raysan5
|
fec0ce34c5
|
Remove trailing spaces
|
2021-10-19 14:57:12 +02:00 |
|
Ray
|
e0720a0a55
|
WARNING: REVIEWED: Default shader uniform names
When a shader is loaded, by default, several locations are tried to be set automatically.
|
2021-06-25 13:35:43 +02:00 |
|
Jeffery Myers
|
0f10c44578
|
Fixes gl state after HDR texture functions. (#1621)
Updates skybox demo to show how to do both HDR and non HDR skyboxes
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
|
2021-02-28 23:31:25 +01:00 |
|
raysan5
|
b5d50ee51a
|
EXAMPLE: models_skybox works on OpenGL ES 2.0
|
2020-09-18 20:47:39 +02:00 |
|
raysan5
|
b4ff6fdde3
|
Review skybox shaders
|
2020-07-10 12:20:57 +02:00 |
|
peppemas
|
0e26d514b8
|
Fix bug #1270 (#1282)
* Fix bug #1270
Added an argument to the shader in order to flip the texture
* Fix Bug #1270
* Fix bug #1270
|
2020-06-20 17:55:56 +02:00 |
|
raysan5
|
6bab884d1d
|
Added note on examples not supporting GLSL100
|
2020-03-24 12:39:05 +01:00 |
|
Ray
|
245cf2400e
|
Review shader examples
|
2019-05-17 20:03:04 +02:00 |
|