Jeffery Myers
e9029d3d00
[CORE] Fix Warnings ( #2582 )
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* Fix raymath warning with floor to floorf
* signed unsigned missmatches
2022-07-19 06:36:03 +02:00
Pijus
c392f0c16b
Add wrap ( #2522 )
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* add wrap function
* fixed Wrap function wrapping wrong
2022-06-14 21:28:39 +02:00
Ray
377dcef9f4
Revert "add wrap function ( #2521 )"
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This reverts commit 81157e4e72
.
2022-06-14 20:53:35 +02:00
Pijus
81157e4e72
add wrap function ( #2521 )
2022-06-14 19:12:37 +02:00
Ray
ed2ab55034
Remove line ending spaces
2022-05-05 20:39:14 +02:00
Ray
233cf3970c
Removed bool type from raymath, it broke raylib
2022-04-24 00:38:11 +02:00
Ray
015a71fc40
Update raymath.h
2022-04-23 23:39:50 +02:00
Ray
be3ae71aec
Review new functions formatting
2022-04-23 23:24:13 +02:00
saccharineboi
52befa0815
Augment raymath.h with useful functions ( #2428 )
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* Augment raymath.h with useful functions
* Rename Vector2ClampMagnitude and Vector3ClampMagnitude to Vector2ClampValue and Vector3ClampValue
* Remove Vector3{Up,Down,Left,Right,Forward,Backward}
2022-04-23 23:13:33 +02:00
Satoshi Tanaka
5abb87a0d2
Fix QuaternionScale ( #2419 )
2022-03-30 19:53:44 +02:00
Ray
3bcb19e040
Merge branch 'master' of https://github.com/raysan5/raylib
2022-03-28 11:58:25 +02:00
Ray
cfe7823453
REMOVED: MatrixNormalize()
#2412
2022-03-28 11:58:16 +02:00
Ray
c2c1c93041
Corrected typo
2022-03-26 10:42:46 +01:00
Ray
0da7830745
REVIEWED: Avoid some float -> double promotions
2022-03-20 12:15:51 +01:00
Anilforextra
cda1324e87
Vector2/Vector3: Add squared distance. ( #2376 )
2022-03-09 20:05:08 +01:00
Jaedeok Kim
b54e9db764
Optimize Vector2Rotate()
function ( #2340 )
2022-02-13 18:43:17 +01:00
megagrump
c54d9cd552
simplify QuaternionInvert ( #2324 )
2022-01-31 09:39:21 +01:00
Ray
48a463cca8
REVIEWED: Vector2Transform(()
2022-01-15 22:19:48 +01:00
Ray
8ee0eb8f36
ADDED: Vector2Transform()
2022-01-15 22:12:58 +01:00
raysan5
a940f41b4b
Update year to 2022
2021-12-31 20:06:22 +01:00
Ray
20f4d8c147
Reviewed typo
2021-12-10 11:41:45 +01:00
Andrea Fontana
c0715c1225
Fixed functions Vector2Angle and Vector3Angle ( #2203 )
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* Fixed functions Vector2Angle and Vector3Angle
* typo
* Unrolled everything.
2021-12-09 22:30:52 +01:00
Jaedeok Kim
72f3b00b00
Fix Vector2Angle() not working as expected ( #2196 )
2021-12-07 10:45:36 +01:00
Ray
e7f48eb16b
Tweaks
2021-12-06 19:08:06 +01:00
HarriP
3cb4ef2599
Fix inverse length in Vector2Normalize ( #2189 )
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Following the pattern in Vector3Normalize.
2021-12-06 19:07:05 +01:00
Steven Schveighoffer
fa7337e19c
Vector2Angle returns degrees instead of radians, but all other raymath ( #2193 )
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functions use radians, making this awkward to use.
2021-12-06 19:05:28 +01:00
raysan5
599d6e810f
REVIEWED: models resources structure
2021-10-12 12:47:50 +02:00
Jeffery Myers
33ed452439
Fix dll exports so that raylib builds in visual studio again. ( #2037 )
2021-10-07 20:17:45 +02:00
Ray
8d7f97ee04
Remove trailing spaces
2021-10-06 01:20:46 +02:00
raysan5
7439c7547b
Review functions specifiers
2021-10-05 19:20:21 +02:00
raysan5
b972b8d324
REVIEWED: API functions specifiers
2021-10-05 18:33:41 +02:00
Ray
f869229b7f
Minor format tweaks
2021-10-03 12:09:59 +02:00
Ray
239c37246a
WARNING: REVIEWED: Follow a set of conventions
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CONVENTIONS:
- Functions are always self-contained, no function use another raymath function inside, required code is directly re-implemented inside
- Functions input parameters are always received by value
- Functions use always a "result" variable for return
- Functions are always defined inline
- Angles are always in radians (DEG2RAD/RAD2DEG macros provided for convenience)
2021-10-03 11:44:59 +02:00
raysan5
18c92b3104
ADDED: Vector3Angle()
2021-09-27 13:57:06 +02:00
raysan5
a09311a8fc
Tweaks
2021-09-21 15:31:26 +02:00
Ray
a5beb940f8
Remove trailing spaces
2021-08-16 23:23:16 +02:00
raysan5
311fe8f35b
Replaced TABS by spaces
2021-08-08 21:09:11 +02:00
raysan5
b4fddf146b
REVIEWED: Added new mechanism to avoid data types collision between modules that share same data types and can be used in standalone mode
2021-07-30 13:44:52 +02:00
raysan5
58e9a0894f
Reviewed some functions to avoid calling other functions
2021-07-29 21:50:50 +02:00
iskolbin
6ef3ab3d3a
impoves raylib_parser: makes it generic, adds -d key for functions define (RLAPI for raylib.h), increases maxiumum number of fields in structs and values in enums, doubles max length of struct field names; split float3/float16 struct typedefs in raymath to allow parser to process the file ( #1901 )
2021-07-29 20:37:44 +02:00
Jeffery Myers
c706b33b30
Don't normalize zero length vectors. ( #1896 )
2021-07-28 08:59:39 +02:00
raysan5
70ed52dd5d
REVIEWED: QuaternionFromAxisAngle() #1892
2021-07-27 23:30:08 +02:00
raysan5
5ed814e950
Minor tweaks and comments
2021-07-09 17:36:20 +02:00
Ray
f3d38018cd
Comment tweak
2021-06-17 00:03:24 +02:00
Ray
4b93feb172
Remove trail spaces
2021-06-13 17:08:30 +02:00
Ray
7bc2e922c9
Review some comments
2021-06-10 17:49:55 +02:00
Ray
b0dcdf688f
Reviewed functions description
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Replaced: Returns -> Get
2021-06-10 17:43:58 +02:00
raysan5
e95d8bc655
Minor format tweaks
2021-06-05 12:33:05 +02:00
isaac553876299
d1ac38171c
Update raymath.h ( #1802 )
2021-06-01 17:00:40 +02:00
Ray
c828e481fb
Review code format
2021-05-29 13:56:08 +02:00