray
0da7830745
REVIEWED: Avoid some float -> double promotions
2022-03-20 12:15:51 +01:00
Rodrigo Escar
9723489ccc
Implements OpenURL() for Android Platform ( #2396 )
2022-03-18 11:41:41 +01:00
Ray
d2119848ed
REVIEWED: OpenURL()
2022-03-14 15:31:37 +01:00
Ray
7fa75cb24e
Removed memset()
2022-02-27 22:32:17 +01:00
Ray
ead8003044
Possible fix for #2360
2022-02-25 20:41:18 +01:00
Ray
6e9ec253c8
Support clipboard copy/paste on web
2022-02-20 22:07:52 +01:00
raysan5
937e7b3dd9
REVIEWED: Some functions input parametes that should be const
2022-02-20 20:35:28 +01:00
raysan5
d4382f4a52
Removed trailing spaces
2022-02-18 20:30:46 +01:00
raysan5
4f2bfc5476
Reviewed bug on FindNearestConnectorMode()
2022-02-15 19:38:28 +01:00
Ray
d38fe92c3f
RENAMED: GetFileSize()
to GetFileLength()
...
`GetFileSize()` conflicts with the infamous `windows.h`
2022-01-28 00:23:28 +01:00
raysan5
0f00c41aad
ADDED: GetFileSize()
2022-01-27 14:07:05 +01:00
Nikolas
5b8b24c0c5
Fix GetApplicationDirectory on macOS ( #2304 )
...
Previously failed to build with an implicit declaration of `_NSGetExecutablePath`.
2022-01-22 17:25:53 +01:00
Laurentino Luna
3c359ff4bc
Review code conventions for specific defines for GetApplicationDirectory() ( #2293 )
...
Unless these imports require to have this format, the code has been adjusted to the conventions
2022-01-18 18:30:19 +01:00
Jeffery Myers
bec27a6ebc
[CORE] Fixes for GetApplicationDirectory on 32 bit windows builds ( #2290 )
...
* Fix a signature error with the windows calls in GetApplicationDirectory for 32 bit builds.
* break is better than loop var to -1
2022-01-17 18:05:48 +01:00
Jeffery Myers
f4dea6919a
[CORE] Bug and formating fixes for GetApplicatonDir ( #2285 )
...
* Fix formating problems with GetApplicationDir.
Don't ever return an empty string
* always return a valid path even if it's ./
* remove the need for the dll and just use the normal GetModuleFileName function
2022-01-14 20:16:25 +01:00
Ray
464026f15c
Update rcore.c
2022-01-12 12:00:47 +01:00
Ray
b4e0ed6007
Review formating
2022-01-10 13:54:51 +01:00
Jeffery Myers
fbf34f7c0d
[CORE] Add a function to return the application directory. ( #2256 )
...
* Add a function to return the application directory.
* CI fixes
2022-01-08 19:47:52 +01:00
Ray
7eb341ccaf
WARNING: REVIEWED: A big bug with GetMouseWheelMove()
2022-01-01 17:49:07 +01:00
raysan5
a940f41b4b
Update year to 2022
2021-12-31 20:06:22 +01:00
raysan5
bb875b1db7
Update rcore.c
2021-12-31 18:18:27 +01:00
raysan5
8f2d9838a3
Reviewed fullscreen switch on PLATFORM_WEB
...
The previous implementation somewhat break the expected behaviour for games and examples when pressing the `Fullscreen` button in the provided `shell.html`.
Just reverted for the moment for further investigation.
2021-12-31 17:46:31 +01:00
Ray
4bb894f171
tweaks
2021-12-31 11:01:43 +01:00
Tushar Singh
d91b9171fa
[Feature] Added SetWindowOpacity(float opacity) ( #2254 )
...
* Added drawing text with shadow
* Added SetWindowOpacity()
* Edited Mis-spell
* Fixed conventions
2021-12-30 13:13:50 +01:00
Ray
1653fc5bb5
Update rcore.c
2021-12-16 00:19:09 +01:00
Ray
ef6959ed54
ADDED: raylibVersion symbol #2190
2021-12-06 19:53:09 +01:00
Ray
c4a62ca1e4
ADDED: Modules info at initialization
2021-12-06 12:02:57 +01:00
Ray
e637ad9d2a
Support custom modules inclusion
...
Allow to choose which modules are compiled with raylib, if some modules are excluded from compilation, required functionality is not available but smaller builds are possible.
2021-12-04 19:56:02 +01:00
Ray
9088135b49
REVIEWED: Formating and comments
2021-11-25 01:07:54 +01:00
Arnaud Valensi
b248a00c90
Fix scissor on macos ( #2170 )
...
* Expose GetRenderWidth and GetRenderHeight functions
* Fix scissor on macos
* Fix typo
2021-11-25 01:03:20 +01:00
raysan5
7755cd0019
Tweak to minimize buffer overflow possibility
2021-11-18 10:25:28 +01:00
raysan5
03f55d8f9e
Minor tweaks
2021-11-17 13:36:28 +01:00
lib-omar
91135c8799
Fixed file/alloc limitation in GetDirectoryFiles() ( #2126 )
...
MAX_DIRECTORY_FILES macro removed.
ClearDirectoryFiles() tweaked to reflect changes.
2021-11-10 19:52:30 +01:00
Ray
21ec8c38ae
Review variables initialization
...
- All variables are initialized on declaration, some arrays were not properly initialized
- Static array buffers require memset() for re-initialization on every function call
2021-11-09 11:49:03 +01:00
raysan5
7f4ae653f3
Review display output order
2021-11-03 13:24:56 +01:00
raysan5
703df42586
Avoid duplicate output info on PLATFORM_RPI
2021-11-03 12:55:46 +01:00
Ray
8649032428
Update comment
2021-11-01 01:08:55 +01:00
Ray
65076464d5
REVIEWED: KeyCallback()
...
Register keys independently of the actions
2021-10-26 22:27:18 +02:00
Jeffery Myers
086f76ba7a
Fix warnings in raylib build ( #2084 )
2021-10-25 10:18:42 +02:00
mausimus
8f5bd3e185
web: clear resizedLastFrame ( #2077 )
2021-10-23 10:52:36 +02:00
Richard Smith
fcc6a61d9e
replace hardcoded number of mouse buttons with MAX_MOUSE_BUTTONS ( #2076 )
2021-10-23 10:52:04 +02:00
raysan5
befdb5963e
REMOVED: IsGamepadName()
...
This function is not required, users can check it with `GetGamepadName()`
2021-10-22 12:21:31 +02:00
raysan5
83cd22ee5a
Minor tweaks
2021-10-22 12:20:42 +02:00
raysan5
dd6e006d78
Reviewed multitouch example #1988
2021-10-22 11:53:47 +02:00
raysan5
719c1551cc
Reviewed latest PR formatting and details
2021-10-19 13:30:23 +02:00
warzes
9f2ff3e4d6
Support create OpenGL debug context in OpenGL 4.3 ( #2068 )
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* - support create OpenGL debug context in OpenGL 4.3
* - additional events in debug message
- fixed glEnable(GL_DEBUG_OUTPUT)
* Reviewed OpenGL Debug Context
2021-10-19 12:43:27 +02:00
raysan5
2ec8ce649a
ADDED: EncodeDataBase64()
and DecodeDataBase64()
2021-10-18 14:10:51 +02:00